You step into the sand-filled shoes of Courier 6 on the eve of the second battle of Hoover Dam. Your plan is to single-handedly kick the two powers out and create the society New Vegas deserved. This is a soft reboot of the same quest from 2021 that can be partially found on SupTG and moe. Much like a first love, I could never get this quest out of my head and have committed to restart it. YOU DO NOT HAVE TO KNOW ABOUT OR HAVE PLAYED THE PREVIOUS ITERATION. God knows there’s not enough players on /qst/ as it is. The Courier has 10 in all S.P.E.C.I.A.L. stats, as well as 100 in all skills. He also has access to all equipment and loot not exclusive to a faction quest. Companions will depend on player choices.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Wed 02 Apr 2025 22:31:22 No. 6221813 Report Quoted By:
War, war never changes. The Old World Wall, the Hoover Dam. This concrete scar went by different names, but a symbol for many. To the New California Republic, it was another notch in their belt, more land to work, more taxes to collect. To Caesar’s Legion, it was the showdown for their most worthy opponent. An opportunity for Edward Sallow to test the mettle of the legionnaires. To Mr. House, a bargaining chip to advance his vision of a hyper-capitalist autocracy centered only around the jewel of the Mojave. To you, Courier Six, it meant much more. From the grave outside of Goodsprings, you stumbled into the power-struggle of three factions vying for control of the dam, the Strip and treasures the Mojave possessed. Through your travels you gradually became disillusioned with the “harbingers of the future”, disappointed that they each came so close, but missed the mark in pathetic ways. It wasn’t until your path merged with Ulysses that your future started to crystalize. Following his footsteps in the Big Empty, you listened to his words and considered their meanings. You witnessed in Father Elijah the corruption that happens not with old and new world ideals, but by limitless potential and absence of humanity. With Ulysses, however, the terrible truth about your past was revealed. The Divide, perhaps a community worthy of carrying the torch of civilization, snuffed out by your hand. And yet you not only kept that community alive, but you helped it thrive through pure determination alone. Listening to Ulysses’ discarded words as you traveled that hellscape, you came to understand his disgust with both Bear and Bull. When you entered his temple, your mind was decided. Your experiences traveling the wasteland resurfaced in your thoughts as you headed for the dam, ready to bring the conflict to a close once and for all.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Wed 02 Apr 2025 22:34:22 No. 6221815 Report One of Yes Man's Securitron avatars turns towards you as you both stand on a cliff overlooking the second battle of the dam. "This is the grand finale, everything you've been working for! How exciting! Don't let me tell you what you already know but I just wanted to remind you that there are two choices for wrapping up this battle. You can either destroy the generators in the dam, rendering it a giant concrete wall, or you can route the power to fortification hill and use the securitrons to push the NCR and Legion right out of the Mojave!" The Bear and the Bull, ideological enemies but perhaps more similar than either would care to admit. NCR>I befriended the NCR and helped wherever I could with them, particularly in dealing with the legion this side of the Colorado. (Completed all NCR side quests) >They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. > My relationship with the NCR was….[Write in] Caesar’s Legion>I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. >A dying legionary once told me I would have made for a fearsome Legate. Well, I think he said Legate. I blew his legs off before he could finish his sentence. >The Legion? [Write in]
Anonymous
Quoted By:
>>6221815 >The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) Anonymous
Quoted By:
>>6221815 >>The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) Anonymous
>>6221815 >I befriended the NCR and helped wherever I could with them, particularly in dealing with the legion this side of the Colorado. (Completed all NCR side quests) >A dying legionary once told me I would have made for a fearsome Legate. Well, I think he said Legate. I blew his legs off before he could finish his sentence. Can we do the Dust route? I want to do the Dust route.
Anonymous
Quoted By:
>>6221815 >>They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. way funnier this way because some random mailman comes in out of nowhere and then takes over new vegas
Anonymous
>>6221815 >They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. The true wild card scenario. Who is this guy? Where did he come from? What the hell does he want? And he did WHAT?
Ultimately, I can take or leave the NCR but Legion is the ick.
Anonymous
>>6221837 >I can take or leave the NCR but Legion is the ick. The "ick"? I was gonna go total dark horse but just for saying that:
>>6221815 >The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) Anonymous
>>6221840 what can I say except zoom zoom
Anonymous
>>6221815 >The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >A dying legionary once told me I would have made for a fearsome Legate. Well, I think he said Legate. I blew his legs off before he could finish his sentence. Taxation is theft unless we're the one collecting.
Anonymous
>>6221815 >No House BEAR. BULL. BEAR. BULL.
>I befriended the NCR and helped wherever I could with them, particularly in dealing with the legion this side of the Colorado. (Completed all NCR side quests) >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. I always thought it was best not to antagonize either faction while also keeping a good relationship with the NCR.
A truly independent Vegas should serve as a shining beacon in the waste where all people can come and try to find their fortune or die trying, can't do that if we're surrounded by hostile powers. Also NCR tourism money yo.
Anonymous
>>6221841 You could say nothing at all. There's an idiom for that, in fact.
Anonymous
>>6221851 So could you, in fact.
Anonymous
>>6221852 >>6221851 Your both niggers, for saying things like 'ick' in this day and age
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:01:16 No. 6221855 Report >>6221853 Really just off to a stellar start. Like I never left
Anonymous
Quoted By:
>thread just started and there's already shitflinging Oh fug, this is going to end in Dust.
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:02:14 No. 6221858 Report Quoted By:
Anonymous
Quoted By:
>>6221815 Since it seems unlikely that anybody else will want to burn both bridges and I don't really like either NCR or the Legion, I'll change my votes
>>6221845 to
>They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. Anonymous
Quoted By:
>>6221815 I better weigh in, my brother used to be obsessed with Fallout New Vegas.
>The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) Kino quest concept. I'm excited to see it return, even if I wasn't around for the first.
Anonymous
Quoted By:
>>6221855 Just like old times. None of it is even about the actual vote, which is a change though.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:11:27 No. 6221868 Report Tally so far Neutral to NCR 3 Neutral to Legion 4 Evil to NCR 3 Evil to Legion 1 Good to NCR 2 Good to Legion 3 It goes without saying but this doesn't lock you into a type of government, just impacts beginning interactions.
Anonymous
Quoted By:
>>6221815 >I befriended the NCR and helped wherever I could with them, particularly in dealing with the legion this side of the Colorado. (Completed all NCR side quests) >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) i just want to see what would halpen
Anonymous
Quoted By:
>>6221868 We're repeating history, Its the NCR-fags striking back.
Anonymous
Quoted By:
>>6221815 >The only thing an NCR conscript feared more than a Centurion was me. I wreaked havoc across NCR territory, killing all who dared carry the flag of the bear. >I proudly carried the symbol of the bull on my armor as I carried out Caesar’s will across the Mojave. Up until I betrayed him at the battle of the dam, of course. (Completed all Legion side quests) A Fallout New Vegas quest? I'm sure everyone is going to be polite and civil!
Anonymous
Quoted By:
>>6221849 Changing my vote to.
>They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:24:16 No. 6221880 Report Quoted By:
Neutral to NCR 4 Neutral to Legion 4 Evil to NCR 4 Evil to Legion 1 Good to NCR 2 Good to Legion 5 Really a neck and neck. Will wait a little longer before deciding initial leanings. Definitely a different attitude this time around.
Anonymous
Anonymous
Can we have a link to the last quest?
Anonymous
Quoted By:
>>6221882 voting for>They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:28:16 No. 6221886 Report Quoted By:
>>6221882 https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=No+Gods%2C+No+Masters The first two were never archived for whatever reason. Can poke around in the Moe archives if you wish. IIRC we were friendly to the NCR and ambivalent to the legion
Anonymous
>>6221815 >They were never a priority for me, even after I committed myself to Yes Man and an independent New Vegas. I am an unknown variable in their eyes. >What I heard about the legion, both good and bad, didn’t grab my attention. I threw the “mark of Caesar” into the Colorado when I needed to free up carrying weight. My favorite way to play New vegas has always been trying to play both sides as much as possible as a sort of master spy getting as much info and doing everything to benefit myself as possible putting a finger in as many pies as possible and trying to trick the other faction to thinking I'm their spy(game isn't super conclusive to that but this is a quest)
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:38:26 No. 6221893 Report >>6221892 That'll do it. The true wild card experience.
OFF WE GO
Anonymous
>>6221893 NO! I demand a recount!
Anonymous
>>6221893 Acceptable.
>>6221894 Better this than being a friend of the NCR.
Anonymous
>>6221894 Your attempt at subversion has no place here, dogfucker.
Anonymous
>>6221898 Your not wrong.
>>6221899 the NCR deserves to be crossed.
Anonymous
>>6221900 You can't go to war against an entire nation just because you don't want to pay taxes.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 00:47:06 No. 6221903 Report You aren’t blind to the influence these two empires wielded, you just didn’t care. You maneuvered wasteland politics without many direct interactions with either group. It makes you the ultimate wild-card, as the last thing either faction expects is a Securitron army from the rear led by someone they’ve only heard passing rumors about. It was enough to make you smile, but you have bigger fish to fry. You decide to arrive at the battle the way you arrived in the Mojave, with a low profile. Equipping your Big MT Stealth Suit, you breach the outer defenses on the NCR side of the dam. The incessant droning of your suit’s AI faded out and your mind drifted to other things, particularly the others you encountered in the wasteland. But the NCR and Caesar's Legion weren't the only powers with substantial influence in the Mojave. Early in your travels, you met the Brotherhood of Steel, a xenophobic and secretive group whose top priority was the hoarding of tech. >You were more than happy letting them bunker down in their, well, bunkers. Out of sight out of mind.>I wiped them out, but I left their bunker intact. Maybe all those munitions and a hidden bunker with stealth technology could come in handy. >I destroyed them by activating the self-destruct. Even a few Paladins surviving could hinder my plans, and clearing out enclosed bunkers is never good for my health. >I worked my way in, eventually deposing Elder McNamara and installing Paladin Hardin as the new Elder, cementing his loyalty. >After becoming a trusted confidant of Elder McNamara, I cemented an alliance between myself and his chapter. I may not have mentioned my use of the Securitrons, or Helios, or the dam for that matter. Oh yeah I never mentioned Big Empty either. I’m sure that won’t cause issues. >In an unorthodox course, I……[Write in] More similar than they would care to admit, the Boomers were even more xenophobic, choosing to hoard munitions instead of technology. Each group being a hyper lethal vector in their own right.>I left them alone after nearly being blown up by their powerful artillery. A bunch of crazy isolations... >They were too dangerous to be kept intact, that many munitions could come back and bite me in the ass. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. >Actually…[Write in]
Anonymous
Quoted By:
>>6221902 The hell I fucking can't.
>>6221903 >I worked my way in, eventually deposing Elder McNamara and installing Paladin Hardin as the new Elder, cementing his loyalty. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. Anonymous
Quoted By:
>>6221902 Says who? The bureaucrats and Brahmin Barons in Shady Sands?
>>6221903 >I wiped them out, but I left their bunker intact. Maybe all those munitions and a hidden bunker with stealth technology could come in handy. Fuck the BoS. They're all a bunch of inbred bastards.
>After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. Anonymous
>>6221903 >I worked my way in, eventually deposing Elder McNamara and installing Paladin Hardin as the new Elder, cementing his loyalty. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. Without the overt favour of either major faction, we need to unite as many homegrown allies as we can under our banner and these two groups will serve plenty. New Vegas for New Vegans!
Anonymous
>>6221912 >New Vegans! I will not eat the Ants.
Anonymous
Quoted By:
>>6221914 The ones in your pants?
Anonymous
Quoted By:
>>6221903 >I wiped them out, but I left their bunker intact. Maybe all those munitions and a hidden bunker with stealth technology could come in handy. >They were too dangerous to be kept intact, that many munitions could come back and bite me in the ass. Anonymous
Quoted By:
>>6221903 Wildcard is based, anything that isn't paying taxes to Brahmin barons.
>I worked my way in, eventually deposing Elder McNamara and installing Paladin Hardin as the new Elder, cementing his loyalty. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. This seems like the most convenient course of action.
Anonymous
>>6221903 >Equipping your Big MT Stealth Suit UH OH. BoS
>In an unorthodox course, I……[Write in] >I convinced them that their forces in the Mojave were exhausted, and that stubbornly clinging to their mission would be suicide, the knowledge they had gathered would be lost to the sands, just like their last stand at Helios One. I offered them a chance to reinvent themselves as a new family on the Strip, where they could continue their mission in a more covert way. To sweeten the deal, I shared a small trickle of knowledge I had gathered from the Sierra Madre and Big MT. Hardin's a bit too aggressive for me and there's no guarantee that he wouldn't go flip out the moment we unleash the Securitrons. Plus, they might harass the travelers and new settlers which could be bad for business. At least McNamara is more cautions.
Boomers
>After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. Anonymous
>>6221903 >I wiped them out, but I left their bunker intact. Maybe all those munitions and a hidden bunker with stealth technology could come in handy. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. They're both powerful allies to have, but the Brotherhood of Steel is too entrenched in their ideology to be ever be a force for good in the Mojave. Whether or not that's the case with the Boomers as well remains to be seen, but I think they're owed the chance to try and be better now that they aren't totally cut off from the Wasteland.
Anonymous
Quoted By:
>>6221921 I mean, "we" would have convinced the Boomers to open up and trade with the rest of the Mojave if we did all their side quests, and they'd definitely stay loyal to us after everything we've done for their leaders.
Anonymous
Quoted By:
>>6221902 Tax evasion is not a crime. It is an obligation.
Anonymous
>>6221903 >I worked my way in, eventually deposing Elder McNamara and installing Paladin Hardin as the new Elder, cementing his loyalty. >After surviving their barrage, I helped them anyway I could, gaining their trust and eventual support for the upcoming battle. Though they'll both have to be further integrated into a new system.
>>6221920 Kind of like this but Im not sure I'd like to keep House's system.
Anonymous
>>6221920 >>6221925 As funny as it would be to have power armored knights in New Vegas, that write-in that's basically asking the BoS to come to New Vegas isn't really possible if we're flexing around any high tech (like Securitrons), especially if we're having Hardin as the top dog.
Anonymous
>>6221936 Yeah, I know. It won't win but I just want to imagine what an ex-BoS run casino would look like.
Anonymous
>>6221936 I was thinking the write in implied a change in leadership plus a lot of arm twisting. With that it could be plausible, unless the high tech gets passed around.
>>6221940 You didn't really address what you're responding to.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 01:42:05 No. 6221952 Report A bunch of militaristic isolationists that coveted explosives and had a dream of soaring through the skies, the Boomers really took after your own heart. Not to mention they have a strategically positioned self-sustaining military base with the firepower to defend it. They're not to be taken lightly, but you have apparently earned their admiration. As if right on cue, you hear her before you see her. <span class="mu-i">Pearl</span> flies from Nellis directly over The Fort, dropping its payload on the stunned legionaries watching from below before circling back and leaving a parting message for the NCR. Fuck that was cool. The Boomers managed to clear out the pocket of NCR/Legion fighting in front of you, letting you enter the westernmost tower unimpeded. It was a simple task of skirting around the patrolling NCR to get to the door of the control room, though taking those two heavy troopers out of the picture may prove harder. You still are in disbelief that they fight in un-powered power armor, it’s almost insultingly primitive. Primitive, but they're not to be taken lightly. Speaking of both power armor and primitiveness….. The Remnants>The Remnants were wiped out by the Courier for their crimes; the punishment of the Enclave in the West was decided, 40 years in the making. >The Remnants of the Enclave died a slow, quiet death, and with them their dream of America reborn. They never convened, begrudgingly content to live their simple lives. >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave. >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. The Courier and the Remnants met one last time; it is not known what words were said, but by the day's end, the terror that once plagued the West left as they came, headed for the East. >With the Remnants, I... [Write In] The Great Khans>A bunch of drug runners living in the shadow of their former accomplishments. I was content letting them wither in Red Rock. >I killed them to the last woman, degenerate tribals no better than the fiends they supplied. >I convinced them to leave the Mojave, finding their greener pastures. >When I revealed the treachery of the Legion, I told Papa Khan to ride out against the legion in a suicide attack and he actually did, the absolute madman. >With the Khans, I….[Write in]
Anonymous
>>6221951 What do you mean?
>>6221952 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave. Maybe ED-E will bring more Enclave over too.
>I convinced them to leave the Mojave, finding their greener pastures. Get the fuck outta here with your hardcore drugs.
Anonymous
Quoted By:
>>6221952 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave. Enclave bros...
>I convinced them to leave the Mojave, finding their greener pastures. The Khans are burnouts but infinitely better than the Jackals and Fiends. They have a small amount of my respect.
Anonymous
>>6221952 >write in >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave and given roles to help train the future generations in their skill sets. >When I revealed the treachery of the Legion, I told Papa Khan to ride out against the legion in a suicide attack and he actually did, the absolute madman. Anonymous
Quoted By:
>>6221955 Switching my Enclave answer to
>>6221958 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave and given roles to help train the future generations in their skill sets. Anonymous
Quoted By:
>>6221952 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave and given roles to help train the future generations in their skill sets. >I killed them to the last woman, degenerate tribals no better than the fiends they supplied. Anonymous
Quoted By:
>>6221952 Hmm...
>>6221958 I think I'm going to switch my Enclave choice, along with anon. +1.
Anonymous
Anonymous
Quoted By:
>>6221952 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. For their support, they were allowed to stay within the Mojave and given roles to help train the future generations in their skill sets. >I convinced them to leave the Mojave, finding their greener pastures. I support the write-in. They have so much experience and skill that they are better used as trainers and advisors than in combat (much the same as with ace pilots) but, should the need arise.....
The Khans aren't so bad as far as gangs go, and for that they are permitted exile instead of extermination. But we cannot have them remain here in their current form.
Anonymous
>>6221964 Though openly accepting former Enclave soldiers won't go over well with Hardin and the BoS though. We really should have just killed them.
Anonymous
Anonymous
>>6221967 That was half of my reason for supporting it, it'll lead to engaging conflicts of interest down the line.
Anonymous
Quoted By:
>>6221967 They can cry about it, We can literally fix that.
Anonymous
Quoted By:
>>6221967 I'd rather trust them than the BoS. These guys are chill and just want to be left alone, the BoS, especially under Hardin, would need to be constantly rein in or else they'd just mess up the trade routes.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 02:15:45 No. 6221976 Report I never liked the Khans, but I didn’t hate them enough to warrant any direct action. I exposed the Legion treachery and convinced the Khans to pack up and head north, away from Legion, NCR and New Vegas. When Arcade first told me about his Enclave relatives, I didn’t know what to think. I know their atrocities and destruction they wrought was inexcusable but I couldn’t ignore their expertise in the art of warfare. They were older now though, had time to reflect on their part in the service and most were at least regretful. It was not my job to pass judgement, I saw their use and convinced the team to support my efforts at the dam. Shaking off the reverie, you didn’t know exactly when they would make their assault, but when the two heavy troopers left their posts, I figured the cavalry had arrived. Tuning into the NCR Emergency Radio, your assumptions were confirmed. <span class="mu-g">We have another unidentified aerial contact, this time a vertibird. Where the hell are these guys coming from?</span> You take the opportunity to slip into the control room and upload Yes Man into the central console. “Hey, you made it! So, I am assuming you have thought long and hard about what you want to do with the power, so what will it be buddy?” If I overload the dam’s turbines, it gives the NCR nothing to fight for and they will more than likely pull out, leaving me to deal with only the legion. It also renders the dam useless, crippling the power supply in the region. If I route the power to fortification hill, I can unleash the power of the Securitrons and force both factions to leave the Mojave, at the cost of higher casualties for all sides in the fighting.>I can find new power. Removing the dam from the equation eliminates the NCR interest in the region in a relatively peaceful manner. >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 02:16:16 No. 6221978 Report Quoted By:
Will get to actual civ stuff tomorrow. I think. Promise.
Anonymous
Quoted By:
>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. Anonymous
Quoted By:
>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. We'll have enough electricity to power the entire Mojave, and maybe even a little extra to sell to other new nations around us too.
Anonymous
>>6221952 >The Remnants were a key part in the final battle of Hoover Dam; hellfire rained down upon the bear and the bull alike, and for a moment, the flame of America was ignited once more. The Courier and the Remnants met one last time; it is not known what words were said, but by the day's end, the terror that once plagued the West left as they came, headed for the East. >A bunch of drug runners living in the shadow of their former accomplishments. I was content letting them wither in Red Rock Anonymous
Quoted By:
>>6221976 >>I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. Anonymous
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>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. Anonymous
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>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. We do that and the lights go out on the Strip, possibly for years. No, time to open with a show of force.
>>6221981 This anon is using Internet Explorer
dice+1d4
Anonymous
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>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. Anonymous
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I'm
>>6221970 again.
>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. The damn dam is ours, damnit!
Anonymous
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>>6221976 >I would be a fool to destroy the only way to power all of New Vegas. The Securitrons are an unstoppable force and it’s time to show it. Beaten by a mailman.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 02:57:25 No. 6222014 Report [It’s time to unveil our trump card. Send out the Securitrons, mop up any resistance around the dam. I have a date with Lanius.] “Fantastic! The projections Mr. House ran shows very minimal losses for us, what a great choice! Just go ahead and flip the power switch in the next room and we’ll be ready to end this.” <span class="mu-g">Enclave soldiers are confirmed present at the dam, fighting both Legion and NCR forces. Our bullets are just bouncing off of them, what the hell is their armor made of?</span> Ah, good to see those old dinosaurs still have some fight left in them. <span class="mu-g">There are confirmed sightings of Strip Securitrons at the dam. They are hostile to both Legion and NCR as well. Be aware, there is an unknown third party.</span> You love it when a plan comes together. The Securitrons should be mopping up any resistance from here to Lanius’ camp, making it just a hop, jump and a skip to finally ending this. You power up the dam which directs the power towards fortification hill where your Securitron army lies in wait Exiting back onto the dam, you figure there isn’t much need for stealth anymore. Perhaps thinking of Ulysses, you equip the courier duster he gave you. On the back, there is a faded black spade with the number 21 on it, symbolizing your allegiance to no one but yourself. The carnage on the topside of the dam is complete, with both NCR and Legion strewn across the concrete. Spent shell casings and miscellaneous debris litters the ground as your Securitrons, with the help of the Enclave, corral Legion and NCR prisoners. You and an entourage of Securitrons head to the Legate’s gate unimpeded. Lanius isn't the only bigwig you've encountered in the wastes, however. In the weeks leading up to this battle, NCR President Kimball visited the troops at the dam. Unfortunately for him, the Legion had about a dozen plans in place to assassinate him. Did you intercede?>It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. >Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. >Other
Anonymous
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>>6222014 >Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. I will never pay my taxes to the NCR
Anonymous
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>>6222014 >Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. >>Other >You weren't even there to try and prevent it. Hell, you didn't even hear he was going to the dam until he was already dead. Dumbass. Anonymous
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>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. House's right, if Kimball die here then he'll become a martyr for the hawks back in the NCR. Better to let him go back and face political ruin.
Anonymous
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Leaving this up overnight. Great to be back.
Anonymous
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>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Send him home to take the flak for the shitshow and have his government too busy fighting for its political survival to focus on us and he'll be eventually replaced by someone opposed to his platform and without interest in chasing his Mojave-shaped white whale rather than turbocharging the NCR hawk lobby with him as its martyr. He's a slimeball, but his death will create some major political problems for us and he's much more useful alive than dead.
Anonymous
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>>6222014 >>It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Anonymous
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>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Anonymous
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>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Kimball is an incompetent, it's best he survives to keep dragging down the NCR.
Anonymous
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>>6222014 >Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. Anonymous
>>6222014 >>It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. I kinda want to let him die but him returning home to hear of this mess is too funny.
Anonymous
>>6222040 It'd be even funnier if Chief Hanlon survived.
>Bitter over the waste of life in the Mojave, Hanlon stepped down from his post. After a campaign in which he denounced Oliver's and Kimball's hawkish, imperialist ways, Hanlon was elected as the senator of Redding. The NCR would be knees deep in internal conflict, everyone blaming each other for why the Mojave campaign failed. It's going to take them years before they could even think about sending troops to Vegas again.
Anonymous
>>6222045 Since we didn't get involved with the NCR and complete his sidequest, he won't have shot himself and should still be alive and kicking and on his way to the Senate, though I presume he'll die along with the rest of the NCR leadership when Shady Sands gets nuked next year. I guess it'll just be us and the Legion still standing after that, so the NCR political shenanigans ultimately won't matter in the long run unless the QM is going to tinker with the timeline to keep the NCR around as a major power.
Anonymous
>>6222056 That's a good point, it'll be up to the QM if the TV show event is canon or not.
>I guess it'll just be us and the Legion still standing after that inb4 the Courier nuked Dry Well at the end of Lonesome Road, leaving us as the only intact power in the region
Anonymous
>>6222064 The TV show could not be modded, therefore it is not canon. That's just science.
Anonymous
>>6222064 Nuking Dry Wells would damage the Legion's presence in the region but wouldn't cripple them as a faction like Hank's decapitation strike on the NCR did.
I think it would be for the best if the TV show canon is selectively swept under the carpet - while I offer no judgement on the canon itself, for the purposes of the quest, having both the NCR and Legion as opposing presences looming in our peripheral vision that we need to deal with long term would make a better civquest and effectively removing the NCR from play would unbalance the setting.
Anonymous
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>>6222056 >>6222064 >>6222065 The TV show is fucking dogshit and any lore connection to it demo'ed like Todd's addiction.
Anonymous
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>>6222014 >>Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. Anonymous
>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Honestly, having Kimball as the face of any subsequent war effort works out way better for us. Dude's approval rating is probably lower than stink on shit.
Anonymous
>>6222097 Don't underestimate how slippery politicians are. He'll bounce back with the right moves and concessions, then do his best to cozy up with the Courier diplomatically (and potentially puppet New Vegas) to form a united front against the Legion
if I remember what happened with last thread correctly. Anonymous
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>>6222014 >>Sic Semper Tyrannis. President Kimball met his end at the old world wall, be that from your own anonymous efforts or by letting the Legion do it's thing. Anonymous
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>>6222102 Hey, that suits us just fine. I'm confident we can bend him over a barrel during talks given what a pushover he is.
Anonymous
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>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. No more taxes.
Anonymous
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>Lanius Wait are we going too speech max our guy Lanius?
Anonymous
>>6222056 >>6222072 Where do you think Hank got the missiles from?
If the TV show is canon, then it was the Courier who got Shady Sands nuked.
>>6222014 Actually, this reminds me...
Are the results of the DLCs already decided?
Like, is Ulysses still alive, or did the Courier get all the bars of gold? If so, it's enough wealth to back a small economy. That's not even mentioning whether or not the files on the holograms/cloud/vending machines were able to actually be downloaded onto the pipboy.
Anonymous
>>6222072 Yeah, I agree. Just wiping out the NCR is boring AND they're a massive source of income for us. I also don't like how far west the East Coast Brotherhood is.
>>6222138 Surely the QM would tone down some of the stuff we get from the DLCs. Just the tech from the Big MT and Sierra Madre alone would be enough to make New Vegas as good if not better than pre-war US.
Anonymous
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>>6222138 I have not seen the TV show so my knowledge of it is spotty, though I was specifically talking about the in-game events of the DLC (i.e. nuking either Dry Wells or I-15). God knows there's enough loose atomics to go around in Fallout (even if they should have been bricked centuries ago, but that's how how things work in Fallout of course).
Anonymous
>>6222165 The real challenge is not if we have or don't have all of that : is all the issues of logistics, internal problems and so and so forth that will pop up while we try and set up a government after killing house, and kicking the two giants out of the mojave. This without even considering the external problems. Taking all of that in account, are you sure you have the time to afford to go behind using most of these items ? Probably no, we will need to prioritize what do, and some of it will need to wait quite a while.
Thats plenty of time for others to try to steal or destroy what we have.
>>6222138 there will be likely some additional posts for decide other decisions. there is a ton of decisions in the game. Its likely we will finish first the second battle of Hoover Dam part of decisions, then what happened in Vegas and after that the aftermath and other long term consequences and then ..... then we start playing.
Can't exactly pass above Freeside fate or on the Fiends existance.
>>6222014 >It wasn't the best idea for an unpopular president to be martyred. New Vegas is going to be a rallying cry as it is, it doesn't need a dead wasteland leader on top of it. Anonymous
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>>6222165 To be completely fair, dealing with the broken corpse of the NCR as it falls apart into tiny warlord states sounds infinitely more fun than just having to deal with another expansionist regime with the trappings of the old world.
And as for income, money is what you make of it. There's much more creative ways to find funds instead of just getting all warm with the NCR, which is doing the same thing as last time and ironically would be even more boring.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 12:05:17 No. 6222240 Report Quoted By:
The TV show is not cannon. Props to you if yall like it, Ella Purnell is a smokeshow though. You’ll all have to break the NCR into warring states yourselves. Also, no DLC has been chosen, I’ll probably weave that into posts when it becomes necessary. Will definitely be changing some tech though, I haven’t forgotten how those sierra madre machines broke the original fallout civ quest. Seems like Aaron Kimball lives to face political ruin back home. I’d like to see ol’ kimmy wriggle his way out of this one.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 12:32:36 No. 6222245 Report While it remains to be seen, rescuing President Kimball from a series of increasingly desperate assassiantion attempts was much more work than it was worth. There was the veetivird bomb, the assassin in the crowd, the assassin on the western intake tower, the poisoned Brahmin steak, the stick of dynamite in the cigar, and a few others you’re struggling to recall. Saving Kimball from his own incompetence was made worse by the fact that you were disguised the entire time, not having been officially invited by the NCR to the dam. But he survived, and the hope that he becomes a scapegoat for the NCR populace has become part of your strategy for dealing with the Bear. Approaching the gate to the Legate’s camp, you’re followed by a platoon of MKll Securitrons, more than the march for any Veteran Decanus. But it wasn’t the Boomers, Brotherhood or either the Bull or Bear that caused you the most headaches. It was the games played by the many different families on the Strip. And with every other faction in the Mojave, you meted out your judgement on each. The White Gloves>Weirdos, but they made a great beef wellington. After a nice dinner, I left them alone to their devices. >After finding out about their cannibal problem, I was overcome with disgust and massacred them, effectively shutting down the casino but making a strong statement. >After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. >After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. >Well, I…[Write in] The Omertas>After getting cussed at by the greeter, I turned 360 degrees and walked out. Still haven’t been back to the Gomorrah. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. >When I found out about the use of chlorine bombs and illegal weapons to seize the strip and destroy the NCR embassy, I was impressed. I allowed them to carry out their plans. Destroying the NCR garrison on the strip was too good to pass up. >I handled The Omertas by…[Write in] The Chairmen never gave you much guff about Benny, and Swank took over as an effective leader for the Tops. As long as the caps keep flowing and your Securitrons keep out of their way, they’ll be as loyal as a reformed tribe can be.
Anonymous
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>>6222218 >are you sure you have the time to afford to go behind using most of these items ? It's not like the Courier will have to be there to monitor everything. The Big MT pretty much run itself if you leave the Think Tank alive.
>>6222245 >After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. Gotta have some variety on the strip outside of friendly mobsters and angry mobsters.
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. I really don't trust Cachino, but seems like he's the only good option we have in that place.
Anonymous
>>6222245 >After finding out about their cannibal problem, I was overcome with disgust and massacred them, effectively shutting down the casino but making a strong statement. Let this be a message to the rest of the fucking deviants in the wastes. You fuck around, you shall most certainly find out.
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. Cachino may be a drug dealing, gun running, womanizing son of a bitch, but that's par for the course honestly. Past that, seems like he's got a good head on his shoulders. He just needs somebody to hold his leash a little tighter until he remembers how to act.
Anonymous
Am I crazy or did we not get a confirmed outcome for the Brotherhood of Steel?
Anonymous
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>>6222260 We definitely did not. Wasn't going to say anything cause I thought the QM might have something planned for them.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 13:06:15 No. 6222263 Report Quoted By:
>>6222260 Oh uhhh yeah trust the plan #QMANON
I’ll be doing the ending slides for each faction at the end of this prologue. Good eyes though.
Anonymous
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>>6222245 >After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. Anonymous
>>6222245 The White Gloves
>Write-in >Well, I….. made them understand the superiority of Gecko and Deathclaw meat and eggs, and i taught how to make tasty omelettes out of them ! And then i also told them that i left the cannibals at Quarry Junction. Made sure they died. Just for send them a message to not cross me, after they understood actual true fine dining. First a carrot, and then the stick. The Omertas
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 14:56:49 No. 6222300 Report I’m a hack who can’t weave these into the prompts without adding another day of exposition at least so please also vote on these. The chosen choices will be displayed at the end of the prologue. PLEASE VOTE ON BOTH Jacobstown>I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. >The only good mutie is a dead mutie. I assisted the NCR mercenaries in wiping out that affront to humanity. >I just popped in once to grab the snowglobe. Marcus didn’t even have the chance to introduce himself. >I dealt with the mutants by…[Write in] The Followers>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. >With the rioting that occurred in Freeside during the battle led an uncontrollable flood of patients to the Old Morman Fort. The undersupplied Followers were quickly overwhelmed and forced to leave with the retreating NCR. What little personnel remained became victims to the mob. >With the battle of Hoover Dam over, the Courier paid a special visit to the Followers, who he held great disdain for. A brief meeting ensued, and the Followers faced a similar lesson taught by Sallow long ago. The Followers would soon depart the region, the Old Mormon Fort becoming overrun with junkies and vagrants. >As for the Followers, I... [Write In] The Kings>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. >The “King” and his LARPers were a joke. I never took the time to pay my respects and I always chuckled to myself every time I passed their building. >I encouraged violence between Freeside and the NCR. In the aftermath of the second battle of Hoover Dam, NCR soldiers and citizens alike were harassed and attacked. Vault 19>The Courier laid waste to the powder gangers of Vault 19; with the death of their leader, the survivors fled into the wastes, leaderless. They would soon find themselves heading north, away from the NCR, the Mojave, and the Legion. >The courier would leave the Vault 19 inhabitants alone; with their sparing, they would move on to become a plague upon the Mojave. >With the destruction of the sulfur caves, the Courier would convince the convicts of Vault 19 to turn themselves into the New California Republic. They would play a large role in the mass evacuations of NCR forces. >With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. >I dealt with the Vault 19 convicts by...
Anonymous
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>>6222300 >I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. I mean why not? Seems like to the thing to do while we were there getting Rex fixed up.
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. Medical expertise is at an extreme premium. Not to mention this is gonna be a nice little PR boon.
>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. Our Securitrons could definitely keep the peace, but that sort of thing is probably better left to locals like The Kings.
>With the destruction of the sulfur caves, the Courier would convince the convicts of Vault 19 to turn themselves into the New California Republic. They would play a large role in the mass evacuations of NCR forces. Let the NCR deal with the mess they made. Hope they have fun trying to look after all those prisoners.
Anonymous
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>>6222300 >I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. Hear me out, super mutant bouncers.
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. Medical service is always helpful. If it's possible, I'd also like to turn over any chem production equipment left behind by the Great Khan when they left the Mojave. We should help them to produce their own meds instead of relying solely on trade.
>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. No point in antagonizing a minor power. Plus, who could hate the Kings.
>With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. If this is going by the game's quest line, the Great Khan would still hold a grudge towards the NCR. Throwing these guys in with them would increase their chance of victory in case they do get into another fight against the Californians.
Anonymous
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>>6222300 Jacobstown
>I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. The Followers
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. The Kings
>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. Vault 19
>The Courier laid waste to the powder gangers of Vault 19; with the death of their leader, the survivors fled into the wastes, leaderless. They would soon find themselves heading north, away from the NCR, the Mojave, and the Legion. Anonymous
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>>6222245 >>6222300 WHITE GLOVES
>After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. OMERTAS
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. JACOBSTOWN
>I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. FOLLOWERS
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. KINGS
>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. >But I still chuckle every time I passed their building. VAULT 19
>With the destruction of the sulfur caves, the Courier would convince the convicts of Vault 19 to turn themselves into the New California Republic. They would play a large role in the mass evacuations of NCR forces. Anonymous
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>>6222296 >>6222245 >After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. i ll change my current white glove vote to this one
Anonymous
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>>6222245 >>6222300 The White Gloves
>After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. >I also taught them a few of my recipes and tricks; substituting the human meat for more common protein. The Omertas
>I handled The Omertas by… >KILLIN' 'EM ALL. Then I split their assets amongst the other families and important groups in New Vegas; chems to the Followers, equipment to the White Gloves and the Tops... Dunno what I'll do with the floor space, though. Don't remember what, exactly the Omertas did; but I remember they were real shitters even compared to the other families.
Jacobstown
>I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. Having a small army of super-mutants on-side is helpful.
The Followers
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. We need medics.
The Kings
>I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. They'll be excellent peacekeepers.
Vault 19
>With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. We have the Khans... neutral/positive. Especially if we send them a big batch of new recruits; and in the future, we can dig out the sulfur caves.
Anonymous
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>>6222245 >After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas >>6222300 >The only good mutie is a dead mutie. I assisted the NCR mercenaries in wiping out that affront to humanity. >With the rioting that occurred in Freeside during the battle led an uncontrollable flood of patients to the Old Morman Fort. The undersupplied Followers were quickly overwhelmed and forced to leave with the retreating NCR. What little personnel remained became victims to the mob. >I encouraged violence between Freeside and the NCR. In the aftermath of the second battle of Hoover Dam, NCR soldiers and citizens alike were harassed and attacked. >With the destruction of the sulfur caves, the Courier would convince the convicts of Vault 19 to turn themselves into the New California Republic. They would play a large role in the mass evacuations of NCR forces. Anonymous
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>>6222245 White Gloves:
>After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. Omertas:
>When I found out about the use of chlorine bombs and illegal weapons to seize the strip and destroy the NCR embassy, I was impressed. I allowed them to carry out their plans. Destroying the NCR garrison on the strip was too good to pass up. >>6222300 Jacobstown:
>The only good mutie is a dead mutie. I assisted the NCR mercenaries in wiping out that affront to humanity. The Followers:
>With the rioting that occurred in Freeside during the battle led an uncontrollable flood of patients to the Old Morman Fort. The undersupplied Followers were quickly overwhelmed and forced to leave with the retreating NCR. What little personnel remained became victims to the mob. The kings:
>I encouraged violence between Freeside and the NCR. In the aftermath of the second battle of Hoover Dam, NCR soldiers and citizens alike were harassed and attacked. Vault 19:
>With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. TheOldSurvivalist !9NHKxXI3eU
TheOldSurvivalist !9NHKxXI3eU ID:to+QcHg+ Thu 03 Apr 2025 17:02:19 No. 6222346 Report Oh shit! Is someone running my quest from a long time ago? Hot damn, this is exciting! OP you madlad, I look forward to playing in this. I can't believe someone remembered! Had always wanted to come back to this, glad someone is. I don't even remember my old tripcode for this. Test
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:08:50 No. 6222347 Report >>6222346 Which one is that? The only two I ever played was my original iteration back in 2021 and the Empire of One quest in 2017, which was my original inspiration.
Easily could have been another sprinkled in, kinda stopped using qst for a few years.
Anonymous
>>6222300 >I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. >After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. >I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. >The Courier laid waste to the powder gangers of Vault 19; with the death of their leader, the survivors fled into the wastes, leaderless. They would soon find themselves heading north, away from the NCR, the Mojave, and the Legion. damned missed a vote.
TheOldSurvivalist !9NHKxXI3eU
TheOldSurvivalist !9NHKxXI3eU ID:to+QcHg+ Thu 03 Apr 2025 17:10:47 No. 6222349 Report Quoted By:
>>6222346 Ah, that's the one.
Welp! Time to reinstall FNV and refamiliarize myself hah.
may god have mercy on my soul with all the mod troubleshooting I will have to do TheOldSurvivalist !9NHKxXI3eU
TheOldSurvivalist !9NHKxXI3eU ID:to+QcHg+ Thu 03 Apr 2025 17:11:48 No. 6222350 Report TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:12:01 No. 6222351 Report >>6222348 You can still vote for the two families decisions. Just wanted to get the bulk of story choices out during the day.
Mostly because different IP can’t text format. Thanks hiroshimoot.
Anonymous
>>6222245 >>6222351 >>6222348 >After finding out about their cannibal problem, I was overcome with disgust and massacred them, effectively shutting down the casino but making a strong statement. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. Thanks snake
Anonymous
>>6222245 >After finding out about their cannibal problem, I was overcome with disgust and massacred them, effectively shutting down the casino but making a strong statement. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. >>6222300 >I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. >After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. >I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. >With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. OldSurvivalist (NOT QM) !9NHKxXI3eU
OldSurvivalist (NOT QM) !9NHKxXI3eU ID:to+QcHg+ Thu 03 Apr 2025 17:18:28 No. 6222355 Report Quoted By:
>>6222245 The White Gloves
>After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. Cannibal, never a non-entertaining option
The Omertas
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. Anonymous
>>6222350 That doesn't really match though trip-wise, i just compared the two.
Eitherway I suggest you just change the name if your gonna namefag + lose the trip. So people aren't confused about stuff.
!mEd4YsAAuQ
>>6222357 Oh so it doesn't, ah. And fair enough. I thought it did but the !9 was deceptive.
Wish there was a way to test out different tripcodes easily.
Anonymous
>>6222359 >test out different tripcodes weird man but pop off. Least folks won't be as confused now.
Anonymous
Quoted By:
>>6222363 Nah I'll not clutter up the thread, I'll just go to /b/ or /trash/ or something.
I have an inkling of what it was. Unfortunately that was like 2 computers ago.
I sorta just picked a word that was familiar to me and put it in there, rather than anything consistent.
In any case, doesn't matter too much. This is a new quest run by a new OP, and i"m excited for it.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:32:38 No. 6222367 Report >>6222346 Definitely don’t wanna be accusatory and always glad to have a player who played before but just want to get this out of the way.
This is a reboot of the quest I ran for a few months in 2021. I suppose I can post screenshots from when I was shilling it on discord 4 years ago. There have been plenty of fallout civ quests before that and after but what you posted with the suptg was my quest. Not the same trip because I never wrote it down, but mine all the same.
I apologize if that sounds harsh, not sure what the confusion is here and definetely don’t want praise for another dead quest but I don’t want any misunderstandings.
Anonymous
>>6222367 Okay, this is a huge embarrassment and I am terribly sorry I was 100% premature.
The fact that the courier started off with 10 and 100 stats and our starting prompts were so similar had me convinced.
But now having found the actual threads, you're very right ours were different.
Apologies for my confusion! I got so worked up in the nostalgia.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:40:02 No. 6222372 Report Quoted By:
>>6222369 No problem man, you had me going there for a few minutes haha. Feel free to stick around though! No hard feelings. It will be a little different than the first iteration. The prologue is just pretty cookie cutter stuff.
What was your quest though, if you don’t mind me asking? Always looking to take inspiration where I can find it.
Anonymous
Mine was coincidentally also in 2017. I don't recall labeling it Empire of One, but the players ended up basing themselves around BigMT. I believe Vulpes ended up blowing up the dam in that one.
Anonymous
Quoted By:
>>6222245 White gloves
>After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. I can't condemn all of them cause when you do reveal the plot the vast majority turns on the actual cannibals
Omertas
>After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. Caching is a neat ally
>>6222300 Jacobstown
>I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. Mutants are very cool and very good buffers
The Followers
>After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter.
The followers have been one of my favorite factions since getting into fallout I like the nerds too much
The Kings
Write in
>I assisted the kings at every opportunity and helped resolve the the issue with the NCR squatters as a way to better legitimize the kings role of keeping the peace in freeside, with the goal of making the kings a proper vegas family as the healthier and less violent freeside is the easier it is for people to throw their caps at vegas Vault 19
>With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly I like the khan's and giving the NCR any more legitimacy in the eyes of anyone is a loss
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:43:47 No. 6222375 Report >>6222373 Wait, that was your quest? The one that ran for, shoot, a year or so? Obviously I suppose I have to take you
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:44:23 No. 6222376 Report Quoted By:
>>6222375 *on your word, but if you’re telling the truth, that quest was the original inspiration for it all, the og and this one.
Anonymous
>>6222375 Yup! I remember including that android mod character who had the jetfighter for the civ, as well as the fission dispensers from Dead Money. Good times.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 17:55:44 No. 6222380 Report >>6222377 I got into hours long arguments about the long term impact of a post scarcity society because of the vending machines haha.
Glad you’re still bumping around here and the hurricane didn’t get you. that quest still lives rent free in my head for some reason, please feel free to stick around. Hoping to start the civ stuff this evening or early tomorrow.
Anonymous
Quoted By:
>>6222245 >>6222300 >WHITE GLOVES >After finding out about their cannibal problem, I was relieved that there were others who understood the succulence of man meat. I began assisting them with their “high dining”. >THE OMERTAS >When I found out about the use of chlorine bombs and illegal weapons to seize the strip and destroy the NCR embassy, I was impressed. I allowed them to carry out their plans. Destroying the NCR garrison on the strip was too good to pass up. Let them scurry around in the chaos. We will provide stability afterwards.
>JACOBSTOWN >The only good mutie is a dead mutie. I assisted the NCR mercenaries in wiping out that affront to humanity. I would've rather gone full Wildcard and not interacted with them, but being their enemy can make for a more interesting story than being their friend.
>THE FOLLOWERS >With the rioting that occurred in Freeside during the battle led an uncontrollable flood of patients to the Old Morman Fort. The undersupplied Followers were quickly overwhelmed and forced to leave with the retreating NCR. What little personnel remained became victims to the mob. >THE KINGS >I encouraged violence between Freeside and the NCR. In the aftermath of the second battle of Hoover Dam, NCR soldiers and citizens alike were harassed and attacked. Same logic as with the Omertas.
>VAULT 19 >With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. I don't really like them, but I like the idea of them helping the Great Khans.
Anonymous
>>6222380 Same, I do recall that lengthy conversation ha.
Me too! Oof that was a rough one. Happened right around the time I graduated (which is also why the quest went on hiatus)
Absolutely, looking forward to playing this too.
don't recall if I ever dropped hints or the like but as sad as I am not to have completed it, boy howdy am I glad my plans to include the Frontier in Alaska as a plotline did not happen after how that turned out TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 18:33:30 No. 6222401 Report >>6222382 Woof lmao, I was always a little hesitant to use non-cannon stuff, mostly because I never got super into FNV modding. Game barely ran as it was.
Taking some inspiration from HOI4 old world blues though. A couple of interesting factions I want to fuse together, plus their tech tree is pretty good.
TOTALS
Friend of the Supers:8
Killing them: 3
Friend of the Kings:8
Kings wiped out:2
Friends of the Followers: 7
Followers wiped out: 3
Vault 19 raiders to khans: 4
Vault 19 raiders to NCR: 3
Vault 19 raiders up north: 2
White glove
Cannibal: 6
Clear bad apples: 4
Wipe the slate: 3
Omertàs
Few bad apples:9
Bomb the strip: 2
Could be a little off but more or less where we’re headed. Will call the vote around 6 ET. Then the conclusion of the battle of the dam!!!
