You begin to come to your senses. A familiar ache runs through your body.
You feel a blanket below you. You hear wind outside. Where are you?
Oh, right. Pain and demoralizing weather patterns - you are in Barovia. This is the second time you've woken up here. Guess you really didn't die after all. That's a relief!
You try to move, but you are very, very sore. You squint your eyes, and dim light assaults your vision. Your body is starting to wake up from what feels like it could easily have been a year-long nap.
Eventually, with great effort, you manage to lift your head, and with what little strength you have, prop yourself up on your elbow.
You are in a tent, laying on a pile of something - probably hay - covered by a blanket to make a makeshift bed. The dark purple color makes this interior feel luxurious... at least, as far as a tent can.
After a few minutes, you find yourself to your feet. Your legs are wobbly, and your breath is unsteady, but you almost feel like you have a piece of autonomy again. Dying really takes it out of you.
You don't want to remember that moment the Abbot stabbed that sword into your flesh. Not only was it embarrassing, it was also extremely traumatizing - you felt okay afterwards for that moment when you thought you were going to get to meet the Lord of Flames, but now that you're back in the land of the living, you are struck with the realization of what happened. Not to mention, if you die again, there probably won't be anyone willing to go through such an effort save you.
Speaking of which, somebody [i:lit]really[/i:lit] wanted to save you - such a resurrection is no small cost. Why would the woman Ezmerelda described insist on keeping you, if she couldn't even put her finger on how she recognized you? That's still bothering you. You know your sister would know immediately if she saw you, even if the last time you saw her was when you were small. But really, who else could it be?
That's when a realization strikes you - you are "in camp" right now. Ezmerelda said this woman would be here. And it looks like it's dusk. So why not just...
You realize you are nervous. You slowly creep up to the door of the tent and peek out, quietly enough that anyone outside won't notice...
Two people, Ezmerelda and a beaten-up-looking woman in tattered leather armor sit by a campfire. They're sitting about thirty feet away. The woman sitting next to Ezmerelda is... you can't believe it.
She's literally right there, in the flesh.
Your pulse begins racing; you have to steady yourself to avoid passing out.
Suggestions:
>Call out, "Joannus?!">Calm yourself, then walk out and calmly introduce yourself - you will catch HER by surprise. (Charisma, DC 15)>Run up to her and hug her.>After ten years, suddenly you realize you aren't ready for this interaction. Wait in the tent for a chance to speak to Ezmerelda first instead.>Have a panic attack.>Cast a spell or use an item (list: https://pastebin.com/chuTtwgW)>Other (specify)