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This timespan is quite uneventful for the lone hunters - with the exception of Cerulean, going one step further to the ritual dominance in the form of Huntress Games.
>Cerulean : you can create 3 Huntress sports!
The other tribes, despite their fine ideas, stagnated. The Spying of Ghostclaw didn't yield results, the Leatherwork of Badback have not paid of.
Following their peaceful discussion, Jupiter and BurningGrass got both an <span class="mu-s">Insight</span> for food and gathered some of the lightning-attracting stone - Jupiter in a ice-sealed reversed EarthenWare in an Earthenwar; BurningGrass in a sliding-plate rock coffer : exposed to open air, more lightning is attracted. Now, time for the trip back.
GrassGreen and Whitemane partied and got close.
>Whitemane : 28
Nothing much changed for the Whitemane tribe.
>Grassgreen : 86
But the cubs born from that union in Grassgreen tribe are different : once a bit away from their tribesmate, they display psyker behavior similar to their Whitemane's ancestor.
>Grassgreen acquired Whitemane genes in a minor part of its population !
Battle-Psyker : +2 in fight involving less-able psyker.
Spells : Ice Shard, Shield, Shape Ice
Whitemane, Jupiter and BurningGrass will travel. What would the other do?