Anonymous
Quoted By:
>>6222245 >After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. >After working with Cachino to uncover the plot to attack The Strip, I killed Big Sal and Nero, cementing a close ally as the boss of The Gomorrah and ensuring the safety of New Vegas. >>6222300 >I assisted Dr. Henry in his research, becoming a good friend of Jacobstown and its inhabitants. >After the Battle of Hoover Dam, the Followers struggled to keep up with the influx of patients. However, with the aid the Courier provided in the past, they were able to succeed. While many Followers left with the NCR, a few good men (and women) stayed to grow the new Mojave chapter. >I assisted the King where necessary, and I helped end the violence between NCR soldiers and The Kings. Their influence was cemented throughout freeside and I gained the friendship of leather-clad impersonators. >With the destruction of the sulfur caves, the Courier would convince the convicts to ally with the Great Khans. Their forces would strengthen the Khans greatly. Anonymous
>>6222259 >>6222353 >>6222354 Any of you anons willing to change your vote on the white gloves so we don't end up being a cannibal?
Anonymous
Quoted By:
>>6222401 >A couple of interesting factions I want to fuse together, Where do the Zetans come in?
Anonymous
Quoted By:
>>6222410 That solves the body problems we may encounter.
Anonymous
Quoted By:
>>6222410 Fiiiiiiiiine
>>6222245 >>6222259 >After finding out about their cannibal problem, I killed the few members responsible and let them carry on with their snottiness. Changing to this
Anonymous
Quoted By:
>>6222401 >>6222410 >>6222354 If it's between being a cannibal or not then yes
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 20:01:13 No. 6222457 Report Man, looks like no forbidden fruit for the courier :((
Anonymous
>>6222457 Eating your own is lame. Eating OTHER intelligent forms of life though? That's where it's at.
Anonymous
Quoted By:
>>6222459 And just waste the spare meat?
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 20:49:13 No. 6222473 Report Quoted By:
>>6222401 Looks like the Vanilla Victors of the players win this round. Reforming the families, playing friendly with the local powers and NOT eating your fellow man.
Don’t forget, anything and everything is up for change in the future.
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 21:21:51 No. 6222495 Report It was quick work handling the legionnaires in the camp. Between the gatling lasers of your new robot soldiers and your impressive personal arsenal, their armor was little more than tissue paper. Within minutes, you’ve breached the last defenses and have secured Lanius’ camp. At the top of the hill is your prize, The Monster of the East. Ordering the Securitrons to hold, you head up the hill and onto your destiny. <span class="mu-r">And who are you to come before me...you bear an insignia I don’t recognize. Yet….I see New Vegas in you…</span>>Maybe you’re willing to listen to reason. >I’m here to stop the Legion, for good this time. >I can’t wait to take your mask as a trophy. >Other
Anonymous
Quoted By:
>>6222495 >Maybe you’re willing to listen to reason. If the Legion survives, we can redirect it as a beating stick against the NCR. It's in our best interest.
Anonymous
>>6222495 >Maybe you’re willing to listen to reason. I'd have a fucking write in but I don't know if we cured Cesar or not so I guess copium time.
Anonymous
>>6222495 >I can’t wait to take your mask as a trophy. My personal feelings about the Legion aside, we kinda have to take out Lanius, if only to demonstrate exactly what we're capable of in terms of direct violent action. News of us dismantling Lanius and the Legion in the Mojave should serve as a pretty good deterrent in the short term.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 21:35:40 No. 6222503 Report >>6222500 Made a judgment call. Since Legion quests weren't done, I decided the Courier didn't travel to the fort and assassinate him.
Anonymous
>>6222502 Lanius takes the legion out of the Mojava and marches back east to unfuck it? What do you mean a good deterrent, you just now get abunch of raiders.
>>6222503 Ah so Cesar is dead, whelp no write in for sure then.
Anonymous
Quoted By:
>>6222495 >Maybe you’re willing to listen to reason. TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Thu 03 Apr 2025 21:39:03 No. 6222508 Report >>6222506 He's still alive, the last you've heard of course.
Anonymous
Quoted By:
>>6222495 >Maybe you’re willing to listen to reason. Anonymous
Quoted By:
>>6222495 >>I can’t wait to take your mask as a trophy. Fight
Anonymous
Quoted By:
>>6222495 >I can’t wait to take your mask as a trophy. Take his shit
Anonymous
Quoted By:
>>6222401 >Taking some inspiration from HOI4 old world blues though. Oh boy, I can't wait for Washington Edgelord to show up.
>>6222495 >Maybe you’re willing to listen to reason. You can't hold the west, there's no Rome for you here. I also want the Caesar's Legion to keep on existing as a balance against the NCR and any factions coming from the east.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 23:37:10 No. 6222559 Report Quoted By:
Calling vote in 25 minutes
Anonymous
Quoted By:
>>6222495 >I can’t wait to take your mask as a trophy. The only good tribal is a dead one.
Anonymous
>people wanted netural at start >won't fuck with NCR >will legion every time
Anonymous
Quoted By:
>>6222561 To be fair, Lanius' mask is really cool.
Anonymous
Quoted By:
>>6222561 I blame obsidian for cutting most of the legion content.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Thu 03 Apr 2025 23:46:16 No. 6222570 Report >>6222561 The Sac-Town banking houses have deep pockets anon….
Anonymous
Quoted By:
>>6222495 >Maybe you’re willing to listen to reason. Like anon said...
Anonymous
>>6222495 >Maybe you’re willing to listen to reason. I would like nothing more than to throw him off the dam along with the rest of Caesar's goons, but making an enemy out of the Legion here and now is no more advisable than it is the NCR. They are still a major power and we're going to have to coexist with them and immediately killing Lanius or threatening to do it will get us off on a bad footing that we don't need.
Anonymous
Quoted By:
>>6222570 Maybe the TV show had a point with nuking Sandy Springs...
Anonymous
Quoted By:
>>6222561 IIRC we'll have our chance to schmooze/kill/ignore General Oliver after this
>>6222495 >>Maybe you’re willing to listen to reason. Anonymous
>>6222572 We control the dam. What are they going to do, ally with the NCR and invade us again?
Anonymous
>>6222561 The Legion doesn't have much to offer us and will only ever be a problem. At least the NCR has plenty of retards willing to lose all their money in our casinos.
Anonymous
Quoted By:
>>6222581 You do realize that the Legion has the numbers right? Not just that, But aren't as retarded as folks make them out to be.
>>6222582 For now but Cesar never had his brain tumor thing fixed apprently. So if Lanius fucks off and is stuck in a civil war with the other legionarys + that retard spy guy. Them splitering is much higher and thus more traffic for us.
Anonymous
Quoted By:
>>6222581 Raid us, embargo us, sabotage us and more. While they're unlikely to outright invade in force again for the foreseeable future, there's many ways they could make pests of themselves if we piss them off and our life will be easier if we can at least tolerate each other's presence and, if we get fucked over hard by something, might just try their luck again.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 00:36:19 No. 6222603 Report Quoted By:
<span class="mu-r">I see you fight with words, like those beneath the flag of the bear. Let us hope your skill with weapons proves greater..</span> [This battle has been decided. That’s why I’m here.] <span class="mu-r">It is, in my favor. Legionaries are streaming across the Colorado river, and when I’m done with you, the dam will be mine and the road to Vegas open.</span> [Don’t bullshit a bullshitter, Lanius. Your forces have suffered even greater casualties than during the first battle. A gladius may cut through an NCR conscript, but you’ll find my Securitrons a tougher fight.] <span class="mu-r">Yet the Legion will prevail, just like it has over every other tribe. Even if Vegas is rubble, the Mojave will be ours and the dead will be our bridge to the West.</span> [And what of the East?] <span class="mu-r">You speak in circles - what of the East? I am the East and I will prove it this day. The victory here shall be swift.</span> [Even if you defeat me here, the desert will drain you just as it has the NCR. Freeside, Westside, the Strip…I will raze the Mojave to the ground, I will salt the earth. Even if you win here, you will still have the west to take. You cannot hold the west with the east.] <span class="mu-r">The east was a hard-fought campaign. Even now, Caesar drew too much of the Legion’s blood needed there for… this. There are no tribes out West to absorb, just profligates whose only use to me is chattel. Hoover Dam is but a place. I will not have it be the gravestone of the legion - whether quickly, or as you describe, slowly… by attrition.</span> [There is victory in wisdom, Legate.] <span class="mu-r">As for wisdom.. There is wisdom in your words, man of the Mojave. Know that I shall return East. I shall not remain there forever. On that day, the strength of your people shall be tested. If Vegas is one day filled with ones such as you, perhaps it shall be a worthy fight, indeed.</span> [Perhaps on that day, you will feel that there is another option besides war.] <span class="mu-r">My coming would have saved you, set your people free in ways they cannot see. War would have tested them. Broken the weak with its violence, yet allowing the strong to arise. Violence gave you that strength awaked you - I can see it upon your face where two bullets left their mark. Perhaps it is unfortunate Vulpes is not here to hear your words… something tells me you would prove more than his match. Until the day our armies meet again, Courier- I shall wait for you on the battlefield.</span> The Legate departs, back to his Legion, back to the east. The quiet of the Legate’s camp is deafening, though it appears to be the calm before the storm.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 00:39:15 No. 6222608 Report An explosion at the entrance of the former Legate’s camp draws you out of your thoughts, as the man you know as General Oliver struts in surrounded by his veteran rangers. You suppose it’s only fair you deal with both of the losers in this battle. He sees you coming down the hill back towards the dam and approaches, his chest puffed out and paying no attention to the Securitrons dotted around the gore-strewn camp. <span class="mu-g">That was some fine work handling the Legate and his boys. I don’t know who you are, but god damn if you aren’t effective. I’ll chalk your robots killing my boys up to friendly fire, we’ll call it even. You’re that courier fella that’s been causing some ripples around the Mojave, huh?</span> Wordlessly, you nudge your hand towards a grouping of your robotic warriors. Within seconds, your Securitron force blocks Oliver and his small entourage from retreating. You are his judge, jury and executioner. <span class="mu-g">Well hell, I suppose these things are with you then. Well now, how do you want to play this out? Because I’m sure as hell not going to bend over and take it from a courier-walk-the-wasteland fuck like you.</span>>It’s over, General. Take your men and leave New Vegas. >I see. Yes Man, throw General Oliver from the dam. >Write in
Anonymous
Quoted By:
>>6222608 >I see. Yes Man, throw General Oliver from the dam. No replacement for the President by scape goating him with the general here.
Anonymous
Quoted By:
>>6222608 >I see. Yes Man, throw General Oliver from the dam. This is the Fallout New Vegas moment of all time.
Anonymous
>>6222608 >It’s over, General. Take your men and leave New Vegas If we want to fuck the NCR over long term, we should send as many fuckups back alive as possible.
Anonymous
Quoted By:
>>6222495 >Other This'll fly over your head, but I'm the New Manager of the Mojave and behind me is my security detail, and like any good casino: The House always wins
>set Legate Lanius as Priority Target for the Securitron's targeting software and wait for keyword "prejudice" Securitrons, Remove Mr. Lanius from the premises with extreme prejudice.
Anonymous
Quoted By:
>>6222608 >I see. Yes Man, throw General Oliver from the dam. Funny.
Anonymous
Quoted By:
>>6222608 >It’s over, General. Take your men and leave New Vegas. His fortunes are as inextricably tied to the Mojave campaign as Kimball's are. His career is about to be absolutely incinerated alongside Kimball and he will soon be a disgraced nobody. His presence will always be a net negative for the Republic whether as an incompetent commander or as a tainted failure, it will only add to the chaos in NCR politics and much of the same reasoning for telling Lanius to GTFO applies to Oliver as well.
Anonymous
>>6222608 >Write in "General do you know what an artillery barrage of high explosive rockets can do to an army?
Have your men drop their weapons and gear. You can march home under your banner. But weapons and supplies are ours"
There's like an armies worth of guns and resources here, let's not let that just walk away.
Anonymous
>>6222626 I'm not sure he'll accept laying down ALL his arms and supplies, it's a long walk back to the NCR. How about have him and his forces evacuate now, but leave all the stuff in their outposts and bases?
Anonymous
Quoted By:
My favorite thing about the end of New Vegas is how everyone still talks mad shit and big game to the Courier as if he isn't the physical embodiment of Terrifying Presence with an armory's worth of heavy, high-tech and downright exotic weaponry and enough combat stims to OD an entire platoon that he can inexplicably walk off and all of this after being shot in the head TWICE and being just fine. I would shit my guts out if the Courier was anywhere near me.
Anonymous
>>6222628 Hey we've got that [100] Charisma and we just talked Lanius down. Worth a shot!
And if he disagrees, our army beats his army anyway. One less army for the NCR!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 01:01:21 No. 6222635 Report Quoted By:
>>6222626 Interesting. If this wins, I'll include a short negotiation segment for the ceasefire
Anonymous
Quoted By:
>>6222634 Ah fuck it, the throw Oliver from the dam vote would probably win anyway because it's funny. I'm switching my vote from
>>6222618 to
>>6222626 TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:11:28 No. 6222687 Report Quoted By:
Throwing him off the dam. Good riddance, let's get this prologue done with!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:22:07 No. 6222692 Report <span class="mu-g">Wait, what the hell are you doing? Get your damn hands off of me! You think you’re flying high right now, but you’re not pissing on me, you’re pissing on the Bear!</span>
The Securitrons restrain the handful of Ranger Veterans as well, moving with impressive speed.
<span class="mu-g">You’re a courier, so I know you’ve been far enough west to know how far her claw stretches. Do you even know what the fuck you’re doing here? Making a nation ain’t like chowing down on fancy lad snack cakes you stupid bastard!</span>
You lead the procession of Securitrons towards the mouth of the dam.
<span class="mu-g">Think you got the guts to carve out towns on the frontier, train troops, make the hard decisions? This won’t end with me and when we come back, pray you’re ready because the Bear doesn’t-!</span>
https://www.youtube.com/watch?v=isNHA9pUUZg His defiance gives way to screams as him and his entourage are thrown off that old world wall and into the mighty Colorado.
And with that, the die is cast.
Anonymous
Quoted By:
>>6222692 Shame the Legion got ahold of him.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:24:34 No. 6222694 Report Quoted By:
And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:25:49 No. 6222695 Report Quoted By:
With New Vegas' independence formally declared, Goodsprings was on track to thrive. Without the crushing NCR taxes, the townspeople continue to serve travelers on their way to and from the Strip, the locals seem destined grow prosperous from the increased traffic.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:26:20 No. 6222696 Report Quoted By:
Though Novac was a low-priority target for the Legion, many of Novac's citizens died in its defense.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:27:01 No. 6222697 Report Quoted By:
Primm Slim has proven to be an able-minded, if not able-bodied, sheriff for Primm. Due to his slow speed, some crooks get away without a scratch, but Primm continues is safe under his watchful robotic eye.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:27:46 No. 6222699 Report Quoted By:
Thanks to the Courier and Lily, a cure for the nightkin's schizophrenia was found shortly after Doctor Henry's experiment concluded. It is only a matter of time before supermutants and nightkin from around the wastes filter to Jacobstow, now a haven for their kind.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:29:01 No. 6222701 Report Quoted By:
Following the Second Battle of Hoover Dam, Freeside came to be one of the more stable areas in the region. Ironically, NCR refugees found Freeside safer than most of the rest of New Vegas, where resentment still lingers. The Courier still can't help but chuckle every time he walks past their hangout.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:30:08 No. 6222702 Report Quoted By:
After the Courier ensured New Vegas remains free, the Followers found that Independent New Vegas was even more unstable and violent than before. Old Mormon Fort became overwhelmed by the influx of patients, but with help from The Kings and what the Courier had done before, they maintained some semblance of control in the following days.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:33:26 No. 6222705 Report Quoted By:
With the sulfur caves under Vault 19 destroyed, the Powder Gangers had no reason to stick around and with the death of those at the former NCR correctional facility, the Courier convinced the remaining raiders that their future lay with the departing Khans.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:37:30 No. 6222710 Report With the NCR distracted and Securitrons busy at the Dam, the Fiends quickly overran Outer Vegas, cutting off any southern approach to the Strip.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:38:37 No. 6222712 Report Quoted By:
Tabitha and Rhonda went east, through Caesar's land. Occasionally tales of their exploits found their way back west, though few believed them. Eventually the stories concerning the duo were collected and published, and proved to be quite popular with children.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:39:19 No. 6222713 Report The Brotherhood used the battle of Hoover Dam as an opportunity to retake HELIOS One, and declared control of the area between it and Hidden Valley. With no organized NCR opposition, their patrols began monitoring I-15 and 95, shaking down travelers for any technology they may be carrying.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:39:50 No. 6222715 Report Quoted By:
Though the Wasteland became anarchic after Hoover Dam, the Boomers' display of power dissuaded rioters from attempting to penetrate Nellis.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:41:25 No. 6222716 Report Quoted By:
Despite distinguishing themselves during the Second Battle of Hoover Dam, the rangers' victory was short-lived due to the Courier's interference. Chief Hanlon personally directed the evacuation of the rangers to Mojave Outpost as they fell back into NCR territory.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:42:21 No. 6222720 Report Quoted By:
After their bold arrival at Hoover Dam, the Remnants were allowed to stay in the Mojave. Legends of their power spread throughout the southwest, a reminder of why people once feared the sight of vertibirds in the sky.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:44:23 No. 6222724 Report Quoted By:
During the Battle of Hoover Dam, the Great Khans quickly evacuated Red Rock Canyon and headed north and east into the plains of Wyoming.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:46:24 No. 6222726 Report Quoted By:
Disgusted with their cannibalistic practices, the courier quietly disposed of the White Glove members responsible and let the casino at large carry on business as usual. Working with Cachino to uncover Big Sal and Nero’s plot, the Strip was saved from merciless destruction and the courier gained a staunch ally in the new Gomorrah Chairman
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:49:33 No. 6222730 Report Quoted By:
Supporting the ideals of independence, the Courier was recognized as the man responsible for a truly free New Vegas. He ensured Mr. House's tyranny was broken and neither Caesar's Legion nor NCR would ever gain control over New Vegas.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:50:06 No. 6222731 Report Quoted By:
The Courier, with the aid of Yes Man, drove both the Legion and the NCR from Hoover Dam, securing New Vegas' independence from both factions. With Mr. House out of the picture, part of the Securitron army was diverted to The Strip to keep order. Any chaos on the streets was ended, quickly. However, instability in Freeside remained uncontrollable following NCR defeat.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 02:50:36 No. 6222732 Report Quoted By:
And so the Courier's road came to an end, but another is just beginning. In the new world of the Mojave Wasteland, fighting continues, blood is spilled, and many live and die - just as they had in the Old World. Because war... war never changes
Anonymous
Quoted By:
>>6222710 Ah man, I knew we forgot something.
>>6222713 Nooo, my trade route.
Anonymous
>>6222692 Death before taxation.
>>6222710 Fucking Fiends. We'll have to exterminate them sooner rather than later.
>>6222713 The Brotherhood too.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 03:01:51 No. 6222739 Report Quoted By:
“Wow, we did it! And all thanks to you! I’m not just saying that because I’m programmed to, you did a great job! You routed the army of the mighty Caesar and sent the bear running with its stubby tail between its legs. The dam is yours and there’s no one left to stop you.” You take find yourself on the former Legion’s side of the river with a Yes Man Securitron, staring across the river at the Mojave. Large plumes of dark, oily smoke dot the horizon as the desert seems alive in activity. “This is the part where I mention Mr. House had no contingency plan for a courier killing him and taking over, so, how exciting.” “That being said, I dug into Mr. House’s databases created a very rough estimate of the New Vegas region. Mr. House didn’t care about much outside of the city so we’ll have to do our best here! If I could suggest one thing right away, you should probably negotiate with the NCR over the terms of their withdrawal. They still have numerous forces throughout the Mojave and you should strike while the iron is hot. Or not. You run New Vegas now.” That’s right, you’re in control of New Vegas and everything that falls under the shadow of the Luck 38. House’s mathematical acumen would have proved invaluable, but you’ll have to make due. Now, you’ve set your sights on your greatest challenge yet, taking the reins of governing and transforming New Vegas in your image, outside the corrupting influence of the NCR or the misguided actions of the Legion. Mr. House was the closest to your sentiments, but his carelessness of the Mojave at large convinced you there was no future with his hyper-capitalistic visions. No, only Courier Six can raise humanity out of the radioactive sludge and show what a nation should be.
Anonymous
Pssst. While I could never remember my ancient tripcode), I did still have my email associated to old pastebin I used for the stats hehe.https://suptg.thisisnotatrueending.com/qstarchive/2017/1840933/#p1840970 https://pastebin.com/jAXYFRB1 - made a little update Just wanted to prove a little identity is all. Also wow...I can't believe I had all the time and energy for that back in college. Good times! Anonymous
>>6222737 Or use them for test subjects for science things!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 03:15:24 No. 6222747 Report New Vegas Region Week 1 ------------------------- Population (Rough Estimate): 80,000 Freeside/New Vegas/North Vegas: 64,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 5,000 Sloan: 250 Remaining population dispersed throughout region New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran (NCR CONTROLLED): Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers, <span class="mu-s">Economy</span> Tariffs: Low 5%(+5,000 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+15,000 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 75,000 caps + 100,000 caps from Courier’s inventory <span class="mu-s">Food</span> Average (Falling) Simple diet Food for New Vegas collected by sharecropper farms, most towns self-sufficient <span class="mu-s">Water</span> Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas <span class="mu-s">Medicine</span> Very Poor (Falling) Scavenged industrial medicine, sparse home remedies <span class="mu-s">Research</span> Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment <span class="mu-s">Industry</span>>Available Facilities: Michael Angelo’s Workshop >Current Projects: None While there are many possible manufacturing facilities throughout the region, most are in deep disrepair. You also lack the raw material or technical knowledge for advanced industrial machines <span class="mu-s">Military</span>>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 250 securitrons >Freeside: 25 securitrons at Strip entrance >The Dam: 490 securitrons 740 Mkll Securitrons The Courier
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 03:16:50 No. 6222748 Report <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING:</span> FIEND ACTIVITY With the collapse of NCR authority, the Fiends under the command of Motor Runner have launched attacks across southern Outer Vegas, cutting off contact with much of the region. <span class="mu-r">WARNING:</span> LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Even with sustained food trade, starvation will hit the low-income areas of New Vegas. <span class="mu-r">WARNING:</span> FREESIDE RIOTING Even with the stability The Kings have brought, they can only hold onto their immediate neighborhood and the Old Mormon Fort. The rest of Freeside is in free-for-all. You only have enough Securitrons in New Vegas to maintain order on The Strip and the main gate. <span class="mu-r">WARNING:</span> HELIOS ONE The BoS have seized Helios One from the defeated NCR. While they haven’t shut off power yet, any more instability in Freeside could lead to a complete collapse. Also, I think they know about the Enclave fighting for you at the battle. <span class="mu-r">WARNING:</span> EVENTUAL DAM FAILURE The engineers that worked to maintain the dam were all NCR contractors and personnel. Unless we can find an alternative or keep the NCR engineers, the dam is set to go into standby mode. It would leave the region in darkness. <span class="mu-r">WARNING:</span> NCR PRESENCE With the "sudden" death of General Oliver, the NCR forces in the Mojave are in disarray. While most are clustered around Camp McCarran or the Mojave Outpost, there are plenty unaccounted for throughout the region. "Oh yeah, I forgot to mention I will be doing some self-improvements to make myself, well, more assertive basically. It means I won't be around for a while, but don't worry, everything will be fine! Before I do that though, I'll stick around for a bit to answer any questions and help you with this initial recovery!"
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 03:17:58 No. 6222749 Report And here we are, the meat and potatoes. I'll leave initial actions up to y'all, let me know if you have questions. As it's more of a stabilization turn I imagine, no need to break up moves into industry, research etc.
Anonymous
>>6222749 How many actions/moves do we have a turn?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 03:26:28 No. 6222757 Report Quoted By:
>>6222755 Right now, you’re really only limited by the amount of Securitrons you have, and the courier only being able to do one thing a turn.
Good news for yall is that each turn will only be a week for at least a month, so stuff won’t spiral immediately.
When everything is under control, I’ll lay out how turns go.
Anonymous
>>6222747 >Forces Well first of all have the Securitron army put an end to the rioting in Freeside. "Try and use non-lethal where possible, bonk people on the head, find some stun batons, you guys are pretty durable". If possible then we can move on to vaporizing the attacking fiends.
This should hopefully make a great show of force if the NCR troopers are still hesistant.
>Personal If I were a courier with all the stats I could dream and powerful armour and a silver tongue, I'd go to Colonel Hsu at Camp McCarran. With the display of securitron rockets blasting fiends behind us (at least, where there won't be massive collateral damage) we can try to appeal to his sensible nature and desire to preserve his men.
Try to get him to stand down and leave, or better still, appeal directly to him or his subordinates to our side. See if we can't win them over with a bit of persuasion. The better the result, the more likely we might also convince the shareholders to stay.
---
OP says no more sierra madre machine strategy (damn!). I'm wondering if anything else in BigMT is nerfed like the Salient Green machine to convert bulk plant matter into food.
Anonymous
>>6222748 First things first, we need to kill the Fiends. Send some Securitrons to crush them.
I'm tempted to just point them at the NCR's direction to cause them more chaos. Then we should try and speak with the BoS. While I think we should've killed them, they're here now and are another faction we have to deal with. Maybe we can set up an agreement with them for some tech we 'seized from New Vegas civvies'? Tell them that their real enemy is the NCR and not us, get them to distract the NCR instead. Also tell them not to worry about the Enclave, we totally got rid of them lmao
Anonymous
>>6222743 Also remembered the other reason i stopped, my shit got stolen. . .I got the car back, but not my other stuff. My notes, my precious notes :C >>6222762 If we're lucky maybe the BOS also have the knowhow to keep the dam running. We need engineers.
Hmmm, though I ponder if any of the Think Tank in BigMT could also help. House could control securitrons from afar.
Anonymous
>>6222748 Time to start putting out these fires
>Courier Head to McCarran to meet with Hsu. He's now the highest NCR authority remaining in the Mojave and a pragmatic guy who we need to reach out to asap - after the Dam debacle and Gen. Lee's death, he should see the writing on the wall and be willing and able to reassert enough command structure for a negotiated and mostly orderly withdrawal. He's not the type to stand and fight and throw away his men for the lost cause that the collapsing NCR presence in the Mojave is.
>Other Redirect most of the Dam Securitrons to flood Freeside with security forces to restore order asap. There will be a nighttime curfew, those breaking it or participating in disorder or looting will be subdued, those who are violent may be shot.
Fiend crushing next turn, we just need to stop Freeside from burning down.
Anonymous
Quoted By:
>>6222744 You mean hand them over to the Think Tank? Sure, the fiends would definitely deserve it.
>>6222747 >>6222748 We can probably afford to leave the BoS and Fiends alone for now. Maybe we can cut a deal with the Van Graffs, Gun Runners or even Mick and Ralph to arm the Kings with better weapons? That way we don't have to commit as many of our securitrons to suppressing the riots and the Kings will owe us for their new toys. Aside from that, I think taking Yes Man's advice and hashing it out with the NCR immediately might be the best move.
Anonymous
>>6222764 >Hmmm, though I ponder if any of the Think Tank in BigMT could also help. Maybe we could call them up? Though having the Think Tank be involved in the outside world sounds like a bad idea on paper, but also too wonderful to pass up on.
If we're not careful that scrapped ending is gonna happen to us lol Anonymous
Anonymous
Quoted By:
>>6222777 We should maybe look into the possibility of bolstering our securitron forces with roboscorpions at some point in the future.
Anonymous
>>6222748 NCR withdraw negotiations and Freeside are the top priorities. Then comes the Fiends.
The Brotherhood are not as much of an immediate terror, so they can wait for a lil while.
The Dam is important, but is also something that we have a bit of time to handle.
>>6222764 It'd be interesting if we could use Big MT to help with the fact that our "Research" stat is currently: None
It'd probably be really difficult to widely implement any scientific breakthroughs they make, but I'm sure we could find some ways to make them useful. Assuming we can provide them with what they need for their experiments...
Anonymous
Quoted By:
>>6222777 It absolutely matters on what level of control we have on the Think Tank, whether we went by canon and tricking them into ignoring the outside world or somehow convincing them not to turn the planet into their own petri dish.
>>6222785 Yeah! BigMT Is my knee jerk reaction to finding a lot of sollutions to issues, but at the same time with remembrance to the original quest, tecching our way into everything will probably not be as easy this time around.
We should look to other sources in the immediate area. Particularly for food. I'm hoping the casino's have plenty of fridge space in case we say, send the securitrons to blow up some Deathclaw meat at the mines
Though I'd be heavily surprised if we didn't kill em all already But our foods gonna spoil in the fridges if we don't keep the power flowing, so that is a must.
Anonymous
Quoted By:
>>6222771 Supporting this, good first moves.
Priority should be stabilising the most immediate problems, after that comes consolidation. I think we ought to try and do some deals with the Brotherhood, reform them into becoming our personal admech instead of wiping them out. Dangle some BigMT stuff in front of them or even sell out the van graffs, that ought to get them listening.
Anonymous
>>6222771 +1 to this, but I'd also like to meet with Chief Hanlon. I know him and the rangers will evacuate anyway, but having him be the one to lead the evacuation should ensure that there are no stray rangers left around to cause us trouble later on.
I know people say the dam is a problem for later, but we don’t know how many people will evacuate with the NCR when they leave the Mojave, so I’d like to try and “snatch up” as many of them as we can.
We should send some messengers over to the sharecroppers at the outer farm and the engineers at the dam.
Some of the sharecroppers came here looking to start a new life. we can give them that chance, with fewer taxes and more freedom in how they manage their land.
We could also offer extra pay to the engineers if they agree to stay permanently or at least long enough to train a new group to take over. Maybe talk to the Followers at the Fort too, see if they can put out a call for any engineers among the Followers willing to help keep the dam running. Keeping the lights on for an entire region is a pretty noble goal.
Anonymous
>>6222792 It's possible we can negotiate with NCR leadership as well to restore and renegotiate parts of the New Vegas Treaty concerning the Dam. They have a vested interest in maintaining its operations considering the core NCR territories were the primary beneficiaries of its generation capacity - if it goes down, they're in trouble too and we could leverage this to try and get them to maintain an engineering team and pay us for the power. IIRC we might have done something along these lines in the OG quest.
Anonymous
>>6222805 Gonna be harder considering we just threw one of their generals off a cliff.
Also distance issues while we lack any significant vehicles and leaving the New Vegas area for a significant amount of time has risk.
not necessarily impossible though and is still worthwhile. Maybe we can send some kind of drone to act as a long range communicator.
not our dear ED-E of course.
Anonymous
>>6222809 >Gonna be harder considering we just threw one of their generals off a cliff. What do you mean? He was killed in battle, foolishly leading a charge thinking himself some sort of "Colonel Custard" or something. Damn shame that. He was buried with all honors, I assure you.
Anonymous
Quoted By:
>>6222826 We'll be sure to task our best minds at creating a compelling vid footage of him charging us only to trip over the dam. How brash and unfortunate.
Anonymous
>>6222748 The situation is pretty bad, but we do one thing at a time. Then we deal with the damage of shit from what we didn't deal with. Hsu doesn't have any new order yet from his superiors so in theory he is in a limbo. Honestly asking for more beside leaving ain't gonna work unless we want a fight with Hsu.
The idea of attempting to loot the defeated NCR army at Hoover Dam was a funny one. Either way there is all the dead people from both side at the Dam to loot, should make some quick cash or a decent stash of military equipment to sit upon really. It goes without saying that all the military camps of NCR will now not exist anymore. Thats a lot of uncontrolled territory. Territory we will not control anytime soon and that means that attempting to absorb all the small settlements....yeah not anytime soon. We should be able to easily annex them when we can connect and protect them, since we likely helped all of them in the past though.
>Personal Send a message to both sharecroppers and engineers of the NCR, that we would like to make two different meetings with chosen representatives of them. We aren't going to talk and resolve their problems yet, but basically ? "Ehi i am here, and i didn't forget you exist. Talk later ?"
After those letters are written and sent, go to Colonel Hsu and arrange a meeting with him. Peaceful leaving of all NCR troops from the Mojave and Vegas, with only a small protection detail in the Embassy for the NCR ambassador remaining. After this is done and arranged Camp Mc Carran will be given to us. And next turn, we can use it immediately after the NCR leaves, as a staging point for our Securitron Army to begin an extermination of the Fiends. Killing the Fiends rapidly will send a message everywhere and should quiet down the riots too.
>Forces Send half of the Securitron Army from the Dam (200) to put a temporary end to the rioting in Freeside, have them act with purpose and not alone. Preferably without killing people or losing securitrons. An armed motorized robot tv on one wheel coming in formation alongside a few hundreds others can be a bit scary to face. Have them proclaim audio messages that the we will do whats needed for save Vegas and make it prosper.
Anonymous
Quoted By:
>>6222762 Personally i was thinking of giving the BOS the opportunity to get first positions in the future new industry and military leadership, if they integrate with us. But no isolation and no more raiding of tech and resources. Or raid of our trade. They have access to better housing, sunlight, food, tech, weapons and allies. If they integrate.
In regard to the Enclave deathsquad i would put it like this to Hardin "They are those warcriminals yes. But... they are old, and with a foot in the grave already. You know one thing they could do ? Actually use their experience for something better. Are you in or not ?" And if the BOS and Hardin don't want that (is a pretty good deal so they would be dumb), we might as well just kill them really.
>>6222785 Research stat... is whatever really. Ain't a priority. Fix Vegas and unify the Mojave, then deal with not having research after we have set up some basics stuff first (opening the Lucky 38 for more cash {need a educated and trained staff/security first}, create a well payed and trained police, an army, expand the agriculture, get something going for health etc...) . These problems will bite us in the ass ferociously otherwise.
!F3SEaFECaE
Quoted By:
https://archived.moe/qst/thread/2017168/#2054771 eyy found the trip and last thread. sweet. One day, I will return to this but not while current QM is running>>6222888 I like this plan. Honestly I would be very surprirsed if the rioters or the fiends have a means of significantly damaging the securitron now that they're restricted.
The rioters themselves have lived their lives remembering what the old securitrons could do. I cant' imagine they'll suddenly be keen on trying it again.
And I would like to test them against the fiends.
>>6222761 switch to >>6222888 >Support Anonymous
Quoted By:
>>6222805 That's another reason why I want to meet Chief Hanlon. He was against the Mojave expedition from the start, if we get him on our side we'll have a supporter in the NCR that will advocate for peace with New Vegas rather than attempt another invasion for the dam.
Anonymous
Quoted By:
I wonder what kind of identity we're going to develop, both as a Courier and leader, and the nation we plan to build. I'm sure that'll come in organically with our choices, but it's neat to consider. We've shown with Oliver we're willing to act on just a few whims of fancy, though we're not cannibals.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Fri 04 Apr 2025 12:16:41 No. 6222944 Report You find yourself in the Lucky 38 Penthouse discussing Securitron deployment a day after the second battle of the Dam. During a lull in the conversation, Yes Man pivots the topic. “I didn’t want to interrupt you earlier because that would be rude, but I’ve been poking around in Mr. Houses files. There’s a lot in there and while most of it is still encrypted, I’ve found some stuff that might be of use to you! Probably the most important is a manual override for Mr. New Vegas!” [That means he’s a computer] “Yes, so convincing that he even had you fooled, and that’s hard to do! But if you can get control of the system, we’ll be able to make our own broadcasts through him! It seems a little weird, I know, but it’s for the good of the Mojave. And besides, how else are you going to get in contact with all of your friends?” [Okay, I see your point. Where’s it at? And what am I supposed to when I find it?] “That might be a little harder, it’s attached to the tippy-top of the Lucky 38. The top of this casino does act as a giant antenna, of course! You’ll have to scale up, rewire the unit, and scale back down all without falling to your death. Should be easy for a guy like you!” Yes Man really has a way with words. Leaving him to is internal processes, you shed your extra equipment and change into the Vault 3 Utility Jumpsuit. After a few hours of poking around the cocktail lounge and the penthouse, you find a maintenance hatch in the former that allows you access to the outside. After taking a healthy dose of Steady, you begin your climb up the side of the Lucky 38. Yes Man doesn’t fail to give you his patented smile as you pass the bay window of the penthouse. Within an hour and a few more hits of Steady, you find yourself looking at a nondescript metal box close to the top of the antenna. You may have missed it entirely if it wasn’t for the golden microphone etched onto the front panel. Taking that as a good a sign as any, you wrench the compartment open and find a surprisingly simple wiring job connected to a CPU. Taking a few minutes to learn the system, you quickly move a wire here, cut one here, tape that there and consider your job done. It takes double the time to get back down, but you find yourself safe and sound in the Lucky 38 Penthouse by the end of the day. “WOW, what a great job! No one could have climbed up there and rewired the system as good as you!” [Did it work? I’m not going back up there.] “Let me check…yes! Mr New Vegas is yours! If I’m not around for, you can type what you want directly into this console after pulling up its program, or write a rough outline of what you want said and the AI should be smart enough to spit out the patented Mr. New Vegas style.”>Mr. New Vegas unlocked. With the most charismatic “man” in the wasteland on your side and the Lucky 38’s powerful transmitter, your words are his words and will be heard around the Mojave.
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Fri 04 Apr 2025 12:22:56 No. 6222950 Report >>6222743 Man, it may be embarrassing for a grown man to fangirl over another grown man but really is so cool to have you here.
Like I said before, I read your quest probably at least 4 times through and participated from the first thread to the last. May not be a good sign for any of us that we’re still on this damned website almost a decade letter but hell is a flat circle.
Glad to have you onboard, hope I can live up to it.
Anonymous
Quoted By:
>>6222950 Don't worry, I too am fangirling over my past self and wondering if I could ever match up to him.
And then I remember i was in college and that's where all the free time came from, lol.
And the feeling is mutual to have someone pick up your old concept and run with it is a great honour and also really cool. I'm happy to play!
You mentioned a discord? Is that a qst general one? Anonymous
Quoted By:
>>6222946 And since we're not longer limited by Mr House silly strict adherence to copyright, we can play some actual Elvis Tunes to keep the Kings on our side.
https://youtu.be/PU5xxh5UX4U Anonymous
>>6222944 wait is it under us ? Like its Mr House under us now as an asset ? Or is this a flavor text ?
If he is under us, i think we can prepare a message like this for this week turn :
>Short Regular Program >Speech segment on the battle and victory on Hoover Dam with both Legion and NCR retreating, and New Vegas winning thanks to the Courier (Boomer bomber arrival, the enclave death squad {new name there}, securitrons precision and weapons) >Music >New change of leadership with Mr House having retired, and the Courier making a brief speech entrance and presentation (a recorded conversation between him and Mr.NewVegas) >Music 2 >A message of a new age toward the Freeside riot, telling them that the new city ruler will work toward creating a new age for the city (also tell stuff the Courier did in Freeside), and that he is with them not against them >Music 3 >Rumors of an incoming punishment toward the Fiends for standing against New Vegas, and hunting its people >Music 4 >End with other Mojave news, maybe something comical on NCR and Legion. Like Oliver being thrown from the dam repeat
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Fri 04 Apr 2025 13:09:28 No. 6222956 Report >>6222955 Mr House is not in the picture. He’s either unplugged and dying from outside bacteria or dead dead. Mr New Vegas is under you, which some say is even better!
Anonymous
Quoted By:
>>6222956 oh no i meant just Mr New Vegas, i know mr house is dead dead
> Like its Mr House under us now as an asset ? Or is this a flavor text ? My error but here i meant Mr New Vegas
Anonymous
Quoted By:
>>6222955 if Mr. New Vegas is under us then i vote for what i have put forward. Should be a nice help for us, controlling the narrative and all that jazz
Anonymous
>>6222955 "You're listening to Radio New Vegas, your little jukebox in the Mojave Wasteland. I'm Mr. New Vegas, and I'm here for you. We've got some news for you, coming right up.
---
In a surprising turn of events, Mr House has declared himself retired from active leadership of New Vegas. Our sources indicate that he has assigned an heir, a man famously known simply as "Courier Six" of Goodsprings. This is his radio speech to the good people of New Vegas
[[Insert CHA 10, Persuasion 100 Speech Here]]
---
Intense fighting erupted on Hoover Dam as tensions between NCR and Caesar's Legion boiled over. News reports indicate that both sides were driven away by the securitron Army ofNew Vegas, now under new management from its new leader, the Goodsprings Courier.
Reports say they were aided by a group of locals, including the Boomers in their flying machine, a group of power armored warriors from Navarro, and what reports say is a laser weapon from the sky.
The Legion's Legate takes his army back to the east. Meanwhile, reports indicate that the NCR General Oliver suffered a tragic accident, having slipped and fallen off the Dam during the retreat of the NCR forces.
Well folks, that ought to be a lesson on just how important it is to watch where you step!
---
The Leader of New Vegas, the eponymous Courier Six, had this to say to the residents of freeside following a recent bout of unrest that was put to order by the securitrons of New Vegas. In his speech, he also gave a scathing remark to the fiends that have been harassing the people of New Vegas. [[Insert Speech]]
---
hows this?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Fri 04 Apr 2025 14:28:50 No. 6222967 Report Quoted By:
>>6222965 Not sure if you actually activated the Helios weapon. Based on the previous choices, feels like the courier would have routed the power to free side. I suppose I could throw it on story choices for some of the stuff we didn’t decide on (because I’m impatient to a fault)
I don’t think it should impact anything just this moment, so I’ll throw that in on the DLC choice list, as well as a handful of other choices that have impact.
Anonymous
Quoted By:
>>6222965 pretty cool ! i don't have anything in mind for the two speeches but i ll think of something
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:3+MbTpil Fri 04 Apr 2025 15:05:20 No. 6222976 Report Looks like putting out the immediate fires first. Securitrons to freeside and courier to McCarran. Usually would let players get talk through the day, but this is pretty cut and dry. Give me three rolls of a 1d100, higher the better please.
Anonymous
Quoted By:
Rolled 19 (1d100) >>6222976 Rolling!
Anonymous
Quoted By:
Rolled 79 (1d100) >>6222976 WATCH AND LEARN
Anonymous
Rolled 81 (1d100) >>6222976 TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Wy/79llD Fri 04 Apr 2025 15:35:56 No. 6222995 Report While you’re not at war with the NCR, there’s an uneasy tension in the air and skirmishes have broke out between Securitron and NCR forces in the days past the battle of the dam. Figuring it prudent for an official truce, you head over to McCarran. During the battle, the NCR embassy was evacuated and its members were taken back to camp McCarran for evacuation. Unfortunately, the monorail that was carrying them exploded due to an unknown cause, killing the entire diplomatic corp. Having to rely on your weary feet, you take two Securitron bodyguards and head to Camp McCarran. The old airport was far busier than you could have imagined, as it seems to be the nexus for all NCR evacuation efforts. The guards, after initially taking a hostile position, directed you towards Colonel Hsu when realizing who you are. Chaperoned by an NCR sergeant, you are led through the camp proper and into the terminal, your two robot guards entering through the adjacent open shutter doors. You arrive at Hsu’s office, being told that he was recently field promoted to General as the most senior NCR officer left in the Mojave. Leaving your robots to guard the exit, you give a quick knock on the doorframe and head in. The hunched over General Hsu looks up from his desk. “So you’re the courier who managed to kick the two largest factions in the wasteland out of New Vegas. If you didn’t kill NCR soldiers and my boss in the process, I would be impressed. Don’t worry, I’m busting my ass to get NCR citizens outta here, so you don’t need to open fire.” [Actually, I want to negotiate the terms of your surrender.] “Let me stop you there. Due to the passing of Ambassador Crocker to an explosion of [i:lit]unknown[/i:lit] origin, no one left in this theater can negotiate a peace treaty. I can, however, negotiate terms of a cease-fire. If necessary, I can take liberties on what that entails. It goes without saying that you have the upper hand here, but being generous with the NCR has its upsides. What are your terms?”>Write-in can’t use text color on a different IP reeeeeeeeeeeee[\spoiler]
Anonymous
Quoted By:
>>6222995 "Give us all your ammunition and guns, and you'll be allowed to leave without any trouble."
Anonymous
>>6222995 >Write in >"Immediate cessation of NCR hostilities toward New Vegas and his citizens." >"Full retreat of all NCR military forces from New Vegas and the Mojave, not one of this troopers will be harassed or attacked in the process." >"Official passing of Camp McCarran to New Vegas from NCR hands, done in a ceremony and symbolically presided by me and you." >"And i will guarantee for the safety of any NCR citizens that decide to move away or remain here, and settle in New Vegas. I also guarantee the safety of all californians tourists and traders coming here." >"Lastly lets say...... send me a quarter of the equipment of all your armories present in Vegas and the Mojave." >"That is all." Anonymous
>>6223019 +1
Also add that we are willing to provide escort for any evacuating NCR troops, protecting them all the way to the Mojave Outpost. The NCR didn't make a lot of friends while they're here, so I'm sure there'll be plenty of tribals or raiders wanting to jump at isolated pocket of soldiers.
This way, we'll build some good will with the common soldiers and maybe even intimidate a few of them if they get to see our Securitrons in action against some defenseless wild people.
Anonymous
>>6223024 acceptable for me can be considered added here
>>6223019 >>6222995 though that can be largely resolved by soldiers not moving in small pockets and grouping up together before going.
Anonymous
Quoted By:
We could maybe dare and go half of it. For equipment and war gear. All we might as well just start shooting and thats not in our interest. Because we don't war with the NCR now lol. Though like Hsu said "but being generous with the NCR has its upsides". So i think a quarter is reasonable, its not too much and most of their troops are still armed when going away.
Anonymous
Quoted By:
>>6223028 >>6223024 Not bad, but I can't support this since I believe we should keep the Securitrons back in New Vegas to kill the Fiends and stop any more chaos from spreading in the city.
Also, its not really a bad thing for the NCR to take losses while they move out.
Anonymous
>>6223019 It’s either full demilitarization of the equipment or getting nothing friend. We’re sending a message, it can either be one of strength (send them packing without their weapons) or an open hand (whatever they can carry with on an expedited timeline).
We should probably consider keeping the lights on in the NCR until a proper diplomatic core can be assembled as a gesture of goodwill, in return for keeping the trained workforce keeping the lights on in place. He may balk at the idea, but in reality we need to keep the lights on ourselves, so it’s needs to be unnegotiable. If we draw the redline there, I’m sure he’ll acquiesce, given the NCR still has need of our power and giving it as a ‘gesture’ of goodwill until proper negotiations can be arranged in exchange for keeping the engineering core there running it is sound, benefits both parties, and creates minimum disruption for both our power needs and their energy sector demands.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:mgt9WQW6 Fri 04 Apr 2025 19:56:15 No. 6223084 Report >>6222993 Good role anon
With the Legion withdrawing from the region and NCR forces heading to McCarran before the long process back home, there’s no reason for the bulk of your Securitron army to garrison the dam. Leaving 100 to guard both entrances and patrol the facilities, you order the remainder to head to Freeside.
