[YOUR TURN]
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ENEMY TRUTH: ACTIVE (Water Attacks Boosted)
MUNA: TRUTH EXPIRED (9 turns left)
WOLFBOY: TRUTH ACTIVE (Indefinitely)
Your Rolling Ceiling: Rank 9 - 1d87
Your Critical Ceiling: Rank 3 - 1d27
Enemy Rolling Ceiling: Rank 3 - 1d27
Enemy Critical Ceiling: Rank 5 - 1d47
INVENTORY:
https://pastebin.com/wEy8RHiU<What will you do?>
>SKILLS (Choose attack mode: Single / AOE) (AOE mode cannot be used on skills that hit multiple times.)• Attack (Default light physical)
• Kaleidoscope (Severe damage skill, physical + inflicts Despair) (70 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Elephant's Foot (Heavy damage skill, physical + inflicts Cancer) (45 MP)
• Binesiiwag (Med damage skill, inflict stun) (15 MP)
• Puncture An Idea (Light damage skill, inflicts Existential) (30 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
• Mind Bullets (Light damage skill, hits 10 times) (14 MP)
• Live Not Die (Lifts Death Knell affliction) (9MP)
>TRUTHS• Muna's First Truth. (Pacifies foes, or skips their turns)
• Muna's Second Truth. (Temporary Invulnerability for 4 turns)
• Muna's Third Truth. (Full raises ceilings, prevents debuffing for 4 turns)
>GUARD>ITEMS>TALK>ESCAPE>Wolfboy's Move.• Attack (Default light physical)
• Crossed Air Slicing Fists (Med damage skill, hits 7 times) (24 MP)
• Razor (Light damage skill, inflicts Blood) (13 MP)
• Holy Custom (Heavy damage skill) (37 MP)
• Mercurial Plague (Severe damage skill, Inflicts Toxicity) (40 MP)
• Blow To Information (Light damage skill, absorbs small HP) (30 MP)
• Bane (Lowers enemy dice ceiling by two ranks) (16 MP)
• Divine Chateau (Raises party ceiling by three ranks) (30 MP)
>TRUTHS• Wolfboy's Truth. (Transforms into Wolfman, doubling HP and Physical attacks)
>GUARD