>>5287346You are three-quarters of the way to the other side (or so you estimate) when the Pit-Guard approaches you, waving for your attention and saying something over the commotion your excavations create. You stop for a moment, panting for breath from this prolonged exertion, and await an explanation.
“Elves,” he says.
You feel a tingle go up your spine at the word. The trap’s activation has drawn the trapmakers, then… Or the sound of you and your retinue.
“Are you sure?” you ask, peering out into the darkness.
Without looking or making any obvious movement, the Pit-Guard cocks his head slightly. You follow the movement, as subtly as you can, and see it: a deep-black face, topped with white fur, flanked by tall, sharp-tipped ear-structures, and the faint reflection of two red eyes. The elf is up on one of the rock shelves above. How did it even get up there??
More importantly, what will you do about it?
>Pretend not to see it and continue your excavation—but instruct the others to maintain vigilant>Instruct the best archer of your group to take out this scout before it can report back>Call out to it, and attempt to parley with the elf—you have Paeris and the Elf-Specialist, after all>Use <Jump> to reach the fiend, and capture it to interrogate>Write-in