Because of your work with the Kings and Followers, Freeside hasn’t fallen completely into anarchy but vagrants and the occasional fiend assault has left them rapidly approaching a state of collapse. Seeing as they’re your next door neighbors, it wouldn’t be the worst idea to stabilize the situation.
Luckily, those that live in Freeside know the awesome power of a Securitron and order is quickly restored with a curfew enforced. Though many aren’t happy being under an even firmer thumb than House, not many would say so publicly and safety returning to Freeside is good compensation.
While your Securitrons are competent policemen, they are too valuable to be stuck on garrison duty and a longer term solution is needed.
On that note, both Julie Farkas and the King request meetings regarding the current state of Freeside. With it being the largest population center in the Mojave, there are major humanitarian issues to consider.
Anonymous
>>6223056 Continuing on from this, speaking as a vet of the original quest, keeping the Dam running is a critical core interest of our regime. That it aligns with the NCR’s interest is something to utilize, but not something to be beholden to- we need the Dam, and we need it running, and we need to strike a deal about continuing operations while they’re in disarray to continue the Dam project unimpeded, and use them as a diplomatic chip later even if we have to reimburse the wages retroactively.
I don’t want to give Kimball the leverage of withholding expertise needed to keep the Dam running as a bargain chip, it’s too critical to our Securitrons to have the Bear holding it over our head like the Sword of Damocles, and negotiate from a position of strength for financial aid for the inevitable famine that’s around the corner (for Securitrons don’t need to eat to remain combat effective, and we can negotiate with the Legion for our food supply instead).
On another core point, we need to rapidly secure production of additional combat robots as another core interest, as well as carve out a perception of strength- we’re going to be challenged soon by other unknown powers, and we’ll need to be able to deal with them while preserving decent fighting strength for the future.
It’s going to get worse before it gets better folks.
>>6222710 Maybe we should consider including a joint combat mission to dislodge the Friends from the southern approach to aid in the NCR evacuation- otherwise, another problem for a different time.
Also, does Caesar still live? I’m speed reading and haven’t found a mention of it.
Anonymous
Quoted By:
>>6222995 >>6223019 I'd add to this...
1. NCR probably have a lot of wounded, so we can give them a bit of extra time for the withdraw if they need it, and we might be able to provide some medical aid. Freeside also desperately needs it, but we'll see what we can do. On the flip side, if they have medicine to spare, then we could buy it from them.
2. Speaking of which, helping them recover the bodies of their fallen from the Dam / burying their dead shouldn't be a problem.
3. Not a demand, but a request; NCR engineers who worked on the Dam can stay. If they do, they'll receive a higher salary, but much more importantly, Vegas can continue to offer electricity to the NCR at a cheap price. (Similar to the amount that House offers them in his ending.)
4. Similar to the above, but concerning the Sharecropper farms. Keep the food up, and Vegas can continue to send water from Lake Mead to the NCR.
5. Demand the share all their intel on the Legion. Battle reports, their supply lines, identities of Fumentarii spies, everything. If the Bull ever returns, it'll go through Vegas before it hits California. The more we know about our mutual enemy, the more lives we can save from slavery or worse.
I don't know about demanding the armaments. It's obviously a massive benefit to us, but it might really piss them off. Maybe frame it in a way that shows we are doing it so that the settlements of the wasteland can better defend themselves from groups like the Khans / Brotherhood / Fiends since there won't be NCR patrols in the region anymore to keep things as stable. That way it looks like we're still trying to protect the NCR civilians, and that we're demanding the guns out of necessity rather than greed. We also have a fair amount of money, so we could offer to buy the armaments or medical supplies from them (at a huge discount) rather than just taking them.
Also, if they are in the mood for it, we could offer a cooperative joint attack on the Fiends so that the NCR can withdraw without getting attacked by raiders the whole time.
>>6223084 Invite both Julie and The King to the same meeting. Two birds with one stone. If you want the location to be a symbolic statement, maybe even have it take place in the Lucky 38. Otherwise just meet where they'd prefer. The terms of the negotiation can be pretty straightforward, for the next week or two the Securitrons will enforce the curfew simply to maintain order until the Fiends are dealt with and the NCR evacuation is handled. After that, we can either:
A. Take full control (doesn't seem to be our style, but still an option)
B. Stay hands off, but lend a decent number of Securitrons to The Kings and The Followers in order to bolster their manpower.
C. Some sort of middle ground where we work out a shared system of controlling the area; The Followers and The Kings have a seat at the table, assuming we want to begin forming a large coalition of Vegas instead of letting everyone figure stuff out on their own.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:mgt9WQW6 Fri 04 Apr 2025 21:56:52 No. 6223121 Report >>6223108 >original player Based…..
And Caesar is still alive, you’ve had no interaction with him past activating fortification hill
Anonymous
>>6223108 We are going to approach the NCR farmers and technicians of the Dam, and throw each of them a deal. The farmers could settle here easily, and if they are protected and taxed normally they will be probably fine. The technicians are probably harder, if they didn't bring family here they could settle near that little village near the Dam. Provided they are given security.
In regard to military, we have cash and a team of very experienced veterans. Something can be made, though we will need to decide if we want to first make a police/city guard or instead first some soldiers.
And if we don't want to invest time and training of those veterans, mercs still exist.
All combat robots will need metallic resources, either scavenged or mined and then processed. Or you need to buy or find robotic wrecks for make something out of them. Not easy and we will need to make sure to have some industry, manufacturing and resource extraction established first.
Anonymous
Quoted By:
>>6223108 Restarting Securitron production will be a.....tall order. I presume they were built at the H&H factory, which is still standing, but we'll need robotics expertise and resources (for faciilty restoration or raw materials) that we won't have for some time even after we've put the immediate fires out to get the line moving again at so much as a snail's pace. Titanium is going to be such a colossal pain to get hold of in particular so we might have to cheap out with steel instead.
I do remember such outside forces from the original quest, now I don't know how many of them will be returning in this quest and/or when or how for unpredictability's sake.
>Also, does Caesar still live? I’m speed reading and haven’t found a mention of it. >>6222508 Still chilling and slowly dying of brainrot.
Anonymous
How about striking a deal with the brotherhood of steel to have their scribes work on and repair the dam as well as repairing Securitons that might get damaged? Most of the Helios-1 energy guarantee as well, and in exchange the brotherhoods gets security guarantees from our new government (if people fuck with them we will help them survive) as well as rights to research a lot of the old tech used in New vegas and a steady flow of simple resources and Labour Forces able to help in reconstruction efforts.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 22:23:42 No. 6223130 Report <span class="mu-s">CEASEFIRE NEGOTIATION</span>>Leave 1/4 equipment with New Vegas, not destroy it as they would have >Leave enough engineers to man the dam until formal treaty can be finalized in few weeks (may require small garrison of NCR to protect citizens >Joint effort to clear South Vegas fiends, at least to allow NCR withdrawal >Allow option to buy out NCR sharecroppers and engineers >Escort of NCR troops (will require 250 Securitrons for two one-week turns) >Handover of McCarran to New Vegas, abandonment of all NCR positions in Mojave except Mojave Outpost, the NCR Border Crossing Let me know if I missed anything mostly agreed upon by players
Anonymous
>>6223130 Thats doable, I guess add
We'd buy or permit any trading/trade currently happening by civilians as long as given forwarning?
Anonymous
>>6223130 That seems good. I feel like we could push for more equipment but that's about it.
>>6223127 Yeah I think leveraging the BoS is going to be necessary for us long term. We don't have to deal with them yet but eventually it'll be beneficial to have them on side.
Anonymous
Quoted By:
>>6223127 I can support this.
>>6223130 I'm still against letting the Securitrons be used. And we could have the BoS be our technicians instead of keeping the NCR running things.
Anonymous
>>6223130 And I agree with the other anons that we should push to get more equipment from the NCR. I agree that we at the very least shouldn't let them leave with most of their shit lol
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 22:52:11 No. 6223144 Report >>6223134 >>6223143 If majority of anons want to strip the NCR of everything but essentials then I can adjust it up to "everything but necessary medical, food and water"
Anonymous
Quoted By:
>>6223144 I do not want that, we WILL need to trade with them in the future.
Anonymous
>>6223134 we could offer the BoS to maintain the dam instead of the NCR
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 22:56:51 No. 6223147 Report Quoted By:
>>6223146 Yes Man: I can't say for sure, but if there's any faction in the Mojave that can operate the dam, the Brotherhood and the Followers have trained engineers. Not saying the change would go off without a hitch, but metaphorical food for thought!
Anonymous
Quoted By:
>>6223146 you make a good point.
>>6223131 >>6223130 Remove the NCR from the dam powering, We can get others.
Changing my thing here to
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Fri 04 Apr 2025 23:21:48 No. 6223166 Report <span class="mu-s">CEASEFIRE NEGOTIATION</span>>Leave 1/2 equipment with New Vegas, not destroy it as they would have >Joint effort to clear South Vegas fiends, at least to allow NCR withdrawal >Allow option to buy out NCR sharecroppers and engineers >Escort of NCR troops (will require 250 Securitrons for two one-week turns) >Handover of McCarran to New Vegas, abandonment of all NCR positions in Mojave except Mojave Outpost, the NCR Border Crossing Calling it in 40 minutes, then next turn will release which the training wheels will come off.
Anonymous
Speed reading again, will have to go through the other points later
Problem is with the BoS they are beholden to their own powerbase and ideology, and are probably getting into contact with their Midwestern Chapters right now.
We don’t want to hitch our ride to their wagon, we want to create our own wagon. That requires flexibility, and we can alway deal with them Caesar if we need independent trained personnel (as distasteful as that may be).
>>6223130 >>6223166 I’d say keep the NCR dam provision in there- we can always ask them to leave if/when we have a suitable replacement in place, and we still don’t know the BoS/FotA situation to ensure a continuation of the dam restoration through these troubling times.
Anonymous
Quoted By:
>>6223166 >>6223169 Also, not related to the current negotiations- we should consider putting together a PR spin on this for the NRC’s public. They’ll probably see us as a strongman, but maybe we create the perception of a strongman they can trust and is sympathetic to their plight. Maybe like a Wild West cowboy/rancher/sheriff that made the ultimate fortune in New Vegas, or something sympathetic along those veins instead of a Caesar-lite.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:13:49 No. 6223181 Report <span class="mu-g"> Half of our equipment, are you serious? If I'm including necessities in there, that's artillery, explosives, ammunition....Okay. I don't have a choice here. It's either than or you massacre my men. And after what I've heard about the dam, I don't want to meet the same end General Oliver did. I'll send this off, but expect someone from the NCR Diplomatic Corp to be out here in a few weeks for an official treaty. Otherwise, Colonel Moore will be in touch regarding the operation against the fiends. How the hell am I going to explain losing the power from the dam...</span>
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:17:38 No. 6223184 Report <span class="mu-s"> ADDENDUM FOR TURNS GOING FORWARD </span> Courier Six (You!) adds +8 to any roll he undertakes. You can include as many companions on an action as you wish, but their maximum bonus in any category only reaches your level, +8. Included here is the list of available Cass: +3 to combat actions Raul: +5 to Repair actions, +3 to combat Boone: +4 to combat actions, +2 sneak actions (Currently unavailable) Ed-E: +4 to combat, allows field repairs/ammo crafting Lily: +4 to stealth actions, +3 to combat Veronica: +3 to combat, +2 scavenging actions Rex: +2 to combat, +3 to scavenging Arcade: +3 to technology actions, +4 healthcare actions (Currently unavailable) Most actions will fall under certain categories. This will probably be changed as we go on Actions>Courier Action >Military Action >Industry/Scavenge >Research (When becomes available) >Other You can take one action per section, and the >other is anything you want to do
Anonymous
Quoted By:
>>6223181 >The power from the Dam is a slight issue that requires 'power lines' to be merely restored as they were damaged during the fighting and withdrawal prior. Once the Offical NCR Diplomatic Corp comes out they can take the victory for it being turned back on and repairs will hopefully be done by then. Wink wink, nudge nudge.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:24:22 No. 6223187 Report “Good evening you beautiful people, this is Mr. New Vegas. I feel something magic in the air tonight, and I'm not just talking about the gamma radiation. The Strip feels different, heck, all of the Mojave feels different now. That no-named courier left for dead outside of Goodsprings? Well, he’s now the de-facto owner of The Strip. Not only this, but he actually managed to kick out both the NCR and Legion. Imagine that folks. Things may be a little crazy right now, but everyone knows what that courier can do when he puts his mind to it. Now, this is a call to all of his companions, those special friends he made along the way. If you’re still in the Mojave, the Courier could use your help. Please make your way over to the Lucky 38, where warm food and a cool bed await you. But for the rest of you wastelanders, how about the Man in Black?”
https://www.youtube.com/watch?v=uErKI0zWgjg Within hours of the broadcast, Cass and Rex arrive to the Lucky 38, eventually followed by the rest of the entourage, sans Boone and Arcade. You’re getting the gang back together!
Anonymous
>>6223184 >Go with Veronica to talk with the Brotherhood, bring some Big MT goodies to entice them with. Aim to bring them into the fold, we'll let them operate more openly at Helios and support them with food and water in exchange for tech support and military assistance when we need it. >Military: Securitron+NCR anti-fiends operation >Industry/Scavenge: Look through all the Robbco ruins for anything that'll help us with the securitrons. My thought is that the BoS can eventually be worked into becoming loyal to us, which will really help with the maintenance of the securitrons and upgrading our stuff.
Anonymous
>>6223146 I really, really don't think it's a good idea to let the BoS be in charge of something so vital to our infrastructure - especially when it's so defensible. We're already on thin ice with them with the Securitrons, there's no guarantee that they wouldn't hold the dam hostage to make more demand.
I'm not saying that we should let NCR control the dam, but we should hire whatever engineers and technicians that's willing to defect over so we can have independent control over the dam, or at least call on the Followers of the Apocalypse to take over the place since they're politically neutral.
>>6223184 >Courier Action Meet with the Followers and the Kings to discuss the situation in Freeside and talk about possibly directly annexing the area into a part of Vegas.
>Military Action Let's take ED-E with us and lead the fight against the Fiends. We should open up a route to south Vegas ASAP. Since we seem to have done Lonesome Road, ED-E should have some useful upgrades that can help the Securitrons.
>Industry/Scavenge Call Veronica and let's go to the Sunset Sarsaparilla headquarters, see if we can repair the bottlecap machines there. This should be useful if we ever need to print money for brrrrrr.
>Other Let's go look for Arcade. Would be nice to have him as our ambassador to the Followers and the Enclave remnants.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:55:28 No. 6223206 Report New Vegas Region Week 2 ------------------------- Population (Rough Estimate): 75,000 Freeside/New Vegas/North Vegas: 60,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 3,000 Sloan: 250 Remaining population dispersed throughout region New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran (NCR CONTROLLED): Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers, Economy Tariffs: Low 5%(+5,000 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+5,000 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 95,000 caps + 100,000 caps from Courier’s inventory Food Low (Falling) Simple diet With the disruption in food supply, Freeside particularly has been hit hard and the food stores are nearly empty Water Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas Medicine Very Poor (Falling) Scavenged industrial medicine, sparse home remedies Research Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment Industry>Available Facilities: Michael Angelo’s Workshop >Current Projects: None While there are many possible manufacturing facilities throughout the region, most are in deep disrepair. You also lack the raw material or technical knowledge for advanced industrial machines Military>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 250 securitrons >Freeside: 415 securitrons at Strip entrance and throughout Freeside >The Dam: 100 securitrons 765 Mkll Securitrons The Courier Yes Man: Hey Courier, I managed to whip up this map of the region. I hope you like it, graphic design is my passion!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:56:54 No. 6223207 Report Quoted By:
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 00:58:36 No. 6223210 Report <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING</span>: FIEND ACTIVITY With the collapse of NCR authority, the Fiends under the command of Motor Runner have launched attacks across southern Outer Vegas, cutting off contact with much of the region. <span class="mu-r">WARNING</span>: LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Freeside itself is bordering on starvation. <span class="mu-r">WARNING</span>: HELIOS ONE The BoS have seized Helios One from the defeated NCR. While they haven’t shut off power yet, any more instability in Freeside could lead to a complete collapse. Also, I think they know about the Enclave fighting for you at the battle. <span class="mu-r">WARNING</span>: EVENTUAL DAM FAILURE The engineers that worked to maintain the dam were all NCR contractors and personnel. Unless we can find an alternative or keep the NCR engineers, the dam is set to go into standby mode within 2 months. It would leave the region in darkness. <span class="mu-r">WARNING</span>: HEALTHCARE COLLAPSE Even though the Followers were able to maintain basic services during the battle, they are completely overwhelmed with the injured and sick. If something isn’t done soon, the Followers cannot stop the deaths of hundreds. <span class="mu-r">WARNING</span>: CASINO COLLAPSE With the failure of the NCR to pacify the region and their retreat, the tourists to the region have dried up. The only money coming in is from food and beverage sales, as well as rooming from those too scared to leave the strip. The families are getting restless. Suggestions: Joint operation with NCR against the fiends. Find short-term food and medicine for the people of Freeside until a stable supply can be found. Find alternative engineers for the dam. Find out what the Brotherhood wants with helios.
Anonymous
Quoted By:
>>6223108 Eyy, another one from back then. Good to have ya.
Anonymous
>>6223206 >>6223184 >>6223210 WARNING: FIEND ACTIVITY
With the collapse of NCR authority, the Fiends under the command of Motor Runner have launched attacks across southern Outer Vegas, cutting off contact with much of the region.
>Veronica and Rex to go police the issue aka just kill off the Fiends and possibly Motor Runner. WARNING: LOW FOOD SUPPLY
If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Even with sustained food trade, starvation will hit the low-income areas of New Vegas.
WARNING: FREESIDE RIOTING
Even with the stability The Kings have brought, they can only hold onto their immediate neighborhood and the Old Mormon Fort. The rest of Freeside is in free-for-all. You only have enough Securitrons in New Vegas to maintain order on The Strip and the main gate.
>Lily deployed to try and find out who is actually leading or becoming leaders to keep this happening with the Kings and Old Mormon fort so we can act later. WARNING: HELIOS ONE
The BoS have seized Helios One from the defeated NCR. While they haven’t shut off power yet, any more instability in Freeside could lead to a complete collapse. Also, I think they know about the Enclave fighting for you at the battle.
>Courier Six (You!) go to speak with the BoS and the seizing of Helios One, and also about the other 'current' issues they are bound to have. WARNING: EVENTUAL DAM FAILURE
The engineers that worked to maintain the dam were all NCR contractors and personnel. Unless we can find an alternative or keep the NCR engineers, the dam is set to go into standby mode. It would leave the region in darkness.
>Dispatch Raul: +5 to Repair actions, +3 to combat, and Ed-E: +4 to combat, allows field repairs/ammo crafting to fully poke around the Dam for alternatives or keep it running safely for the time being. Anonymous
>>6223184 >Courier Action Meet with the King and Julie Farkas to discuss the situation in Freeside.
>Military Action Have Cass and Veronica take Rex and 50 Securitrons to help the NCR wipe out the Fiends.
>Industry/Scavenge Send Raul and Ed-E to inspect the Dam and see what we'll need to keep it running. Besides engineers.
>>6223187 I'm guessing Boone's trying to put out fires in Novac and Arcade is helping the Followers in Freeside or doing fuck all in the Enclave bunker.
Anonymous
>>6223194 >My thought is that the BoS can eventually be worked into becoming loyal to us, which will really help with the maintenance of the securitrons and upgrading our stuff. The problem with that is they’re ideological and scale. On a pragmatic and local level, we can wheel and deal with the local BoS, but their ultimate loyalty is to the Brotherhood at large, not us, and the hardliners in the other chapters would never go for it. It’s why keeping our option open with the NCR engineers was the smart play.
Hell, having the NCR have a tripwire guard force at the dam probably would’ve worked towards our benefit.
>>6223197 >I'm not saying that we should let NCR control the dam, but we should hire whatever engineers and technicians that's willing to defect over so we can have independent control over the dam, or at least call on the Followers of the Apocalypse to take over the place since they're politically neutral. Agreed, but that’s a tertiary concern at best atm. Really, keeping the NCR engineers working on the dam while we put out fires would be one less problem to focus on until the big negotiations.
>>6223206 >>6223210 >Courier Action Diplomacy the BoS, and meet with the King and Farkas as per their request (
>>6223084 )
>Military Action Ed-E and Raul to coordinate with the NCR and the Securitrons about that joint operation against the fiends, we must get this sorted to restore order and confidence from the tourists and sharecroppers (which we desperately need to survive).
>Industry/Scavenge Veronica, Rex, salvage an Autodoc (from an accessible location [the Divide?]), and as much medication/food as feasible. Feel free to conscript some Securitrons if needed.
>Research (If applicable) Call up Big MT and see if they can rustle up an Autodoc/nutritional supplement
Figure it’s worth a shot.
>Other PR/Trade push, plus keeping supply lines open. We need to restore confidence as quickly as possible to prevent the Food and Healthcare crisis' from worsening, and that involves showing the flag and advocating directly to the masses. Put Cass (with Lily running support) to work calming down the sharecroppers and tourists and getting the trade caravans running (to supply medicine and food) and keeping those supply lines clear.
I’d even take Legion relief if offered, this is seriously the most pressing issue that cannot wait.
Anonymous
Quoted By:
>>6223260 A side note- I can see us changing the Courier action to a Joint NCR/PR Campaign against the Fiends (since it’ll great effect on both the Friend problem and sharecropper/caravan confidence in the region), but diplomacy with the Brotherhood is a must- if they call in reinforcements without hashing out the details with us, it could turn into a problem.
Anonymous
>>6223210 QM what is the status on BigMT. I can think of one stop gap solution to our food needs and it would also benefit the casino's in the short term, but I'd not act on assumptions about the DLC. Nothing too wild either, it's basically something that could be done in basegame.
Anonymous
>>6223272 Might as well shoot your idea friend- we need all the creativity we can get!
Anonymous
Anonymous
I feel anons are hyperfocusing the 8-Turn Dam issue and not enough on the 1-Turn immediate starvation and healthcare collapse crisis methinks.
Anonymous
>>6223285 A maxxed out courier can carry 400 pounds of material, purely through vanilla, presuming all perks.
We either task our scavengers to go to fertile places and gather up as much common wasteland edibles we can (xander roots, etc.) or more likely, buy them in bulk from the shareholders.
The biological research station can process them into something far more nutritious. Xander root gives only 5 food points, but salient green by itself is worth 25 nutrition. Most important of all it can be cooked, with skill, into corn which gives a whopping 40 points worth of food.
In a single bound a courier with just a shirt and a big sack can carry 1600 bottles of the stuff (.25 lb each). So then it becomes a matter of how fast the station can process foodstuffs into salient green.
The jist of it is we can turn less edible or nutritious things and organically recycle them into more nutritious foodstuffs that also last longer (and more valuable to sell too).
Here's the kicker because most people probably aren't gonna wanna eat green goop except as an emergency, the Casino's each of kitchens staffed with chefs with some degree of cooking skill especially the white glove society. We can supply them with the bottles of this stuff so that they can cook them into nutrious food. Some of the plants it can be turned into also make for alcohol, antivenom, and poultices.
Anonymous
>>6223336 Same, the Dam failure is not right now but eventual. Food, Medicine and Fiends are a big problem right now instead.
And i assume the BOS are yet to do anything. So much to do. We can talk with Freeside leaders when the situation is resolved there, probably make the Kings a tributary like the other families and hash out something similar with the Followers.
>>6223184 >>6223210 >Courier Action - Go and talk with the NCR sharecroppers, convince them to remain and settle in Vegas. We need these farmers here.
- We will recognize them as citizens of Vegas and recognize their fields and homes as theirs, and work torward improving their lives. The present is hard and full of hardship but, things will change.
>Military Action - A force of 50 Securitron taken temporarily from Freeside and lead by Cass and Lily will strike first at the smallest known groups of Fiends then lead an assault against the Fiends home.
- We will make a proposition to General Hsu to make it a joint attack with his troops. If the way south is open, he doesn't have to fear being attacked in the back by the Fiends while retreating.
>Scavenge Send Veronica and Rex to search in the ruins of (i cant remember any good ruin for the following search, but i recon we would have an idea) for find supplies of food and medicine to scavenge (even if its short term)
>Other Send Raul and ED-E to Michael Angelo’s Workshop, and see if they can come up with a relative simple and basic project. Make traps for begin a serious hunting of roaches and rats that inhabit Vegas ruins. They are not the most hygienic food around, but if treated and cooked, is a edible meal.
//
(We could have Raul and ED-E make nets for fishing later [even if transporting fresh fish might be an hassle]. Or maybe see if we can get plants samples from that vault. Or maybe we can have Raul and ED-E make or restore some showers. Being able to be clean is a massive change for Health. I was also thinking of having Veronica organize later a garbage disposal unit. Keep Freeside/Vegas more clean. The Courier can go talking with the NCR technicians next turn. Then the BOS, after that Freeside leaders)
Anonymous
Quoted By:
>>6223402 I'll support this for now
Anonymous
Quoted By:
Ended up working on my FNV game setup.
Even if you don't use any mods and stick to vanilla, I highly recommend using the mod manager and utilities here
https://vivanewvegas.moddinglinked.com/intro.html Very useful for speeding up the game and I notice it even without any mods at all.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 13:42:35 No. 6223485 Report Quoted By:
>>6223272 Will do DLC choices when an action depends on it. And anything else we come across in the story that hasn't been decided on
>>6223229 You can throw on one more action for any category, for the "other"
Also, the NCR dam thing is just for the ceasefire. Can definitely renegotiate in a few weeks when Crockett's Replacement comes out.
Anonymous
stuff i am thinking for much later : - Transform the Old Mormont Fort in an actual hospital (a lot of people are probably dying, because...its just tents inside the fort right now. If it becomes an actual building, patients can be in an actual more clean place, and not have to deal with the dust, sun, insects, wind and what not. Some guards can be stationed to kick out anyone thinking to harass the Followers), giving it to the Followers. Later expansion would be building an attached chapter house and medical school always for the Followers. - Make the Lucky 38 an open casino. Require a staff and security (we can put some Securitrons, but having humans would be good for make it more open), which can be done easily depending on what kind of staff and security we want. Could be a long term thing for the absolute best (that means taking people that have nothing and give them everything, an education and purpose, housing, a well paying job. Loyalty like this will not be bought and they will be good at their job. Some months at least) or a short term thing for some professionals we aquire the service of and don't know about. I would advise to make the Lucky 38 operational, when the situation in Vegas is more than stabilized. Once its open, tourism will increase and we make more cash. - New Vegas Hunters Association. We will need some time to set it up, but once its done, having meat from the wastelands of different animals would be nice. It might not add a lot of food on the table of most people but its more food. Its gonna be a dangerous job, but people want to eat there is going to be volunteers for even this kind of work. - Transform the Thorn in a real arena of dangerous animal fighting, and volunteer gladiators. Might create a big entertainment and increase tourism further. Will need some time to be done, depending on the scope and how much professional we want it. Something to do later not now. - Beyond that new farms are a priority. I am thinking Camp Golf, Boulder City, Bittersprings and Camp Guardian since they are all relatively near the Lake. And if not that, then attempting some improvements on existing farms in south vegas. With a population like NW food is too crucial to not look in to. A population like this right now is a weight. Later ? It will be a great strength both for work and military.
Anonymous
Quoted By:
>>6223229 >>6223210 >OTHER Investigate the feasibility of this
>>6223354 to lengthen our food reserves! (Will trigger DLC Choice)
Anonymous
Quoted By:
>>6223501 These are lovely ideas for once we've stabilized the region.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:9+RO3Ak3 Sat 05 Apr 2025 15:32:36 No. 6223542 Report “Hey Mojave, this is your loyal radio host Mr. New Vegas. Say, I was walking through Freeside last night, do you know what I realized? I hadn’t been mugged, beaten, pestered or panhandled! Folks, you may feel like the Courier’s Securitrons are a little scary, but when was the last time Freeside has ever been this safe? Even before the bombs…well I’ve heard some stories. But New Vegas, that’s life!”
https://youtu.be/TnlPtaPxXfc?si=zn6KHkXOS9UIznWv Anonymous
>>6223542 We need to play this on the day the NCR finally abandon their bases in the Mojave or at least the area around Vegas.
https://www.youtube.com/watch?v=LZmUfUBqE-s Anonymous
Quoted By:
>>6223549 Honestly we should just play this outright with the NCR being kicked out of Vegas/Freeside as an overture to the Kings.
The Forecaster (FNV)
>>6221809 >You know where I gamble TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:9+RO3Ak3 Sat 05 Apr 2025 16:14:20 No. 6223578 Report Quoted By:
>>6223575 Uhh based department?
Anonymous
Quoted By:
>>6223575 What are we looking at?
Anonymous
Quoted By:
>>6223354 +1 I'll back this as an "other" action. It's worth a try.
Anonymous
>>6223121 That’s good to hear- he was reasonable to deal with. A shame he’s going to die soon.
>>6223122 >>6223122 Honestly, beyond setting up some deals with NCR companies for resources, best bet is probably the Shi for technical components and support. Don’t know how exactly we’re going to elicit support beyond our shared neighbor, but it’s more feasible than the BoS giving up their tech horde.
Alternatively, Caesar’s caravans are always an option.
>>6223354 Completely based
>>6223402 I like the sharecropper idea, but the Workshop bit can be put under the Industry action or wait- if we’re cutting a deal with the sharecroppers, then we don’t need the traps atm and can focus the other action on importing medication from Crimson Caravan before the Bear gets it’s act together to leverage that access for a better deal, or on bringing the BoS to the table, or at least an understanding (which in my experience, needs to be done ASAP before the other Midwest Chapters arrive in force).
I wonder if we can put the Sharecropper/BoS Outreach under a broader Diplomacy Action, since we’re just talking.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 17:44:03 No. 6223671 Report Seems that turns look like>Courier Meet with BOS, Go discuss current Freeside issues with Farkas and the King (I think these could be combined since there's no direct action, just opening diplomacy)>Military Joint fiend assault with the NCR, Veronica (with rex) lead 50 Securitrons to open routes to the Southern Mojave>Scavenge Raul and Ed-E head to the Dam to check damage from the battle, see if there's anything that can be done to keep the dam running>Other Investigate the use of onions green as an emergency food source for Freeside Seems this is the overall agreed upon plan this turn. Please let me know if this is acceptable, fusion of the two most voted for plans.
Anonymous
Quoted By:
>>6223671 Looks good to me.
Anonymous
Quoted By:
>>6223671 Sounds about right!
Anonymous
>>6223632 We could explore the land and see if there is any minerals of use. Caesar, Shi or NCR companies aren't the only options.
I was already doing a scavenger action, so it made sense to me to put Raul and ED-E on a action of their own. Since the Dam needs technicians anyway, and we need to talk with the NCR ones left there. Other was available. If we manage to cut a deal with sharecroppers, first we need to manage it and it needs votes. Personally i want more food just for be safe than sorry.
i dont think we can just have them in the same thing. This is not just about talking, is about diplomacy and convincing people. We cannot talk with the Sharecroppers and BOS at the same time. One is nearby the other all the way down too.
Eitherway the other plan won.
Anonymous
Quoted By:
>>6223671 sure pass it along
Anonymous
>>6223687 >We could explore the land and see if there is any minerals of use. Caesar, Shi or NCR companies aren't the only options. I agree, but they’re the immediately usable options that stabilize the situation, and the sooner we stabilize the situation, the better off for growth we are. I remember the Food situation and the Healthcare collapse become lingering problems, while we just ended up dealing with the NCR over the dam on unfavorable terms due to the lack of local protection and Kimball being irritable.
Now, if Raul and ED-E were talking the technicians into staying, I could support it, but that’s should’ve been covered in the original ceasefire agreement so we would’ve had the ability to talk to them when our house isn’t burning down.
As for the Courier Action, if the turn was a day I’d agree with you, but it’s a week, and in all honesty we could probably talk to all the sharecroppers and the King/Followers in a day, and then mow our way down through the Friends through the initial phase of the joint operation before talking to them when our BoS sometime mid/late week, and that’s not considering we have a potential Vertibird whenever the Remnants get back in contact with us, speaking from a Fallout gameplay perspective.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 18:27:15 No. 6223724 Report >>6223712 >and in all honesty we could probably talk to all the sharecroppers and the King/Followers in a day I'll throw y'all a bone. The Courier action will turn into an emergency meeting with faction leaders around New Vegas, each can voice concerns and whatever. Sharecropper Union, Freeside, Followers, BOS etc.
Anonymous
>>6223671 >use of onions green Hah.
Anonymous
Quoted By:
>>6223724 Appreciated Survivalist
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 19:07:12 No. 6223752 Report >>6223671 Not seeing any disagreement.
No roll for Courier
Can I please have
>1d100+5 (DT65) >1d100+5, higher the better >1d100+8, higher the better Anonymous
Quoted By:
Rolled 78 + 5 (1d100 + 5) >>6223752 It’ll be an honor to roll in this quest again
Anonymous
Quoted By:
Rolled 68 + 5 (1d100 + 5) >>6223752 Anonymous
Rolled 41 + 8 (1d100 + 8) >>6223752 Anonymous
yeah i am not rolling again
Anonymous
>>6223712 Possibly, but i was talking more about other resouces not food. Though if is for food its a valid idea. Provided we work on making food later.
Well then it would be a different thing. I made that action for get more food.
Thats reasonable i suppose.
Anonymous
Quoted By:
>>6223726 https://youtu.be/VD6izVzuIkU We could introduce some new music to Mr New Vegas one day
Anonymous
Quoted By:
>>6223766 >>6223767 Actually, it’s not a terrible roll- onions green was never intended to be a long-term solution, and so long as no one’s dying of starvation, we can convince the sharecroppers to stay to slowly lessen the crisis of a famine.
Really, solid rolls here- only thing I would’ve loved more would’ve been a Healthcare action where the Dam roll is, though if we convince enough of the engineers to stay onboard I’d call it a win.
>>6223771 I agree that, ideally, New Vegas would produce its own resources, but that is a more long-term concern than the immediate survival of our regime, which will by necessity make us dependent on trade and importation for prosperity in the short-to-mid term.
For now, we need to focus an avoiding a death spiral and improving the security situation until we achieve enough stability for the people to focus on their own prosperity instead of immediate survival.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 20:01:28 No. 6223797 Report TODD HOWARD'S DLC ADD-ON <span class="mu-s">The Divide</span>Ulysses is alive no matter what. Sue me, I love the character >By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction. >I directed the missiles towards the Long 15, finally severing the last connection between the NCR and the Mojave. >I wiped Dry Wells off the map, destroying a major Legion staging ground and killing a great number of legionaries. >Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. <span class="mu-s">Zion</span>>For my own reasons, I killed Daniel and escaped Graham's wrath, plunging the valley into chaos and allowing the White Legs to overrun the Sorrows and Dead Horses >Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. >The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history <span class="mu-s">Big Mt</span>>You decided the Think Tank was too dangerous to be left alive, seeing it as a mercy to kill the last <span class="mu-i">living</span> scientists from the Big Empty. For good measure, you also killed the eccentric Dr. Mobius, his mind also too far gone. You are left in full control of the Big Empty and its many facilities. >You decided the Think Tank was too dangerous to be left alive, seeing it as a mercy to kill the last <span class="mu-i">living</span> scientists from the Big Empty. But seeing as Doctor Mobius was harmless, you kept him alive as an oddity. You are left in full control of the Big Empty and its many facilities. >You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. >You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. But due to the potential competence of Doctor Mobius, he was killed and his remains sealed away. And for the Brain>The Courier’s Brain, choosing the sterile and quiet confines of Big Mt, decided to stay. He spent his days with the Think Tank, monitoring the Courier’s activities and secretly wishing for an occasional venture into the Wasteland. >Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 20:02:47 No. 6223799 Report <span class="mu-s">Sierra Madre</span>>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. >The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths.
Anonymous
Quoted By:
>>6223797 >>6223799 >Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. TOTAL NUCLEAR WAR
>Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. >You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. >Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. >The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. Anonymous
Hrmm. Regards to the divide, we should weigh what our actual long term plans are as a nation. If we want to benefit from NCR trade in the future or not (which will be relevant to the Casinos).
Anonymous
>>6223797 >>6223799 The Divide:
>I directed the missiles towards the Long 15, finally severing the last connection between the NCR and the Mojave. The Legion is likely in turmoil already in the east and the NCR isn't to be underestimated.
Zion:
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history None of these are that great, but having a good relation with Joshua sounds fun.
Big Mt:
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. For that plan the anon had.
Brain:
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. Sierra Madre:
>The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. Gold and Elijah being alive? Sign me up!
>>6223811 I don't really see it as worth the potential headaches they'll bring. The NCR will find a way to be around somehow.
Anonymous
>>6223797 BigMT
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. And for the Brain
>The Courier’s Brain, choosing the sterile and quiet confines of Big Mt, decided to stay. He spent his days with the Think Tank, monitoring the Courier’s activities and secretly wishing for an occasional venture into the Wasteland. Too funny to pass up.
Zion
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history Warriors could prove useful to us in the future.
The Divide
>Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. Limit the angles of attack toward us, and buys us more time to build up our realm.
Sierra Madre
>The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. We're trying to build a nation here. We could use something to back our currency.
Anonymous
>>6223797 >>6223799 >I wiped Dry Wells off the map, destroying a major Legion staging ground and killing a great number of legionaries. we need tourism and for sure as hell the NCR remaining troops ain't going to just look at us well. Can't be a coincidence and they can't leave the Mojave. Beside if the casinos don't have tourism the hell the families are going to do lol.
>Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. >You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. stay there
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. get back in
>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. stay dead old man
Anonymous
Anonymous
>>6223797 >Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. No gods, no masters! I'd prefer to nuke the NCR alone but the New Vegas community being as it is, that'll never happen.
>Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. We don't want an angry burned man.
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. This will bite us in the ass, but the tech is too important to disregard outright.
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. Forsaking our brain would be hilarious, but anons would never go for it.
Anonymous
>>6223797 >By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction I’d like to kindly remind anons that blowing up two major powers isn’t conducive to good diplomacy, and blowing up our already limited trade routes is a horrific idea for reviving the economy. It’s vital to keep these trade lanes open, especially with the NCR, and what little land we have fertile. We need to control these access points, not irradiate them. Isolating New Vegas is the worst outcome for us.
Besides, the Bear and the Bull aren’t the only threats in the wasteland, and creating ghouls is only creating more intelligent and dangerous enemies with revenge in their hearts and nothing to lose.
>Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. or
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history More friends, either close or in a strategic location.
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. Unless someone can make a compelling argument for fully controlling the facilities (which may be useful later on when we get fully situated). We can probably kill them all later if need be (or put them in a brain box).
The Brain can always rejoin us later right?
>>6223799 The gold is worthless without trade, which anons seem intent on destroying at the moment. More companions are always useful.
I will say, I am curious as to what shenanigans Elijah will get up to if left alive. Any chance Elijah‘s escapes with the gold destroyed and the companions freed?
>>6223811 >>6223821 >>6223824 How do you expect to profit from selling the Dam Electricity to the NCR without trading resources we need to industrialize? Like, a trillion caps and all the gold in Fort Knox won’t matter if you can’t buy bread with it, let alone other goods and services.
Same logic with the Legion desu, and we can whip up some authentic Roman concrete the pickle Caesar’s fancy and trade it, with added benefit to dam construction.
Cutting off the supply lines means cutting trade routes, and we don’t have the ability to be self-sufficient in this moment.
Anonymous
>>6223797 >>6223799 The Divide
>I wiped Dry Wells off the map, destroying a major Legion staging ground and killing a great number of legionaries. We need the Long 15 to remain open and un-nuked.
Zion
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history Total White Leg Death.
Big Mt
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. And for the Brain
>The Courier’s Brain, choosing the sterile and quiet confines of Big Mt, decided to stay. He spent his days with the Think Tank, monitoring the Courier’s activities and secretly wishing for an occasional venture into the Wasteland. The flesh is WEAK!
Sierra Madre
>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. Anonymous
Quoted By:
>>6223797 >By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction. Nuclear missiles never cause anything good whenever they surface in Fallout and nuking them will completely blow up the last of the diplomatic and trade opportunities we still have with their targets. The Legion's future is doubtful and they have other directions to turn in while the NCR has neither the resources, popular support or political will to go after us for many years and their phase of aggressive expansionism will cease for the forseeable future after Kimball's fall. Nuking I-15 and severing us from the NCR in particular is a retarded act of massive self-harm that will lead us to economic ruin and be a permanent millstone around our neck into the future. We might not love 'em and they ain't our friends, but we still need 'em if we're going to prosper in the future.
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history Raider delenda est, and the Dead Horses should also help secure our northeastern flank and may be employable as warriors for us.
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. I'm sure they can achieve something
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. Give my brain back
>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Christine, Dean and Dog to begin again. Who the hell are we even going to sell all that gold to, especially if we cut off the NCR (who currently need to rebuild their bullion reserves after the BoS pinched them, I might say)? I'd rather keep our friends.
>>6223501 The Vegas area sucks for farming since the soil is crap and terrain is rough. While I don't know if the Davis Dam is still intact (if it is, a project to restore its generation capacity to supplement Hoover Dam is something to consider in the far future), I might suggest going a bit further downstream to Mohave Valley to kickstart farming. It should be a great site for establishing agriculture at scale given the soil is much better, the land is flat, it has easy access to irrigation and there might be pre-War agriculture infrastructure still standing too if we're lucky.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 21:52:37 No. 6223869 Report >>6223855 >Any chance Elijah‘s escapes with the gold destroyed and the companions freed? I mean...no one's ever really gone
Going to leave DLC choice voting open for a bit. Doesn't impact this turn and lets some lurkers/players who don't autistically refresh the page get some good votes in
Anonymous
>>6223797 I'll change my Divide vote now that disarming the nukes is getting some support
>>6223858 >By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction. >>6223829 >>6223841 Either of you anons want to change your vote from nuking Dry Wells?
Anonymous
>>6223797 >I wiped Dry Wells off the map, destroying a major Legion staging ground and killing a great number of legionaries. Long-15 is important long term, we should keep it open. Legion meanwhile can go suck it.
>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history White legs deserve nothing but death.
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. A risk, but the potential benefits are immense. And hey, are we really playing vegas without a little risk?
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. >The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. I'm interested in an Elijah free.
Anonymous
Quoted By:
>>6223869 >>6223882 I would also vote for destroyed gold and free Elijah if that's possible. Sounds like fun.
Anonymous
>>6223799 >>6223821 Changing my first vote to
>By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction. >>6223842 Anon I think you forgot the Sierra Madre vote.
>>6223855 Fair enough.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 22:17:54 No. 6223889 Report While walking the strip and pondering the looming food problem of Freeside, the Courier is suddenly struck with inspiration. Whipping out his Big Mountain Transportalponder, he teleports to the Big Empty and rushes into his suite at the top of the facility. [Biological Research Station, how much Salient Green can you produce?] The machine, seemingly in sleep mode, comes alive with beeps and whirrs. “Oh baby, just the thought of squeezing that nutritious green goo out of me gets my motor going in a way you can’t imagine. I can keep pushing that stuff out as long as I’m getting some of that <span class="mu-i">organic goodness</span>, ya feel? No, not at all. Wanting to extricate himself from the conversation, the Courier promises to be back with some <span class="mu-i">organic goodness</span> and heads over to X-22 to gather up general organic matter for the machine. After a few hours of flower picking and killing some loose spore carriers, the Courier is back in the Sink and shoveling plant matter into the receptacle of the Biological Research Station. “Oh fuck….just like that. Yeah that’s something, keep shoving it in. I want to feel so full….oh man…” At some point, the Courier disassociates for his own sanity and repeats his favorite songs in his head. When it’s all said and done, he has a little over 1000 units of Salient Green. While not nearly enough for Freeside for even a day, it’s better than nothing and a proof of concept. The Courier travels to the Old Mormon Fort and gives it to the Followers for their emergency rations, not asking what or where you got it from. If nothing else, it's a good PR move, let's just hope no one blames the Courier for the taste. Long term, Salient Green can be made on a large scale, but it’s just too time intensive for one machine, especially when that machine is a sex pest. Filing the idea away for the future, the Courier prepares for the “meeting of the minds” with other Freeside factions.
Anonymous
Quoted By:
>>6223797 >Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. >Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. >You decided the Think Tank was too dangerous to be left alive, seeing it as a mercy to kill the last living scientists from the Big Empty. For good measure, you also killed the eccentric Dr. Mobius, his mind also too far gone. You are left in full control of the Big Empty and its many facilities. >The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. Anonymous
Quoted By:
>>6223797 >The Courier’s Brain, choosing the sterile and quiet confines of Big Mt, decided to stay. He spent his days with the Think Tank, monitoring the Courier’s activities and secretly wishing for an occasional venture into the Wasteland. Oops forgot the brain vote.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 22:49:47 No. 6223904 Report Quoted By:
Raul and Ed-E travel to Hoover Dam to estimate the damage from the battle, as well as if there is anything to be done about the eventual loss of power. Though the dam itself was more or less automated by 2077, much of the equipment has been destroyed with no real effort, or knowledge, to fix it. Raul may not be a trained engineer or the most intelligent ghoul in the wasteland, but he can tell if something is broken and if it can be fixes. ED-E, well, ED-E just wanted to be along for the ride. That, and Raul could record his own thoughts on the Dam, helping keep track of his wandering mind. After nearly a week of traveling to the different intake towers, checking primary and secondary systems, ED-E bumbles into the Lucky 38 as the Courier is going over banal logistical reports. Instead of the little robot’s musical beeping, Raul’s raspy, albeit slightly tinny, voice comes through the speakers. <span class="mu-i">Eyy boss, I have some bad news and alright news. The alright news is that the fighting didn’t really do much damage here. Given some time and tools, I could fix this place up back to at least before the battle. If I had some good mechanics and engineers…I dunno….I could probably fix this place up even better than before. The bad news boss, this place needs people to run it. Alot of the automated systems are so burnt out and degraded that it would be a gut job to get everything running again. The NCR may not be that smart, but they know what they needed here and that was engineers running most of the systems. Unless you need me for something else, I think I’ll poke around here a bit more and see if I can find anything else wrong.</span> In the voice note was also an adjusted timeframe for total loss from the dam. If personnel don’t return and/or systems upgraded, the plants will go into shutdown mode within 6 weeks.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 05 Apr 2025 23:37:27 No. 6223935 Report The NCR-New Vegas joint operation doesn’t aim to completely wipe the Fiends out from South Vegas, just buy some breathing room for both NCR evacuees and caravans heading to and from the strip. As the Courier is busy playing diplomat and gardener, it falls on Veronica and Rex to lead the New Vegas portion of the force. Colonel Moore is leading the bulk of her operational forces left in the Mojave, a strengthened company of NCR troopers, a platoon of NCR rangers and a squad of First Recon. All in all, she’s leading roughly 300 soldiers in with the 50 Securitrons under Veronica. The rough plan is to have two groups of Securitrons hit south towards the Basincreek building and Allied Technologies building. A squad of NCR troopers will clear each building themselves while the Securitrons clear Fiends from the surrounding countryside. The remaining NCR force is going to strike strongholds in the South Vegas ruins, attempting to temporarily seal the Fiends up to get a bulk of the NCR out of McCarran. They are leaving the mandated equipment behind, so Securitrons will need to be assigned or risk having it fall into Fiend hands. For the recent hostilities between the two groups, Operation: Nightfall proceeds surprisingly well. The fiends are unprepared for the combined forces and quickly pull back into the ruins, where Securitrons can’t follow and NCR troopers won’t. While losses begin piling up on both sides in clearing buildings, the New Vegas objectives are seized without much fanfare. First Recon does their usual job of picking off Fiend leadership and those packing extra firepower, singlehandedly defeating a counterattack that would have caught a Securitron squad on their flanks. The good guys catch a break when Rex catches Driver Nephi attempting to retreat back to the ruins, sniffing him out of a janitor closet and ripping Driver’s throat out. By the end of the day, a path is open back to the NCR Outpost and a long line of refugees, walking wounded and the trooper vanguard begin the walk back. Colonel Moore thanks Veronica for her help, remarking on how well off New Vegas would have been if they had just joined as the newest state. While Veronica didn’t lose any of her robots, 5 were damaged and have shutdown until repairs. The remaining 45 are currently patrolling the path between McCarran and Nopah Cave. It’s unclear when the Fiends will strike back, but Veronica doesn’t think they’ll take this loss laying down. >+5 damaged Securitrons
Anonymous
>>6223935 >>5 damaged SecuritronsA harsh blow. If only we had a savant with 10 Intelligence and 100 Repair skill lying around...
