You are Tristain d’Rusalka, current regent and perhaps future king of the Sorcerer Kingdom of Morfis. And you’re in trouble. After 1000 years of imprisonment, the ‘Great Leviathan’, Ernest, has been released. A seemingly invincible dragon created by the Goddess herself, Ernest seeks nothing short of the total destruction of Morfis. Leading a coalition of the best and brightest from across the known world, you have but a few days to stop the crazed Nabatean and his growing army of mutated beasts before he detonates an ancient weapon of destruction that will wipe out all life on the continent.
And assuming you are victorious, one final challenge awaits you. A matter of the heart that has been pushed off for too long, and must finally be settled.
>Tristain d’Rusalka>Level 50 King (MAX Level)HP: 92/92
Strength: 49
Magic: 35
Speed: 37
Defense: 44
Resistance: 38
Luck: 41
>Skills:Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)
Dragon-kin Wyvern (SPD based chance for Fionn to launch an ice attack, dealing ½ MAG Damage.)
Mug: Tristain can steal non-equipped items from enemies slower than him
Guard: Direct one harmful attack meant for an ally to yourself
Veteran: Effective damage taken is nullified
>Legendary Weapons: The Inexhaustible (Bow) (+11 DMG, +20 SPD, +10 LCK. Restores 20% HP every turn if user has Crest of Indech. Deals two consecutive hits if unit initiates combat. Cannot counter in close-range combat.)
Wind Caller’s Genesis (Tome) (+14 DMG, +20 RES, + 10 MAG, Restores 20% HP every turn if user has Crest of Maculi)
>Weapons: Silver Axe (+16 ATK), Bolt Axe (+14 ATK, Ranged, Targets RES), Dragon Axe: (+12 ATK. 3x Effective against wyvern riders.), Hammer (+8 ATK, 3x DMG vs Armor Knights), Devil Axe (+21 ATK, -20 HP when Used), Brigid Bow (+12 ATK, 15% Crit Chance)
>Spells:Fire (+3 ATK, 5 Uses)
Elfire (+7 ATK, 3 Uses)
Wind (+3 ATK, 5 Uses, 3x DMG vs Flying, 5 Uses)
Sacred Fire: (+12 ATK, 3x dmg vs. Terrors. 5 Uses.)
Rexflame (+10 ATK, AoE, eff against Cavalry units. 3 uses.)
>Abilities:Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (5 Charges)
Crest of Macuil: Double the damage of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)
Combat Art: Throw: (Toss your weapon at an enemy and return it to your hand. Ranged attack.) (1 Crest of Indech Charge)
Combat Art: Hit and Run: (Perform an attack that allows you to dodge the next harmful attack. Increases SPD by +7 for 1 turn. Costs 2 Crest of Indech Charges)
Combat Art: Warding Blow: Your next physical attack grants +20 RES for one turn. (1 Crest of Macuil Charge)
>Items: Concoction x3 (+20 HP), Light Runes (x3)>Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sorcerer%20Kingdom