>>6321404Depending on your choices, you will be a Pure, Mutant, or Wastelander human. All have their benefits and penalties. Pure Humans enjoy the highest compatibility with pre war tech and goodies BUT it is both easily lost and makes you especially vulnerable to the hazards of the wasteland. Wastelanders are the norm and average but hey while your compatibility with pre war goodies isn't good at least you won't die too easily to wasteland hazards and have the most 'stable' condition. Mutants are even more extreme than Pure you have the highest resistance to wasteland hazards(the fuckers are really goddamn tough), lowest compatibility to pre war goodies(like cybernetics and prewar genemods), and have to worry about gene stability thanks to your mutations. Making them very high risk and greatly disliked by everyone else truthfully mutants themselves aren't exactly known for being fond of each other either. Otherwise you wouldn't see them killing each other all the time.
>Can you play as a nonhuman?Yes, but it must be unlocked first. For example surviving FEV exposure, brain implanted into a robobrain(cyborg conversion) or taking the Ghoulish perk.
>What kind of factions will there be?Not limited to the typical Fallout ones. In other words other military, think tank, and government remnants will exist. So no you won't be limited to shit like BOS or Enclave. Your welcome. You can also expect shit like Metro and Stalker groups to also be a thing. Watch out for the crazies though. Those fuckers can easily be more twisted than raiders.
No, there are no inherent restrictions to what factions you can join or improve rep with. Just be aware of the consequences and safety(like trying to befriend Feral ghouls when your human...that kind of stupidity).
You may also suggest your own lore. Including factions if accepted, you will receive a reward.
This includes homemade stuff like traits even if it is not used for the MC I WILL use it in another SPECIAL character that you will encounter in the future. Yes, this means the MC isn't the only SPECIAL character around so beware. SPECIAL characters, on average are the most dangerous characters you will find in the wasteland with certain exceptions like Frank Horrigan for obvious reasons.
>>6321409SPECIAL is later because age determines how many bonus skill points and SPECIAL points you get. Keep in mind SPECIAL points are much harder to earn skill points because you have to sacrifice Perk points to boost them. Downside is it sucks to have shit skills until you level up enough.
Which reminds me. At 100 Skill you can Prestige that skill netting you a PERMANENT bonus to rolls with that skill exchange for resetting it. Other characters can do this to and expect to see this in specialists. For example its REALLY going to suck if you fight a high level sniper, because the bonuses are no fucking joke to point of making normal critical failures impossible and crits far more likely. So yeah...