Quoted By:
No. There are a million different reasons to leave the Voss with their free will intact. Some of these reasons are moral, while others are practical. In the end, you decide against messing with their heads and rest for the night instead.
The night passes uneventfully. As soon as everyone has eaten and readied themselves, your party sets off once more. You diverge from the road and head west instead, towards the mountains that you call home. The first few hours of wading through the long grass are pleasant enough, but you arrive the foothills around midday. That's when the journey gets harder.
The sleds might have been useful on flat terrain, but they're less effective when you're struggling uphill. Whenever you encounter a steep slope, multiple tribesmen have to push them while others pull them up. You knew that your ascent was going to be a slow and tedious affair, but you never thought that it was going to be this difficult. By the time that the sun sets, you feel like you've been struggling up the mountainside for an eternity. Despite this, you feel no closer to your destination. There's a lot more walking left to do tomorrow.
There's no ruins to use for shelter up here, just endless trees. You decide to camp at a spot where the ground is level and the canopy is thickest, just in case it happens to rain overnight. Watchmen are picked for the night, you eat and drink your fill and lay down to sleep. Most of the Voss need it – they're exhausted after the uphill climb and struggling with the sleds all day.
Unfortunately, this night isn't so uneventful.
Not long after you close your eyes, you hear the first howls. Gendos. You're not too concerned. So far, these predators have kept the distance due to how numerous you are. They know better than to attack a large group – or so you thought.
More than once, you're stirred from your slumber by the sound of the chickens clucking nervously or the watchman shouting at a gendo that strays too close. It becomes too much to bear when the night is disturbed by a sudden crash and the sound of the livestock squawking wildly. When you've pulled yourself out of your bedding, you're greeting by the sight of a large canine retreating into the night while the watchman shouts curses at it. As for the source of the crash, it looks like the cage full of chickens has fallen off of its sled. It's thankfully undamaged.
“They're tryin' to get at the birds,” the watchman explains. “They've been at it all night. That one was sneaky enough to try and drag the cage off while I wasn't looking.”
>He needs to do better. Tell him to keep an eye on the chickens from now on and not let it happen again.
>Assign more Voss to watch duty. They'll be exhausted when the morning comes but it's the only way.
>Teach these gendos to leave you alone. You're willing to expend a few bullets to scare them off.
>Sacrifice a chicken to sate their hunger. They're just wild dogs, they'll leave you alone once they're fed.