>>2068208The track layouts in that game suck big time. All the stations are just copypasted the same switch ladders funneled into a single track into with you extract wagons from one group to another. There's only loading and unloading happening at one track, instead of spotting cars at the different industries. Railroader does this so much better, but the driving in that game is very unengaging so you just use the AI for every operation (while multitasking four different yards at the same time).
The track geometry between towns is so windy that it's no point in going faster than 35 km/h. It's such a shame though, because Derail Valley has very good driving physics. I got very addicted to shunting long rakes blindly with the DM-3, but after a while it feels pointless to put 3 wagons at A2 and 5 at B4, only to assemble again for the next job.
After playing DV for 140 hours and Railroader for nearly 400 hours, I now have no expectations that these games ever will be finished. I have recuperated the entertainment for the money I spent on these two early access games. Both game worlds just feel so dead and their roadmaps still put any release many years down the line.
I have some hope for Century of Steam, but they of course chose to sperg out on narrow guage.