Anonymous
>>6223950 The harsher blow is that it’ll take a dedicated action to actually repair them.
Just the nature of the beast of this civ quest. It why our focus should be securing the peace and basic needs, and letting the economy grow from the endeavor of our people. Micromanagement is impossible beyond our Yes-Man’s control.
Anonymous
>>6223980 >Micromanagement is impossible beyond our Yes-Man’s control. This is why we need to set up some machinery of state sooner rather than later. Right now, the government consists entirely of one person (us) and some tenuous/informal relationships with more or less independent actors and we will need to start establishing an embryonic bureaucracy, civil service and some form of ruling council to allow us to delegate, issues to be handled without coming to us or requiring our direct involvement and to start the long, slow process of actual state-building. After the firefighting phase is over, we're going to feel the pinch of being unable to be everywhere at once rather quickly.
Anonymous
>>6223797 >I wiped Dry Wells off the map, destroying a major Legion staging ground and killing a great number of legionaries. I want to stop the nuke but I also don't want my little robot to die. I hope the little guy made it to his destination safely.
>Choosing peace, I helped the Sorrows evacuate the valley. With Joshua Graham's help, the two tribes moved on, away from the White Legs. Hopefully we can also establish a trade route up north too, after we deal with the remaining White Legs.
>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. The Brains must remain ALIVE for GREAT SCIENCE. Also I hope we built Rex a wife.
>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. Can we at least steal one bar of goal as a souvenir?
Anonymous
Quoted By:
>>6223989 Oh and
>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. Anonymous
>>6223950 >>6223980 They are fixable and next time, We can just dispatch ourselves to truly finish off the job.
Anonymous
>>6223988 Quite frankly it’s going to be formed from a cult of personality as the unifying factor, with local administration mirroring that of a federalized republic with the exception of some marche lords and other deals we make. In many ways, a fusion of the Bull and the Bear, the East and the West, a dictatorial autocracy fusing with localized authority.
In many ways, it’ll make dealing with both neighbors easier- we can emphasize that we have a form of local representation that can appeal to NCR immigration, while to the Legion we can broadcast our dictatorial cult of personality as a potential successor to Caesar, if we deem it relevant.
The cultural fusion will be interesting to play out.
>>6223989 >I want to stop the nuke but I also don't want my little robot to die. I hope the little guy made it to his destination safely. I don’t think ED-E gets crucified, considering he’s currently working with Raul. I think it just a holdover from the final cutscene in Lonesome Road.
>>6223996 How optimistic- I was thinking just the same thing to put the Healthcare Crisis to rest, what with our 10 Intelligence and 100 Medical skill.
Anonymous
>>6224004 Oh yes, I'm under no illusions that it's going to be centralised around us, but we still need an actual government. We're at the top and our word is law, but we need people below us working to carry it out and take care of the everyday running of the state.
Anonymous
>>6224004 I'm pretty sure the ED-E we have is the base game ED-E. Lonesome Road ED-E is a different unit of the same model.
Anonymous
>>6224013 They're basically the same. The only difference is that the ED-E in the Mojave is the original. Besides, ED-E's duplicate heads for Navarro if it survives so it's likely going to be shot down by some asshole NCR mook anyways.
Anonymous
Quoted By:
>>6224013 >>6224017 I guess the real question is, do we get double for the trouble?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 02:21:21 No. 6224036 Report For all intents and purposes, you have no knowledge of the wasteland outside of the Dam, the Strip and Freeside. And what you know from Freeside is about as bad as it can get. Food was always scarce in the city but there was enough to get by. That was before fiends started raiding supply lines and the sharecroppers started packing up to leave. While the violence has abated in Freeside due to heavy handed uses of Securitrons, it is not a long-term solution nor is it the only issue impacting New Vegas at large. Deciding to kill multiple birds with a single stone, the Courier decides to invite the leaders of the different surrounding factions to the Lucky 38 conference room to discuss the most pressing needs and how to address them. In Attendance: Julie Farkas, Mojave Followers of the Apocalypse The King, leader of The Kings Clayton Ettienne, Co-owner of Westside Coop and elected leader of the Westside Republic Alice McLafferty, Director of the Mojave branch of Crimson Caravan Chief Engineer Lucas Irons, elected representative of the remaining NCR/Contractor engineers in New Vegas Swank, the chosen representative of the families on the Strip The meeting starts off civil enough, the representatives making small talk over Sunset Sarsaparilla and fancy lad snack cakes. But once the Courier sat everyone down and started discussing the issues facing the region, all hell broke loose. McLafferty: The Mojave branch of the Crimson Caravan has been instructed to either strike a favorable deal with the New Vegas government or leave completely. I don’t have to be the one to tell you how damaging that would be to the local economy. Farkas: The economy? I have hundreds of sick and injured at the Old Mormon Fort and when I begged, <span class="mu-s">pleaded</span> for supplies, you tried charging us an exorbitant rate. That’s price gouging! King: Let’s not forget about those Westside cats. I know they have food, water and medicine. I sent Pacer over with a few of my boys and they damn near got their heads shot off! Ettienne: The Westside Republic is an independent nation and your “boys” were demanding tribute to the Kings! We’d be happy to provide surplus crops and medicine at a fair market price.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 02:22:10 No. 6224037 Report This is quickly getting out of hand. The Courier raps his knuckles on the oak table, instantly halting conversation and bringing attention to the head of the meeting. [We can spend the next week arguing and bitching about who did what and who needs what, but the reality is that there’s no NCR and there’s no Legion, there's us. Even if those associated with the NCR leave, plenty of people live in the region and need our help. If we don’t solve these issues, the Mojave will collapse into lawlessness that would make other regions in the wasteland blush. I’ve walked the paths, I have seen how bad it truly can get.] That seems to shut everyone up. While tensions are still high, the attendees stay on their best behavior. Over the course of the day and long into the night, each representative explains their situation, the biggest needs and how the Courier can help. While nothing was agreed upon due to the nature of the meeting, everyone leaves the Lucky 38 trusting that if anyone can fix this mess, the Courier can. >The needs of the factions that attended the meeting will be included in the Crisis section of next turn.
Anonymous
>>6224017 >They're basically the same How dare you. My robo son (Divide) is completely different from my robo son (Prime).
>>6224037 I'd love to trade with NCR, but definitely not under McLafferty. This woman is too cutthroat and sly for us to get a favourable deal from, we should find a way to discredit her (like Cass' caravan quest) or remove her from the picture entirely.
As for Westside and Freeside, is Freeside currently producing anything or is it just a rest stop/entertainment town? We should encourage trading between the settlements to build up the local economy.
Anonymous
>>6224004 The only issue with the medicine thing is that we need to get them a steady supply of it, Not just 'fix' the guys they have now.
Where as killing the Fiends more or less all off gives up lots of shit to loot including Medcine to buy more time.
>>6224036 >The farmers became a republic tf?
Anonymous
>>6224041 Wrong- we need trade, and we can deal with a snake, we just need to switch the target. Tell her she’ll get a cut of the dam revenue when it’s finally negotiated for favorable prices and discounts, and we’ll have savy political ally in Shady Sand advocating for a bigger New Vegas payout and have the NCR subsidizing trade. Whether we keep to the deal will be decided after we negotiated with the NCR, but we need those trade caravans supplying food and medicines pronto.
Freeside is impoverished and bleeding, there is no trade currently, so we’ll have to set up a work program later.
>>6224044 I generally agree, but healing all those wounded alleviates the crisis and medical demand, prevents hundreds of deaths, frees up Arcade and the Followers, and generally improves the situation while being good PR.
The Fiends by contrast can be dealt with a second (and last) joint operation to prevent them from upsetting the NCR’s evacuation.
>The farmers became a republic >tf? That means they’re not leaving, which is ideal- we’ll absorb them in time, the main thing is keeping them productive and getting them stability in security to stop hoarding and actually help Freeside stop improve relations.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 02:59:02 No. 6224055 Report The Brotherhood of Steel didn’t send a representative to the meeting, but they accepted a meeting between the Courier and Elder Hardin back at Hidden Valley. A day after the council meeting, the Courier heads down an all too familiar path southward. Along the way, he sees gaggles of refugees, the occasional out husk of a merchant caravan and evidence of recent raider attacks. You stop by Goodsprings to check in, relieved that the small town is doing very well all things considered. With the extra traffic heading south, Trudy’s saloon has had some of the best traffic all year and with NCR troopers using some of the abandoned housing as temporary barracks. Doc Mitchell would like to eventually talk about how they can assist, but for now, they send the Courier on his way with a full canteen and a reminder of the good in the Wasteland. Approaching Hidden Valley, you notice an increased patrol presence, with some of the youngest trainees being put on duty and even the scribes pulled for topside efforts. Knight Hardin (no relation) finds you near the entrance, giving you a big slap on the back and congratulations for “kicking those luddite morons” back to California. As Harding moves deeper into the facility, there is plenty of evidence of the recent expansion of the chapter. The power armor that was under repair in the different bays are now gone, the technicians presumably moved to Helios. The numerous defense turrets that covered every floor of the bunker complex are now also gone. If the Courier didn’t know better, he’d think half of the chapter had up and disappeared. Those that come across the Courier’s path are friendly and congratulatory, however. Before long, the Courier finds himself sitting in Elder Hardin’s chambers.
Anonymous
Quoted By:
>>6224053 You know I can't even really argue so much about the matter with that point.
Also while true, We still need to then find a way to get the water for them.
>>6224055 Ruf Roh Raggy
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 03:01:55 No. 6224058 Report <span class="mu-b"> Courier, I’m sure you’ve heard it plenty but congratulations. It is no easy feat and truthfully, I wasn’t completely sure you could. But you’ve proved me wrong and I’m glad for it. Now, how can I be of service? </span> [Helios One. What the hell was that stunt about? You’re not dumb enough to think I wouldn’t notice.] <span class="mu-b"> I didn’t pull any stunt, Courier. We had no agreement on what was or wasn’t off limits. The NCR had fallen into chaos and we didn’t want such a valuable facility to be destroyed. You of all people would understand. </span> [What’s your fascination with Helios? You certainly don’t need the power and I’ve been told Freeside hasn’t lost the electricity from the plant. What’s the angle] <span class="mu-b"> Like I said, Courier. Helios one is an engineering and technological marvel. It’s one of the biggest solar plants in the Southwest United States. We’re learning more about energy conservation and solar, you keep the power and we keep this area safe. Seems like a great deal for you, actually.</span> Elder Hardin isn’t a good liar. He’s hiding something, but you can’t be entirely sure what. But it seems like the Brotherhood is willing to keep power flowing from Helios for nothing in return. That’s a deal the Courier would be hard pressed to turn down. >Is there anything else you want to ask or offer to Hardin while you have his attention?
Anonymous
>>6224058 >Alright Elder Hardin, just be honest with me. What does Helios do besides that? I'm not moving in and going to take it from you if thats what your worried about. >Also, By chance do you happen to have holo-tapes or educational matieral the chapter is willing to part or loan out for engineering on the damn? >Last but not least, What and can we work out some agreement between either the BoS joining the strips little merry band as an allied nation or atleast keep friendly terms out and bout without stepping on each other toes too much to the point of conflict. I understand the game of give and take. Anonymous
>>6224058 Supporting this
>>6224060 but also:
>Ask if he's willing to let Brotherhood scribes/technicians keep the dam running. I'm sure he'll ask for something in return, but we should be willing to hear them out.
Is there anything we have that we can give them to make them happy? Maybe some tech? Some caps?
Anonymous
Quoted By:
>>6224064 Idk if I want to use BoS Technicans as the guys running the damn. Rather home-grown ones, even more with the Remnant still around. The BoS are spitful enough to demo the stuff or damage it worse if they can't have there way.
atleast once they are no longer in the honeymoon phase with us. Anonymous
>>6224058 >Look, I can tell there's something else going on, but if it's not something that's going to cause problems for Vegas that I have to worry about, don't tell me. I can't say that I wouldn't like to see any data you get your hands on, but we can worry about that later. I'm willing to drop this next part, but it IS an option...
>Say, you have anyone that wants to take a look at the largest hydroelectric dam in America? We're having a real hard time keeping it running; no offense, but you won't be handling security for Hoover Dam if you accept. Anonymous
>>6223889 Neat! Maybe we'll just need to task a robot or something to do this for us while we are away. And probably expand some of the plant growth and the research station. Eventually.
Oh, and a cook book for this stuff for the followers so they don't gotta eat it raw.
Loving our courier, he's humorously very sane.
>>6223935 >>6223950 >>6223996 Oh dear that's a good point.
Did we use the Platinum Chip or are these still MK1 servitors without the automated repair capabilities and the rocket launchers? Oof.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 03:27:10 No. 6224074 Report >>6224041 >is Freeside currently producing anything Misery and pain
Not really. Even before the NCR pulled out it was just full of people milling about begging for money from tourists. Really is a shithole
>>6224009 Almost like some sort of cabinet….huh….
Anonymous
>>6224058 >How’s Lost Hills’? They’re not giving you too much grief right? >Lay down the cards- we want to work with them, but we can’t be left in the dark, especially when it comes to Outsiders like the non-Mojave BoS Chapters. We don’t care what happens outside of the region, but whatever happens in New Vegas must be run past us first. We’d also like to strengthen our relationship with mutual trust- we’ll start out with a joint defense pact, and baby steps collaborating with wiping out the Feinds together for regional stability. From there, it’ll be tic-for-tac exercises to strengthen our relationship with trust and mutual understanding- collaborating with technological and scientific endeavors and pursuits, mutual aims of our organizations, security and defense of our people, the works. I don’t know how they feel about Elijah, but I do think baiting them with a emotional reaction to get information and a better deal is worthwhile.
>>6224064 >>6224068 I’d rather we build up trust first before trusting the BoS with our power supply. We can get to technological transfers and trade/raids for technology to our mutual benefit, but we must establish ground rules, one of which will be no raiding/stealing technology within our borders (we can covertly assist against other actors outside our regional control based on national interest).
Anonymous
Quoted By:
>>6224080 As an addendum, we do (suspect/intuit) know that the Mojave Chapter is talking to the broader BoS network, they’d be stupid not to, what with them being overstretched and having the opportunity to retrench strategically. We take no umbrage- it’s sensible, and speaks to their sound logic as a rational actor in this situation.
Us, being another rational actor, recognize that some in the BoS may be more… adversarial, to our state-in-the-making, and would be concerned that such outside opinions may influence local situation negatively. Thus, the addressing of such concerns.
Really, if we can talk to whoever is next up in the BoS chain of command, it may clarify the situation between both parties.
Anonymous
>>6224069 Oh, well, nvm if we have Yes Man on our side we must presumably have used the platinum chip I think.
The fiends are certainly nothing to scoff at here. Even we'd find 50 securitrons no easy challenge, let alone the Mk2s.
>>6224074 We gotta get those people farming or something. Anything other than milling about.
>>6224058 >Ask Hardin to cut to the chase, and let's talk brass shells. "What is it you and your chapter want. In the near and far future. How can my efforts and your efforts coexist and benefit the other." >Hopefully our [100 speech] might help penetrate the truth Anonymous
Quoted By:
Another point to getting the BoS immediately involved in taking down the Feinds from our shared borders (beyond security and opening up trade routes and tourism) is that it show the other regional actors that we’re working together and provides an incentive to join our coalition building efforts. Mainly looking at the Westsiders, but having a positive relationship with the BoS may make the Bear more amenable to a better Hoover Dam Electricity deal, especially considering our apparent willingness to commit to having the BoS as our dam engineering corps (which they would be against on an emotional level).
>>6224088 We’re better off trying to fund/build a factory to employ the Freesiders to build something the Westside actually wants/needs.
Anonymous
>>6223797 >>6223799 >By releasing Ed-E from his pod, I led him to his own crucifixion. He stopped the launch at the cost of his own destruction. >The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history >You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. >The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. Letting Elijah live is going to bite us in the ass so damn hard, but on the flip side I want to see where it leads. It could be a really cool late game crisis to have to deal with. Although if we did in fact get the gold, would that increase our starting treasury of caps?
>>6224058 If we've done Dead Money and we have Veronica as a companion, then there's no way that The Courier doesn't know about Archimedes and the weapon behind Helios. Like, sure we might not have the Euclid C Finder, but we know why the station is important to them.
Now, the fact that they seem happy with us for kicking out the NCR is good news. I figured they'd be pissed about the securitrons, the Dam, or the Enclave. We should ask them if any of the tech we've utilized so far is in accordance with their codex. If so, then awesome, we can be buddies. If not, then we should see if there's any sort of compromise or if there are any rules we need to follow when using our tech. Simple stuff shouldn't be too hard; stuff like agreeing to not share the blueprints for securitrons with anyone, or only using them for defense rather than trying to (mis)use them as a weapon, etc.
Once that's taken care of, we can invite them to the table, and give them a small say in how the Mohave should be run. In which case, we'd definitely need to discuss "what is or isn't off limits".
We should also ask them about Elijah. Tell them a bit of what happened at the Madre.
Anonymous
Not caught up yet, but the ideal start would have been:>Convinced the Khans to develop medicines & migrate >Aided the radical faction of the Powder Gangers, convinced them to join the Khans along with the Jackals & Vipers >Wiped out the Fiends for their bounties >Dueled Lanius for Command of the Legion; told them to look East rather than West >Established vigilante-justice in Primm >Worked for Mr. House until it was pragmatic to cut off his control of the Lucky 38 network, leaving him alive with his chamber sealed >Left the Legion intact where possible to further the line of Centurion & Praetorian Gigachads in the Wasteland >Killed all known Frumentarii (fuck glowies) >Helped Jacobstown remain independent >Established trade with the Boomers >Killed the Van Graffs, White Glove Cannibals, Crimson Caravan Branch Manager, Omertas, & Benny >Recruited a cadre of Jesters: Nobark, the Forecaster, Fantastic, Ricky, Beagle, Rotface, & the Toaster >Blewup the BoS on Mr. House's orders (after getting Veronica into the Followers of the Apocalypse) >Aided the FotA >Got the Remnants back together, including Moreno (air raid on the BoS) >Uncovered Hanlon's defeatist propaganda efforts, but kept his secret >Sided with Joshua Graham against the White Legs >Investigated how Melissa Lewis, the Khan runner, is somehow Australian >Killed Dean Domino & Elijah >Turned Sarah Weintraub into our Bang Maid/House Wife, along with Red Lucy, Sunny Smiles, & Rose Cassidy rounding out our harem >Declared Doc Mitchell a Living National Saint of New Vegas >Caused Colonel Cassandra Moore to have an accident >Shot Malcolm Holmes on sight (extremely suspicious guy) >Incinerated Vault 22 >Convinced the Desert Rangers to withdraw from the Unification Treaty & defend New Vegas >Reversed the Securitron destruction facility's disassembly line to make more Securitrons >Paid bounty hunters, mercs, Red Lucy's hunters, & Craig Boone to enact Cazador genocide
Anonymous
>>6224116 >Although if we did in fact get the gold, would that increase our starting treasury of caps? No, because that’ll eventually become a part of our gold reserve that’ll theoretically back up our fiat currency down the line. We don’t want to cash that in to the NCR of all people.
Besides, I’d prefer more loyal companions to assist us than any gold reserve that can be destroyed like the NCR’s.
With the BoS, we need to bring them under the tent now and sic them on the Fiends before they get reinforced in a couple weeks by the outside chapters.
>>6224119 >it begins again Though I will state that
>Turned Sarah Weintraub into our Bang Maid/House Wife, along with Red Lucy, Sunny Smiles, & Rose Cassidy rounding out our harem is probably already happening on the side ;)
As for the Ranger Unification treaty, we can probably negotiate that terms have not been upheld by the NCR and have the publicly admit it’s null and void. Even if they don’t agree to it on the face of it, putting it out in the public consciousness may do more to undermine the sentiment and bing them back of their own accord.
I wonder if we can get Hanlon to support the return of the Desert Rangers full hog…
Anonymous
Quoted By:
>>6224138 The time honored tradition of surrounding the Courier with hot babes is strong.
I suddenly remember we never even tried to get Sarah or Lucy in the other go around. Plus gold isn't going anywhere if we ever needed it in the far future.
And that could be, if we prove we are capable of putting law and order in these lands maybe Hanlon might see reason.
Anonymous
Quoted By:
As I've said before, we should utilise Big MT/Water in negotiations with the brotherhood. Dangle Big MT tech in their faces and get them hooked on clean water from the dam, they need to drink like anyone else.
Anonymous
>>6224041 There is no local economy in Freeside. It needs to be built by us from the ground up. Preferably with more than one thing. One of the ideas i wanted to place was trapping for roaches and rats. At least they can hunt some food and maybe sell it after treating it and cooking it. But you need someone that can be a crafter like Raul first to come up with a smart enough design, while being simple and easy to manufacture. And then give it around in Freeside after teaching them. It goes without saying that future police and military recruiting could be done in Freeside since they have no jobs.
>>6224044 Its not just about supply. There is no proper medical structure and not enough medics for a population this high. The health situation is kind of bad with garbage everywhere too.
>>6224058 I don't think it needs to be said the quest is good but... Survivalist could you please make a post when you start writing, so we see all the posts one after another without anons posting in the middle of it or voting for previous votes ? Thank you.
>Hardin...Hardin so what you want do with Helios ? Not wanting a deal for Freeside electricity is a bit weird to me. >I have heard that people on the road are getting shaken up. I would like for that not to happen. We can have a deal instead, if you want. But i really don't need traders and tourists to think you are just a band of armored raiders, when we are supposedly working together. >Lastly might make it official, i am willing to cooperate more together and if you want i propose an alliance between us. Say someone comes to be a nuisance? Or we don't want a nuisance to exist ? We give them the boot together. And of course, if you guys want to pass in New Vegas you are welcome for trade or fun. If you want to work on something, i would be also open. As for me right now i am occupied in making something out of Vegas. >About opportunities any of your scribes and eggheads interested in knowing how a dam work ? I wouldn't mind to offer them that education, if they help me in keeping it running. I wouldn't mind giving you some of that clean water too if you are an ally. >>6224116 More like just bite our ass. Thats where it leads. We have enough crisis now and there will be no shortage in the future too. Beside we have to build something and develop the place. We will be fully occupied already.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 13:34:40 No. 6224229 Report Quoted By:
>>6224190 > Survivalist could you please make a post when you start writing Noted!
Also seems like the general consensus for the BOS is asking what they’re really doing at Helios, as well as their medium-term plans for dealing with you AND if they’ve communicated with Lost Hills.
Also asking what sort of support they could give for the dam. Going to write that up in an hour or so unless something big changes
As for Elijah, I’ll call the DLC vote before the next turn and yall can tell Hardin about it the next time you speak
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 15:16:24 No. 6224264 Report Quoted By:
Everything the Courier knows about the Brotherhood does not lend themselves to altruistic measures. And the Mojave Brotherhood under the leadership of Elder Hardin has been more militaristic and expansionist. [Not walking out of here with that answer. I don’t expect nor want schematics, but seriously. What’s at Helios that you don’t want anyone, even me, knowing about?] Much like in battle, it’s good to start a conversation with a bold and unexpected thrust. It has the capability to stun the opponent and force them to reveal their cards earlier than expected. In this instance, for all of the bluster that Elder Hardin shows to the boys and girls under him, he fully grasps the awesome power of The Courier. <span class="mu-b">You’re not an enemy, Courier, and I don’t want you to ever be one. Okay, we <span class="mu-i">think[\i] the Helios Power Plant had a more nefarious purpose, think super weapon. There’s a reason Elder Elijah wasted so much treasure and blood trying to keep it from the NCR.</span> Father Elijah, well that’s a conversation for another day. <span class="mu-b">But with the Bear gone, we didn’t want it to talk into anyone else’s hands. That’s the truth. I don't plan on using it, I don't even know if it exists but that is our core mission, Courier. You know it better than any outsider.</span> [So if I wanted to come poke around the facility, I could?] <span class="mu-b">I guess it’s your land, technically. Though I don’t know what you’d find that you didn’t find the first time around.</span> It seems that’s as much as the Elder will say about it. Although admitting that there may be a weapon is progress. [Okay, maybe I’ll take you up on that. Secondly, I’m sure you’re aware of the Hoover Dam’s precarious position here. The NCR engineers are packing up and leaving, with their return in the air. I’m negotiating purchasing the contracts of some, but that’s not a long term, or a cheap, option. Do you have anyone under you or any material itself that would be of use?] For the first time all meeting, Hardin smiles and leans back in his chair. <span class="mu-b">I had a hunch you’d be around asking for something like that. I had Taggert dig some holodisks up and other material that survived the 200 year hiatus. The general engineering disks I would like back eventually, but the stuff specifically on the Dam is yours. Consider it a gift.</span> There’s not much the Brotherhood could do with that information anyway, but Hardin handing it over without any strings attached is something to note. 1/2</span>
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 15:23:55 No. 6224266 Report Quoted By:
Everything the Courier knows about the Brotherhood does not lend themselves to altruistic measures. And the Mojave Brotherhood under the leadership of Elder Hardin has been more militaristic and expansionist. [Not walking out of here with that answer. I don’t expect nor want schematics, but seriously. What’s at Helios that you don’t want anyone, even me, knowing about?] Much like in battle, it’s good to start a conversation with a bold and unexpected thrust. It has the capability to stun the opponent and force them to reveal their cards earlier than expected. In this instance, for all of the bluster that Elder Hardin shows to the boys and girls under him, he fully grasps the awesome power of The Courier. <span class="mu-b">You’re not an enemy, Courier, and I don’t want you to ever be one. Okay, we think the Helios Power Plant had a more nefarious purpose, think super weapon. There’s a reason Elder Elijah wasted so much treasure and blood trying to keep it from the NCR. </span> Father Elijah, well that’s a conversation for another day. <span class="mu-b">But with the Bear gone, we didn’t want it to talk into anyone else’s hands. That’s the truth. I don't plan on using it, I don't even know if it exists but that is our core mission, Courier. You know it better than any outsider.</span> [So if I wanted to come poke around the facility, I could?] <span class="mu-b">I guess it’s your land, technically. Though I don’t know what you’d find that you didn’t find the first time around.</span> It seems that’s as much as the Elder will say about it. Although admitting that there may be a weapon is progress. [Okay, maybe I’ll take you up on that. Secondly, I’m sure you’re aware of the Hoover Dam’s precarious position here. The NCR engineers are packing up and leaving, with their return in the air. I’m negotiating purchasing the contracts of some, but that’s not a long term, or a cheap, option. Do you have anyone under you or any material itself that would be of use?] For the first time all meeting, Hardin smiles and leans back in his chair. <span class="mu-b">I had a hunch you’d be around asking for something like that. I had Taggert dig some holodisks up and other material that survived the 200 year hiatus. The general engineering disks I would like back eventually, but the stuff specifically on the Dam is yours. Consider it a gift.</span> There’s not much the Brotherhood could do with that information anyway, but Hardin handing it over without any strings attached is something to note. 1/2
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 15:25:19 No. 6224267 Report Quoted By:
<span class="mu-b">Unfortunately, I can’t spare anyone from my Chapter for technical duties right now. I could send a team over for a week to take a look around, see what’s broken and what can be done, but it’s all hands on deck right now. Once the situation in the region stabilizes and I can pull scribes off of guard duty, maybe then.</span> [Fair enough. Your generosity with the Dam material is noted and appreciated. The day is running long and I don’t want to walk back to the Strip in the dark, so there’s just one more thing I want talk about. What are your plans here? It’s obvious I claim the Mojave under my authority, which leaves you in a gray area.] <span class="mu-b">A question I was going to ask you, Courier. I cannot cement an alliance with you, nor can I join your faction for obvious reasons. What I can and am prepared to offer you is an evolving, working relationship. I feel that we share many similarities and our goals line up nicely. I will send that team to the Dam and report to you their findings. I will allow you to visit Helios whenever you wish, just as you can visit Hidden Valley whenever you wish. I will also continue to have my Paladins patrol the I-95 section here, taking pressure off of local traders and those robots of yours. If there’s anything you need in the future, my bunker is open. And if there’s anything I would need, I hope I could come to you. That being said, there is something I need.</span> And the other shoe drops. <span class="mu-b">Aside from some short messages, we haven’t been in discussion with Lost Hills in years. The radio transmitters in the bunker barely break through the Mojave. But Black Mountain has powerful enough transmitters to not only reach back to California, but probably far beyond. I bring this up for two reasons. One, even with the Nightkin matriarch gone from there, a contingent of Super Mutants and ghouls have taken their post back up. I need help taking the facility, as well as fixing it up to transmit. Two, I want to make it clear there’s no ulterior motives here. I want to report back to Lost Hills and get further directives. It goes without saying that they would be more than appreciative. But you have more than enough on your plate, so that’s a secondary goal for us right now.</span> Elder Hardin calls for Scribe Hailey to enter, the scribe holding a satchel in her hands. <span class="mu-b">In there is the information we agreed upon. I’ll send someone to get the engineering holodisks eventually, but please put them to good use for the time being. Congratulations again Courier, it’s a bright future.</span> With that, Elder Hardin rises and escorts the Courier back out into the wasteland. Feeling strangely unsatisfied, the Courier take his anger out on a group deathclaws while walking back to the Strip.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 15:37:07 No. 6224274 Report New Vegas Region Week 3 ------------------------- Population (Rough Estimate): 70,000 Freeside/New Vegas/North Vegas: 68,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 1,000 Sloan: 250 Remaining population dispersed throughout region New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran (NCR CONTROLLED): Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers, Economy Tariffs: Low 5%(+5,000 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+5,000 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 105,000 caps + 100,000 caps from Courier’s inventory Food Low (Falling) Simple diet With the disruption in food supply, Freeside particularly has been hit hard and the food stores are nearly empty Water Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas Medicine Very Poor (Falling) Scavenged industrial medicine, sparse home remedies Research Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment Industry>Available Facilities: Michael Angelo’s Workshop >Current Projects: None While there are many possible manufacturing facilities throughout the region, most are in deep disrepair. You also lack the raw material or technical knowledge for advanced industrial machines Military>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 250 securitrons >Freeside: 365 securitrons at Strip entrance and throughout Freeside >The Dam: 100 securitrons >South Vegas: 45 Securitrons patrolling trade paths 760 Mkll Securitrons, 5 damaged The Courier
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 15:38:25 No. 6224275 Report <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING</span>: FIEND ACTIVITY With the collapse of NCR authority, the Fiends under the command of Motor Runner have launched attacks across southern Outer Vegas, cutting off contact with much of the region. While the Fiends have been beaten back and trade opened, it’s only a matter of time before they make another attempt. <span class="mu-r">WARNING</span>: LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Freeside itself is bordering on starvation. Food supplies will be exhausted in two weeks. <span class="mu-r">WARNING</span>: EVENTUAL DAM FAILURE The engineers that worked to maintain the dam were all NCR contractors and personnel. Unless we can find an alternative or keep the NCR engineers, the dam is set to go into standby mode within 5 weeks. It would leave the region in darkness. <span class="mu-r">WARNING</span>: HEALTHCARE COLLAPSE Even though the Followers were able to maintain composure during the battle, they are completely overwhelmed with injured and sick. The followers have estimated that 54 people have died since the battle due to a lack of healthcare. <span class="mu-r">WARNING</span>: CASINO COLLAPSE With the failure of the NCR to pacify the region and their retreat, the tourists to the region have dried up. The only money coming in is from food and beverage sales, as well as rooming from those too scared to leave the strip. The families are getting restless. Suggestions: Find short-term food and medicine for the people of Freeside until a stable supply can be found. Find alternative engineers for the dam. Work with Brotherhood to take Black Mountain. Find soldiers other than Securitrons. Where did Boone go?
Anonymous
>>6224275 >Courier himself goes in and clears out the fiends with securitron backup and every companion we aren't putting somewhere else, deliver the chems and (non human meat) to the Followers afterwards. Even recreational chems have medicinal use in fallout. I don't remember who's who statwise for companions so... general plans.
>Get social/barter companion (Cass?) on convincing the sharecroppers to stay >Get social companion on getting the NCR contractors to stick around at least for another week until we can convince them ourselves. >Send some securitrons (Like, 20? some of the ones at the strip entrance would be good) hunting to supplement food. They won't be tracking down animals but there's plenty of crazy ones that'll just charge at a threat and then get shot down. >Can't do shit about the casinos right now lmao Later we can start rounding up the people of Freeside and telling them to stop freeloading. Either join up with the sharecroppers as farmhands or start fixing the place up. But unless we can spare the time to do it ourselves this turn, leave that for next time
Anonymous
>>6224275 >Courier Action - Go and talk with the NCR sharecroppers, and convince them to remain and settle in Vegas. We need these farmers here.
- We will recognize them as citizens of Vegas and recognize their fields and homes as theirs, and work torward improving their lives. The present is hard and full of hardship but, things will change.
>Military Action - 45 Securitron lead by Cass and Lily will strike again at the Fiends.
- If available we will recruit 30 mercenaries for aid us in dealing with the Fiends. They will receive a decent compensation in caps (yes this is for the parts of Fiends territory where Securitrons cant enter because of wheels. And we have the cash for afford them)
>Scavenge Send Veronica and Rex to search in the ruins of (i cant remember any good ruin for the following search, but i recon we would have an idea) for find supplies of food and medicine to scavenge (even if its short term, it doesn’t matter we need more time for do permanent solutions)
>Other Send Raul and ED-E to Michael Angelo’s Workshop, and see if they can come up with a relative simple and basic project. Make traps for begin a serious hunting of roaches and rats that inhabit Vegas ruins. They are not the most hygienic food around, but if treated and cooked, is a edible meal. Once this traps are made and work, its just a matter of teaching Freeside citizens. They will also need to treat and cook their food later (gives some of them a job + brings more food. Win win).
>>6223184 >>6224291 The characters are here. There is not really a social companion.
Anonymous
Quoted By:
>>6224301 The 45 Securitrons i am using here are from South Vegas btw.
Anonymous
Quoted By:
We have time for the Dam, 5 weeks. We need to work at least with a small effort on food and we REALLY need to talk with the sharecroppers alone and making a serious attempt to convince them. We can do the same with the NCR engineers next turn. One thing at the time. In regard to Freeside it needs to be developed economically, dismissing it is just a bad idea. They aren't learning anything on their own, they need to be taught. Time investiment yes, but it will be worthed in the long run. Unless we dont want to use 60k people.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Sun 06 Apr 2025 16:40:12 No. 6224320 Report >>6224291 >>6224301 I think Cass would be the best for dealing with caravans, though with her fiery temper, could get her in trouble.
For companions, the better their background/personality matches with the task, the easier the roll and the better the outcome
Anonymous
>>6224275 Courier Action:
>Courier and Veronica helps the Brotherhood to take Black Mountain Military Action:
>Get Cass and Lily along with many Securitrons to go against the Fiends Industry Action:
>Raul and Ed-E to Michael Angelo’s Workshop, have them work with farmers and/or Followers to see if there's anything that needs fixing. Other:
>Have Rex scavenge around for literally anything that could be useful in the current situation. Anonymous
>>6224320 Cass remains a fighter. And we have to deal with the Fiends, otherwise tourism and trade aren't coming here. Caravans ain't a priority right now unless we want to spend money to buy food and medicine.
I am getting mercs because we need more firepower and the NCR will not be here helping us since they are going away with their troops. We have a lot of cash but its better to no use it all at once. 30 mercs should be more than douable. And we can keep them around until we don't need them. At the moment beside the Courier and a few other characters we don't have proper trainers to create our own military. We will need to see when the old geezers squad return to do anything serious.
Anonymous
>>6224275 >>6224274 >>6223184 >Courier Action Help out HEALTHCARE / freeside, with liberal usage of the Courier own stash and work via long hours of drugs, Also open up the NCR military medical supplies left behind?
>Military Action >Veronica, Rex, Lily + 50 Secutrions or whatever they deem fit to deal with the FIENDS again, Alongside any NCR deployment still. >Industry/Scavenge Raul and Ed-E head out to the Michaels Angelo's Workshop with the engineering holo-tapes to begin copying and training our engineers which get a priority of food then.
>Other Send Cass, to talk and meet with the 'Westside Republic and the Caravans as she was once one.' and talk about this fair market price alongside what else can be done or there issues.
Other. OTHER action
>Courier meet with the Remnants, see what there suggestions/takes are on the various matters. Anonymous
>>6224346 >our engineers who are you talking about ? they don't exist.
Anonymous
>>6224350 Ya fucked that up.
>>6224275 >>6224274 >>6223184 >Courier Action
Help out HEALTHCARE / freeside, with liberal usage of the Courier own stash and work via long hours of drugs, Also open up the NCR military medical supplies left behind?
>Military Action
>Veronica, Rex, Lily + 50 Secutrions or whatever they deem fit to deal with the FIENDS again, Alongside any NCR deployment still.
>Industry/Scavenge
Raul and Ed-E head out to the Michaels Angelo's Workshop with the engineering holo-tapes to begin copying and training folks at the Workshop or interested in it to become viable engineers
>Other
Send Cass, to talk and meet with the 'Westside Republic and the Caravans as she was once one.' and talk about this fair market price alongside what else can be done or there issues.
Other. OTHER action
>Courier meet with the Remnants, see what there suggestions/takes are on the various matters.
Anonymous
>>6224274 >>6224327 Changing my vote to support this
>>6224357 Hopefully we didn't let the NCR just run with all of their medical supplies.
Anonymous
>>6224357 you are good no problem it happens.
Anonymous
Quoted By:
>Courier Action Heal Freeside, convince the NCR contractors/sharecroppers to assist us in other matters.>Military Last joint operation against the Fiends with the NCR, Cass and Lily will coordinate 75 Securitrons and volunteers from Freeside, Westside, and the Strip. Stabilize the region. Afterwards, we can assist the BoS with retaking Black Mountain when we can both free up some guards from the trouble.>Industry Cut a deal with Crimson Caravans- a cut of the dam’s future profits for lower prices and discounts right now and a preferred trade partner status in the future(and maybe getting covert political assistance in getting a bigger payout with their government.)If that deal falls through, ‘Motor Runner’ raids them for all their worth. >Other More of the same Diplomacy- getting Westside and Freeside to work together, and assisting in the NCR subfaction diplomacy (keeping the caravans flowing and not scalping the people on prices, getting the engineering contractors back on board with dam project [even if we have to pay them personally], keeping the sharecroppers here and not running). Have the other companions run quests for them to keep them happy. I cannot emphasize this enough- we won’t be able to handle this crisis alone, we need these NCR subfactions working with us and happy to do so, and if that means dangling the future revenue of the dam like cheese to a rat, then you bait that dam trap until things have calmed down and we can deleverage ourselves from the NCR without killing thousands.
Anonymous
>>6224341 >Caravans ain't a priority right now unless we want to spend money to buy food and medicine. They are a priority, cause them pulling out means will be focused on these problems for longer. I’d rather they extend us a line of credit and best prices in exchange for a cut of the future dam revenue plus repayment of credit (conditional on low prices/discounts, no price gouging).
Stops the bleeding, keeps New Vegas fed and the NCR pays itself for subsidizing New Vegas trade. That’s a win, and we can focus on deleveraging from NCR subcontractors after we’ve stabilized the situation and New Vegas isn’t at risk of mass death.
The NCR is going away this turn, they’re not gone yet. We should still utilize the joint operation negotiated under the ceasefire to continue helping each other until the evacuation has been completed and they pull out completely.
As for mercs, I’d rather use the Remnants, or otherwise organize the New Vegas Guardforce or something.
Anonymous
Quoted By:
>>6224362 Pretty sure we took like half or w.e. it was that anons voted for from military stuff which would or SHOULD atleast include medical stuff.
>>6224375 total BoS death >>6224410 Actually the Remnants training/teaching/guiding the Milita as they are the only one with real squad combat knowledge both small and large outside of BoS we can trust would be a good call for military at some point.
Anonymous
Quoted By:
>>6224274 Courier Action
>Head over to Westside personally to make a deal with them for food and medicine. Other
>Reassign 20 Securitrons from the Strip to guard the NCR equipment at McCarran (or haul it all back to the strip, if possible.) It's not a good idea to leave NCR equipment lying around unprotected.
>Reassign another 30 Securitrons from the Strip to help patrol South Vegas >Send Raul and Lily over to investigate Black Mountain Hardin mentioned that Black Mountain was occupied by super mutants AND ghouls. We may want to learn if they're hostile or not before going in guns blazing.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 23:02:27 No. 6224558 Report “Happy Sunday to my favorite bunch of wastelanders. Here’s a little bit of news about our favorite Courier and some of the good work he’s doing in Freeside. The Courier was recently sighted handing out a mysterious green goo to children around the Old Mormon Fort. But don’t worry parents, the goo was actually food! I can’t say I’d eat it, but it’s probably better than shoe leather. Glad to see him showing his face to the unwashed masses. Now, how about some music to distract from those hunger pangs?”
https://www.youtube.com/watch?v=hkwdkUXQ1yo Anonymous
As a temporary solution, we could buy food and medicine from the Crimson Caravan company or Westside out of pocket. Julie Farkas said that McLafferty is price gouging. Obviously the Followers can't afford those costs, but we've got quite a bit of dough in the treasury. In order to avoid total collapse, we could foot the bill personally from The Courier's inventory. By solving the problem 100% ourselves, it gives us some leverage against Freeside, putting them in our debt. If it is done as a more long term solution, then they'd actually be reliant on us for their medicine and food. For the families, as a small band-aid, we could offer temporary passports to The Strip for a far cheaper price than usual. It'd let some of the upper class people of Freeside and Westside visit (as long as they stay well behaved), and it'd give the casinos some extra traffic. There's 250 securitrons on The Strip, so it's not like it'd get overwhelmed. Since Swank is the representatives of the Families, ask him first what he thinks. For the Fiends, we obviously need to go in there and try to stomp them out completely. The only question is when. For Black Mountain, we should try diplomacy first since Jacobs Town is now doing very well for itself as a haven for Nightkin and mutants. Bring Lilly with, they'll listen to a fellow mutant. If they aren't willing to listen, then tell them that they are going to be attacked anyways by the Brotherhood of Steel. If it really does come down to violence, then we could either do a join operation with the Brotherhood, or maybe handle it ourselves. Another option we could go for, is that we offer to lend the Brotherhood a decent detachment of securitrons (25 to 50) if they are willing to help regularly repair the robots.
Anonymous
Quoted By:
>>6224301 Support, though Cass should be put on something else. We need those sharecroppers ASAP.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 06 Apr 2025 23:47:40 No. 6224583 Report DLC Outcomes Unless I have counted wrong, this was the Courier's experiences outside of the Mojave>Never wasting an opportunity, I attacked both the NCR and the Legion, effectively cutting off both forces in the Mojave and isolating New Vegas. Supplies and trading is much more difficult, resulting in higher prices and less traffic by foot. This also makes it much more difficult to invade the Mojave, meaning the Courier will know far ahead of time. The inhospitable Mojave has become even that much more unreachable. As for Dry wells...prepare for unforeseen consequences.>The Courier assisted Joshua Graham in driving off the White Legs, giving the Dead Horses an unrivaled bloodlust and scattering the White Legs into the dustbin of history Graham is now a close ally of yours, and the Dead Horses/Sorrows are a powerful tribe in Zion. The White Legs are one less tribe for the Legion to absorb>You convinced the Think Tank to stay at the Big Empty, vowing to continue to support their scientific pursuits. Perhaps within time, they would wake up to the world around them. And seeing as Doctor Mobius was harmless, you kept him alive as an oddity. They have continued, even redoubled their efforts, in Big Mt. While their minds are still muddles, the exposure to you and your ideals have reawaken something in them. Perhaps in time, they may be the nucleus of the new DARPA, or the end of civilization.>Missing the weakness of the flesh, the Brain rejoined your body and the two of you found your relationship strengthened. Sierra Madre choice was tied I think, so unless someone does the math and proves me wrong, next person to vote/change their vote decides if the Courier has some dead friends but a bunch of gold, or some dead gold and a bunch of friends.
Anonymous
>>6224567 Ain’t going to work, though I like the creativity.
With buying the Crimson Caravans inventory at gouging prices, we’ll have 1, maybe 2 turns leeway before becoming broke. Now, we can do, but this isn’t sustainable.
We need to bring prices down, and we need to not trade away our current cap reserves until we have some certainty on how we’re handling the other crisis’. Asking for a line of credit and dangling getting a cut of the electricity revenue in order to subsidize trade in the here and now is beneficial to both parties, considering the whole intention here is the NCR needs the electricity for its own economy, and we need to keep people from dying. Keep in mind, cutting this deal gives us leverage over Freeside, even though we’re basically friendly already and would be the easiest to absorb even without the crisis.
The Families need tourism, and it isn’t going to be solved by Freeside or Westside, it’s going to be solved by pacifying the region and convincing the Bull and the Bear that we’re a premium tourist location.
Black Mountain isn’t an immediate issue, and can be solve later.
>>6224583 >we blew up both camps Goddamn it- now it isn’t price gouging, it’s actually the cost of doing business!
The value we can extract from the damage is less, and now we have two new problems to deal with. Just super…
Anonymous
>>6224588 A FAIR PRICE TO PAY FOR THE SAFETY AND SECURITY OF OUR NEW MOJAVE
Anonymous
>>6224583 The vote was pretty chaotic but for the final tally I count four votes to nuke everything, four votes to disarm the nukes, three votes to nuke Dry Wells only and one vote to nuke Long 15 only. So it seems there is no winning vote?
Anonymous
Quoted By:
>>6224593 Actually, scratch that, five for disarming including a later vote so that should have won if I count right. I think?
Anonymous
>>6224583 By my count, I believe Both and Neither are actually tied atm.
>>6224589 THAT’S NOT HOW MARKETS WORK!
But seriously, how is the Sierra Modre solution security not going to result in mass death and robotification of the Mojave?
Like, how is gold and more caps going to make us prosperous if we can’t trade it for shit?
Anonymous
I think we should reduce Casino Tribute to "Low" to mollify the families - in return, given the lack of need for the same amount of security on the strip, their security should make itself busy either helping to stabilize Freeside or attack the Fiends. It might be worth checking if the Kings can spare anyone, but seeing as they're busy keeping the peace in Freeside, maybe not the best idea.Could pay the Crimson Caravan Company too, to have their security help in various places. Frankly we've a lot of caps in the bank and Mr New Vegas in our hands - we can radio out bounties, contracts and so on to the general public. Also to somewhat remote places - asking the Boomers to do a fly-over of somewhere for reconnaissance or to drop bombs for example. Good supplies of meds and food are a bit harder to think of a source for - we could send Lily and Raul down into that one irradiated vault to try and find any storage we can. Irradiated food isn't great, but if the alternative is starving, it'll have to do - and considering the nature of the vautls, they ought to have a fairly large medical stockpile to grab from. Could do the same for food, but I expect lesser returns from that - probably better to spend the caps paying the sharecroppers to stick around. We could also announce a bounty on drugs and medication, to be distributed at the Old Mormon Fort, since there's probably a number of people hoarding medication of various sorts who'd come forward for a cash reward, though it may be too costly to really try. Ideally, in return, the Followers would send anyone they've got who has no skill at doctoring/medicine/chemistry but does at mechanics/engineering/repair to go help with the dam. BEFORE ANY ATTEMPT TO TAKE BLACK MOUNTAIN, we should contact Marcus. Send the Supermutant who we know has a past of conflict resolution and an interest in saving mutant lives to get the mutants off the mountain before the BOS (and us) have to force them off. He gets more mutants, we avoid pissing him off and the BOS don't have to fight anyone to call home...hopefully.
Anonymous
>>6224595 I care not for how the Market works, Merely the safety and security for our common man. Those who wish for food and water shall at once line up and begin working. The rest, those rebels shall be dealt with once our Operational Droid Works gets producing.
Anonymous
>>6224583 Okay, let's step back and try and do a coherent count. Shit makes my head spin. Fuckin' spam filter makes it even harder.
>6223810 >6223824 >6223842 >6223896 Nuke both
>6223821 (anon switched in >>6223888 )) >6223855 >6223867 >6223858 (anon switched in >>6223872 )) >6224116 Disarm
>6223882 >6223989 Nuke Dry Wells
and no votes for nuking Long 15 in the end, so Disarm seems to win here.
Having multiple complex votes running concurrently and not giving a clear cutoff for votes makes a real mess.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 07 Apr 2025 00:26:35 No. 6224607 Report >>6224602 hey maybe we'll get it right in the third iteration Thanks Anon. Okay, the issues I talked about with nuking are basically reversed.
Anonymous
>>6224607 No, No...NO seal the routes! Anonymous
>>6224599 >Frankly we've a lot of caps in the bank No, we honestly don’t, and demanding less tribute will make those caps dry up faster.
That 100k caps will dry up quick, and we need to figure out what we’ll need to focus it on instead of spending everywhere and getting nowhere.
>>6224600 Anon… Big MT would like to offer you a position :v
>>6224607 Poor ED-E… ;_;
But hey, at least we solved one (potentially two) problems!
Anonymous
Quoted By:
>>6224612 I'd gladly go support Big MT. They will understand TRUE greatness.
Anonymous
Quoted By:
>>6224609 Nuking the Legion makes sense, since they're not going to have any tourists nor are they going to want to trade with us.
Nuking the NCR is more of a mixed bag.
Anonymous
>>6224357 sounds gud to me, +1
I just can't not just keep imagining projects to work on
>Rehabilitate the old LA&SR line Our future is on rails. I-15 etc. will only ever be of so much use given the lack of motorised transport and fuel, but there's always trains. While it is a long way, the trackage is still mostly intact and we have at least one functional locomotive plus several others and plenty of wagons to hand, so hooking into the NCR rail network allows us to cut out the caravans, ship heavy freight and massively boost tourism. Will require a lot of work and cooperation with the NCR since a lot of it is in their territory, but so worth it in the future when we can do such things. Doesn't make it any easier to invade either.
>Set up waystations along I-15 The sheer distance and lack of amenities is a major deterrent to caravans and tourists attempting to make the journey. A few small rest stops along the route to NCR territory would facilitate tourism and trade for relatively moderate cost. Like the above, this is conditional on an agreement with the NCR.
>Fortify the borders Mountain Pass, Hoover Dam the bridge at Laughlin and any other key chokepoints. While I don't anticipate an attack for some years if ever, it never hurts to have some very visible deterrence in place. Build some bunkers, pre-sight some artillery, filch the AA guns from Hoover Dam etc.
>Establish the New Vegas Armed Forces We only have so many Securitrons and making more will be a long term project, so we need to add some biorobots, aka men (and women). At the very least, we need an armed force capable of patrolling the roads against raiders and wildlife to ensure the safety of trade and tourism (Highway Patrol) and a constabulary for keeping order in Vegas (Civil Protection). We will do what the NCR could not and take pressure off our Securitrons. Besides, the NCR did "donate" us a lot of equipment and military bases.....
>Reconnect Southern Nevada Wind Farm to the grid It ain't much, but every watt is appreciated
>Clear New Vegas sewers They're full of crud and clearing them of fauna, Raiders and rubble would be very beneficial to sanitation topside, which we really need.
>Salvage the crashed aircraft near Nipton The plane looks mostly intact, if rusty. With restoration help from the Boomers, we might be able to have our own personal aircraft.
>Scrap and demolish ruined structured en masse We need the raw materials, especially metals, and they're not doing anything. Collapsed building frames, abandoned cars, ruined pylons, old signs and billboards, fallen flyover girders - all will be torn down and fed into the scrapper. For that matter, gaining control over NV Steel would be a great help to process all of it properly. Since we have no way to make our own steel (we have no domestic sources of coal or iron ore, much less industrial facilities for it), this will be our only source of steel short of imports for the foreseeable future.
Anonymous
>>6224612 >No, we honestly don’t, and demanding less tribute will make those caps dry up faster. Reasonable point but I don't intend to reduce the tribute forever. The goal is just to keep them sweet until business can resume as normal and get their enforcers to back up our Securitrons / actually working where they're currently needed. Assuming taxes go low-intermediate-high, dropping to low should only cost us 2,500 caps per turn; if that gets us even a few dozen guys, that will make a pretty big difference in clearing out the Fiends / covering the weaknesses of our limited number of Securitrons. They might not pack the same punch, but we need raw bodies to bulk out our fighting force.
The same also goes for hiring people from the Crimson Caravan or other sources to fight the Fiends - the Fiends are presently the main obstacle to us being able to focus on other problems; if we clear out the Fiends, the amount of trade we experience will rise, the inflow of new guests to the casinos can resume and of course it'll be easier to supply our population with food if they can make use of the lands south of Vegas. It'll also reduce the influx of new patients for the Followers which means we need less medicine.
>That 100k caps will dry up quick, and we need to figure out what we’ll need to focus it on instead of spending everywhere and getting nowhere. 205 K as of right now, if you include the Courier's inventory and income. I'd also make a point that you are characterising my examples of spending as "getting us nowhere" when each one specifically is intended to address our present problems. Acquiring medicine is a short-term concern and one which has to be handled immediately in any case given the fact that the majority of the sick/wounded from the attacks will either be saved or die within the next few turns.
Anonymous
>>6224558 thank you Mr.NewVegas
>>6224567 It all depends on whats the prices of Crimson Caravans, we need to work on food and health if we do temporary for gain time. That means actually convincing the sharecroppers to remain, and other ideas to implement for make food and to actually get something going for health.
I feel like Black Mountain can wait a bit even Hardin said its secondary for them at the moment, he wasn't pressing us to do it right now. And obviously we are doing it with the BOS. Not alone.
>>6224588 I am fairly sure the Bull considers Vegas a den of profligates or whatever nonsense they tell themselves. But they still have traders in their lands that go around, do back deals here and go "hmm i respect your strength ! but we will be back for round 2 degenerate" while running away. But ....maybe transforming the Thorn in a very cool professional arena, will have even the Legion go "WTF thats part of our LARP!!" and come here for spend all their money (unlikely. unless they fragment in different warlords with different ideas). NCR instead is either too occupied thinking about making Vegas a new state, or wanting to spend a ton of money on the place and gaining dust and no cash return.
>>6224599 Solutions for making food are easier than healthcare to come up with. They do need to be tried though, and plans for them made. Fishing, farming, hunting and others already suggested they could be all tried.
Medicine as the triple problem when you start working on it : that we need to either produce/buy supplies of it, that we need to have an actual medical building instead of tents in an old dusty fort at open air, and that we need more medics. It also would help a lot too if Vegas was more clean. And if more people showered regulary.
Anonymous
>>6224659 >Salvage terminals and robots There are at least a few dozen terminals in all the abandoned and recently abandoned (read: courier killed the occupants) ruins and buildings around Vegas. Getting our hands on them would be useful for, ideally, being able to establish some limited number of automated facilities, management systems, etc. Could also use it to establish a computer lab for working on software / research like decrypting pre-war documents and such.
>Acquire copy of Big Mountain Mk6 Securitron Software Their product results in beserk machines but if we can salvage any of it, it would be a way to improve the performance of the Securitrons we've got. Might even be an idea to visit the Think Tank and set them to that task desu, every day they're working on that is one less day they try and crossbreed a cazador with a deathclaw.
>Repurpose Sunset Sarsaparilla Bottling Equipment Their headquarters has the equipment for bottling, which we could use for anything from alcohol to medicine, food to industrial chemicals. Admittedly, only so long as we've compatible bottles to reuse since we've not got a glassworks to produce them (yet) but still a useful thing.
>Secure Quarry Junction -> Extract limestone -> Produce concrete Self-explanatory. Concrete alone would let us restore a lot of pre-war buildings and create some new ones.
>"Lucky 38 Executive Override" A bit of cut-content that's half-left into the game, the New Vegas Steel and H&H tool factory both feature this along with the Central Sewers and Camp Golf. Reasonably speaking, should imply that these locations are at least somewhat already interlinked with the Lucky 38 / House's systems, meaning it should be practical to take control. New Vegas Steel is a fully-automated steel production facility, still seemingly in working order - H&H tools meanwhile is a facility for the production of robots, if I'm reading the wiki right. Together they represent an expansion on our ability to repair/produce Securitrons (and other electronics/robotics) and an expansion on our ability to reprocess scrap and make steel/iron goods. Fairly critical for getting ourselves ahead of the NCR.
>>6224774 In the short term, our best bets for easy medicines are rubbing alcohol and tribal medications, plus whatever tricks the Followers have. As for infastructure, yeah, that'd help cut down on disease a fair bit - might be worth making some public baths in Freeside when things are more stable but for right now we mostly want to get things from "people are dying" to "people are slowly dying". Luckily if we can get the area around Vegas secure, we can kinda just let people figure out their own supply of food past a certain point.
Anonymous
>>6224778 NV Steel seem to be a foundry and rolling shop rather than a full-process steel mill, so I don't believe it is capable of manufacturing steel from scratch even if we had the raw resources (need iron ore, coke and lime, of which we have only the latter - it would be a major problem since we can't buy it from the NCR (California has no coal, nor can we ship in bulk), but the Legion is sitting on top of some large coalfields in Utah), but can definitely recycle it for us.
As for the robots, we'll obviously need some way of manufacturing electronics or salvaging a lot of broken crap as well, but Securitrons are made with titanium hulls. We have even less titanium than we do steel, so the Tranche II Securitrons might need to have some ersatz parts.
Anonymous
>>6224796 TBF, even assuming it can't work from ore (which we're unlikely to get a good source of very quickly, especially considering our lack of trains to transport raw ore or mining equipment to extract it) that's not really our concern. We're surrounded by broken down cars, rusted train lines, destroyed power pylons and so on - recycling is the name of the game, even for the NCR - there's a reason the heart of their steel industry is the Boneyard after all.
As for lacking titanium for Securitrons, true, if that's the case we'll just have to use steel or even aluminium. Hopefully Mr House made a stockpile pre-war but if not we might just have to go about salvaging where and what we can.
I would also make a point that if we can produce the various bits needed for Securitrons, we can almost certainly produce most of a Protectron given they're much older and simpler technology. I doubt we've got the casts / presses for the frames and shell for example, but the motors and circuitry ought to be possible. Reason that matters is if we can produce robot arms, eyes and brains, we can use them to replace people in various roles. Ideally we'd manage to produce some robots capable of maintaining and operating the dam for us - eliminating the entire engineer issue - but given House didn't do so, either he couldn't or he didn't want to reveal that he could.
Anonymous
>>6224778 >rubbing alcohol and tribal medications Something we will have to do soon i think. We have to start making some medicine, even if its stone age basics better do them. I am also seriously thinking to have the Courier teach some people how to be a medic. And call Doc. Mitchell and ask him to start taking some apprentices, and make us of that school (should have killed those bugs) in Goodsprings.
>whatever tricks the Followers have. being overworked at the moment. If they had time or more numbers they could teach some people. At the moment they can do little beside just raw work with dwindling medical supplies.
>As for infrastructure Transforming the Old Mormon Fort in a hospital, with attached medical school and followers chapter house is what i am thinking. Preferably first just an hospital. The whole tent-ville-shit hospital of the Followers really doesn't work for a city this big. Imagine if worse happened, say a plague starting and spreading, this situation is nothing in comparison.
>making some public baths in Freeside i was thinking something simple for now, public showers. Easier to craft and set up, you don't even need them in a building they can be outside. But Public Baths are a good idea for later, also nice for tourism too. Good idea, keep it around or in some notes.
>we can kinda just let people figure out their own supply of food past a certain point. I would prefer not to have to wait for the people of the Mojave to wisen up and work honestly. Those farms on the lake i thought about aren't going to be made without us doing the ground work first at least. Especially for future army or police development, numbers need food. Soldiers in particular.
>>6224796 are we looking at any minerals in the mojave ? None of the caves around the region seem to have much beside flora and fauna, and rocks (and also water). We have Quarry Junction for stone and concrete. Then its just ruins and wrecks to go for resources. Maybe Zion could have something ? What about to our north and south (out of the mojave) ?
Anonymous
>>6224806 >Something we will have to do soon i think Yep, luckily stills are easy to set up so long as we can feed them something for yeast to turn to alcohol.
>At the moment they can do little beside just raw work with dwindling medical supplies Luckily for us the situation should stabilize eventually, even if only because the people in need of help are now dead.
>Old Mormon Fort Agreed for the most part, not sure how much we can really do short-term beyond maybe grabbing tents from NCR bases to expand their facility for now.
>public showers Reasonable, would need more pipework is my only complaint.
>I would prefer not to have to wait for the people of the Mojave to wisen up and work honestly. True - I mean we could take a somewhat Soviet approach and basically make conscript-farmers...that or go american style and let people recieve ownership of strips of land along Lake Meade in return for having to farm it for the next 5-8 years or something.
>any minerals in the mojave Well, there's the destroyed sulphur caves, there's still stuff to be dug up there presumably. Beyond that and Quarry Junction, there are a bunch of abandoned pre-war mines but all of those are played out I think? Might be easier to let prospectors report that stuff to us in return for ownership / cash sum.
Anonymous
Quoted By:
>>6224607 Heh. Brings me back.
I'm loving the amount of planning fellow anons are doing. Makes me hopeful when I resume, there will be enough energy to pick up where we left off too.
Anonymous
>>6224357 This is sensible and has my vote.
Not gonna pretend the Fiends are as they are in vanilla, they might well be stronger, but I think one of our power armoured friends backed up by 50 some MK2s should be plenty enough to deal with them. The things are nearly bullet proof and have rockets aplenty.
Through her we can learn if there seems to be anything different about them than what we might expect. Like if they're packing missile launchers or such stolen from the NCR, or a rough estimation of their numbers. Things Yes Man could tell us too but having her on the ground is also useful.
Plus its always nice to see her punch things into little giblets.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:UFvuOEQ7 Mon 07 Apr 2025 13:12:12 No. 6224825 Report >>6224822 Good point. Based on what Veronica told you for the after-battle reports and footage from the Securitrons, the Fiends are packing better hardware than from when you dealt with them casually.
They also are sporting more and more NCR-ish armor, an amalgamation of fiend and standard trooper kits. Their tactics are pretty much the same though.
Anonymous
>>6224822 In such a case I would strongly recommend relying on Lilly's stealth capabilities to scout out fiend positions, and try to rocket them with massed securitron fire before they can respond with their own.
Same deal as when the Courier has to go fight other guys with long ranged weapons. Sometimes it ain't about who has the greatest reach, but who shoots first (and preferably last too).
Anonymous
Anonymous
>>6224766 Problem is that reducing it now will inevitably cut into our critical cash flow, which we’ll need to grease the wheels everywhere.
Like, take for instance Medical Supplies (55 caps per unit pre-price gouging), not any other medical materials. For a 100, it’ll be 5,500 caps. For a thousand, that 55,000 cap, a quarter of our cash reserves, and that’s before the price hikes.
Now, I’m all for spending it to free up an action, but the Courier in-game only needed 75 Medical skill to heal the wounded without any additional medical equipment or supplies, and we got 100 Medical skill. We can significantly cut our healthcare cost in the short term by doing it ourselves. Why does that matter? Because we have a million and one other necessary things we could be spending it on. Take for instance your push for mercenaries- assuming a rate of 25 caps per day (because I’m too busy to check the actual rate), a squad of 10 would cost 1,750 per turn. Now, that’s not bad, but at the rate of 2,500 caps for 20 mercs we’d be breaking even with a lowered tribute, and that’s not even counting us greasing any wheels to convince the sharecroppers and contractors to stay, or training up new engineers, or buying any interm food or medical supplies to avoid a mass death situation, or any other prerequisite equipment for anything else we’d want to do. Plus any bribes to the NCR for a better diplomatic deal.
Keep in mind, this is also our seed money to spur the economy- anything on
>>6224659 ’s list is going to cost us a pretty penny, and that’s not even not counting any other ‘surprises’ in the future. Like the Tunnelers in the Divide. Or dealing with the NCR or Legion. Or a surge of BoS within New Vegas. Or any other unknown threats to the north or south of us.
That money is going to dry up really quickly, and we’ll need to be smart about budgeting if we want to avoid the food or healthcare situation becoming chronic problems that’ll need to be addressed every turn.
>>6224774 >But ....maybe transforming the Thorn in a very cool professional arena, will have even the Legion go "WTF thats part of our LARP!!" and come here for spend all their money (unlikely. unless they fragment in different warlords with different ideas) My thoughts exactly, and maybe we can be creative to drive up more economic activity on the Legion side of things.
Anonymous
>>6224809 Stills can be something to do then. Same for that medical powder.
Medical emergencies can either end like that or end up worse. Unless we resolve it which is nice for rep. The health situation will remain bad even with the health crisis ending though.
>how much we can really do short-term beyond maybe grabbing tents from NCR bases Beside that... short term i would make at least one shower inside the Old Mormon Fort, with a pot of water under it for cold cleaning of medical tools and another pot of water for hot cleaning of medical tools(and a fire under it). It will not clean the patients, its not revolutionary but it does mean more clean hands of the docs there and more medical tools cleaned and cleaned properly.
An acceptable complaint, piping is an issue. And certain piping is probably bad in Freeside. Even if they receive water there.
Either approach. Soviet or American for me works, what matters is that food isn't an issue. Last thing we need during a war or similar is being short on food.
>to let prospectors report that stuff to us in return for ownership / cash sum. that might work out i guess. Probably cash sum, if there is enough deposit of mineral we likely want it under our watch.
>>6224825 >packing better hardware than from when you dealt with them casually. either they have someone crafting actually better gear or they found an old stash of military equipment working just fine.
>sporting more and more NCR-ish armor, an amalgamation of fiend and standard trooper kits. Clever, they are adapting even if the NCR is leaving ... so they might not have this opportunity of better armors for long.
>Their tactics are pretty much the same though. Wouldn't expect that of them, they are still a mish-mash of tribal raiders. Even with better leadership, new tactics take time to be made.
>>6224837 >My thoughts exactly, and maybe we can be creative to drive up more economic activity on the Legion side of things. I have a few ideas in mind beside making the Thorn far better, like gecko races, fight tournaments (unarmed and melee armed) and gun combat shows of some kind. Stuff that needs to be set up and needs time to be made (if we want it professional), but should work out for a crowd like that.
The Legion is still a violent crowd so they will not like everything on offer in terms of entertainment and will end up a nuisance more than once (their ideology naturally does that), or make attempts of secret deals/terrorism. Is normal. But thats something we can deal with, what matters is them spending all their money here (despite their ideology and high level of aggression) and if they are a nuisance we just need to make our military stronger and better. They shut up pretty quickly with that.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:UFvuOEQ7 Mon 07 Apr 2025 15:36:41 No. 6224863 Report Quoted By:
While walking through Freeside on his way to the Old Mormon Fort, a young man with the unmistakable air (and dust) of a courier approaches. “Hello Courier, I have a message from Marcus, the mutant up at Jacobstown.” He reaches into his satchel and pulls out a holodisk, offering it to you. [Thanks, kid. That’s not an easy route to run. How’s it looking?] The young courier is awestruck that THE Courier would find time to talk to him. Suffering while the holodisk is put in the Courier’s backpack, he finally finds the courage. “Ummm well definitely a lot less traffic on the road for sure. A lot more wildlife around too, less people to scare them away I suppose. Also people seem to be just more worried and scared if that makes sense. Less people sharing their campfire, ya know?” All too well. Being a courier is a thankless and hard job, not for the faint of heart. Reaching back into his pack, Courier grabs a swollen bag of caps. The young couriers eyes immediately light up, earning 6 months of pay on one delivery. “Yes sir Courier, I’ll stick round for a while. Especially if the pay is this good!” And with that, the young man starts sauntering over to the atomic wrangler. [Don't spend it all in one place!] Popping the holodisk into his pipboy, the Courier begins Marcus’ message. “Courier, I apologize this could not be in person but the roads are even less safe for a super mutant than before. We’ve been fine up here, our isolated location has resulted in the occasional raider interaction but I think they know better by now. I want to tell you myself that Jacobstown is pledging our support to you. What you’ve done for us, how you’ve treated us, tells us we have a home here. I don’t know how we can be of service, but please, don’t hesitate to ask. I hope we’ll meet again in-person soon, but until then, good luck Courier.”
Anonymous
Quoted By:
Eyy other mailmen. Always good to see another walk the wasteland fellow. Maybe we should talk to Nash and consider buying out his branch one day. We should honestly consider giving radios to more of our allied settlements. Maybe check some of our recent NCR equipment aquisitions or build em ourselves. That is definitely in our know how.
Anonymous
>>6224855 Actually, I imagine that they’ll be civil- they respect strength most of all, and we sent Caesar and his Legion packing by our lonesome. If we keep up feats of personal strength and charisma, I imagine we might have our own cult following in the Legion among the locals and regular tourists.
As for trade, if we can get the iron mines in Bear working and Bull’s coal, we can feasibly mass produce pig iron on the cheap for both parties. Though, given this is an AU with a different tech base, I can imagine getting coke coal or having some technical process that bypasses the problem is on the table- why else would House make a steel plant here if he has to pay shipping for his metallurgical coal?
Also, I bear good tidings- the US’s titanium deposits are located in Nevada and Utah! Now, to see if House or the BoS has a process to produce it homebrew style….
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 17:02:14 No. 6224880 Report >>6224357 Pretty good consensus, ez pz
Courier uses his medical skills and impressive medical inventory to assist the Freeside medical calamity. Will stop by McCarran to see what medical stuff was left by NCR first
Veronica, Rex and Lily take the south Vegas Securitrons and conduct another assault on the fiends, along with any remaining NCR forces if they can be spared
Raul and ED-E head to the strip to see if Angelo’s workshop can function as something more than a place for neon signs, as well as if he or any of his staff have engineering aptitude
Leveraging Cass’ relationship with courier and experience with caravans, have her talk to the Westside Republic and other caravans to see if a food deal can be made. If nothing else, to stop them from getting skittish
I’ll apply bonuses to each roll when I’m not mobileposting
1d100 (DT50) for courier medical
1d100 (DT60) for fiend assault
1d100 (DT65) for workshop
1d100 (DT50) for cass, higher the better return
Anonymous
Rolled 12 + 8 (1d100 + 8) >>6224880 Still an honor to contribute my roll
Anonymous
Anonymous
Rolled 93 (1d100) >>6224883 >>6224880 Lets uh, Try that again. Considering I forgot the zero's
the rust, its catching up to me. Anonymous
>>6224881 Well, I guess the Courier was just dicking around?
>>6224880 Any chance of lessening the blow with our cap reserves?
>>6224883 Bo1 truly is the brutal mechanic
>>6224885 Ayyy- maybe that’ll translate into our other rolls!
Anonymous
Rolled 23 (1d100) >>6224880 Anonymous
Anonymous
>>6224886 I mean if you notice, I fucked up and again a 1d1 with my first roll. Which you know isn't a 1d100.
I just didn't delete it so folks wouldn't question it. which means you know theres still hope for one more.
Anonymous
Quoted By:
>>6224889 I know- it was a joke, a bit of wordplay on Best of 1(d1;^)
Anonymous
Rolled 42 (1d100) >>6224880 Anonymous
>>6224905 If there is a god,
>>6224885 ’s critical 101 (93+8) and whatever Cass’ bonus to negotiations (whatever that may be in practice) squeaks this past the finish line.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 18:08:58 No. 6224914 Report >>6224881 Hmmmm
If you use the courier’s entire inventory lf personal medicine, will get this roll to a barely will. Will not be able to use Couriers medicine again unless it’s restocked
>Yes >No, I hate healthy children Anonymous
>>6224886 Seems the NCR didn't leave any medical supplies. To be fair Freeside as a lot of people. I am not surprised that even the Courier isn't enough. Maybe this can buy us time for more solid solutions.
>>6224878 Eh I don't know about a cult or being super friendly. Their actions don't make them easy to trust to me. Even if i want their money.
Before we open up to Legion tourists we better be packing a solid military that watches over them.
Fair enough. That seems a reasonable idea for iron and steel. And thats good news for titanium.
In regard to House we have to remember all his plans weren't fully perfect he didn't know the exact day of the bombs and couldn't expect half of the stuff that happened afterwards. Before the bombs he was working on a tight schedule on his plans for the future, and with a nation collapsing and on full paranoia/total war mode.
>>6224912 Who knows. Its still a bit low even if near average.
Anonymous
Quoted By:
>>6224914 >Yes I’ll take it- hopefully we can get a fair deal on medical supplies with the NCR/Legion.
Anonymous
>>6224914 >Yes I do hate healthy children but my plan did already say UNLEASH THE STOCK. Anonymous
>>6224915 >In regard to House we have to remember all his plans weren't fully perfect he didn't know the exact day of the bombs Tbf, He got it within 24 hours. Which was more then most.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 18:20:27 No. 6224922 Report Quoted By:
>>6224918 Ehh, kinda considered that as a “use supplies” not empty everything you have. Good for you guys though, DT still wouldn’t have been that low
Anonymous
Quoted By:
>>6224920 True
He is a genius. Was in this case.
>>6224914 >>Yes We will restock it one day. Hard maybe.
Well the health crisis ending means working on health can be done without thinking about a crisis. Which is nice.
Oh and i guess the Courier gets a better rep in Freeside and Vegas alike. Kings and Followers will like us even more. Should be of help for teach people around and then put them to work
Anonymous
Quoted By:
>>6224855 Another idea i have in mind is bighorner rodeos. Probably a guaranteed injury or death sentence. But people go up bulls even this days.
Again even this would need sometime to be set up. But it would attract tourism. And make cash. Not necesserily Legion crowd but ehi its a test of skill and strength. And your life is on the line.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 19:25:51 No. 6224971 Report Though the Fiends suffered a defeat a week before, they’re still a substantial threat and could launch a counter attack any day. Fully understanding the risk, the Courier dispatches Veronica, Rex and Lilly to finish off the raiders, using the remaining Securitrons down in the ruins to drive the dagger into the hearts of Motor Runner. Unfortunately, Colonel Moore is not able to provide any forces, as those under her are either spread out across the road to the Mojave Outpost or walking wounded. No matter, it's New Vegas’ land and it's time they protect it. Besides, how much damage could the fiends do? If they were sent in without oversight, or even with a worse commander, perhaps the Fiends would have inflicted crippling losses. Motor Runner is quickly learning to combat the Securitrons by leading them into heavy rubble with feinting attacks and ambushing with energy weapons and IEDs. It was one of these traps that Lily comes across while scouting an evening before the operation. Never wasting an opportunity, Veronica and Rex find a path through the ruins to not only outflank the trap, but a sizable contingent of Fiends led by Cook-Cook that are positioned to counter attack and potentially rout the Securitron force back to McCarran. Instead Veronica surrounds the Fiends with a ring of Securitrons, blocking off potential escape routes and then ordering a barrage of the staging grounds with their missile launchers. The Fiend force doesn’t retreat so much as it collapses. A portion of the South Vegas ruins became even more impassable but a majority of the Fiend combatants in the region, including Cook Cook, are wiped from existence. What little remains of Motor Runner’s forces are now held up in Vault 3. The trade paths are now open to the South Mojave. The Securitrons in South Vegas are now deployed around Vault 3.
Anonymous
Quoted By:
>>6224971 Great. Now their only options are a slow death or getting mowed down by securitrons.
Anonymous
Quoted By:
>>6224971 good riddance
thanks for the equipment Fiends
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 20:47:37 No. 6224999 Report Quoted By:
The challenges of leadership aren’t just immediate threats, but long term planning. To place the roots of a robust manufacturing industry, the Courier sends Raul and Ed-E from the Dam over to the strip to take a look at Michael Angelo’s workshop. Aside from the Gun Runners and a handful of other locations, it’s the largest and most competent workshop in the Mojave. Immediately, Raul is met with challenges in dealing with the “artistic genius” of Angelo. He’s incredibly stubborn, dedicated to one specific art and somewhat unwilling to start making toasters. The temperament of the master artist aside, the workshop itself is geared towards specialty items, namely neon signs, for the strip. Raul can see many tools which can be used for other products and the overall infrastructure is there, it will take time to convert the workshop over to a fully-function quasi factory. The other shoe drops when Raul goes and interviews Angelo’s assistants. They aren’t stupid, far from it, but they’ve been taught how to create in one specific way from a very commanding boss. Raul has started working with each one individually on their time off, but unless more time and money is invested, it will be a long and arduous project. There is also the issue that Raul knows how most machines work and can deconstruct and reconstruct, but his knowledge is very limited in the actual science/engineering fields. Instead, he’s teaching each individual here what he knows about machines, how they work and how to convert tools in a pinch. The good news is that the workshop is clean, intact, and has a lot of potential. It’s one of the few places in the Mojave where intricate items are produced, even if it is by hand and a time-intensive and expensive process. >Raul will continue to train a handful of individuals as a passive project. Using him for any other task will halt this project unless replaced with another individual.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:umN2JKKo Mon 07 Apr 2025 20:53:54 No. 6225003 Report Rolled 22 (1d100) Rolling for riling for Cass’s temper during caravan negotiations. Best of two 1d100 please
Anonymous
Quoted By:
Rolled 72 (1d100) >>6225003 Got you senpai.
Anonymous
Quoted By:
Rolled 90 (1d100) >>6225003 Anonymous
Quoted By:
nice rolls i suppose we can promise to Angelo that his main job will not be destroyed. Maybe we can find a way.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:GvPBGIM2 Mon 07 Apr 2025 22:32:15 No. 6225042 Report Even if the short-term food issue is solved, there’s the always present chance of a disruption to food supplies that could once again plunge Freeside into anarchy. With the Courier busy stemming the literal bleeding from the Mojave’s biggest population center, he sends Cass to talk to Westside talk to the “independent republic” north of Vegas. Unlike just about every other region in the Mojave, the courier spent little time there, aside from his forays into The Thorn and his use of Mick and Ralph’s. This makes it much more difficult to use the Courier’s reputation as currency, but Cass was sent out for a reason. Cass is first toured around the farms by Clayton and Tom Anderson, showcasing the impressive irrigation system and fairly deep stores of product. She’s then shown the defenses of the Westside militia, though she assumes this is more of a show of force than anything. Lastly, Cass is invited to a banquet hosted by the Co-op and even if it’s a show of abundance, she’s still greatly impressed. Just about any liquor she could want, fresh produce of all kinds, Brahmin steak, gecko steak, bread and even a delicious honey mess to finish off the night. Sent to bed drunk and happy, Cass wakes up the next morning knowing she played right into Westside’s hands. During the course of her negotiations, the Westside leadership is refreshingly fair and straightforward. They wish to remain independent They are willing to sell food to Freeside at slight below market price if regular patrols are deployed from Westside to Jacobstown and Westside to Camp McCarran area. Willing to sell surplus of crops to Freeside for 30,000 caps. Estimated to feed 10,000 people. Aside from that, Westside is willing to engage in further economic, military and political cooperation. Feeling satisfied Cass bids them farewell and heads south to wrangle some caravans.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 07 Apr 2025 23:04:40 No. 6225054 Report Quoted By:
There are more than a couple of caravan houses in the Mojave, but none as big as the Crimson Caravan. Having a monopoly on most routes between the Mojave and the NCR, they’ve grown to be a scourge in democratic politics back west. Out here in the Mojave, they’re on the verge of pulling out entirely. While Cass wouldn’t miss them all too much, the Courier certainly would, and she’s doing it for him. Taking the relatively short trip over to the Crimson Caravan HQ, she practices her breathing techniques and enters. Before long, she’s sitting in front of Alice McLafferty. “Rose of Sharon Cassidy, I didn’t expect you to show your face around here. I thought you would have packed up and headed back west with the rest of them?” Deep breaths, Rose. [Well, I don’t have much to go back to on account of my livelihood being destroyed in a <span class="mu-i">random[\i] attack on my caravan.] “Yes that’s a shame, but these things happen. Not everyone is cut out for the business.” This bitch, I should reach over and-no, the Courier is counting on me. [Well I’m still the one with the most experience in these matters, so the Courier sent me out to talk to you and a few others about sticking around for a bit. There’s a lot of money to be made here for those that dare, and the Courier’s actions speak for themselves.] Alice’s face slips into a mask of stone. “Well I already had a meeting with this Courier, and while his resume is impressive, it’s about the bottom line. There’s a lot of uncertainty here and until the official NCR-New Vegas treaty is signed, I can’t do much more than sit on my hands here. I’m willing to sell our produce and medicine to Freeside, but only at what the market demands. And the market is high for these things. The only thing I can promise is to not shutter this branch until the results of the treaty is finalized. Then, I’m willing to negotiate a longer term contract. Additionally, if the Courier himself comes down to talk, I’d be all ears. Other than that, I think we’re done here.” What a colossal bitch. Unfortunately, the rest of the caravan circuit fell into two camps. One camp couldn’t leave for one reason or another and the other is heading back to the NCR or deciding to try their luck over in Legion territory. When it’s all said and done, Cass is told that nearly 75% of caravans are planning to leave the Mojave. Some are on the fence and willing to stay if things improve in the next few months, but no matter what, the logistical capacity of the Mojave is taking a severe hit.</span>
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 07 Apr 2025 23:10:18 No. 6225056 Report There are more than a couple of caravan houses in the Mojave, but none as big as the Crimson Caravan. Having a monopoly on most routes between the Mojave and the NCR, they’ve grown to be a scourge in democratic politics back west. Out here in the Mojave, they’re on the verge of pulling out entirely. While Cass wouldn’t miss them all too much, the Courier certainly would, and she’s doing it for him. Taking the relatively short trip over to the Crimson Caravan HQ, she practices her breathing techniques and enters. Before long, she’s sitting in front of Alice McLafferty. “Rose of Sharon Cassidy, I didn’t expect you to show your face around here. I thought you would have packed up and headed back west with the rest of them?” Deep breaths, Rose. [Well, I don’t have much to go back to on account of my livelihood being destroyed in a <span class="mu-i">random</span> attack on my caravan.] “Yes that’s a shame, but these things happen. Not everyone is cut out for the business.” This bitch, I should reach over and-no, the Courier is counting on me. [Well I’m still the one with the most experience in these matters, so the Courier sent me out to talk to you and a few others about sticking around for a bit. There’s a lot of money to be made here for those that dare, and the Courier’s actions speak for themselves.] Alice’s face slips into a mask of stone. “Well I already had a meeting with this Courier, and while his resume is impressive, it’s about the bottom line. There’s a lot of uncertainty here and until the official NCR-New Vegas treaty is signed, I can’t do much more than sit on my hands here. I’m willing to sell our produce and medicine to Freeside, but only at what the market demands. And the market is high for these things. The only thing I can promise is to not shutter this branch until the results of the treaty is finalized. Then, I’m willing to negotiate a longer term contract. Additionally, if the Courier himself comes down to talk, I’d be all ears. Other than that, I think we’re done here.” What a colossal bitch. Unfortunately, the rest of the caravan circuit fell into two camps. One camp couldn’t leave for one reason or another and the other is heading back to the NCR or deciding to try their luck over in Legion territory. When it’s all said and done, Cass is told that nearly 75% of caravans are planning to leave the Mojave. Some are on the fence and willing to stay if things improve in the next few months, but no matter what, the logistical capacity of the Mojave is taking a severe hit.
Anonymous
>>6224802 Shipping in bulk is why I'm going to press hard for the Barstow rail project when we have the ability to do it. As for scrapping, we're at something of a disadvantage here compared to California since we don't have whole abandoned megacities with skyscrapers to pull down and have to scrabble a bit for metal. Careful not to scrap parts of the infrastructure we might need later.
>>6224806 As I mentioned before, there's copper, lead and zinc deposits around Goodsprings and an old goldfield between I-15 and HW93 that had mining activities depicted in game as well (albeit stopped because the gold mines turned into dungeons because of course they did). There's also a few small uranium, vanadium and tungsten deposits scattered around and, other than metals, we have salts (with alkali metals), gypsum, borax and limestone. Importantly though, we have no coal, good iron, oil, titanium, tin or aluminium. That said however, if we really need iron, we can mine and refine pyrite that's everywhere but it'll be smaller-volume and be more difficult to process.
To the south is NCR territory so we can't just move in where we please though I'm unsure exactly where the border is outside Mountain Pass aka Mojave Outpost (incidentally, Mountain Pass currently hosts the only rare earth mine in the US). But either way, San Bernadino County is full of gold and copper, including in the borderlands we might have access to. Mohave County in Utah is the same story, I'm not sure where our border with Legion territory is now - gold, copper and lead with a bit of tungsten. Further north, it's the same story yet again (honestly, this is the story of all of NV really) - yet more gold, copper and silver with the odd niche metal. Lots of historical and recent gold mining activity going on up around Pioche and Beatty, with the latter also having some flurospar deposits. Our northern border is largely unclaimed territory but the further away from Vegas we get, the harder the logistics will be and the higher chance we have of butting up against hostile factions.
If we can make it to Cedar City a bit north of Zion, we will have access to the Kolob Plateau coalfield of good-quality black stuff. There are several large coal mines there that would allow us to become the only industrial coal producer in the entire Western US and, from there, we could go into exporting it as-is, coking it or manufacturing synthetic hydrocarbon fuels. However, Cedar City is a long way away, risks confrontation with the Legion and rail shipping would have to go via Caliente. Something for the far future, methinks.
Anonymous
>>6225056 heres a question, What if we just put Cass in charge of a department of Carvanaing?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 07 Apr 2025 23:41:55 No. 6225073 Report >>6225063 hmmm maybe you should put different people in charge of different things, like departments or agencies. no thats a dumb idea.... Anonymous
Quoted By:
>>6225073 Good thing we will chit-chat with people from a faction that has departments... Also, idk man. I don't get paid enough caps. Anonymous
>>6225063 Caravans don't want to caravan? Fuck it, start our own caravan firm as a tool of the state. Resurrect the Cassidy name (or Courier's Couriers) with some funding and manpower and stick it to Crimson once and for all. And we might even make money for ourselves.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 07 Apr 2025 23:59:55 No. 6225082 Report While the Courier had never had actual medical training, he’s probably one of the best doctors in the Wasteland. Between that and his outrageous collection of medical supplies, he would have made old world hospitals blush. Stopping by the Lucky 38, the Courier sheds all unnecessary weight and begins to throw every stimpak, med-x, doctor bags, fixer, steady, daturana, healing powder, rad-x, radaway and about a hundred other miscellaneous consumables he thinks may help. Before heading there though, the Courier stops by McCarran to see what supplies have been left by the NCR. With no real way to measure, it was more or less the word of General Hsu. When he arrives at McCarran, the courier is disappointed, dismayed and intrigued by what he finds. There are a group of 5 heavy artillery guns, the same kind the boomers have emplaced at Nellis, with roughly 50 rounds in crates nearby. There are also what appears to be broken down vehicles scattered around the tarmac in varying stages of repair. The quartermaster assigned to finishing the evacuation points the Courier tp two large tents where he finds nearly 1000 firearms of varying styles and quality. There seems to be enough ammunition inside to equip a company of grunts for an extended patrol. The only other things of note are two auto-docs which are only partially functioning and spare NCR trooper armor for a company and a half. Hsu has left so the courier supposes there’s no one to bitch to but lessons learned. Making a note to tell the Followers to come collect those supplies, as well as to order Securitrons to guard the airport, he heads back to Freeside. The Old Mormon Fort is in shambles, with the King’s guards barely able to keep order. The injured and sick have spilled out of the Follower’s headquarters and onto the street. The lucky ones have cots or blankets on the, but most are laying on the concrete with just a threadbare sheet covering them. It looks like an absolute charnel house and the Courier has never seen, nor smelled, something as foul as what’s happening at the fort. Quickly reporting to Julie and handing off most of the medicine, the Courier quickly gets to work on the worst of the worst. Over the next week, the Courier rarely sleeps, just a few hours here and there, sometimes sleeping standing up. Surgery after surgery blur together, some live and some die. There are just too many sick and injured, malnutrition only increasing the likelihood of their demise. By the end of the week, the situation is more or less resolved. Hundreds are dead but Julie assures the Courier that the situation could have been much, much worse and his help here saved untold lives. She also tells the Courier that no matter what happens with the NCR-New Vegas treaty, she and most of those under her have promised to stay and help the people of Freeside. The skies of Freeside become clouded with dark plumes of smoke from the burn pits outside the city.
Anonymous
>>6224837 Fair enough, though I'd make a point that we can get around the cashflow limitations in much the same way you suggest getting around our limited supply of medicine by having the Courier directly intervene. We've 100 Barter and Speech + 10 Charisma, so advertising Vegas to the NCR, convincing people to work for us and so through radio-broadcast speeches and such ought to be reliable. You do raise a good point though, just how much is a cap worth greatly influences just how far our income will go.
>>6225062 Understandable about the rail project - what's your plan for engines / rolling stock?
As for scrapping, true, we don't have quite the same supply but we also don't, as of yet, have the same demand. Given our position on the Colorado river, we can hopefully secure sources of salvage from up and down river. Might also be worthwhile attempting to work out precisely where the Legion considers their border - and ideally if they're willing to trade / let traders into their lands from ours. They should be alright with the latter, and if that's the case, we can at least somewhat indirectly acquire resources from their lands - if we're lucky we can even get a fair bit of high tech gear on the cheap since they place no value in it.
>>6225082 Guns and ammo are nice, personally not all that concerned about them. Especially given they're a range of guns rather than a single type.
>two auto-docs which are only partially functioning Okay, that's a great haul if we can fully restore them - which we almost certainly can. Between Science, Repair and Medical 100, plus whatever spare parts we might be able to produce, restoring them ought to be possible - maybe even enhancing them.
>she and most of those under her have promised to stay and help the people of Freeside. Perfect.
Anonymous
>>6225082 HSU YOU DOG, you WILL pay for cucking us.
Also where the fuck is Arcada if not at freeside?
>>6225096 We need to just restore them and copy them. Enhancing can come later.
Anonymous
>>6225099 >where the fuck is Arcade Maybe visiting one of the Remnants?
>and copy them Oh yeah ideally that'd be the goal - because frankly if we can do that we can engage the rich of the NCR with unironic medical tourism for both cosmetic and health reasons as well as offering universal healthcare to our workers/population in return for various things.
Thing is I felt optimistic in saying we could produce automated arms and such for manufacturing - surgical precision I'm less confident about.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 00:39:28 No. 6225109 Report Quoted By:
>>6225106 >>6225099 Oh he’s in Freeside at the fort. Didn’t get a chance to talk to him on account of the dying and dead people
Anonymous
>Hsu thinks half the NCR's resources are 5 artillery guns, some vics, a company's worth of guns and armour, and 2 autodocs What a grim picture.
Anonymous
>>6225096 > We've 100 Barter and Speech + 10 Charisma, so advertising Vegas to the NCR, convincing people to work for us and so through radio-broadcast speeches and such ought to be reliable. We should probably do this next turn- a full PR/Diplomacy blitz. We’re going no need to recapitalize New Vegas anyway.
Also, pretty sure the sharecroppers left since there wasn’t a mention of any interaction with them, which sucks.
>Given our position on the Colorado river, we can hopefully secure sources of salvage from up and down river. Trading via barge could be a way to ship in bulk from southern markets- of course, we’ll have to actually explore down there first.
> Might also be worthwhile attempting to work out precisely where the Legion considers their border - and ideally if they're willing to trade / let traders into their lands from ours Caesar’s a fair operator, and I’ve enjoyed negotiating with him over the NCR. It’s honestly the reason why I feel we should make inroads into the Legion market, less political to deal with.
And the ability to outfit a military company right of the bat is going to be invaluable, no joke.
>>6225112 This we can bring this up as a chip to play when negotiating with the NCR?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 00:54:40 No. 6225121 Report >>6225112 Honestly, might be half of what they had left after the Mojave campaign. At least in total tonnage
Anonymous
>>6225112 This is a military that can't even supply Service Rifles universally to their troops, from the government which couldn't even verify the qualifications of Mr Fantastic before entrusting him with a cutting edge and irreplaceable piece of pre-war infrastructure. We should be thankful they didn't leave us a bunch of varmint rifles, some harsh words and a few stimpaks. Hell, my main complaint is they didn't leave half their pack Brahmin.
>>6225119 >Also, pretty sure the sharecroppers left since there wasn’t a mention of any interaction with them, which sucks. If we're lucky at least a few will still be here - if they aren't, our next best bet for agriculture is convincing the few farmers / herders of Goodsprings to teach/lead work teams to cultivate some large scale farms.
>of course, we’ll have to actually explore down there first. Luckily there ought to be some traders that've been down that way at some point - plus the river makes exploration much easier than the alternatives.
>inroads into the Legion market, less political to deal with True but there are limitations on what we can achieve in the Legion - their rules around technology preclude any sorts of complex production on their side of the border and prevent us introducing railroads for transport. The NCR, for its many faults, is much easier to manipulate to our own ends by using our caps to establish businesses which can then supply what we need in terms of materials.
>And the ability to outfit a military company right of the bat is going to be invaluable, no joke. Agreed, even if I'd prefer a greater degree of standardisation in equipment.
Anonymous
>>6225121 nah, general Hsu just told us thats half of what was left by the NCR. Its in shambles, we should def push the attack.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 01:14:04 No. 6225132 Report >>6225119 >Also, pretty sure the sharecroppers left since there wasn’t a mention of any interaction with them, which sucks. Wasn't an action in the turn regarding them. You're aware some have already left but it takes more than a few weeks to pack up and leave. Most are waiting for results of NCR-New Vegas Treaty
Anonymous
>>6224583 >Sierra Madre choice was tied I think, so unless someone does the math and proves me wrong, next person to vote/change their vote decides if the Courier has some dead friends but a bunch of gold, or some dead gold and a bunch of friends. If this is still up, I'd like to vote for
>The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. >>6225125 Based. Going all in.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 01:20:33 No. 6225138 Report >>6225133 Lmao based
>>The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths. The Courier has 50 Gold bar, weighing 30 pounds each. Market price varies for such a large piece of gold, but comes down to 15,000 a bar.
It can be sold piecemeal, used to back a paper currency, or for trade.
Also Elijah is alive so surely that won't come back to bite the Courier in the ass
Anonymous
>>6224583 Not sure if it's still up either, but just in case-
>The Sierra Madre is hard to let go, but your will was strong enough to overcome it’s allures. Saving the companions you made along the way, Father Elijah was killed in a final showdown and the vault destroyed. You allowed Chirstine, Dean and Dog to begin again. -
>>6225138 ...well, nvm then. At the very least we can use this to back our own currency which would actually make whatever we back it with more stable as a store of wealth than the NCR's fiat money.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 01:24:29 No. 6225142 Report >>6225140 Love you anon but had to call the vote at some point lmao.
Anonymous
Quoted By:
>>6225138 Nice.
>>6225140 Sorry anon for voting like this but we need the monies for New Vegas
Anonymous
>>6225142 You animal, I demand a recount.
Anonymous
Quoted By:
>>6225144 Forgive me anon, but the allure of the Sierra Madre was too strong to resist
Anonymous
Quoted By:
>The allure of the Sierra Madre was too great for you, the siren call of fortune too great. In your obsession to steal the gold of the Casino, Christine, Dean and Dog were killed by Father Elijah in his escape. You often wonder if the gold was worth Elijah’s freedom, your companion’s deaths A rejection of the core themes of the DLC?! Allowing the survival of an extremely dangerous man and eliminating some decent characters, in exchange for gold of dubious use? Yeah, that's right.
Anonymous
>>6225096 The NCR was using rail transport to shuttle things around, particularly for their concrete setup, so we will have at least one functional locomotive and some wagons to hand somewhere. There are several more locomotives and quite a number of wagons sitting around in various railyards around the Vegas area we can restore as well plus some wrecked ones that would take more work or can be cannibalised for parts and whatever we can find further afield. We could make basic wagons fairly easily ourselves too with the help of the NV Steel foundry.
Fair point yourself, though the Boneyard offers much more easily accessible scrap that no one will miss while we're having to pry rebar out of walls and decide whether we want to pull down pylons we might need.
Upstream, the Colorado disappears off into the empty desert and and is too shallow, fast-flowing, dangerous and rocky to navigate anyway, not to mention the Glen Canyon Dam being in the way (it should still be standing). Downstream, the river is littered with more dams to obstruct navigation (Davis, Palo Verde, Imperial, Laguna and Morelos may or may not have gone over the last 200y since they're just rockfill dams but Parker and Headgate Rock are made of sterner stuff and are probably still there) but we could strip Riviera and Lake Havasu City quite easily if they aren't full of tribals or raiders being all picrel. If the Davis Dam has failed, it would have caused a lot of damage in the Mohave Valley when it went.
>>6225123 I wonder if Fantastic managed to annoy the cogboys enough to get shot when they retook Helios One.
I'm unsure of whether the Legion's Luddism extends to a hate of motor vehicles like trains. Their technophobia is inconsistent and not absolute, and it's not clear how much of their backwardness is deliberate suppression of technology and how much is just general lack of industrialisation and resources. That said, they do take trade seriously and will hopefully be open for business, even if Caesar won't have given up on his plans for Vegas.
The Sharecrappers does remind me of why they're here - the NCR's looming food shortage. If we can kickstart agriculture at scale, I imagine we could find buyers to the west for any exports. It also means they might not be able to sell us much if we do try and buy it in at any point.
Anonymous
Quoted By:
>>6225144 Recount with my post and it's now ahead by two. Landslide victory!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 01:40:43 No. 6225156 Report New Vegas Region Week 4 ------------------------- Population (Rough Estimate): 68,000 Freeside/New Vegas/North Vegas: 66,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 1,000 Jacobstown: 350 Remaining population dispersed throughout region Jacobstown: Pre-war buildings, defensive wall New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers Economy Tariffs: Low 5%(+7,500 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+7,500 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 115,000 caps + 100,000 caps from Courier’s inventory (50 Gold Bars) Food Starvation (Falling) Simple diet With the disruption in food supply, Freeside particularly has been hit hard and the food stores are nearly empty Water Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas Medicine Very Poor (Stable) Scavenged industrial medicine, sparse home remedies Research Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment Industry>Available Facilities: Michael Angelo’s Workshop >Current Projects: None While there are many possible manufacturing facilities throughout the region, most are in deep disrepair. You also lack the raw material or technical knowledge for advanced industrial machines Military>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 250 securitrons >Freeside: 365 securitrons at Strip entrance and throughout Freeside >The Dam: 100 securitrons >South Vegas: 45 Surrounding Vault 3 760 Mkll Securitrons, 5 damaged The Courier Companions Cass: +3 to combat actions Raul: +5 to Repair actions, +3 to combat (Currently training engineers) Boone: +4 to combat actions, +2 sneak actions (Currently unavailable) Ed-E: +4 to combat, allows field repairs/ammo crafting Lily: +4 to stealth actions, +3 to combat Veronica: +3 to combat, +2 scavenging actions Rex: +2 to combat, +3 to scavenging Arcade: +3 to technology actions, +4 healthcare actions (Now Available!) 1/2
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 01:42:51 No. 6225157 Report <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING</span>: LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Freeside itself is bordering on starvation. Food supplies will be exhausted in one week. A recent food riot claimed the lives of 46 Freesiders and has reignited tension in Freeside <span class="mu-r">WARNING</span>: EVENTUAL DAM FAILURE The engineers that worked to maintain the dam were all NCR contractors and personnel. Unless we can find an alternative or keep the NCR engineers, the dam is set to go into standby mode within 4 weeks. It would leave the region in darkness. <span class="mu-r">WARNING</span>: SANITARY CRISIS Though the immediate medical crisis has abated, there is a severe sanitary crisis in Freeside. Julie Farkas has raised great concerns over the potential of a cholera outbreak. Due to the weakened bodies of those suffering malnutrition, it could decimate the city. <span class="mu-r">WARNING</span>: CASINO COLLAPSE With the failure of the NCR to pacify the region and their retreat, the tourists to the region have dried up. The only money coming in is from food and beverage sales, as well as rooming from those too scared to leave the strip. The families are getting restless. <span class="mu-r">WARNING</span>: NCR DIPLOMATIC ENVOY The NCR has finally sent a new ambassador to New Vegas by vertibird. They have landed at McCarran and are waiting for the Courier to negotiate the treaty. Expect to discuss trade, tourism, and most importantly, the dam. <span class="mu-r">WARNING</span>: TRADE COLLAPSE With the NCR pulling out of the Mojave, many of the traders who moved with the army are heading back West. The region will see a large impact in the short term to commerce and transportation, leading to a series of cascading failures. Suggestions: Find short-term food and medicine for the people of Freeside until a stable supply can be found. Find alternative engineers for the dam. Work with Brotherhood to take Black Mountain. Meet Crimson Caravan, think about a cabinet or working group of experts for different aspects of the region. Travel to Jacobstown and see what help the supermutants can give. Garrison camp McCarran Feel free to ask the opinions of different followers on any subject that they may know about. We’ll just assume the Courier has walkie talkies with his favorite friends.Busy the rest of the week with a work trip, should still be around and posting but will be slower
Anonymous
>>6225123 I don’t necessarily see them as limitations so much as the nature of the Bull’s market- they have a wealth of natural resources, and they keep the roads clear of bandits. Transportation will be handled by individual caravans making their way to New Vegas, we just have to focus the value-add end of the supply chain. Even if they have to pack-Brahmin the raw material, I can’t help but imagine that we’d still be able to produce better pig iron in more bulk for far cheaper than the myriad of smitheries the Legion would be inclined to produce by their lonesome, and we have two markets to sell it two, not one.
And quite honestly, the only good deal I’ve had with the NCR was the Brahmin baron- they have a large and more sophisticated market, sure, but playing politics every time we deal with it is going to be a headache.
>>6225132 There is a god!
>>6225133 >>6225138 And he is cruel.
The Sierra Madre only had two and a half pallets worth of gold? For the lives of our friends?
*sigh*
Do we at least have a secure vault underneath the Lucky 38? We can at least use this to back some of New Vegas’ currency.
Hell, maybe we can meme a New Californian gold rush by claiming we found it in Vegas baby.
>>6225148 If we’re lucky, there may be a ghoul encampment in the ruins of Palo Verde Generating Station that the Legion might’ve dismissed as too much of a pain to wipe out because of the irradiation.
Idle thought, but it would be neat.
>The Sharecrappers does remind me of why they're here - the NCR's looming food shortage. Oh, the NCR might be more sympathetic and willing to let them remain in order to increase overall agriculture tonnage.
Now that we got that riot of a joke out of the way, maybe we can actually resell Legion agriculture for a decent markup later on.
Anonymous
>>6225148 >Upstream, the Colorado disappears off into the empty desert and and is too shallow, fast-flowing, dangerous and rocky to navigate anyway To be fair, that's based on current river IRL - we're talking more than a quarter millennium into the future; even discounting the nuclear war, any number of rapids and such could have disappeared. Plus, worst comes to worst, we'll just have to rely on boats that people can carry overland around the rapids and such - it'll cut into the ability to move cargo but if the supplies we can find are rich enough, it'd be worth it.
As for dams down river, honestly not a bad thing. Securing them, if the NCR hasn't reached them, could allow us to get additional sources of power/water to sell to them or spare parts to maintain the Hoover dam.
>If we can kickstart agriculture at scale, I imagine we could find buyers to the west for any exports Oh almost certainly - especially for water-intensive products. Cotton for example - the NCR's population needs clothes after all.
>>6225156 My thoughts for this turn
1) Courier should either be dealing with the NCR or doing PR radio broadcasts. Though the thought occurs to me, can't we do conversations through the Securitrons? E,g the way Mr House did? Obviously we don't have the same integration but Yes Man does essentially, so can't we speak to him - he transmits - plays what we said on the other end and then vice versa? Ability to telepresence to multiple locations very important rn - would mean we could handle the NCR envoy, Jacobstown and even the Sharecroppers all at once.
2) Raul's efforts to train / convert Michael Angelo's workshop and staff must be kept up, probably good idea to send Arcade to help since he has experience with education, knows about technology, etc. Faster they're trained up, the better but equally, Arcade could be deployed to try and resolve the Sanitary crisis.
3) Cass should probably go and talk to the sharecroppers, assuming we can't telepresence to them.
4) Our income has risen from 10,000 to 15,000 per week. Excellent.
5) Garrison camp McCarran, even if only leaving a half dozen Securitrons there.
6) We should really get on food ASAP (1 WEEK until food exhaustion!) and moving people out of Vegas would help cut down on the sanitation issue, at least short-term. Honestly, we should maybe even consider using the guns the NCR left us to equip hunters to secure meat for now.
Anonymous
>>6225158 The notion of being a a neutral bridge between East and West to take advantage of what both sides have going for them is an attractive proposition and becoming a giant SEZ is a very Vegas thing to do. Buy raw resources from the Legion, process and repack them and export to the NCR as finished goods or after peeling the MADE IN ARIZONA stickers off the side. The more we integrate economically with both sides, the better really since it opens more diplomatic channels and makes an invasion more economically and politically damaging to either party. Keeping the Legion in a banana economy and being important to the wallets of the NCR oligarchs is a good thing.
The logistics with the Legion will be more challenging though and the potential for growth is more limited than the NCR. I hope they'd be fine with a visit from a locomotive, else we could turn it into a brahmin-powered wagonway or steam power if they're cool with that, but we lack fuel. Oh, Cedar City, just out of reach.....
>>6225167 The upper Colorado has never historically been navigable and upstream of Lake Mead is only the Grand Canyon, which has been full of rapids and rocks for millions of years and makes it very hard to leave the river all the way to Glen Canyon. If anything, it will have only gotten worse in the 300 years since the dams were built since the annual floods would flush debris from the channel, but obviously this seldom happens any more and a buildup of rocks and sediment is already becoming a problem IRL.
Of the dams downstream, only Davis and Parker generated electricity, the rest were just glorified sluices to divert water into irrigation canals in the farmlands of the lower Colorado and the river is mostly dry below Imperial if it's still diverting water. The Parker Dam is perhaps the most interesting since not only is it a minor hydro generator but it's also the starting point of the Colorado River Aqueduct and is likely of strategic interest to the NCR given it was a major part of SoCal's pre-War water supply.
Anonymous
>>6225207 Fair enough, though I'd argue we should still try travel along the river - it's easier than railroad for any real distance and worst comes to worst we'll find tribals and such to hopefully trade with.
As for the Legion, one thing that we could produce Caesar would probably appreciate is books. Securitrons can print out written messages, so it should be possible to produce books for export even if we're stilling going to be manually assembling them. It's also a useful trick for relations with the Followers and for educating our people and such.
Anonymous
>>6225138 Now we have to worry about Father Elijah popping up at any moment, tearing through the Mojave like a maniac and destroying Hoover Dam just to spite us. Wonderful.
>>6225156 >>6225157 Courier Action
>Meet with the NCR envoy to discuss the terms of a treaty Military
>Reassign 20 Securitrons from the Strip to garrison Camp McCarran, 15 to patrol the roads between Westside and Jacobstown and 15 to patrol between Westside and McCarran Other
>Buy Westside's surplus supplies for Freeside (Pay with personal wealth) >Send ED-E to Novac with a message for Boone asking what the situation in Novac is like I just realized we could be using the flying robot to send messages across the Mojave.
Regarding the mutants in Black Mountain, should we try talking to them before going in guns blazing with the Brotherhood? Hardin said there are ghouls amongst them so it isn't just the usual gang of second gen super mutants and unless they killed him, Neil should still be there. If possible it might be better to send them to Jacobstown.
Anonymous
Quoted By:
>>6225219 >Regarding the mutants in Black Mountain, should we try talking to them before going in guns blazing with the Brotherhood? I advised as such earlier so it's got my support.
Anonymous
>>6225167 >Courier should either be dealing with the NCR or doing PR radio broadcasts Honestly, we can do both- hit up the diplomatic envoy, wack Crimson Caravans in the face with our gold to entice them to stay, and go on a PR blitz over the radio waves while we send some Securotrons to and Westside to talk. A full NCR charm offensive.
> Though the thought occurs to me, can't we do conversations through the Securitrons? E,g the way Mr House did? Obviously we don't have the same integration I dunno, we probably do- considering Big MT has the capability to transmit our brainwaves across the wasteland, it should really just be a matter of setting up a transmitter and receiver in Lucky 38 and Yes-Man to get it beamed directly into our head.
Hell, we can probably delegate the critical functions of state via Yes-Man and our Securotrons to our Brain while we focus on other projects.
I think focusing our industrial action on either the dam engineering training or building a communal bathhouse the thing to do here.
Military should be focused on garrisoning McCarran and training/exercising with the BoS for the eventual Black Mountain push.
The Other action? Create an intern government, experts, cabinet, the works, and allow them to higher civil servants/use Yes-Man/Securitrons for other projects. The faster we get this off the ground, the more actionable we’ll be in the immediate future.
>>6225207 >The logistics with the Legion will be more challenging though and the potential for growth is more limited than the NCR. I disagree- the Legion logistics are simple, and the potential for growth more critical. Even disregarding all the potential scavenge value, they are squatting on significant deposits of mineral wealth, more so than the NCR. If we fail to secure mines of our own, it’s critical that we utilize the Legion’s natural wealth before Caesar kicks the bucket. With the Legion, we can monopolize Titanium production, let alone other potential minerals.
Also, I think you’re putting too much weight on the Legion’s lack of bulk transportion, and not enough on the scale of economy the Legion is squatting on. They have much more labor to spread around, and if we create enough of a demand for raw materials, I can easily see the Bull’s markets respond to that demand with an inexhaustible supply for our little steel foundry, fed by wagon-trains supplied by Legion-grown grain, driven by NCR-bred Brahmin.
That isn’t to say that there won’t be disruptions or military engagements, but our part in the Bull’s market potential for growth isn’t limited, it’s just unconventional.
Anonymous
>>6225156 >Courier Action NCR Charm Offensive- deal with the diplomat, have a chat with Crimson Caravans, and flood the airwaves with that Courier charm to entice tourists, sharecroppers, and caravans alike.
>Military Action Garrison Camp McCarran, set up a play date with the BoS on some excerises and Black Mountain, and see if we can get Jacobstown onboard with it.
>Industrial While Raul’s busy training the mechanics, have Arcade and the Followers work on building a communal bathhouse to deal with the sanitation problem.
>Other Create an intern government body for civil service. Cabinets, experts, civil servants, Yes-Man, the works.
Anonymous
Quoted By:
>>6225211 We can try, but it will be impossible to get a boat up and down Grand Canyon without potentially dozens of portages. Hm, perhaps if we can reach Glen Canyon Dam, we can fiddle with the water releases to allow for more forgiving river transit windows.
Not sure about books. The Legion is determinedly anti-intellectual since this would threaten Caesar's power and national mythos so we'd have to be careful with what we tried to sell them in that regard.
>>6225249 I don't necessarily disagree that the Legion has a lot of potential to offer - right now, our only logistics is by caravan, so both NCR and Legion are on the same playing field. What I'm less convinced about is the ever-dogmatic Legion's willingness to permit the kind of economic changes that would allow them to realise their potential for growth and being entirely by pack horse or carts may make logistics a real headache in the future as volumes increase - especially if we're buying raw materials from them, cheap volume is king and I don't want to see it strangled by something so basic as a logistical bottleneck. Brahmin-drawn road trains or pulling rail wagons would help substitute (if we repave HW93 or dig out the track respectively), but I still don't like it.
I do agree that we should set up commercial relationships before Caesar kicks it and Lanius runs the Legion into the ground. After it inevitably breaks apart, we should be able to maintain these and develop closer relations with the successor states and hopefully see things take off without the millstone of Caesar's deliberate Luddism.
Anonymous
>>6225211 We can try, but it will be impossible to get a boat up and down Grand Canyon without potentially dozens of portages. Hm, perhaps if we can reach Glen Canyon Dam, we can fiddle with the water releases to allow for more forgiving river transit windows. The lower Colorado is much easier with a few portages around the surviving dams but the NCR or Legion may have gotten there first.
Not sure about books. The Legion is determinedly anti-intellectual since this would threaten Caesar's power and national mythos so we'd have to be careful with what we tried to sell them in that regard.
>>6225249 I don't necessarily disagree that the Legion has a lot of potential to offer - right now, our only logistics is by caravan, so both NCR and Legion are on the same playing field. What I'm less convinced about is the ever-dogmatic Legion's willingness to permit the kind of economic changes that would allow them to realise their potential for growth and being entirely by pack horse or carts may make logistics a real headache in the future as volumes increase - especially if we're buying raw materials from them, cheap volume is king and I don't want to see it strangled by something so basic as a logistical bottleneck. Brahmin-drawn road trains or pulling rail wagons would help substitute (if we repave HW93 or dig out the track respectively), but I still don't like it.
I do agree that we should set up commercial relationships before Caesar kicks it and Lanius runs the Legion into the ground. After it inevitably breaks apart, we should be able to maintain these and develop closer relations with the successor states and hopefully see things take off without the millstone of Caesar's deliberate Luddism.
Anonymous
>>6225256 Remember, as markets mature, prices do go down and efficiencies are expand and inefficiencies are ironed out, and some of these resources are scarce, like titanium. Like, realistically, New Vegas is probably the only power positioned to produce Titanium at scale, and that does mean that we set the price for something even the Shi or BoS may want to buy in bulk.
For less rare material, we may have competitors cutting into our profit margins, but both the Bear and the Bull will be hungry for more metal.
Anonymous
>>6225156 >>6225157 get a deal with the remaining sharecroppers. Caravans can wait next turn lets not do 10 diplomatic things at the same time please. We have seen how they turned out, we didn't make any solid deals and just talked.
>Courier Action - First of all go and talk with the NCR sharecroppers, and convince them to remain and settle in Vegas. We need these farmers here.
- We will recognize them as citizens of Vegas and recognize their fields and homes as theirs, and work torward improving their lives. The present is hard and full of hardship but, things will change. We will not go away until we have a deal with the Sharecroppers.
- Then go and talk with the NCR diplomat for make a treaty.
>Military Action - Keep sieging the Fiends. Garrison Carran with 50 Securitrons from the Strip. Send from the Strip 25 Securitrons to patrol the roads between Westside and Jacobstown and 25 Securitrons to patrol between Westside and McCarran. Black Mountain is not an issue right now and the BOS said is secondary.
>Industrial Send Arcade to the Followers and see if they could set up 1 shower for cold cleaning and hot cleaning of medical tools and doctor hands inside the Old Mormon Fort. If they can set up that, maybe they can set also set up some public showers around Freeside too. We can ask the Kings to guard them.
Other
>Buy Westside's surplus supplies for Freeside (Pay with personal wealth) Provided we are buying at least a month of food
>Send ED-E to Novac with a message for Boone asking what the situation in Novac is like >Keep Raul on making engineers, though also ask him make an effort for see if there is anyone from Freeside interested in the job Anonymous
>>6225042 Yeah
This deal depends on how much food it give us. I don't want Westside to end up producing our food though because if they are adamant in being indipendent then them controlling how much food they send us make them indispensable.
>>6225056 Caravans are just waiting for see we if we collapse or thrive. Which is fair.
>>6225062 Decent enough.
No we arent getting to that city anytime soon.
>>6225063 We have to make said department or departments that doesn't exist first. We have to fill with people and give it a purpose, and i doubt there is people that know how to do this jobs around. Those people might need training and education. I recon it would cost an upkeep which Survivalist might not have mention but it likely there is a cost to pay for make governing bodies out of nowhere.
>>6225076 Caravans Company are high cost, and on the Mojave high risk. Maybe later on. Right now making the Lucky 38 economically open as a casino would be better (need staff and security) and would guarantee us money (directly to us btw) since is already a casino on the Strip. Provided the roads for trade and tourism are free of raiders.
Anonymous
Quoted By:
i would advise next turn for the Courier to talk with the caravans and make a deal. Then talk with the NCR engineers and make a deal for anyone of them that wants to remain. Not just talking, deals. After that next next turn, we should send the Courier to open up the Fiends vault with explosives or another way, and kill them all. Turns afterwards, Courier on repair duties especially those 2 autodocs and the 5 Securitrons that need repairs. After that, food. Then when we produce food, invite the old geezers here and start a military or a police whatever works first.
Anonymous
>>6225158 About sierra madre and the old man,....i would personally just not care. I didn't vote for have the old man alive. Did you ? No. I'll consider it an issue of the ones voting for allowing to live.
>Do we at least have a secure vault underneath the Lucky 38? We can at least use this to back some of New Vegas’ currency. We can just keep it at the top in the Lucky 38 in our personal suite. Nobody is entering beside us. Or in the previous place House human body was in. Like this particular security concern might as well not exist.
>>6225167 No no cotton for fuck sake. Burn that plant. We need food. Any plant of cotton should be destroyed. That plant devours water. See here :
The Soviet Union's cotton irrigation projects in Central Asia, using water from the Amu Darya and Syr Darya rivers, contributed to the drying up of the Aral Sea. This is an example of how unsustainable cotton production can lead to environmental disaster.
Explanation
The Soviet Union began irrigating the Aral Sea region in the 1950s.
The Aral Sea was once the world's fourth largest lake.
By the 2000s, the Aral Sea had lost about 90% of its volume.
The drying of the Aral Sea has led to ecological and social problems, including:
Loss of fisheries
Increased salinity
Health issues among local populations due to dust storms
Imagine that in the Mojave.
Anonymous
No internet at work, wonder what i missed.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 13:27:30 No. 6225400 Report >>6225385 Results of the last turn, and this turn posted.
Sierra madre vote got finalized as well. So didnt miss any votes actually
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 15:31:43 No. 6225447 Report >>6225313 The amount of food would feed that many people for about a week.
So not a solve all solution.
And to be fair, just because the caravans may start bringing food to Freeside doesn’t mean that it’ll solve the food issue. It was a poor city before the NCR pulled out and now those jobs, plus the lack of tourists, have more or less dried the city up.
Anonymous
>>6225157 I'd honestly like to know which of our companions feel capable of managing a department in our stead for overall development in that area or experience where they would see themselves best used in one.
Anonymous
Quoted By:
>>6225400 RIP our mute girl, ghoul singer and personality disorder super mutant.
On the flipside, Elijah is up and ready for some fun(tm)
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 15:53:52 No. 6225461 Report >>6225448 If that action is chosen, I’ll give a suggestion of broad choices for departments and some options for who would fit in-game
Players are free to choose other individuals/departments as well. I won’t think there will be an initial cost for choosing these and having a council, it’ll come when it relates to building it up
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 16:03:04 No. 6225467 Report While planning the week’s tasks in the Lucky 38, the Courier is interrupted by Boone limping into the penthouse bloody and caked with dirt and grime. Wordlessly, he leans his rifle against the wall and hobbles over to a nearby sofa, plopping down over the arm. The courier grabs his trusty vault 13 canteen and walks over to Boone, handing it to him and pulling up nearby chair. After greedily drinking from the canteen, Boone pours it over his face and hands, attempting to get the grime out of his eyes and mouth. “They’ve pulled back pretty far, I’d say maybe 100 miles or so.” Groaning, Boone slides off the arm of the chair and sits upright. “Didn’t burn the land on their retreat, so we both know what that means. But we have something more important to talk about. I wasn’t at the battle, I was down in Novac helping the defense, but I’ve heard enough. And I know what you did. You killed plenty of NCR, and General Oliver? What the hell were you thinking? He was an incompetent prick but he was a REPUBLIC GENERAL!” For as exhausted as Boone is, this certainly is getting him worked up. He takes a minute to steady his nerves. “Now I’ve traveled the wastes with you, seen the good work you’ve done. I won’t insult either of our intelligences by threatening you, but is there any good reason why I shouldn’t head back now and reenlist in the First Recon? I know they need all the help they can get, especially after this disaster.” Well, that’s a good question. The Courier knows how good a fighter Boone is, and his connections with First Recon could help to get some NCR sympathy. But the Courier also doesn’t plan to kowtow to the Republic, often times acting against their interests. >Boone, I plan on ruling this nation independent of other powers, righting the wrongs that the Republic has made. You should return to the NCR, maybe put in a good word for me. I don’t plan on being an enemy of the Bear, the ball is in their court >You've seen my work, know what I’ve done for the Mojave. A leader is only as good as the people he surrounds himself with. I did what I had to do to secure independence, but I don’t want war with the NCR. Stay with me Boone, help me fix the mistakes the NCR has made. I need people like you here (DT60) >Write In (DT could be lower/higher depending on write in and how it appeals Boone’s personality)
Anonymous
Quoted By:
>>6225461 Well No I replied too that because of this.
>Feel free to ask the opinions of different followers on any subject that they may know about. We’ll just assume the Courier has walkie talkies with his favorite friends. I literally wanted there opinions.
>>6225467 >You've seen my work, know what I’ve done for the Mojave. A leader is only as good as the people he surrounds himself with. I did what I had to do to secure independence, but I don’t want war with the NCR. Stay with me Boone, help me fix the mistakes the NCR has made. I need people like you here (DT60) Anonymous
Quoted By:
>>6225447 >The amount of food would feed that many people for about a week. a robbery then.
>So not a solve all solution. Nah i didn't think it was a solve all solution at all chief, but i wanted us to have more time to actually produce food of our own. Having a month would have been too nice i suppose. Westside are our friendly neighbours, not our allies got that.
>And to be fair, just because the caravans may start bringing food to Freeside... I never considered that a resolution either. The only thing i care is have more time so we can do some solid actions for produce food of our own. Gaining a week is not much. But we will work with it i guess. If anons want to work on making food.
Anonymous
> he was a REPUBLIC GENERAL lol. Imagine if we also had a Legion companion "He was a LEGATE of the LEGION!"
Anonymous
>>6225478 .... Lanius is quite alive though ? wouldn't a legion companion attack us if he was with us at Hoover Dam ?
Still Boone reaction is reasonable.
With our previous full neutrality with both Legion and NCR, for then switch with our arrival at Hoover Dam fighting both parties, for then throwing Oliver from the Dam and letting Lanius go at the end is completely out of the blue in both cases. Beside House, the NCR and Legion had 0 ideas of us. We must look like a crazy boogeyman for both factions.
>>6225467 >>You've seen my work, know what I’ve done for the Mojave. A leader is only as good as the people he surrounds himself with. I did what I had to do to secure independence, but I don’t want war with the NCR. Stay with me Boone, help me fix the mistakes the NCR has made. I need people like you here (DT60) Anonymous
Quoted By:
>>6225482 Hrmm. True.
It's really funny it's a lot more common to let Lanius live and throw Oliver off the dam than it is to kill em both or the other way around.
Anonymous
Quoted By:
Okay, so here's my two bits and this is mostly based off the Vanilla outcomes (so I can't speak for if QM makes Boone lean a bit more to NCR than in the video game). Boone was an NCR sniper. Keyword is "was". But he is no fanatic. Even in House/Wild Card endings, he doesn't necessarily end up swearing revenge for the Courier. The most critical choice we as players have to make right now is to decide how we resolved his conflict with Bitter Springs and secondly, Carla. Remember that the reason he found Carla in the first place was because he -left- the First Recon over having massacred the Khans at Bitter Springs. So we'll need to decide>If we helped him find peace with his actions at bitter springs, and thus, remind him that Vegas was the city that made Carla's eyes sparkle. >if we helped him conquer his regrets at bitter springs, making him greedy and violent. A mercenary's mercenary. "We're about to strike it really big my man, and I want my best warrior in it." Basically, depending on our choices that we might write in his:>"HE WAS A REPUBLIC GENERAL!”" Might not necessarily be an outrage of patriotism (though that might play a little bit) but simply "what the fuck were you thinking the NCR is gonna be pissed."
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 17:17:38 No. 6225498 Report Quoted By:
>>6225478 Wasn’t too subtle about it but glad someone picked up on it kek
Anonymous
So, because I don't know myself what we want our Courier to be (Good? Bad) I propose we approach this one of two ways: (Good Karma Courier)>Point to Boons 1st Recon survival armor. >Remind him of how we helped him find justice for Carla where the NCR could not. "We can't change the past, but we can make things better." This was the city she loved. And it wasn't the NCR who were gonna save it from the Legion ("you and I have foiled at least a dozen plots that would have seen Caesar in Vegas). >Emphasize how even the NCR once tolerated slavery in its lands, allowing and profiting from slave guilds outside its city walls despite proclaiming it illegal "in its borders". Greed and hunger have always ever ruled the bear. It took the Rangers, men willing to work -outside- the NCR to finally put an end to slavery within i >We need him and his help to do some good. The Brahmin Barons and Bullet Farmers only sent a trickle of reinforcements to ol' wait & see even as Vegas was imperiled and countless thousands are enslaved in the Legion. We can be better than that. (Bad Karma Courier)>Point to Boons 1st Recon assault armor. >Remind him of how war never changes, and we've never lost a battle yet. And our actions show we don't intend to lose Vegas anytime soon. >We killed Oliver and NCR soldiers to ensure our survival. "Trick a bear into leaving, he'll come back even braver than before. Leave it a big enough wound, and he'll think twice." even now they are negotiating for peace. The bear has always been easily persuaded by the easier path and greed. >This will be an opportunity for him to put bullets in the head of more legionaries at our side than any single unit of NCR. Not to mention the pay will far exceed anything he'd ever earn in the NCR. >"If there's one thing I've proven to you Boone, it's that I know how to kill legionaires, and I am not bluffing when I say I can kill more of them than Oliver and his entire army ever could." Both of which with the intent he stay at our side. I believe letting him go back tot he NCR would only make him more pro NCR...
Anonymous
>>6225501 Given we chose gold over the three companions at the Sierra Madre, I lean towards the 2nd option(If we're going to have no Gods and no Masters, we better be prepared to fight like Devils).
We're not going to mustache twirl and kick every puppy we see (and implicitly by taking Boon we are going to be anti-slavery in the very least). But we're not exactly the White Hat Cowboy you know?
But I'd love to hear your guys thoughts.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 17:41:43 No. 6225508 Report >>6225504 >>6225501 In my headcanon you guys are the good courier, based on DLC and story choices. But throwing Oliver off of the Dam and choosing the gold means you have plausible freedom to choose “bad” decisions.
Truly, the ultimate wild card (tm)
Anonymous
Quoted By:
>>6225467 Should probably link a vote too. (I'll likely change tho depending on group consensus)
>Write-In: 2nd part of >>6225501 + >We convinced Boon to view the massacre at bitter springs coldly. ("Get over it. It's war. People die."), setting him on the course to be a first class assassin and fostering a more mercenarial attitude. >Remind boon we just defeated two armies and now the bear comes head bowed asking for peace. >We need a warrior of his caliber on our side. With us, he'll reap more legionary skulls than ever he could in the 1st Recon, we promise him that. And the pay we intend to offer isn't too shabby either. Join the winning side. >Also perhaps in the long run, we can convince more of his old unit their prospects are better under us than the NCR. We've already started to get a numbre of former NCR troops under our influence. Anonymous
Quoted By:
>>6225330 >That plant devours water Yeah, yeah, you do realize it /can/ be grown sustainably right? The Aral isn't comparable to the Colorado river as well; one of them terminates solely in itself, the other feeds into the ocean.
Anonymous
>>6225508 Oh! Well, in that case.
>>6225467 >WRITE-IN >We helped Boone approach his conscience at Bitter Springs. "You can't take back what you've done. But your regrets can set you on a better path." >Remind Boon how we helped get justice for Carla, where the NCR failed to protect her >The NCR has ever been fueled by greed and incompetence and he knows this. It took the actions of good men willing to work outside the NCR to end slavery. The Brahmin Barons and Tycoons in Congress were content to send Oliver a trickle of reinforcements, the cheapest of goods, preserving what actually advanced vertibirds, tanks and other weapons to defend their precious borders and caravans. Remind him of the many plots the NCR would have let smack them in the face, and where we not here, Ceasar might be in vegas right now. >The Bear only moves at the speed of its hunger and blunders with its every step. Thousands of people, some of them just like Carla, suffer under the yoke of slavery until the NCR deems it appropriate for a new territorial expansion at their convenience. We can and will do better than that >What we did with Oliver and the NCR was regrettable, but necessary to ensure our survival. If we had just sent Oliver home with his army intact, what stops the NCR from sooner or later mustering them for another go at us? We'd have had to watch our backs even were we to go to war with the Legion, which we will in due time. With our actions the NCR even now is pursuing peace. A peace we can secure today, and turn our attentions eastward. "Trick a bear it comes back hungrier and angrier. Wound it, and it will think twice about returning" >We need men like him with us, to fix the mistakes of the NCR, and to ensure we surround ourselves with people of conscience. Anonymous
Quoted By:
>>6225519 >>6225467 I will support this write in
Anonymous
Quoted By:
>>6225303 >Caravans can wait next turn let’s not do 10 diplomatic things at the same time please. We have seen how they turned out, we didn't make any solid deals and just talked. While I do understand your concern, like, two conversations with a diplomat and a caravan branch head shouldn’t take that long to resolve, and the sharecroppers are really waiting foot a word from their government, so really it’ll be wrapped up with duel-citizenship.
>>6225467 >Boone, I plan on ruling this nation independent of other powers, righting the wrongs that the Republic has made. You should return to the NCR, maybe put in a good word for me. I don’t plan on being an enemy of the Bear, the ball is in their court Going with an alternative play the round, mainly because I like the idea of pro-Courier propagation being spread in the Bear’s military.
Besides, this’ll probably give the diplomat just enough of a hint to soft-ball us a deal- I mean, our combat power isn’t really affected if New Vegas withers on the vine, and they need a friendly counterbalance to the BoS and the Legion in the region even if we did just stab them to take New Vegas and killed a General just for the lolz.
Anonymous
Boone is going to want to know why we had Oliver punched off of the Dam rather than just letting him go or at least killing him like a normal person in a dignified way. We need to explain ourselves on that end. 1. The reason he had to die in the first place is because if left alive it would be a serious danger for Vegas. The reason Lanius was left alive is because he'll do more damage to the Legion than if we had killed him. 2. The reason he was punched off the Dam instead of a bullet to the head and then given a proper burial was as a symbol to the factions of Vegas that even if we befriend the NCR, we'll never bow or merge with them. In order to unify the Mohave and thus save lives, we needed to prove that with more than just words. I also like this reasoning since it fits with Ulysses lessons about being a symbol more than just a man.
Anonymous
>>6225552 >It sends a message, says the Courier TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:QT5gqSj9 Tue 08 Apr 2025 20:15:37 No. 6225558 Report Quoted By:
Howdy wastelanders, today I have some real good news for a change. Let me just grab my readers here.
“After a series of successful military engagements in South Vegas, the vile Fiends under the leadership of Motor Runned have been not only pushed back from the gates of McCarran, but all the way to Vault 3. From what I’m hearing, they’re sealed up tighter than pees in a pod. So if you’re thinking of taking a trip to the strip, or one of those traders skittish about some raider run-ins, the Courier has made those paths safer than the NCR ever had.
Now, if that’s not enough, the Courier was also see in Freeside this last week donating his entire medical inventory to the Followers of the Apocalypse [b:lit]AND[/b:lit] performing life-saving medical service on hundreds of citizens. Man, he must be eating Sugar Bombs to get all of that energy. Hats off to you, Courier. “
https://youtu.be/6oGGLpl18rs?si=quJG3u9o6OUVU22f >>6225556 >>6225552 Courier is going joker mode
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 21:14:09 No. 6225590 Report Calling Boone vote in 3 hours, turn proposals aren’t due until tomorrow so feel free to pitch in or vote for one of the ones already proposed
Anonymous
>>6225590 am I ever gonna get a companion answer? Or should I just write the turn?
Anonymous
>>6225272 I did some looking and haven't seen any mention of significant Ti reserves in Nevada. I did head about reserves in Utah, and there exist processing facilities in NV. Not sure how far north the Legion has expanded when it comes to Utah and whether they're going to put any effort into mining it if they do sit on top of some. I will say though, Ti refining needs a lot of chlorine and magnesium, which we have in abundance here too, but will require further supporting mining and refining.
>>6225467 >100 miles Damn, we really sent the Bull running more than halfway back to Flagstaff? We gotta check out Kingman if they've abandoned it and there's a massive copper mine in Bagdad if they've pulled back that far in the south towards Phoenix as well.
>>6225519 I think I'll support this logic. Emphasize that Oliver was an idiotic glory hound who happily fed his troops into the grinder and would have been more than happy to continue to do so out of pride or attempt to come back later and spend more Republic lives chasing the white whale of Vegas*. Perhaps now, someone more competent and open to peace (Hsu was much easier to negotiate a ceasefire and withdrawal with than Oliver) can take charge instead of sending more good men to their pointless deaths. As for Lanius, he too is a liability for Caesar and a known factor. If the Legion comes again, we'll be happy to kill them again.
We need him here to help fix the Bear's blunders and keep everyone safe should the Bull return. That he's willing to get in our face and challenge us over what he sees as bad decisions means he's perfect for the job - we need competent people willing to both assist and stand up to us if needs be, not yes men (no insult to Yes Man). People like *him*.
*Not actually true - canonically, his career turns to dust alongside Kimball's and he becomes a depressed wreck, but we don't know that.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 08 Apr 2025 21:46:21 No. 6225627 Report >>6225615 Yes Man: Great question, Courier! It would be easier to list people who wouldn’t be good in leadership roles! For example, I don’t think Lily would be good at much besides smashing things and sneaking around, and Rex is a dog! Same goes for Ed-E I suppose, but just about everyone else is competent enough according to my ratings.
Don’t forget about the rest of the Mojave though, there are plenty of people around who may be great running a department of something or another, even if they’ve never traveled the wastes with you!
I suppose I could create a hypothetical cabinet of individuals from around the Mojave for you, but where’s the fun in that?
Anonymous
Quoted By:
>>6225627 Thats a whole lot of talking for a non-yes answer. Yes Man, If thats your real name now a days.
Anonymous
>>6225250 Just to advocate for more support for my write ins, the charm offensive over the airwaves also feeds into the other action of creating a competent interm government.
And we need a governmental body of we want to sent scouts into Legion territory to see what’s out there and if we can profit from in while the Legion itself is in disarray.
>>6225626 Pershing County- and with any luck, those facilities for processing remain intact.
And we’ll need men to take over and hold those locations as soon as possible.
>>6225627 This is a hint that we’ll need to pick our own cabinet lads, start nominating.
I nominate our Brain as our Head of Research and Development (Big MT).
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Wed 09 Apr 2025 00:12:20 No. 6225676 Report >>6225519 This wins with 3 votes, appealing to the downside of the NCR and your relationship with Boone
Pretty thought out so let’s see
Give me 3 rolls of 1d100(DT40)
Anonymous
Rolled 63 (1d100) >>6225636 Pershing County? That's a.....very long way away. I'm not sure how safe HW95 is to travel along the California border, the NCR completely dropped the ball with peacekeeping on the I-80 corridor and it's something like two weeks on foot or by brahmin through hard desert (even longer if we want to go via California) which makes logistics very difficult and no trains either short of going all the way through California. Furthermore, the proximity to New Reno and I-80 and the heavy involvement of the NCR in the region might raise eyebrows in Shady Sands if we started claiming territory so far away from our corelands in Clark County like one of your opponents sailing halfway around the world to plonk a city next to you in Civ.
There are three titanium refineries in the US as of this year IOTL. Two are up around SLC and the third is right here in Henderson just outside Vegas, though it's not depicted in game. It's also attached to an alkali and chemical works, which is even better. If any of them are considered to exist ITTL, that is.
While manufacturing the first new titanium in the United States and possibly even the world for over 200 years sounds wonderful, given the sheer distance to obtain the Ti ore and various complications involved, the titanium plan is something that's going to have to go sit on the back burner with the coal project for a number of years yet. I'll be glad to support the idea one day though.
>>6225676 rollan
Anonymous
Rolled 1 (1d1) >>6225676 Man
Anonymous
Rolled 85 (1d100) >>6225636 To continue to nominate people for an interm government
Chomps Lewis, head of the New Vegas Mining Guild
Head of the Followers, Health and Human Services
Veronica, Head of the NV Scavengers Guild/BoS envoy
Rex, Top Dog and Honorable Emissary of the Kings (Mascot)
Cass, Head of the NV Caravaneer’s Guild
Raul as the NV Mechanics Guild
Sarah Weintraub, Head of NV Tourism Board
Ulysses, Courier’s Union and resident Legion Whisperer
>Unnamed but important positions Department of State
NV Farmer’s Guild
Head of Hoover Dam Operations
Waterworks Head
Representatives of major settlements
Bullion Headhunters
Head of Security
Just to make things functional before we create a long term government later on.
>>6225676 On it. Does this also get a plus 8?
>>6225681 It’s why we wouldn’t claim it- we’d simply set up shop and start mining, and deal with land rights whenever it comes up. Hence Mining being under a informal Guild effort instead of an official arm of the state.
Also, maybe this AU has different mineral deposits closer to us- gonna have to be a QM when we get there though.
Anonymous
Quoted By:
Rolled 10 (1d100) >>6225700 >>6225676 FUCK
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Wed 09 Apr 2025 00:43:59 No. 6225707 Report >>6225700 Ugh, got real excited for a while. Had a whole story planned out for that
Anonymous
>>6225707 Now I’m curious…
Anonymous
Quoted By:
>>6225707 I'm a master edger.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Wed 09 Apr 2025 01:13:26 No. 6225734 Report This is a delicate situation and Boone isn’t someone you want on your bad side. Here goes nothing.
[Craig, I’ve walked a lot of paths, I’ve seen a lot of the NCR. You know as well as anyone that there’s plenty of ugly with it, even if there’s a lot to good. I’m sorry to bring it up, but should your wife have been taken by the legion? The NCR allowed slavery for so long, making a lot of money on it. I know, I know, the NCR isn’t perfect but it’s the best we have, right?]
Here comes the second blow.
[Why are we stuck between choosing the Legion or the NCR? I reject that reality. We find ourselves in a position for real change, we have the building blocks here for a truly better society, learning what we can from the NCR and not making those same mistakes. But I can’t do it alone, I need people like you to tell me when I’m wrong, to lend me support in these turbulent times.]
The Courier is getting to Boone. His usually stony facade has become contemplative. Now for the coup de grâce.
[And General Oliver, I’ll be the first one to admit that maybe I got a little worked up there. But truthfully? We both know he got what was coming to him, you more than anyone else. He was going to do more harm than good to the NCR, that’s why I left Lanius alive. That’s a power struggle waiting to happen. I think the NCR needs competition, this was the wake up it needed. And maybe in time, New Vegas can teach the NCR a few things about running a nation.]
The Courier leans back in his chair, letting the words sink in. He can see a battle of thoughts and emotions play across Boone’s face. Thankfully, acceptance settles on his worn features.
“Okay, I’ll trust you. You haven’t steered me wrong yet. Let me know how I can be of service.”
Boone stands from the sofa and walks over to his rifle, picking it up and slinging it over his shoulder. Without turning, he gives a parting remark.
“But if I see those Enclave fucks around again, that’ll be a much unfriendlier conversation.”
Oh yeah, those guys.
>>6225712 Boone was going to head back to the NCR and create a Courier-hunting unit lmao
Anonymous
>>6225701 Keeping the mining efforts at arm's length from the state would help with the political issues though, in the end, it's the logistical challenges and startup cost that are the most daunting issue with it.
I did some more digging and there's minor Ti occurrences - typically sandy placers - all over Nevada including some closer to home. There's documented potentially viable hard-rock reserves only just across the AZ border at Bagdad that also double as a minor unconventional iron reserve of magnetite as well (you'd never bother with it commercially but, if we're short on iron sources.....). Copper, iron and titanium. What's not to love about Bagdad?
Anonymous
We should make boon head of our secret service or something. Grab us some old ranger armour from the divide and outfit a bunch of elite troops with AMRs to go deal with threats when we don't have the time.
Anonymous
>>6225752 We'll need to train those elite troops first. Unless some old Desert Rangers decide to ditch the NCR and sign up with us.
Anonymous
Quoted By:
>>6225734 God fucking damn it Boon, we need the Enclave.
Anonymous
>>6225734 >“But if I see those Enclave fucks around again, that’ll be a much unfriendlier conversation.” >SpecOps Enclave That’s a fantastic idea Boone! Guess what? You’re now the Commander of the First New Vegas Recon Corps!
>Boone was going to head back to the NCR and create a Courier-hunting unit lmao Well, that’s certainly one way to recreate the Fallout show….
>>6225739 Boone, we’re sending you to Bagdad.
>>6225754 I mean, some might? Decades of NCR incompetence and their failure to actually protect the Mohave against a madman with a chip on his shoulder would probably disillusion them with the NCR.
Anonymous
Quoted By:
>>6225765 Plus the NCR has failed to uphold their end of the RUT.
Anonymous
>>6225765 >I mean, some might? The Desert Rangers might come over to us if we're lucky - we've a large portion of their old territory and the 100 miles to the Legion border too. Similarly, the original Californian Rangers who were anti-slavers might come to our side if we make that our mode of operation around slavers.
Thing is a lot of the younger types probably joined out of a nationalistic interest, not out of those reasons. So the question is what percentage of the old sorts are still alive to even come help us.
Anonymous
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>>6225778 Arguably that’s useful- we get the experienced cadre to train up the new blood in Vegas, and because of previous ties and relationships both nation’s Ranger Corps can work together in shared national interest (and avoid bloodying the other over politics).
Plus, setting up an Underground Railroad to New Vegas does sound legit.
Anonymous
Quoted By:
>>6225765 I think we should send Boone on a big southern circuit to scout out a string of locations (either strategic ones or ones we might as well hit up on the way past). Down the river to report back on the Davis Dam, Riviera, Mohave Valley agriculture, Lake Havasu City, the Parker Dam, Headgate Rock Dam (I was wrong, it is indeed a minor hydropower facility as well as a diversion sluice), the Alamo Dam, the Bagdad Mine, the little towns from Seligman to Kingman, Kingman Airport boneyard, Kingman itself and the Gross Spring Mine.
I reckon the whole loop will take him best part of a month allowing for time to investigate the locations. We should really get Boone a bicycle. He can pick off Legion he finds so long as he doesn't get caught.
-----
Perhaps we want to come up with a name for our proto-state. New Vegas is cool and all but it has connotations of being a city-state, which we kinda-sorta are but have bigger ambitions than that and may want to break from the old past. The Mojave Confederation?
I wish the Legion got more worldbuilding. I get that they're the designated baddies of FNV, NV was mostly the NCR's patch and they don't play as large a role in the setting as the NCR does, but they're still really interesting as a faction and their relative deficit of detailed lore can get pretty jarring.
Anonymous
>>6225765 I think we should send Boone on a big southern circuit to scout out a string of locations (either strategic ones or ones we might as well hit up on the way past). Down the river to report back on the Davis Dam, Riviera, Mohave Valley agriculture, Lake Havasu City, the Parker Dam, Headgate Rock Dam (I was wrong, it is indeed a minor hydropower facility as well as a diversion sluice), the Alamo Dam, the Bagdad Mine, the little towns from Seligman to Kingman, Kingman Airport boneyard, Kingman itself and the Gross Spring Mine.
I reckon the whole loop will take him best part of a month allowing for time to investigate the locations. We should really get Boone a bicycle. He can pick off Legion he finds so long as he doesn't get caught.
-----
Perhaps we want to come up with a name for our proto-state. New Vegas is cool and all but it has connotations of being a city-state, which we kinda-sorta are but have bigger ambitions than that and may want to break from the old past. The Mojave Confederation?
I wish the Legion got more worldbuilding. I get that they're the designated baddies of FNV, NV was mostly the NCR's patch and they don't play as large a role in the setting as the NCR does, but they're still really interesting as a faction and their relative deficit of detailed lore can get pretty jarring.
Anonymous
>>6225789 Well, I certainly love the idea of expansion, but I do feel Boone’s better off training some Recon scouts while we hit up the Remnants or the Boomers to just fly over them.
As for a name, Courier’s Union? I’ll be real, I think New Vegas is going to be the name anyway unless we come up with something really kino.
Anonymous
Quoted By:
>“But if I see those Enclave fucks around again, that’ll be a much unfriendlier conversation.” As if you wouldn't have been happy as canned peach if we had brought Seal Team Six with us to Hoover dam to blast the legion lol.
Anonymous
>“But if I see those Enclave fucks around again, that’ll be a much unfriendlier conversation.” "These aren't Enclave Boone, these are ex-BOS wearing captured NCR armour. Totally different."
Anonymous
>>6225789 Mojave Commonwealth?
Anonymous
>>6225820 >Mojave Commonwealth? …I like it, I like it a lot.
Great branding, aspirational, and given the British Commonwealth is technically headed by a king, it’ll humor Caesar’s love of history, given Rome only took half of Britain over before they retreated from the isles during their high water mark.
And since we have the Kings in Freeside… becoming the King in the Free State of New Vegas, with the Kingsmen and an anthem from Elvis…. Really, it’s perfect.
Anonymous
>>6225820 >>6225830 Commonwealth sounds too Enclavey
Remember that word has an association with Fallouts America.
I think Independent State of New Vegas works. Or even simply "The State of New Vegas".
For that matter, I dunno how augmented this quest Courier is in terms of lifespan, but whether he intends to live forever as Mr House and be its eternal Autocrat or have some form of elected government is also something to consider.
Anonymous
>>6225832 Eh- if it was too Enclavey, they would have renamed the region in Fallout 4, and really it’s niche history that the common man wouldn’t know and would probably shrug at. The real alarm bells would ring if we started calling ourselves the United States of Vegas.
And for the Courier, that’s a question for the future.
Anonymous
>>6225789 Reasonable, I'd suggest sending ED-E to do a similar loop to the north or such; it's tough, fast, small and reasonably well armed; ought to be able to at least find a few things of note and get back to us...actually on that point, have we gotten the Duraframe Eyebot schematic off of ED-E yet? Cause we should probably make sure we've a copy so we can try and produce more.
As for what to call our state, depends on what sort of government / image we want to project. Mojave confederation isn't bad but implies a greater degree of independence for our subordinate portions than is really true. We can't really call ourselves a republic without a popular vote...Union or State is details agnostic, so maybe one of those.
>>6225818 >NCR armour ...Enclave armour...I...yeah I don't know why I said NCR...
Anonymous
>>6225836 Well, the Enclave in the east coast seemed to have chosen to stick around the Capitol Wasteland and not have much of any presence in Massachusetts. It's possible the Institute struck a deal with them to leave the region alone.
The Enclaves presence in the east coast was also a lot more hidden until the events of the LW, with most people in the capitol wasteland not even comprehending President Eden's broadcasts.
By contrast the knowledge and infamy of the Enclave is much more well known, even if fading, in the west coast.
Main other reason I'm not so sure about Mojave Commonwealth is, commonwealth of what? Are we going to treat all the other little constituents in Vegas region as our commonwealth?
Anonymous
>>6225157 >Courier Action Talk to the NCR. Then others if we can in the same turn or next turn
>Military Action (See Pic)
Remember when we defused the Omertas Chlorine Bomb they were gonna use on the strip? I think we have the best use for it now against the Fiends locked up in Vault 3! It's convenient too, because the Vault Door is located in a ramp slightly downward, which means the drifting chlorine will naturally sink into the vault.
Just gotta send up a single brave Securitron or Power Armoured companion like Veronica to access the terminal, open up the vault door, and perhaps jam it open with a nice big dumpster or railroad tie.
Saves up on damaged Securitrons storming the place.
HOWEVER IF POSSIBLE "Lilly if you please, try and make sure there's nobody important inside there before we turn on the tap"
Just in case the fiends have hostages we wanna rescue first.
Anonymous
Quoted By:
Vault 3 Entrance for reference. Note the downward slope.
Anonymous
Quoted By:
Colorado River Republic (CRR), People's Principality of the Shining City of New Vegas (PPSCNV), Sweetwater Syndicate (SS) - just a few weird example names to try and get some creativity/discussion going.
Anonymous
Quoted By:
>>6225857 >Gassing the Fiends Based.
Anonymous
>>6225157 >Industrial Action Cholera is no joke
canon lore it wiped out the best brothel in the capital wasteland But it's also not rocket science (and we know rocket science, we sent Ghouls to space after all!).
Tell Arcade and the Followers they should remember their history, that's their job no?
Anyway, we need to secure the Kings water pump in freeside that's the immediate source of the problem. Bad sewage and poor practices seeping into the ground water. Probably not as big an issue on the strip due to Houses superior Casino water reserves (hopefully) but still.
I forsee four potential solutions:
>Take control of the Freeside Water pumps from the Kings. Let them know their water is spreading disease and we are trying to fix it. >Foiling the Omerta's plot and also the Casino pool supplies should leave us with a sizeable amount of Chlorine, which in low doses is a valid IRL solution to creating clean cholera free water. We can then use the four casinos (including the lucky 38s) bottling capacity to establish an immediate source of purified water >ALSO look into creating a giant pot or container of sorts we can hook up to the Freeside Water pump and then either boil or carefully throw in small tablets of chlorine. Goodsprings has a spare water tank they don't need, since they also have a water tower, and while it is a distance away it shouldn't take too many securitrons to drag it here. Of course, it's likely there's a more convenient giant water container we can use nearby that I'm not recalling (mostly going by what I actually see in the video game) >There is also lake las vegas nearby. We can consider sending teams there to start bottling up water and hauling it back to Vegas. Tell the people of freeside to start gathering every bottle, lidded can and container we can and give them to such teams In this case, talk with the followers and figure out which is the most logistically sound
Surely in an age of nuclear science we can do at least as good as they did in London in the 1800s, I hope. This is also actually a thing they do in some countries afflicted by Cholera outbreak. Wish I had my RN bud around who fought it in Haiti for some more practical IRL knowledge.
Tl;dr stop drinking the dirty poopy water, drink clean water.
ALSO remind people to wash their damn hands, and try and keep the flies out of their houses.
Anonymous
Quoted By:
Relative Distance from Lake Las Vegas to the strip. Perhaps we can politely ask the NCR for use of some of their working trucks from Camp McCarran to help ferry water from the lake to the strip.
Anonymous
>>6225789 Maybe later, right now establishing a state and more importantly ensuring we don't die of famine or diseases is more important. Speaking of food, perhaps we can ask the Boomers and Goodsprings to send some farmers for teach agriculture in Freeside.
If we could put Sloan, Primm and Novac under us already i would agree on a name change and rebranding. Right now though it might as well be just New Vegas (even if Goodsprings and Jacobstown are under us). The Mojave Confederation as a nice sound. Though as someone said we aren't really that, right now the Courier controls and rules fully.
The legion suffers from New Vegas not being fully complete (there was gonna be a part of the region with more of them). They are still what they are, but it would have define them further.
>>6225793 Honestly if Boone can make us even just a militia to the level of Westside i would be content. We need some policemen/city guard in the city it self. And then soldiers. We are going to use them for kill Friends, but that's fine. Or take out Westside later. I really don't want someone indipendent so near us.
Anonymous
Also advise we put a ban on scavengers going into the New Vegas sewers for rat meat and the likes, and checking to make sure they and whatever toilets and bathroom freeside has that connects to them are not clogged or leaking into the surrounding ground. House designed a very robust sewage system for an entire city, for Cholera to become an epidemic means several things may have broken down a lot.
Anonymous
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Disease isn't just our enemy but the enemy of the Legion and the NCR and every army in history. If anything it's not unlikely disease in this era is as much an attrition drain as battle. I'm 101% sure the NCR in the very least has also tackled this issue before. Check if they have any engineers still around who can help establish simple enough tent showers and latrines for freeside. I mean, another solution is just opening up the casinos who have giant buildings with bathrooms in them, but I doubt the casinos will be happy about that. But in the least maybe we can drain some of the big pools for showering space. Though that also means opening up the divide between freeside and the strip which also won't appease the three familes.
Anonymous
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Damn, I forgot that just saving images directly off google downloads the entire resolution
Anonymous
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>>6225857 Kek, I want to see this happen. I was going to suggest walling them in and letting them starve but this is more effective.
Anonymous
i'm drawing blanks on immediate fixes to the food supply other than sending out securitrons to go hunt and kill a ton of monsters. Anything to buy some time.
The Boomers iirc have a huge corn farm they've been visciously guarding with their artillery, and have been stockpiling vast quantities of corn to turn into biofuel for their war machines and bomber.
Maybe we can strike a deal with them somehow. . .
>>6225157 >Other Attempt negotiations with the Boomers for Corn. They have so much corn they're just using for fuel. Well the battle is done now can we buy some of it off them to feed freeside instead?
Anonymous
>>6225865 >practical IRL knowledge TREATMENT: To treat cholera, you basically can't - the actual disease isn't what kills you, your body's response to get rid of it does; you lose too much water, sugar and electrolyte fluids too quickly. The solution? Drinking or having IVs of appropriate materials directly into your body - if you can avoid dying, your survival is essentially certain. For our purposes that means we want boiled water mixed with
PREVENTION: Boil water to render it safe, totally separate waste disposal and reception, regularly wash hands, dispose of garments worn by infected persons (or soak with bleach - same goes for any surface that infected materials (vomit and waste) could have gotten on).
CURE: Establishing reliable water infrastructure which can be chemically or otherwise prevented from hosting the problem microbes. E,g maintaining sufficient separation from waste disposal. Our best bet for this short term might be creating a giant disposal site outside of the city and having literal carts of shit dragged out rather than whatever the present solution is...
>>6225879 >i'm drawing blanks on immediate fixes to the food supply Well, if we felt like playing stupid games and hoping for non-stupid prizes, Vault 22 and its research is right there.
Anonymous
Quoted By:
>>6225882 Dammit - boiled water mixed with sugar and salt, sorry, meant to include my source too:
https://youtu.be/dlshZmCDPIs?t=371 (Jin is a good show btw)
Anonymous
>>6225882 Exactly we gotta stop the outbreak BEFORE it happens.
And Vault 22 was one thing I was looking at lol, but obviously that's a big no on eating the spores.
Maybe if we ever end up figuring out how to build more Salient Green Machines, we could process the stuff.
We should honestly just slowly work on supplementing the NCR shareholders. Vegas has plenty of water, plenty of soil, and figuring out fertilizers shouldnt' be hard. Potatoes and artichoke are very easy to grow and poatoes are one of the most nutrient dense foods in the game and IRL.
Maybe try and scavenge more robot parts to build some Mr. Farmers outta some old Mr Gutsy's and the like.
Alternatively we should also look into establishing/sponsoring our own caravans, likely with Cass. Places like Zion has loads of food.
Securitrons are the ultimate caravan guard escort after all.
Anonymous
>>6225865 >>6225870 I mean the situation health wise is bad, Freeside it's still bombed out ruins for the most. And the majority of the population there doesn't have jobs, doesn't have ways for get food beside begging or crime, doesn't have proper housing, doesn't clean, and doesn't have even the certainty they aren't getting killed sooner or later. Garbage is everywhere, probably excrements too. They are also too afraid to go outside, since Fiends are incredibly scary to the average man. And with how many small criminal gangs are present, starting a job or activity on their own is dangerous. A lot of tourists are either armed, have bodyguards or ask mercs to bring them to safety from Freeside entrance to the Strip or if they go to a Freeside shop.
>Ban on a source of food Until we are actually producing food on our own, roaches and rats shouldn't be taken out of the Freeside menu. The fact these people barely eat is a big problem for Health on his own.
Anonymous
>>6225887 >Exactly we gotta stop the outbreak BEFORE it happens. Okay, our best bet then is getting water samples from various wells and pipes people are drawing from. Then using a microscope and hoping the Followers can identify the bacterium - unless we want to basically do human trials and see what each sample causes. Once we've identified a safe source, our next priority is keeping it safe by securing the flow of water into it and preventing contamination by dumping of waste. When we encounter a unsafe source, we close off access until such a time we can disinfect it.
>We should honestly just slowly work on supplementing the NCR shareholders IMO, we want to be fairly quick about it but sustainably so; the way I see it we should try and get the shareholders (plus any local farmers / herders and the Followers) to take freesiders and train them up / use them to expand their own operations. If we can get 50% uptake, then in a few months hopefully at least a few of the trainees will be good enough to, in turn, start their own farm and take a trainee too.
>Maybe try and scavenge more robot parts to build some Mr. Farmers outta some old Mr Gutsy's and the like. There are 4 Sentrybots in Mr House's Securitron Vault; attach a plow to the back of them and start churning out farmland; plus we could rent the service to the sharecroppers.
Anonymous
>>6225891 >Freeside problems I'm not saying we should move some of them elsewhere - but - Cottonwood Cove, Nipton, the Khan's Canyon (they've left after all) and a number of other locations have recently been vacated and are reasonably possible to make inhabitable pretty quickly. I mean easy example, the farms of the Great Khan's couldn't be taken when they left, so there should still be those there, even if they took whatever tents and such they had...
Anonymous
>>6225896 Do those places have better food access? Or can we adequately supply them?
Some of the might have better water at least.
Anonymous
>>6225898 Cottonwood cove is on the river so at the very least the water should be cleaner than in the city - and given the Legion's very "everyone is a warrior, oorahh" shtick, I assume the hunting or something nearby has to be okay. Khan's as mentioned has at least some farms present so hopefully they can work with those and Nipton was a full town so I assume it too had a food supply, I can't remember from the game if it had farms or not sadly.
Anonymous
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>>6225899 True. In the least there are lakelurks to hunt.
Anonymous
>>6225882 the shit thats on vault 22 needs to be researched and then industrialized for be properly used for agriculture. Its for later. Right now while having supplies or buying supplies from friends and allies is nice and all, its not enough. Vegas needs to make his own food and ASAP.
>>6225896 Could be an idea but : some of these places are far away, we cannot defend yet this places, we cannot patrol the routes to this places. I am not saying it sounds like you want to feed raiders and wildlife a lot of Freesiders, but it sounds like that.
Currently there is two places where we could do that. And even so we can't overwhelm them with people. Jacobstown and Boulder City.
One has a militia of supermutants and the other there is 100 Securitrons nearby at the dam.
We still need to at least ask Goodsprings and the Boomers if they could send some people to help teach farming though.
Anonymous
>>6225902 and convince the freesiders to farm.
For that matter the question is if the freesiders are unwilling to farm, or simply unable to due to limitations in fertile soil.
Which means we may want to look into some proper greenification methods. Like importing fertilizers and eventually doing some sort of crop rotation and brahmin herds to fallow the fields. Like what other settlements in the wasteland are doing outside of the Mojave area.
Anonymous
Curious but what is the QMs timezone?
Anonymous
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>>6225906 that too
i bet the great majority would. If they can be sure they don't die when stepping out. Food, houses and a purpose, and no fear of a criminal cutting your or shotting you would be a great motivation.
The only ones i see not wanting to go would be : the ones that think they can find or make a job here in Vegas, the ones with kids that don't think is safe enough, the ones that need medical attention or have lost limbs and similar, the ones too drugged and the ones that are part of the small criminal gangs.
Anonymous
Quoted By:
Jacobstown, (or at least the Spring Mountains valley areas) are probably going to be our ticket to better farming. Plenty of snow for meltwater and rivers. And the area is green enough to support large forests. Colder climates? Yes but that makes it perfect for potato farming. in the very least all that green leaf material and such can be composted into fertilizer to make proper soil for the strip. Or maybe we can just start shoveling the soil and bringing it here. Or move people there to farm tubers. Whichever works. Plus likely lots of game to hunt too.
Anonymous
Quoted By:
Another thing is that pine forests like in the spring mountains tend to have acidic soil, which does somewhat mean certain crops will grow better from it. But said crops luckily also includes the glorious potato. And maize. Two wasteland staples as is.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:UFvuOEQ7 Wed 09 Apr 2025 11:10:38 No. 6225924 Report Quoted By:
>>6225913 Eastern standard time zone
Anonymous
>>6225854 Keep in mind, Enclave had the United States of America on their flag. And really, if you look at the Commonwealth regions, they seem to be based more around geographical regions and thus shared economic interest more than administrative zones via the states.
>Main other reason I'm not so sure about Mojave Commonwealth is, commonwealth of what? Are we going to treat all the other little constituents in Vegas region as our commonwealth? Yes, that is the intention- hence the Mojave in the name. May take awhile for Westside to buckle, but the region all has a shared interest opposed to the NCR and the Legion.
>>6225879 >i'm drawing blanks on immediate fixes to the food supply other than sending out securitrons to go hunt and kill a ton of monsters. Anything to buy some time. Only going to be solved via the NCR sharecroppers and food caravans in the immediate situation.
>>6225882 I mean, there’s probably a water treatment plant in Vegas? It’s it’s working (because of the Strip) or it can be restored.
Like, the waterpipes to New and North Vegas are working, you just have to prevent people shitting where they drink.
>>6225892 Really, immigrating farmers will be key to survival, so cutting a deal with the NCR for more sharecroppers in the short term world probably be worth while.
>>6225906 We can probably get Big MT on the greenification efforts.
Anonymous
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>>6225925 The roboticists in me says we can also look to tasking more Mr Gutsy's into food adjacent activities down the line too.
And almost assuredly Mr House has a water treatment setup for the families of the strip at least.
Anonymous
Quoted By:
>>6225857 This
>>6225865 And maybe this but without the ban on scavenging (just tell the scavengers they hunt at their own risk, they know the drill). Anyone who makes a living off eating things from the sewers knows what they are doing.
Also buying surplus food from the boomers and westside too.
Anonymous
Also, the reason I want to set up a government this turn is to improve our action economy next turn- otherwise we’ll never get out of AP hell, since the remains Healthcare/Food Insecurity concerns won’t go away next turn, and the Tunnelers might start popping up. Trust me, the moment we can delegate government actions the better off we will be from then on.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:UFvuOEQ7 Wed 09 Apr 2025 12:08:48 No. 6225934 Report >>6225933 Very good point. The more bureaucracy set up, more actions you have. Won’t be exponentially more but building a nation takes a lot of work
Anonymous
>>6225934 "Yes Man, I remember you used to operate from a single securitron unit in Benny's apartment and even back then your planning skills were pretty sufficient to help me with the fall of House. Between the computers at the Lucky 38 and beneath the dam, how much processing power do you need at any given time?
I'm considering possible ways to boost our collective power of administration and control. Mr House kept Jane around long enough as secretary, and Victor was enough to do some basic patrols."
There's also other potentially useful AI personalities in BigMT that might come in handy. Mr Orderly, or the Construction Foreman, or such. If we could upload and divert some processing power to them and let them manage a few securitrons, they could prove useful.
"Is that feasible?"
I'm also thinking we should have a way to triangulate the position of BigMT too. Maybe we can boost our collective processing power by linking the Lucky38 and BigMT in the future.
Anonymous
>>6225938 Ah, not any Mr Orderly but Doctor Orderly himself actually
https://fallout.fandom.com/wiki/Doctor_Orderly_MD_PHD_DDS Having him around could give the followers some much needed assistance. We might even be able to disasemble and reassemble him here, along with whatever orderlies we can carry. It means more cleaning crews, surgeons and the like.
Anonymous
>>6225938 >>6225939 There’s also the question of Big MT’s own mining and fabrication plants, considering Dr. Mobius had to produce his robo-scorpions somehow.
Anonymous
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>>6225944 Possibly, especially if we move the beacon from the drive through to the lucky 38, we can teleport back and forth as much as our body can carry. Which is, while naked, could be something to the likes of 400 pounds unencumbered and [Whatever QM deems is appropriate] while encumbered. So we can bring parts and pieces of things.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:JW07J32o Wed 09 Apr 2025 15:42:13 No. 6225976 Report >>6225938 Yes Man: Great question, but a hard thing to answer! See, I didn’t actually figure everything out myself, most of it came from simulations ran on other systems much more powerful than mine. That being said, I suppose if you hooked up a bunch of Securitrons and did a little reworking, you could create a pretty powerful computer. I can’t say how many or what the result would be, remember, I’m much smarter than the average Securitron! If you wanted to improve computational power enough that I could oversee potential government activities, we would need something similar town ZAX Supercomputer. Definetely something you’re capable of, just a lot to work and resources!
Anonymous
>>6225976 "We'll take a peak at how all this works later, if you don't mind" (since he can't).
Speaking of, Emily Ortal, is she still alive and with the followers? She did build Yes Man for Benny in the first place. Just so that we could gain her insight for a research action later.
Maybe at some point we can just plug ourselves into cerebro. House isn't using it anymore.
Come to think of it when we're not physically needed somewhere, can we sit in Cerebro and act as general and overseer of the securitrons to buff their actions through direct supervision?
Anonymous
Quoted By:
Hrmmm. I wonder if Doctor 0 would like to help in that affair too. Not only did he outlive his rival, now he gets to play with his toys. Should do a tentative raincheck if he'll handle that positively or negatively first though.
Anonymous
Anyone got a tally? Or if QM needs more votes?
Anonymous
>>6225980 Why not directly outsource it to our Brain in the Big MT?
>>6226030 Probably more votes needed- by the way, QM did confirm that creating a bureaucracy with our action will lead to more actions available next turn! {
>>6225934 }
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Wed 09 Apr 2025 20:10:25 No. 6226052 Report >>6225250 >>6225303 >>6225857 2 votes
>>6225219 2 Votes
These seem to be the proposed plans, pretty similar but I please re-vote, cajole, whatever needs done. Calling in 3 hours or so if consensus isn't reached
Anonymous
Anonymous
>>6225303 >>6225857 >>6225219 Guys, we really need to create a civil service this turn to get more actions, other we will be spending our limited actions on the same crises for a dozen turns before we finally get around to it. Trust, it’s worth it.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Wed 09 Apr 2025 22:23:09 No. 6226108 Report Quoted By:
>>6226106 I think the winning vote as of right now has creating a cabinet as its other option
Anonymous
>>6226106 Sure, I'd support it.
Also, I just remembered that there's a functioning Sierra Madre vending machine in Elijah's bunker between Nelson and Forlorn Hope. We should haul that thing back to the Lucky 38.
Anonymous
Quoted By:
>>6226117 Could have a niche use but I think QM mentions not relying on that strategy this time around.
Anonymous
Quoted By:
>>6225857 I vote this military action
>>6225250 But this other action for the cabinet
Both proposala also want to address the free side disease thing with industry I vote that too.
Anonymous
Quoted By:
>>6226106 I already backed the one for the cabient which was 3 votes, lmao.
Anonymous
Quoted By:
>>6225879 I'll switch my "Other" action to make the Cabinet option
>>6225250 TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Wed 09 Apr 2025 23:31:35 No. 6226130 Report Rolled 38 (1d100) >>6225250 This wins with 3 votes but they’re all relatively similar so I think we can go forward with this without too much heartbreak
But thanks to og fallout QM for the science lesson about modern sanitation. One of my many useless interests is in virology, but I kinda lack in the poo germs so thanks for that.
Courier will meet with the NCR Ambassador first, and then CC. He will also record a radio message for the Mojave, better outcome if anyone wants to write an outline of one
Sending the minimum garrison to McCarran, pulling from the strip and Freeside. Also asking Jacobstown if they can assist with the mutants on black mountain before everyone rolls in with guns blazing.
Industrial is having the followers build a bathhouse to begin to deal with the sanitation crisis. The result of the roll will mean a better and cheaper outcome
And finally, Yes Man will provide a list of people from around the Mojave that he thinks will fit in a provisional government, basically just an advisory council until they get funding and infrastructure. Players will be able to edit and change as they see fit
Courier 1d100+8(DT50) (will decide initial attitude of CC and those listening in on airwaves.)
Military 1d100(DT65)
Sanitation plans and proposal 1d100(DT50) higher the better. I don’t think arcade adds a bonus here
Finally, someone roll me a 1d100, against mine for Fiend breakout
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Wed 09 Apr 2025 23:35:28 No. 6226131 Report Quoted By:
>>6226130 Nevermind sanitation roll gets a +4
Anonymous
Rolled 72 (1d100) >>6226130 Cook-Cook did nothing wrong
Anonymous
>>6225793 >>6225847 >>6225869 I guess I don't like the idea of not knowing what's out there and want to get a head start on these places in case the Legion encroaches back out towards us again and incorporating them into our planning. No expansion yet, just surveying.
The B-29 would be useful for aerial recon, but it can't investigate in much detail beyond just confirming if these places are still there or not unless someone's got a high-res camera with some very good zoom around somewhere. Borrowing the Remnants' vertibird would be much better for this, but we'd never get Boone into that thing. ED-E though might be even better for this than Boone is.
There are no written governing arrangements for New Vegas right now so everything exists in sort of grey area where our authority and those of our de-facto independent constituent territories have a lot of overlap. We are the supreme leader, but our authority being absolute is only in theory and because we have the personal authority and informal working relationships to back it up but we still have to get the cooperation of these places' leaderships when we need to get them to do something and they won't want to surrender that autonomy easily (the NCR may have left a bad taste in the mouth for some when it comes to incorporation into a greater polity). So I call it a confederation since it's a lot of independent microterritories working together at our direction and dealing on a case by case basis. We should seek to draw up a formal Mojave Charter asap with these independence-minded Vegas subdivisions, various ruling parties and outlying towns that make up our "territory" to properly delineate what rights, duties and autonomies they will have to give our government a solid legal foundation and ease accession of further places in the future.
>>6225832 In addition to trying to become immortal like House to rule forever or establishing democracy, we could also handpick a protege to groom into our successor when we get older, find ourselves a consort and form a dynasty the old fashioned way or seek to render the supreme leader role as an elective monarchy.
Anonymous
Rolled 37 + 4 (1d100 + 4) >>6226130 Rolling for the bathtubs
>>6226132 I assume that was the Fiend counter-roll?
Anonymous
Rolled 32 (1d100) >>6226130 Anonymous
Rolled 63 (1d100) >>6226130 TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Wed 09 Apr 2025 23:54:02 No. 6226146 Report Quoted By:
>>6226132 80 for courier
>>6226139 41 for bath tub
>>6226143 63 for fiends
>>6226140 And this for Black mountain
Anonymous
>>6226130 “Friends in the Mohave and beyond, this is a simple Courier relaying his message over these dusty airwaves. A message, of golden opportunity.
Now, I don’t know how many of you know of my humble origins, but when I first ventured into the City of Lights, it was with a lil’ lead in my head and the clothes I dug up from my grave. Not a cap to my name. Wild hand I was dealt, right?
But Vegas? Vegas is a place where if you play your cards right, you can turn your luck right around. And just look at me now. Bankrolling a million cap-worth in the books, a bed of silk a hundred feet above instead of six feet below, and enough muscle to wrestle with a Bull and a Bear and come out on top!
I believe that ol’ Bull is still running, a hundred mile and goin’. That Bear- well, we come to an understanding, ya see. That Arizona steak looks mighty tasty.
So, come on down to the final frontier, where land is plentiful, gold is in the air, and it might be you waltzing out the Lucky 38 with your fortunes turned around.
Now, a special word from the king himself baby.”
https://m.youtube.com/watch?v=u-pP_dCenJA TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Thu 10 Apr 2025 02:11:57 No. 6226197 Report As there’s no real diplomatic presence of the NCR in New Vegas, the Courier anxiously awaits the arrival of the new ambassador. Thankfully, the former NCR embassy is still standing and untouched since the late Ambassador Crocker was killed in the monorail explosion. Perhaps that’s the biggest loss of them all, as the Courier is once again walking back to Camp McCarran, now in New Vegas hands. When Yes Man alerted the Courier that the NCR diplomatic mission landed at McCarran, he was all too happy to head down. But unlike previous walks where he may run into the occasional fiend raiding party, he instead is struck by the quiet of it all. While that means he doesn’t see the usual caravan of gaggle of tourists, South Vegas is eerily quiet. Deciding not to think too much into it, he finds himself at the gates of McCarran, his McCarran. Reminding himself that no matter how much pressure the NCR may put on him, the Mojave was his, even if just in name. Yes Man had sent ahead a squad of Securitrons to secure the area for the new Ambassador, though not the warmest welcome. The NCR diplomatic mission had sent themselves up in an abandoned tent left by the NCR, though now containing empty desks, chairs and whatever leftover equipment the retreating NCR thought not worthwhile to take. Walking past the open tent flap, the Courier spots the new Ambassador instantly. You only met Crocker once, but was far from impressed with the man. The Courier's first impressions of the new official is even less, as what he sees is a small, pale man with gaunt features and a mouse-like appearance. His staff around him don’t look much more impressive, seems like New Vegas isn’t getting their A-team. Standing up, mouse man sticks his mouse hand out as the Courier approaches. “Pleasure to make your acquaintance, Courier. My name is Ambassador Dawes and I will hopefully be the NCR Ambassador for a long time here in the Mojave. I would say I’ve heard a lot about you but honestly, no one back West really has. It’s as if a vengeful spirit rose from the sand and struck down the two wasteland superpowers haha.” The Courier didn’t laugh and neither did mouse man’s staff. Instead, the Courier shook the mouse hand and pulled up a chair to Dawes’s desk. [Perhaps the anonymity is why I’m sitting here. But there’s much to talk about and I have plenty to do. Running a nation isn’t like chowing down on some fancy lad snack cakes.]
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Thu 10 Apr 2025 02:14:18 No. 6226201 Report A switch seems to flip in Ambassador Dawes’ brain. The unassuming and dull eyes of the mouse man turn alive and are replaced with a dangerous glint the Courier knows all too well.
“Excellent. Please see the list of points President Kimball himself wanted presented. While I am prepared to negotiate, I think you’ll find these very agreeable.”
From a folder under his mouse hand, the Ambassador pulls out a piece of thick paper with the seal of the NCR at the top.
1.The complete cessation of hostilities between the NCR and the territory of the Mojave under the control of New Vegas.
2.The opening of trade between the two nations, levying an equal tariff percentage of 10% on goods for both nations to be collected at the NCR Border Crossing, formerly the Mojave Outpost.
3.Future negotiations to be planned for territorial claims by the NCR and New. Vegas.
4.The reuse of the former NCR embassy for use by the NCR Diplomatic Corp, allowing NCR citizens to one again travel to New Vegas, if the roads in the Mojave are safe for NCR citizens.
5.The redeployment of NCR engineers to the Hoover Dam at no cost to New Vegas, in return for 75% of the power and 65% of water routed to the NCR.
As the Courier reads each point, the reinvigorated Ambassador speaks again.
“This agreement will run for five years, where it will be up for renegotiation by either side. So, Courier, do we have a deal?”
>Yes. Let us make history and put this confusing chapter behind us. >Actually…(Write In) >>6226177 Always like to imagine the Courier as a Huey Long-esque figure, full of home sayings and very down to earth but incredibly cutthroat and efficient
Anonymous
Quoted By:
>>6226201 1.The complete cessation of hostilities between the NCR and the territory of the Mojave under the control of New Vegas.
Acceptable.
2.The opening of trade between the two nations, levying an equal tariff percentage of 10% on goods for both nations to be collected at the NCR Border Crossing, formerly the Mojave Outpost.
Acceptable
3.Future negotiations to be planned for territorial claims by the NCR and New Vegas.
What is the time frame FOR these negotiations? And will the NCR remain outside of the Mojava outside of the Mojava outpost and NCR Embassy or be making 'advances' in to claim totally unclaimed land?
4.The reuse of the former NCR embassy for use by the NCR Diplomatic Corp, allowing NCR citizens to one again travel to New Vegas, if the roads in the Mojave are safe for NCR citizens.
Acceptable, As long as the citizens obey all laws and abide by New Vegas law and NCR law - vice versa.
5.The redeployment of NCR engineers to the Hoover Dam at no cost to New Vegas, in return for 75% of the power and 65% of water routed to the NCR.
75% Power to New Vegas, and 55% of the water routed to the NCR, With tariffs applied.
Anonymous
>>6226201 Okay, question for Yes Man if we can call him right now. How much of the Dam's power and water output do we actually *need* at the moment? Under the old NVT as signed by House, they get 95% of both and we seem to be doing all right with the remainder. The new Treaty as proposed already quintuples our current allocation of power and septuples that of water and I want to know how much slack that gives us, incorporating possibilities like more extensive Freeside electrification and expanded irrigation and water utilities.
Anonymous
Quoted By:
>>6226197 "Mr Dawes, you seem familiar yourself. You wouldn't happen to have a father in showbusiness would you? New Reno I think, a famous film producer? I might have seen them on a poster or film production series."
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 03:04:10 No. 6226218 Report >>6226212 I’m going to just say that Yes Man briefed y’all beforehand. Had four weeks to discuss that so I assume you have a working understanding of the dam
You’re not sure at what percentage the dam is currently running at, but the previous deal House made was barely enough to keep water coming into the strip and Freeside.
It gives you plenty of opportunity, of course. You could always specify *current* percentage of power and water and increase it later
Anonymous
>>6226201 Most of these are acceptable but I'd prefer to use homegrown engineers or cut a deal with the Brotherhood eventually than allow the Bear to sink their claws into OUR dam again. Speaking of homegrown engineers, maybe we should give Chris Haversam a call. Also, QM did we get the survivors out of Vault 34 or nah? We could hire any Vault 34 technicians to work on the Dam, if we did.
Anonymous
Quoted By:
>>6226201 50/50 (or however anons want to split hairs here) at current output, with an opportunity to ‘buyout’ of the cost of dam operations, to be reflected in the negotiated percentage of electrical output.
That is, unless they’re willing to cede the territory up to the Mohave Valley right now- then the 75/65 percentage of current output is acceptable, cost buyout included.
Alternatively, we make noises about needing a bigger percentage so we have the cash flow to import food, medicine and shit at the current gourging rate, plus the collapse in trade, and maybe the NCR will offer immediate assistance with our food/healthcare crises in exchange for a better long-term percentage deal, or be more willing to accept a lower percentage than planned.
And I do hope that our 100 Bargain 100 Speech 10 Charisma would naturally net a better deal even if we decided to shrug and put this chapter behind us.
>>6226212 Honestly, I’d be gucci if we nab some territory right of the bat- Father Elijah is still in play, and it’s good to keep that in mind when we’re negotiating with the NCR, given Elijah being Elijah.
Anonymous
>>6226201 >1.The complete cessation of hostilities between the NCR and the territory of the Mojave under the control of New Vegas. Good.
>2.The opening of trade between the two nations, levying an equal tariff percentage of 10% on goods for both nations to be collected at the NCR Border Crossing, formerly the Mojave Outpost. Good.
>3.Future negotiations to be planned for territorial claims by the NCR and New. Vegas. Good, though we're going to have issues if the NCR starts nabbing territory.
>4.The reuse of the former NCR embassy for use by the NCR Diplomatic Corp, allowing NCR citizens to one again travel to New Vegas, if the roads in the Mojave are safe for NCR citizens. Good.
>5.The redeployment of NCR engineers to the Hoover Dam at no cost to New Vegas, in return for 75% of the power and 65% of water routed to the NCR. This one I'm not sure about, but we get more power and more water than under house, plus we still have control of the dam. Long term I want it fully under our control, but to fix things up this'll work, and the NCR needs the dam working anyway, it's not in their interest to cripple it. We'll have to vet any any all engineers too, don't want Mr Fantastic popping up again.
Actually, we should talk about the sharecroppers while we're here, see if we can't get them to stay or has that ship sailed already?
Anonymous
Possible thing to ask for: limited military cooperation against raiders and natural threats (e,g deathclaws, feral ghouls, etc) would be useful to ensure things remain reasonably stable, though it may compromise our independence.
>>6226218 >You’re not sure at what percentage the dam is currently running at, but the previous deal House made was barely enough to keep water coming into the strip and Freeside. Okay, so that means we've got, under the current deal where we get 35% of the water rather than the 5% previous means 7x as much as current use even before considering other sources in our lands (Goodsprings for example) not mentioned in the deal and how those impact our water network.
Supposing for simplicity however the dam was our only source, this'd be enough for around 350,000 to 400,000 people at current living standards. Admittedly, these "current standards" are near-starvation and such - but still, we've far less than that so it's arguable we don't really need to press for that much more. What we should probably press for is definite unit-value if we want to ship more water to California (e,g 108% of whatever the market price per litre would be, after transport cost and such, in California, specified to be averaged between Shady Sands, Vault City and the Boneyard or something) since we could use 20-25% for most of the foreseeable future to generate additional income then reduce it as our own need for water grows; same for power.
>It gives you plenty of opportunity, of course. You could always specify *current* percentage of power and water and increase it later This is true, should specify current productivity since we will be able to improve the dam probably.
Anonymous
I bit the bullet and went though the archives just to see what the difference of the percentage rates we originally went with, man what a trip. So long as we have a less autistic relationship with the NCR, I’m good brother.
It brings up an interesting notion- I think their water requirements are a fixed and contentious issue (which, given hindsight, makes perfect sense). Makes me wonder if we can negotiate a greater share of electricity for resale in exchange for not moving the needle on the water supply and ensuring water security? Or the original plan of making noises of a big ask but then agreeing to the percentages (at current output) in exchange for a territorial concessions and some significant assistance in the interm related to food/health, an everyone walks away satisfied?
>>6226274 >Actually, we should talk about the sharecroppers while we're here, see if we can't get them to stay or has that ship sailed already? Honestly, I imagine the NCR embassy being reestablished would do much to calm them down and keep them here.
>>6226283 Military cooperation will be dealt with at a later time, this is about stabilizing relations and the dam (+tourism).
Anonymous
>>6226307 That is a good question, I've been somewhat avoiding reading the 2021 iteration of the quest because I don't want to spoil myself on any surprises QM might have for us this time around, but I'm curious how we're doing compared to that one.
Mojave is 100% doing a lot better than in the OG iteration, for those of you who are around to remember ;) Anonymous
I'm under the impression House was very generous with electricity to the NCR because he felt he would get a lot more earnings through gambling and tourism than ever he could with electricity and water bills. So a better split than 50/50 is well and good.
>>6226218 Based on a cursory glance of Mr House's finances and a quick word to Yes Man, does that seem to be the case? That is, House wasnt' as interested in money off of hoover dam as he was in money off of Vegas itself.
Anonymous
>>6226135 We both know the Legion ain't coming back anytime soon. They have to lick their wounds after the 2nd battle of Hoover Dam just like the NCR does, our survey will find the same people, nothing or raiders. I much prefer to spend any military action in actually getting things (finish the Fiends for name one) done nearby or in starting a a general human military/police. Or building military structures even, or rebuild them.
We are in no position to overextend, the situation in New Vegas must be resolved with actual work that will take time, and honestly our Securitrons are a limited number that we cannot increase anytime soon and shouldn't be used for everything or made incredibly thin in numbers where they are deployed.
Not sure i am interested in any of that at the moment. It really sounds like far too early to me.
>>6226201 No one wants to talk with the sharecroppers uh
>Actually…(Write In) 1. Acceptable. But New Vegas will consider any NCR large military movement or amassing of troops at the border as threatening New Vegas and the Mojave.
2. Acceptable.
3. Sure. I remember saying the Mojave when i told the NCR troops of General Hsu to retreat. Write it down in your notes, pal.
4. Acceptable, As long as the citizens obey all laws and abide by New Vegas law and NCR law - vice versa.
5. No. NCR engineers in Hoover Dam, at no cost to New Vegas, in return for 60% of the power and 60% of water routed to the NCR. Remaining NCR engineers stationed at Hoover Dam will be under the direction and supervision of my government in New Vegas and the new apparatus for deal with the Dam. All NCR engineers will be open to talk with and collaborate during work in the Dam with the New Vegas future engineers corps.
6. NCR sharecroppers present will be allowed the possibility, and not feel forced by the NCR, to either settle in New Vegas with full rights on the land and farms they curently and become its citizens, or return home with their possessions (except the farms themselves).
>>6226283 Let's not invite NCR military presence back in after kicking them out . We need to make a military anyway, having them kill raiders is perfectly fine.
>>6226321 The qm is more than capable to make new surprises i think so i doubt that will be an issue. If anything re-reading might provide an use for old ideas and what not.
Anonymous
Quoted By:
>>6226340 adding on this
7. There will be only a security detail of NCR troops in the NCR embassy. Not more. The civilian staff will remain at the same numbers, but that can change with increased trade and tourism of course.
Anonymous
Quoted By:
>>6226201 Oh right the sharecroppers! Yes, let's make sure we also include allowing (and even encouraging) them to stay.
Anonymous
>>6226340 >We are in no position to overextend Very much this; as it stands we are totally lacking in industry both civilian and military. We can't replace rifles nor robots, can't make bullets, grenades or fuel. Our total production of military goods is limited to whatever kludged together shit freesiders produce, the small Gun Runners factory and pre-war salvage.
The first priority of our military right now is getting rid of raiders - then dangerous wildlife - then forcing/convincing settlements to join us - then expansion outside of our known territory (excluding the case there is something insanely valuable two minutes away with near-0 risk).
Speaking of the Gun Runners - should probably pay them a visit and work out what's going on with them. In an ideal world we'd be able to get them on side, that'd give our military a huge leg-up and our manufacturing a pretty big boost too.
Anonymous
>>6226283 We just kicked the NCRA out of the Mojave, we're not inviting them back.
>>6226340 I wonder how things are going in Arizona, I can't imagine Caesar is happy with Lanius right now. Or us.
>>6226362 The Gun Runners have a lot of ties to the NCR so even if they haven't pulled out of the Mojave already, they may not want to risk their relationship with the Bear by arming us. The Van Graffs on the other hand are probably still around and willing to sell. They might even be pleased that we gave the NCR and Legion the boot.
Anonymous
Quoted By:
>>6226382 Oh I know the Gun Runners do, but the wiki implies they've a decentralised structure so it might be possible to work with our local branch and avoid the wider organisation. Plus, they really are the only people producing new, high grade, pre-war style guns. If we want weapons, they're the source we've got as of this moment.
Anonymous
>>6226177 Reminder that the Lucky 38 is still not economically operational and for have it open, it would be best make sure to have a educated staff and trained security first for it. At this point i would suggest it to have it open, when Freeside is more secure. And our situation for food and medicine is changed thanks to serious efforts.
>>6226362 Exactly.
New Vegas lacks just about everything. For all his genius, House after taking over really didn't bother to build not even a bronze age economy here. We will need to probably i recon use Raul for get some crafters shops going around (Freeside need jobs, beside in the near future becoming farmers, builders or soldiers) and then some basic industry. He will need to teach a LOT of people. What he is doing right now is good work because we need a foundation.
>The first priority of our military right now is getting rid of raiders - then dangerous wildlife - then forcing/convincing settlements to join us - then expansion outside of our known territory Sure, if priority 0 is getting a military going and also have sizable patrols for check all our settlements. We need to feed it (i want farms !!!), pay it, and train it (Boone and Cass might be not enough. We need the ancient mummies war criminals here, and convince Boone of it. I don't want Boone to be forced to love them, but since they are on the verge of the grave anyway might as well get their knowledge in some recruits heads. In regard to the training it self deciding how much trained our soldiers are, changes the costs of upkeep and yeah we cannot standardize any equipment now. For available equipment we have a mix of NCR, Legion, Fiends and the Courier stash
). And we will need to decide what to do first, between soldiers or a police. I would prioritize a city guard/police/militia or whatever we want to call them first. It would increase considerably security and law of New Vegas in both Strip and Freeside, provide patrols in the surroundings of the city, improve its defense, provide a much needed support to Securitrons and discourage any ideas from Westside while keeping in check in terms of muscles our internal politics too. I suppose we can order Goodsprings and Jacobstown that they will officially need to establish a militia too and patrols around their settlements, even if they likely already have it in both cases (if we kicked the Powder Gangers ass then Goodsprings essentially has a militia going).>Speaking of the Gun Runners Maybe we will need to see. And if not we have force on our side. Anonymous
>>6226340 Fair enough, but it's still something I want to do in the near future, for planning purposes if nothing else. In case I misspoke, I am not proposing adventurism. We are in no position to expand beyond what we have and will not be for some time.
Codifying the relationship we have to our territory's constituent parts is something that needs to happen sooner rather than later - it will be the foundational document for our state. Even if we don't do a single agreement right now, we need to come to an accord with all the parties - right now everyone's in a limbo and holds no de jure allegiance to us. The small towns will likely sign up easily enough, but the likes of Freeside and Westside and certain strong-willed parties will take some harder negotiations. Ultimately though, you are right that we have greater priorities than doing this right now, but it's not something we can ignore for that long after the fires are out.
Anonymous
Quoted By:
>>6226382 >I wonder how things are going in Arizona, I can't imagine Caesar is happy with Lanius right now. Or us. I would recon having another great defeat dealt in the same place of the great defeat he was dealt before, and having another army going away from there with considerable losses of men and equipment (i presume we looted that), while also losing all military gains and bases made in the region has made Caesar very much bitter and angry. Lanius will be punished probably, not fully since he is the new favourite of Caesar, also Caesar will have to deal with the new perspective of Lanius.
>The Van Graffs on the other hand are probably still around and willing to sell. Could also be an idea. Though costly for a military. But if tourism and trade are there we can make money.
Anonymous
>>6226395 Hundreds of Mk2 servitors ain't nothing to scoff at either. With their effort, and the production facilities beneath the dam (protect those with our lives!) we should be able to if not quickly, assuredly pacify the general region. Have more Victors and Mr Soldier faces securing the area, just like in Houses ending.
Anonymous
Quoted By:
>>6226041 Also our brain is in our skull right now.
So we better be a bit more careful I hope that gives us some kind of benefit!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Thu 10 Apr 2025 12:09:38 No. 6226419 Report Quoted By:
>>6226222 >Also, QM did we get the survivors out of Vault 34 or nah Unless it's met with a lot of opposition, sure. Seems to be the most morally correct choice and the Courier has tended to make those in the past decisions
>>6226321 Yeah lmao I don't have the balls to do what you did there, it was too much a focal point of this quest lmao. But hey, y'all haven't been outside of New Vegas much, so things could be worse!
>>6226322 Yes Man: That's a very good assumption and it can be reasonably assumed that House was not too focuses on nation building. But all that being said, don't forget that he had planned to use his Securitrons at the dam as well. To what extent, beats me? Maybe to take over the entire Mojave anyway? Maybe to force better concessions out of the NCR?
>he qm is more than capable to make new surprises i think so There will be some familiar faces though!
Anonymous
>>6226201 First two points are fine.
>3 point: >The NCR government, whether as a military or civilian government, should remain outside of the Mojave. Any expansion by the NCR into the Mojave will be considered hostile. >4th point: >NCR citizens must obey New Vegas law. They will not be given a privileged standard when compared to citizens of New Vegas. >5th point: >This is unacceptable. New Vegas shall have its own engineers. But we are willing to sell water and electricity at a future date. >Add a 7th point: There will be only a security detail of NCR troops in the NCR embassy. Not more. The civilian staff will remain at the same numbers, but that can change with increased trade and tourism of course. >>6226283 >Possible thing to ask for: limited military cooperation against raiders and natural threats (e,g deathclaws, feral ghouls, etc) would be useful to ensure things remain reasonably stable, though it may compromise our independence. Why ask the NCR when we can have the Enclave lads train up some new forces?
Anonymous
>>6226397 >>6226397 am more reassured if thats the sentiment.
Freeside should be able to fall in line, thanks to our rep. The Kings, the Kings can be made a new family honestly. Is a pretty good deal to offer and them being able to have their own casino would make them rich, but there is no way in hell we are leaving them in control of all of Freeside. Too many people there for us. For the rest we can make something, but i don't see us being able to do much else but the basics of a confederacy. Primm, Sloan and Novac should be all positive in joining in, they have no reasons to stand alone and like trade/tourism/us. The Boomers will join in if the basics are good. Westside might not move from their position unless we use force. This makes them a dangerous element.
>>6226400 They are if we dont have anything to support them and decide to deploy them in even more smaller numbers. Even with how strong they are, their losses are more than possible. 5 of them need repairs from the Courier own hands at the moment. While formidable, we cannot afford to go alone and too far with them right now. A military force for follow them is required.
The production facilities have the issue that we cannot produce anything, we do not have resources. If House did have said resources i recon Yes Man and the Courier would have automatically begun production of more Securitrons. Until then, we cannot use the facilities and can only defend that place. Those 100 securitrons cannot leave Hoover Dam as far as we are concerned.
Pacification will not be easy. It requires garrisons, patrols and forces moving around for kill. With the NCR and Legion leaving for now, and the temporary uncertainty of the Courier new rule we will have plenty of raiders to kill and worse of course. There is plenty of bad things without having our decisions help in adding problems (see sierra madre).
Anonymous
>>6226395 >New Vegas lacks just about everything. DESU, it really comes down to just how much prep he has/had hidden away underground under the Lucky 38, in the the Securitron Vault or other places. As I mentioned earlier, there's also evidence he'd already subverted the steel plant, H&H tools, sewers, etc. Since we don't know about a lot of that prep though, short of Yes Man revealing it to us, we're screwed out of it. It also helps Mr House had pre-war information and databanks we lack - prospecting records for example - as well as probably access codes for various RobCo facilities in nearby cities and stuff.
>Freeside need jobs Agreed. We can do a decent bit to cut down on it immediately with stuff like expanding the Thorn and other entertainment / tourism stuff (dog racing, cinema, etc) to try and maximise our takeaway from the NCR tourists - thankfully being light on needed industrial expertise - to say nothing of forming some sort of police to enforce laws and protect visitors and such which ought to help attract more people and reduce crime.
>And we will need to decide what to do first, between soldiers or a police. I'd say police if for no other reason than them being a bit more suited to working alongside whatever Bureaucracy we're setting up. Plus, it's a good first move to gain the trust of the people and such.
Anonymous
>>6226446 I guess this is where the ambiguity lies. "How strong is a securitron? How much can it make up for, or supplement, a garrison?"
House for example, felt that one was plenty enough to protect Primm.
Lots of wasteland towns tend to do decently with one or a few attack robots, like Megaton. Or some of the FO1/FO2 towns.
Let us not forget that house himself, in his ending, was also confident enough to drive out the NCR and not need their garrisoning force in the Mojave. So it was something he was going to look into as well.
And while nation building was not necessarily on his mind, to the extent we may wish to do (that is the entire mojave map rather than just Vegas and the supply roads), he almost assuredly had some plan in mind to secure the trade networks. And build railroads himself.
Anonymous
https://youtu.be/0s4sIY3bYEE?t=170 My impression is that Mr House's ultimate goal was both to keep the NCR at arms length, but fundamentally integrate and benefit from its economy. Maintain complete control of the region as an autocrat, but he meant to prospser through the NCR not in spite of it. His "furnace to the future".
I can only speculate, but I think in the long run when the time was right, say once he would have considered integrating the "Special Administrative Zone of New Vegas" into the NCR, with plenty of rights paid for by fattened pockets in Congress. It seems more his style as a businessman of the old world than building up an army to take over the NCR.
In the words of Tyber Zann, "I've always wanted to own a senator". House would probably "own" several.
We the Courier may want to decide later if such is the path we want to tread, or something else.
Anonymous
In fact, given that throwing general oliver was also part of the house ending, I suspect the teething problems we face now are exactly what Mr House would have faced. With a key difference. He might have just not given a damn about freeside and simply focused on securing the strip. Starvation and disease aren't exactly new to the place. We just happen to be a very karmic good Courier who want freeside to prosper because we care about the followers, another group House may have also dismissed.
Anonymous
Quoted By:
>>6226468 *also a valid part of the house ending
Anonymous
>>6226201 1. Agreed.
2. Agreed. Our goal in the future may be to export more than we import, but a 10% tarrif isn't bad.
3. Agreed with a tentative date to be set.
4. Agreed. Like it or not, we require the NCR.
5.
>>6226340 I agree with entitlement to 60/60% but with the added stipulation that we can provide "generous pricing" to increase their share, given our own electrical needs are extremely minimal right now and we will have a very high excess. We'll keep their lights on, as House did.
6.
>>6226340 yes I agree with mentioning the shareholders specifically be allowed to to remain here if they wish, however the lands are now considered the property of New Vegas. In a future time, they may be permitted to earn citizenship in New Vegas, and thus, regain their share of the land.
Anonymous
>>6226457 As it is that prep might as well not exist, Yes Man will have to search for it and then we need to verify if its there and undamaged. Until its found we need to work.
gecko racing you mean...but i am also fine with dogs.
We could do some of that, yes, but it will require a bit of time for prep it even if thankfully not much industry is needed (likely construction). I have other ideas for entertainment some already said (bighorners rodeos, combat tournaments, gun shows etc..). And the most basic move for get cash is still there, Lucky 38 opening (it still requires a good staff and security, just for the fact alone thats its OUR casino now). The Thorn will need more work, construction work mostly but there is also other things to do in it. The Thorn is also not in land we currently control.
Then we agree on that.
>>6226462 Thats how House felt. Unfortunately House while a genius was no soldier or commander. He is also not alive anymore, and the conditions he had in his ending are not fully here for us. Things are clearly different, and we cannot be so certain to keep control only with his Securitrons.
>>6226474 Those two additions are something i can agree with and support in my own vote.
>>6226340 TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 15:28:32 No. 6226521 Report >>6226466 This is how I always thought he was going to play it, integrate himself into the economic and political system of the NCR to an extent that when new Vegas is annexed, he has built up such a support system that he is one of the most powerful people in the NCR from the shadows and can harness the resources and manpower of the republic to fund his space program
Will look over the proposals soon and post the rebuttal to the ambassador, seems like everyone is more or less in agreement
Anonymous
>>6226395 >Reminder that the Lucky 38 is still not economically operational and for have it open, it would be best make sure to have an educated staff and trained security first for it. At this point i would suggest it to have it open, when Freeside is more secure. And our situation for food and medicine is changed thanks to serious efforts. …you do understand this was meant to entice tourism and wasn’t meant to be taken literally for us, right?
>>6226431 >The NCR government, whether as a military or civilian government, should remain outside of the Mojave. Any expansion by the NCR into the Mojave will be considered hostile. So we’re immediately kicking out the sharecroppers? Pretty sure that a government run operation.
>>6226521 Sounds fun ngl
Anonymous
>>6226551 Yes its fluff for tourism.
This said i still want the Lucky to open for real sooner or later as a casino, thats why I remind it. I said it even before.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 16:38:31 No. 6226579 Report Rolled 5 (1d100) Okay so it seems that everything but the power/water sharing and trying to keep sharecropping organizations in the Mojave
(Plus pretty agreeable stuff like only NCR security at embassy and NCR citizens are treated the same as any other etc.)
Can I please have 1d100, we'll do best of 3 here to have some fun
>>6226575 Come to think of it, the Courier really hasn't poked around in the underbelly of the Lucky 38 much....
Anonymous
Quoted By:
Rolled 37 (1d100) >>6226579 CLEAN HIM BOYS, ALL IN! HE HAS A BAD BEAT!
Anonymous
Quoted By:
>>6226579 No he didn't.
Man i am just after that cash. Having already our casino with guaranteed income once it as staff and security ? And its the prime, most visible casino around in the Strip and whole city already ? With every object inside for a casino present there and in pristine conditions ? Sign me in. It will probably make as much money as the families tribute if not more. And the places you dont want people to enter, they dont enter.
Anonymous
Quoted By:
Rolled 62 (1d100) >>6226579 Rollin!
Anonymous
Quoted By:
>>6226579 >Come to think of it, the Courier really hasn't poked around in the underbelly of the Lucky 38 much.... Might be safer to reprogram cerebro to accept us and investigate House's assets before we blunder into something we weren't expecting.
Though, if house had any jokers up his sleeve he didn't reveal to the courier himself, even in the face of death, that would be interesting.
Anonymous
Rolled 61 (1d100) >>6226579 I wonder where pip-boys were manufactured, pre-apocalypse.
Anonymous
Quoted By:
I would add that we also include a provision to train and allow our own engineers to eventually operate the dam. If that's not already included.
Anonymous
Anonymous
Rolled 98 (1d100) >>6226579 Oops, try now.
Anonymous
>>6226579 Do you mind giving
>>6226705 a chance? Because I think it’s hilarious if the NCR delegation gets rinsed in New Vegas and then we blast it on the airwaves with
>>6226177 .
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 18:19:35 No. 6226722 Report >>6226718 >>6226705 Normally I wouldn’t, but I always like other anons participating and rolling instead of just the ol reliables.
ONLY time though
Anonymous
Quoted By:
>>6226722 I appreciate it.
The only reason I posited is a bit meta- recently Bananas in Supreme Space Monke Ruler Quest implemented a Bo4 system, but sorta botched the explanation. I’d just find it funny if we did the same.
Anonymous
Didn't realize QM was also rolling for us. Am too used to QM rolling for the NPCs and anons roll the dice for courier. Sounds good.
Anonymous
>>6226747 That’s the NCR delegation roll friend
Anonymous
>>6226748 Oh! Miscounted, I thought the 98 was the 3rd roll. Mybad.
Anonymous
Quoted By:
>>6226701 That should be easy enough to find out. It's a RobCo product.
We can access Mr House's files and gain wider information on RobCo assets and connections throughout the wasteland. Various factories and so on.
Anonymous
In all honesty, we should put in a hidden stipulation requiring all NCR diplomatic staff to be female only (excluding the Ambassadors of course), indirectly turn it into another attraction.
>>6226759 No worries friend!
Anonymous
Quoted By:
>>6226772 Careful. The perks of being a Lady Killer cut both ways! Lest the NCR figure out one of our weaknesses.
Anonymous
Quoted By:
>>6226551 >So we’re immediately kicking out the sharecroppers? Pretty sure that a government run operation. Ideally we would convince them to stop being NCR related and become New Vegas citizens instead.
>>6226722 Much obliged, QM.
Anonymous
Quoted By:
>>6226551 I don't believe anyone here is advocating kicking out the sharecroppers
Anonymous
Quoted By:
>>6226551 Get the fuck out if your NCR.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Thu 10 Apr 2025 20:47:32 No. 6226843 Report Quoted By:
[TERRIFYING PRESENCE] The Courier stands up from his chair, puts the paper on the table and leers over the little ambassador. [Ambassador, you may not know me, but your country knows even less. Here’s all you need to know about me. I’m a man who’s will and ability is rivaled by <span class="mu-i">none</span> in the NCR, the Legion or anywhere else in the wastes. I have committed myself to building this nation here in the desert, to not repeat the mistakes of those before me. I am committing my mind, body and soul to this endeavor. If you and the Bear, Bull, or anyone else attempts to stop me, I will grind them into the dirt and nothing can stop me.] The Courier’s words have their intended effects. While Ambassador Dawes’ aids leave the tent to catch their breath, the Ambassador does manage to stay in his seat while visibly shaking. [You will drop the requested power and water to 60% for both, with any percentage after that 10,000 caps a month for either water or power. You will also endorse the emigration of NCR farmers, craftsmen and citizens into the Mojave with whatever effort you see fit. And finally, you’re going to have a nice, long talk with the Crimson Caravan about becoming very, very good friends with New Vegas. Because if the Bear keeps trying to fuck with New Vegas, I’ll head West and there will be nothing stopping me.] The Ambassador finally breaks, shooting up out of his chair and back to the vertibird. The NCR guards give the Courier a wary glance but do little to intervene. The agreement hasn’t been signed yet, and the Courier saunters back into the tent to wait for the NCR diplomatic corp to return. He waits a lot longer than he should. Before dusk, Ambassador Dawes enters the tent alone, a new paper in his hands. Without looking the Courier in the eyes, he sets it down on the desk. The Courier leans over and skims through the document. The other points are the same, but yes, these are much more agreeable terms. The Treaty of McCarran 1.The complete cessation of hostilities between the NCR and the territory of the Mojave under the control of New Vegas. 2.The opening of trade between the two nations, levying an equal tariff percentage of 10% on goods for both nations to be collected at the NCR Border Crossing, formerly the Mojave Outpost. 3.Future negotiations to be planned for territorial claims by the NCR and New Vegas. 4.The use of the former NCR embassy for use by the NCR Diplomatic Corp, allowing NCR citizens to one again travel to New Vegas, if the roads in the Mojave are safe for NCR citizens. 5. The redeployment of NCR engineers to the Hoover Dam at no cost to New Vegas, in return for 60% of the current production of water and power routed to the NCR. Any increase to the water and/or energy demand will result in 10,000 bottlecaps to New Vegas per percent increase. 6. The NCR will encourage immigration and investment into New Vegas, specifically for those engaged in agriculture and manufacturing.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Thu 10 Apr 2025 20:49:31 No. 6226846 Report Smiling, the Courier happily signs his name at the bottom, sliding it around for Ambassador Dawes to do the same. He picks up the paper, puts it in a folder and ushers the Courier outside to a waiting photo-op. With the photo snapped and soon to be put in every newspaper in the NCR, it shows a very happy Courier wearing his nicest suit and a decidedly unhappier Ambassador. After the cameraman heads to the Vertibird, it is just the Securitrons, the Courier and Dawes standing on the empty tarmac as that mean old sun sets. Surprisingly, he leans over and in a hushed whisper says, “I don’t care how big and bad you think you are, the Bear is bigger and badder”, before heading to the vertibird himself without a glance back. His words mean nothing, the empty words of a small man. New Vegas won this round, and with the Courier in charge, they’ll win a lot more.
Anonymous
>>6226846 Alright now trigger the bomb in the veritbird.
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 21:25:34 No. 6226865 Report While not an immediate need, the Courier can quickly see the use of having Black Mountain under the joint control of the BoS and New Vegas. After all, how much support could Lost Hills really offer the Mojave chapter? To that end, he thinks through his options. A frontal assault is possible and always on the table, but he thinks of Jacobstown and the work Marcus has done for Supermutants. Deciding to hit two birds with one stone, Courier sends a team of Securitrons out to Jacobstown to ask Marcus’ assistance in talking down the mutants at Black Mountain. To his credit, Marcus and a small group of lieutenants arrive at Helios One within a few days. While wary of the mutants, the Brotherhood team know they fall under protection of the courier and they’re there to assist in the pacification of Black Mountain. Marcus and his small group will head up to Black Mountain, attempting to convince the ghouls and mutants to come to Jacobstown where they’ll be welcomed and accepted into the greater community. A Brotherhood strike team will keep their distance, hidden and waiting if the shooting starts. According to reports, this meeting went about as bad as could have been expected short of anyone actually dying. Marcus and his team walked straight up to the front of the facility where they were encountered by the assumed leader of the band of mutants on the top of the mountain. Words were exchanged, but within minutes guns were drawn and Marcus’ team seemed to have been in the process of being taken prisoner. If it wasn’t for Paladin Horsen arriving with his team when he had, there would have been a hostage situation at Black Mountain. After the shooting stopped and the BoS forces pulled back, a mutant was dead on the Black Mountain side and the Courier’s allies retreated back to Helios. Suffice to say, the tangos on the mountain are hostile and now know they’re in the bullseye. Closer to the Strip, the Fiends attempt a breakout from Vault 3. Knowing they’re cornered in a partially flooded vault, they really only have one path forward and it’s through the Securitrons. Unfortunately for the Fiends, that’s exactly what the Securitrons are waiting for. Letting the Fiends gain enough ground immediately outside of Vault 3, the Securitrons feint a withdrawal before countering with a withering combination of laser and grenade fire. A sizeable chunk of the remaining Fiends is a mess of viscera, chunks of gore and equipment in an expertly-crafted killing field. While Motor Runner and his remaining men managed to retreat back into the fault, they no longer pose a substantial threat and can be kept in the Vault until they either ride out for one final assault, kill themselves or starve to death.
Anonymous
>>6226865 No gas attack? awww. Oh well, save it up for another rainy day. Might have something more important to use it on than fiends.
Anonymous
>>6226846 Another humiliation for Kimball and the NCR. Kimball is NOT getting reelected.
>>6226865 Ah well, we tried. We should deal with the Black Mountain mutants personally. A pity we didn't gas the Fiends, would've been way funnier.
Anonymous
Quoted By:
>>6226865 If the muties of Black Mountain aren't dead then I'm all for send another strike force against them. They tried to take our allies hostage, we should respond with force.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 21:46:29 No. 6226883 Report >>6226875 >>6226878 Oh man now you’re making me feel guilty lol. Wouldn’t have been able to bundle it in with black mountain anyway. Upgrade your bureaucracy/military!
Anonymous
Quoted By:
>>6226883 Sounds good then. Delicate hazardous materials require better military supervision. Don't want some clumsy buffoon dropping that thing!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 21:55:29 No. 6226886 Report While the immediate healthcare disaster has passed in Freeside, there is the looming threat of an epidemic breaking out across Freeside. Due to the combination of rampant malnutrition, interrupted water and health services and a recent breakdown of civilization, historic dangers such as Cholera are in danger of breaking out. While the food issue is top of the Courier’s agenda, it doesn’t hurt to think further out. Inviting Julie Farkas and Arcade to the Lucky 38, the Courier’s goal is to lay the foundation for a transformative sanitation project for all of Freeside, something to rival the cities in the West and East. Sitting in the Courier’s office in the Presidential Suite, he prepares his pitch to the two leaders of the followers. [Thank you two for meeting me here, I know things are still untenable in Freeside but I think this is something we’ll all want to get ahead of. I want to begin laying the groundwork for a comprehensive sanitation system for Freeside. In the immediate, bathhouses sprinkled throughout the city with clean water and proper drainage. Other issues will be addressed but this is the most important issue.] Julie and Arcade are sitting across from the Courier with armfuls of notes and binders. Julie is the first to speak. “That’s wonderful, Courier. In one month, you’ve already been more proactive about Freeside than Mr. House or the NCR were for years. We’ve had these proposals for a long time, adapted to systems we have back in the NCR but accounting for the increase of freshwater from Mead.” She begins to rattle off technical jargon, constantly diverging to other ideas for projects while Arcade chimes in with his usual smug suggestions. By the end of the meeting, the Followers are jumping with energy, but the Courier isn’t sure they’re solely focused on the immediate task of proper human waste disposal. But with more pressing issues to handle, he hopes they can at least get the initial framework in place. Unfortunately, what Arcade and Julie propose is great in principle, but leaves very little for practical application. The plans are bold in proposal, with cleaning out the sewers, repairing the tunnels and systems, replacing plumbing, building bathhouses and ideas for trash disposal, but they have very little in the way of actual firm planning for creating communal washrooms in the next few weeks. If the Courier pulls the trigger on the Bathhouse/Washroom portion of the plan, it will cost 50,000 caps for four large Bathhouses around Freeside, capable of servicing up to 300 people at each one. It’s already clear that the Followers haven’t done their best work here. The courier can decide to have them redouble their efforts on a better sanitation plan, pull the trigger anyway to get something going, or just shelve the plans for now and move onto more pressing issues. The only silver lining is that basic research has been done on other sanitation projects.
Anonymous
>>6226886 Yowza, that's not great. Perhaps we should scale it back to merely clearing out the sewers and establishing a network of standpipes around Vegas for piped water access. It should be enough to ward off disease, even if it's not the full package that would be best. But we can come back to this in the future.
The Henderson alkali refinery is looking even more attractive. Even leaving aside the eventual titanium project, restoring even a small part of it would give us a supply of chlorine. And you know what we can do with chlorine? Proper water treatment. Well, that and war crimes artillery/bombers + poison gas = fun).
Anonymous
Quoted By:
>>6226865 We can finish what remains of the Fiends next turn (their full death means big news, no one managed to kill them in all these but we did).
>>6226886 i would be very willing to accept the Bathhouses idea and paying that price....if later we do also those easier showers. Or at very least this specific one here that i want
>>6225303 for the Old Mormon Fort. If the followers at the Old Mormon Fort can have their medical tools, and their hands properly cleaned in both cold and hot water it would be great for sanitation and more importantly for their surgeries. Maybe it could be expanded for clean patients clothing and bed rolls. But first tools and hands. Like this would really help them.
>>6226904 nah if we aren't doing we should ask Arcade to redouble their efforts on a better sanitation plan, and probably help them ourselves.
Anonymous
Quoted By:
>>6226886 I vote we do the plan in full
Anonymous
Quoted By:
>>6226886 50k is pretty steep but I suppose it's a good investment if it keeps us from having to deal with another headache.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:+LxQMTrc Thu 10 Apr 2025 23:16:10 No. 6226921 Report The following morning after the McCarran Treaty, the Courier finds himself still beaming with joy at the results of the previous nights negotiations. Deciding to coast on his current euphoria, he heads over to Crimson Caravan’s headquarters to finally hammer out a charter with NCR Caravan Company. Walking through South Vegas, he can’t help but notice what a nice day it is. No sounds of gunfire, the Mojave Desert is mercifully cool that day and his experiment in statesmanship has been working out well so far. Walking straight through the front gates and to Alice McLafferty’s office, the Courier knows that he has the winning hand here. Briefly knocking on the screen door and entering, he’s not surprised to find her sitting at her desk behind a mountain of paperwork. Nor is she surprised to see him at CC so soon after the treaty resolution. “Well, I suppose congratulations are in order. You scared the bejeezus out of that poor kid and you’re not making many friends back out West.” Unusually happy, the courier spins his chair around and rests his arms on its head. [Just as there are no friends in business, there are no friends in politics. Especially with foreign leaders.] A ghost of a grin crosses her face before the resting birch face returns. “That may be so, but consequences have actions. Now, before we hammer out our agreement, I have news. The NCR has decided to send an aid package to the good people of the Mojave who have been displaced and put in danger due to the recent fighting. I am instructed to release to Freeside 85% of the food inventory we have. By my estimations, this is enough food for a few thousand people for a few weeks of eating bare bones. You can thank the NCR government for that.” It won’t turn the food crisis around, but that could save many from starvation in the next two weeks. “I’ve also been told that it is important for the NCR to maintain strong trade relations in this region, so I would like to offer a short and sweet deal to you, Courier.” Harkening back to last night, she slides a paper over to you, though far less official. “The Crimson Caravan will cement themselves in this spot for the next 25 years, only leaving if war breaks out between New Vegas and the NCR. We will continue uninterrupted caravans between Mojave settlements, the NCR and beyond, offering goods at market rate compared to other caravan companies in the Mojave. I am also authorized to establish 5 more caravan rest stops throughout the Mojave. In return, the Crimson Caravan would like a 10% cut of any revenue from the Dam for as long as this charter lasts.” “And I just need to say, this isn’t really up for negotiation. You may be able to push around the NCR, but the CC is a mean bitch and we can tank the political hit.” Well, short but not that sweet. >Agreed, glad to have the CC around for years to come. >No. >Not happening. (Write In, will need to roll for negotiation. DT unknown.)
Anonymous
>>6226921 >>No. >No. Lmao, She can get fucked.
Anonymous
>>6226921 >No. Not worth the long term hit.
Anonymous
Anonymous
Making this bathhouses means that we definetly want both Boone and another one of our companions on duty for start training/educating a city guard/police in Camp Mac Carran next turn. Maybe call the Old Geezers to move their ass here too (or no since Boone seems to not want them around might want to talk about that). Should we make Boone in charge of our military i wonder? Maybe.
Finishing the last Fiends should be easy and we can probably do both that and starting on a city guard/police. We should probably capture Motor Runner and any other last Fiends if we can, so we can make a speech for all their crimes in Freeside and then give them a public execution. The end of the Fiends. Massive rep gain.
And we definetly need to call both Goodsprings and Boomers for send some people here for do that idea of educating anyone from Freeside that wants to become farmers. We need farms ether new ones here in New Vegas, or we can start some in Jacobstown which has already a mutant militia for defend it.
>>6226886 Fuck i'll throw my support at this. I'll get that shower thingamajig thing i posted before in the Old Mormon Fort if i press for it enough times.
>>6226921 >No Cant think of a good enough write-in honestly. Mostly because I am not sure what else could be used as return.
Anonymous
>>6226921 >Not happening. (Write In, will need to roll for negotiation. DT unknown.) Negotiate on the percentages vs market rate prices for a better deal on either, considering we’re subsidizing their trade with dam revenue. And then accept the deal at current level of production output regardless on if we get a better deal or not, with a stipulation that the Courier personally is the preferred trading partner.
Because this is a great deal that nets us an ally with political pull in increasing the Dam percentages the NCR is willing to buy, while netting us the tariff revenue from the increase in trade and investment in the region as a whole. Considering Elijah is still spooking around, and the fact that we can nab the Davis dam for full profit later, I would take this deal at face value and run with it.
Though I do wonder if we could get a percentage of ownership of Crimson Caravan stock that pays dividends (or wonder if the NCR market is even that sophisticated yet).
>>6226931 It is, considering Elijah has a surprise in store for both the Dam and NCR trade in the region. Fact is we need trade to function as a state, and this will force them to either keep up trade or break their own charter, and either way we benefit.
Besides, we can probably sunset the the revenue percentage at current output, just like with the NCR.
Anonymous
>>6226886 As for this, I’d ask the Followers to redouble their efforts while paying for the initial work that’ll need to happen regardless of their ingenuity.
>>6226921 To add to this, think about the tariffs they’ll be paying- we get 1 cap of tariffs for every 10 caps of trade value. If every citizen in New Vegas only spends 1 cap each on imports per turn, that already 6,800 caps in revenue alone, and only set to increase with the coming waves of migration.
This also lets Crimson Caravans focus on the logistics of supplying a nation while we focus on other matters in the interim, like territory, development, research, security etc etc. Really, it’s just less of a workload all around, and we can always renegotiate the charter when Elijah make his reappearance again.
Anonymous
>40% water and power, 10,000 caps per % sold Okay so, theoretically if we kept to the same conditions as Mr House that'd be...35% + 35 % or 700,000 caps...presumably per-turn though we should've confirmed that. In any case, lots of cash even if we only sell a smaller percentage.
>>6226516 >likely construction Yeah but the reason I highlight dog racing is all we really need for it is enough seating for the crowds and enough track for the dogs - both can be made of wood, at least short-term, for a crowd in the high dozens to low hundreds. Assuming as well that we can't find suitable pre-war buildings to convert to the purpose as well - there must've been some similar horse racing or ranching / riding yard somewhere nearby.
>Lucky 38 opening Definitely a good move but it does have a few risks given the importance of the 38. On the whole definitely worth doing.
>>6226886 Seeing as it doesn't take an action to have them redouble their efforts - I'd say have them do so. Maybe give them the immediate funding needed to start restoration / decontamination work on the sewers and other infastructure while they work on a more realistic/practical version of the plan. Shows we're committed to improving things, gets the ball rolling (which will look good to the freeside folk) but doesn't waste too much money.
>>6226921 >10% cut of any revenue from the Dam for as long as this charter lasts. ...greedy motherfuckers but I'd make a point that it's only revenue from the dam. If we start selling things made from the water and power, that's not from the dam - so the question is, how quickly can we set up farms, factories and other facilities off the back of this admittedly reduced income.
>isn’t really up for negotiation Maybe say we'll accept for 5% instead? That'd mean even if we sold literally every % of water and power they'd only be getting 40,000 caps. It's a lot but not that much in the grand scheme of things. Honestly even getting them down to 8% would add up to a lot: for every 10% we sell that'd be an extra 2,000 caps on our end.
>>6226946 >Though I do wonder if we could get a percentage of ownership of Crimson Caravan stock that pays dividends (or wonder if the NCR market is even that sophisticated yet). I assume it is, I mean, stocks are fairly simple conceptually so assuming the idea survived the Great War (which it would've via Vault City) they should be familiar.
Anonymous
>>6226921 I’d also probably add the precious metals sold to the Courier personally are exempt from tariff- gold, silver, titanium, etc. Not out of any inherent need for it, I think it’s just a neat roleplay quirk to play into.
>>6226946 >>6226957 To add to this thread of thought, think about the Dam deal- any percentage increase in demand on either side is worth 10,000 per precent, meaning Crimson Caravans benefits around 1,000 caps per percentage increase per turn. Why would that matter? Well, how much does an NCR senator cost? Crimson Caravans would have a direct interest in increasing the NCR’s demand for both energy and water, and would probably buy them off on our behalf without any input or direct involvement, and combat any political influence that’ll want the NCR to deleverage their energy and water needs from New Vegas- all for a cut of the pie.
>>6226963 I don’t mind negotiating for a better deal, but maybe the sneakier way of doing it is enshrine the revenue based on current output, and have it naturally attrition the percentage down over time with natural output increases.
And if stock dividends are a thing, I would accept a reciprocal stock deal for the percentages.
Anonymous
>>6226967 >enshrine the revenue based on current output Oh yeah that's a perfectly reasonable addition. Another thing to discuss - how valuable are 5 more caravan rest stops? More locations for trade is good after all and it also means five more places with armed, largely friendly, security after all.
Anonymous
>>6226971 Very valuable- more trade equals more tariffs and prosperity, and more heavily armed traffic means safer travel, and that doesn’t even calculate the impact on potential tourism- like, think on it for a minute. You are a part of a caravan in the New Vegas region and just recently got paid- how many do you think will immediately blow all of it in a casino? Not to mention a sales tax…
Really, it’s probably smart to ask them to pay their caravan guard contracts when they arrive to the region- something that doesn’t really impact their bottom line in a meaningful way, but sweetens the pot for us in indirect revenue.
Anonymous
Quoted By:
>>6226979 To add to this, we can also stipulate that they have to utilize a portion or percentage of their Dam profits in the region, keeping it ‘in-house’ so to speak, though that could become a long term issue.
Anonymous
>>6226924 >>6226931 >>6226932 >>6226940 So, any of this chatter change any of your minds? We stand to gain a lot by simply negotiating or altering the deal.
Anonymous
>>6227010 My position as of rn is that we should accept it after seeing if there is any wiggle room to push on. Fact is the Crimson Caravan Company do represent a significant portion of imports/exports and are probably going to be needed if we want to import anything big (e,g industrial equipment or large amounts of some materials) from California since they are the largest transport and trade company. This is ignoring their connections and monopolies (which they almost certainly have).
Losing caps sucks, but losing the trade that helps the strip get the rarer ingredients and booze it needs to really keep customers happy would suck too. To say nothing of them probably being a major supplier of medical goods into the area for the Followers and such.
>TLDR Them pulling out or severely worsening the terms by which they supply the Mojave would be potentially ruinous for us at least in the short term. Longer term, we can fuck them over because they are not the NCR - hell, in a year's time we claim Cass finally revealed what happened to her Caravan was due to them or whatever - then terminate the deal because of it. NCR can't even get mad at us at that point.
If we want to make it a bit more official, include that we can terminate the agreement early in, say, 5 or 10 years. It'll still suck until then but we're trading short term damage for long-term benefit.
Anonymous
>>6227010 what do you want to alter or change? Cause I really don't see a reason after what she has done and is known to do.
we should honestly just straight up arrest her.
Anonymous
>>6227035 Anon, I ain’t going to sugar coat it- this will directly affect the prosperity of the region. A dam ain’t going to be worth shit if we can’t import what it’s worth, let alone other tourist supplies, guns, ammunition, farm equipment, etc etc. It’s going to drive up the cost of everything, and then we’ll need to spend precious caps and Securitrons to protect our supply lines, let alone the supplies itself.
Keep in mind, we’re already in a trade crisis, and saying no will only worsen it, not make it better, and that’ll only feed the famine and healthcare collapse, as well as drive the nation to banditry for sustenance.
Now, if you want to really screw Alice over, we can give Cassidy Caravans tariff exempt status, and make Cass our Head of the NV Caravan Guild, responsible for enforcing charter regulations, policy, and compliance, and generally be a pain in Alice’s ass until she steps down, and that’s assuming Cass doesn’t uncover dirt to have the NCR arrest the bitch.
Is that alright with you?
Anonymous
>>6227068 So I had asked what you wanted to alter or change, Instead you tried to appeal to me via "Things will be harder"
So at this point, no. I won't be changing now.
Anonymous
>>6226921 >Not happening. Push back on the 10% cut thing, that's extremely steep and Mclafferty is a prick.
Saying straight up no is stupid. We need trade, we NEED people coming into Vegas, that's the entire point of the city. Saying no here is cutting off our nose to spite our face, it's a shortsighted decision that's going to burn us in the long run.
I also like anon's idea here
>>6227068 to give Cass exemptions and put her in charge of trade on our sde.
Anonymous
>>6227032 >>6227090 Early exit clause is also a good idea.
Anonymous
Quoted By:
>>6227083 Ahh, my mistake- was at work, so I was distracted by work BS and misread what you meant.
It would’ve been
>>6226946 , but any of the previous spitballing before is applicable if it suits your fancy. Assuming you wish to change your mind, of course.
Like, another idea would’ve been to agree to use the dam revenue to buy that 10% in value of product per turn, get something more tangible.
Really hoping to buy machinery to reindustrialize the Steelworks, or replace some Vault-tech to get those up and running again, and transition to getting the trains running again. Or just buy more gold, gotta live up to the Seirra Modre memes.
>>6227091 I wouldn’t go that far- the idea is to keep trade flowing and outcompete them, not tear up after things stabilize. I’d say we simply ‘convince’ CC to change Branch Managers, and then get reimbursed the revenue though gold or something after we ‘talk’ with the newbie.
And keep in mind, regardless we’re keeping the terms related to current levels of our output, not future.
Anonymous
>>6227010 How about going to one of Crimson Caravan's competitors instead?
Anonymous
>>6227103 I mean, besides Cassidy Caravans?
Crimson Caravan is here right now, they have scale, they are willing to expand, with fair market prices for the region- the only thing objectionable about the deal is the 10%, but we can negotiate it down, use it as a price subsidy, condition it so it’ll be used in New Vegas (hell, only pay them in New Vegas currency), or we can simply accept it, and have them bully the NCR Congress into increasing both our Dam revenues.
Like, we are going to be dealing with their competition, don’t get me wrong, but the Van Graffs and the Gun Runners aren’t going to mass import food and medicines as part of their business model.
Anonymous
>>6227114 Fair enough though I was thinking more along the lines of Far Go Traders who deal in the same kinds of goods as Crimson Caravan and are their main rivals.
Anonymous
Shoot. Something I realized we should have spoken with the NCR ambassador only after the fact. The railroads. NCR was building them. Do we want them to be finished? They would significantly boost trade and income for us. Or do we want to operate the ones on our border ourselves come the future? They are also, slightly, a military risk. Consider how Spain and France had different guages for a long time explicitly to avoid the risk of sending a trainload of troops deep into the heartland. Probably something we can renegotiate in the future.
Anonymous
Quoted By:
>>6227120 Yea- in California. There’s a reason why we don’t see them here right now ready to make a deal, and it’s their tolerance for risk. I can’t imagine that changing until they decide that New Vegas is a safe bet, which’ll probably take a long while.
And let’s be clear, Crimson Caravans is taking a risk expanding their trade during a potentially famine that could destabilize the region- I just don’t think Far Go has the stomach for it personally, even if 20% dam revenue was offered.
>>6227126 Actually friend, I’m pretty sure it counts as investment.
>6. The NCR will encourage immigration and investment into New Vegas, specifically for those engaged in agriculture and manufacturing. And if not, I’d gladly buy it off them whenever Vegas isn’t trying to immolate itself.
Anonymous
Switching away from discussions about the CCC for a minute, what are our plans for Vault 3? We're gonna clear the last of the Fiends out of it fairly soon, assuming they don't starve or kill themselves or whatever - so we should probably work out a plan to restore it to full functionality. After all, it's a facility that was intended, at least on paper, to have the resources to rebuild society and shit, plus being high-grade housing for a few hundred to a thousand people by old-world standards (read: we can probably cram 2-3 times as many in and people will still consider it a big upgrade over Freeside). Also it probably has, perhaps on lower levels, workshops or hydroponics for us to make use of...assuming they've survived the flooding of course - which is the main issue with the Vault as it stands.
Anonymous
>>6227131 It looks rusted as hell, entirely depends on what can be refurbished and the cost.
Vaults are okay, but most societies by now have outgrown them. And some of their components are notoriously difficult to repair or find replacements.
Like water purification chips. Though, less of an issue where we live at least. Somewhat.
House ended up concreting half of a vault.
Anonymous
Quoted By:
>>6227131 That said, 100% it is a useful resource. Space, lighting, and some decent form of defense. If the fiends had food, water, and a working air filtration system they'd not be in such dire straits.
Anonymous
Since we're encouraging investment in the mojave, something we should consider in the future is inviting Heck Gunderson and giving his business some special priveleges in exchange for brahmin discounts. Especially if we figure out how to greenify the region for grazing. Or maybe open up Zion with a rail line. Hopefully we rescued his son from being eaten. Given we are no cannibal. If we're going to somewhat follow in House's footsteps, getting it good with the Brahmin Barons will be important if we want to gain some sway in the NCR Senate.
Anonymous
>>6227137 >House ended up concreting half of a vault. I wonder if he dumped concrete into the full thing or just sealed up the entrances. I assume the latter because that's one hell of a lot of concrete. If so, we could probably open it back up again as temporary housing or something. Or hell, turn it into a hospital, I'm sure the Followers would be over the moon.
Anonymous
Quoted By:
More I think on it, on the path we tread it's feasible may end up mimicking a number of Mr House's footsteps with the exception that we care about a lot more people (while simultaneously being a bit less predictable). A lot of what we're doing now like helping freeside could have been done through advising Mr House. Which makes you wonder a little bit why we killed him. Though, I can see one major reason. "This town ain't big enough fer the two of us". There's no guarantee even with a good reputation with him and years of service, he'll always see eye to eye with us. There's nothing we could have done, for example, to convince him to spare the brotherhood. (not without mods anyway). No telling if decades or a century from now we ended up coming to heads. We were just faster on the draw when it came to who gets who first.
Anonymous
Quoted By:
>>6227152 Who knows. House was a rich man even before we killed him, and between the NCR quarry, purchases from caravans, and the potentiality of him having stockpiles of concrete.
I think he really did fill it in because it looks like he just poured it into the lower levels, while the upper levels is the hotel (after stripping it of all useful technology). Run by our lovely Ms Weintraub of course, who I suppose, is now our employee.
Anonymous
>>6226963 yeah, but that depends if we want it cheap and dirty so to speak.
not that you need much else for some of the others but still. I would like to set up a standard even if it might not be possible for a while.
i know.
There is a few risks but we can minimize them i believe or outright end them with certain precautions and high security. First of all i was thinking you need a "special black card" (give the tourist some kind of bonus in the Strip idk what at the moment) for enter the Lucky 38 say 1000-3000 caps for buy it, but with the caveat, that other Strip casinos need to verify you are a good client first (so you need to visit first Tops, Gommorah and Ultra Lux. Essentially a vetting system in the Strip for see if you are a bad client or a bad person). And in addition to that we could have a weapons deposit outside the Lucky 38, with a search done by security and a scanner. We can also probably add additional security precautions at the Strip entrance and at Freeside entrance. Beyond that a good staff and security (well payed too), and a few securitrons and other robots always around will make it very safe.
>>6227131 Vault 3 is in a bad state. We can take a look at it later on. For now : loot what can be looted, if possible capture Motor Runner and any last Fiends for public execution and then have a few Securitrons guard the entrance really.
>>6227010 We need a write in with teeth. If this is about convincing her then i am not really sold by whats written. And i am not really sold by just saying yes since we say goodbye to a lot of money for 25 years just because a company wants to push us around. We aren't giving a good message for New Vegas by saying just yes. You say you are negotiating but how much ? 9%, 8% ? 5% ? We need to convince Alice, here that doesn't want to budge, and it needs to be a written proposal. You are also talking about things we yet don't have like that other dam. And will not for quite a while.
Beside we know this woman, she ain't to be trusted on the prices of what they sell. Crimson Caravan always looks for weaknesses and we have plenty it at the moment that we can't properly cover. Fair market prices my ass. Those trade posts don't convince me of anything good either desu. Frankly i will not be surprised if the other caravan companies will fuck us over just as much as CC wants to do now in front of us if they smell blood in the water (a yes).
Anonymous
Quoted By:
A nice picture of Concept Art New Vegas strip entrance given modform.
Anonymous
>>6227158 >yeah, but that depends if we want it cheap and dirty so to speak. Opportunity cost: if it takes us 6-7 turns to get to the point we've concrete and such for construction AND enough supply that we can spare it for a bit of a secondary or even tertiary concern like this, does it outweigh the benefit of setting it up next turn and being able to get extra tourists/caps, employ a few freesiders and so on then upgrade it later.
>Vault 3 is in a bad state I mean it has functional lights and power, that's more than a fair portion of Freeside.
>We need a write in with teeth. Problem is, do we really have teeth to work with?
CCC earns most of its profits back in California - we're a growth market and potentially big profits for them - but ultimately we're small-fry in their accounts currently. That means they could survive even us seizing everything this side of the border and barring them from trading in our territory. The damage they can do to us exceeds the damage we can do to them. Similarly, we can't attack them physically - they're NCR citizens - and I doubt [Terrifying Presence] will work on her anywhere near as well.
They might wiggle on the length of the contract, the precise percentage they get from sales of the dam's products or the ability to renegotiate but I'd imagine only on one of them. I honestly doubt we're going to be pulling the same shit against her we did against the NCR's negotiator. Honestly our best bet is taking the deal (or a lightly modified version) and then working to, as quickly as possible, make use of our full allotment of power and water so there's nothing for them to make a profit off of.
Anonymous
Quoted By:
Okay, did my research, I think as we do this deal we need to immediately consider Cass, her role in all this, and how we resolved that quest line. More the so, we should also consider the Van Graffs, and what we did with them, and their existence outside the Mojave, I'll elaborate in a post in a bit.
Anonymous
Some relevant Mr NV Music
https://youtu.be/OlyJh9PV1hc PLOT REMINDERS:
So, Cass caravan was massacred by the Van Graffs pretending to be the brotherhood, with the quiet acquiescence of Crimson Caravan. Once the Courier caught wind of this, they had the options to:
>Convince Cass to let the law take care of it, giving the evidence to an NCR ranger, so that the courts would handle it. (While it gives her the calm heart perk, how this might have gone in the long run is rather dubious in my personal opinino) >Join her and go kill the Van Graffs in Vegas and, manditorily, McLafferty Clearly we have either calmed her heart, or not completed this quest, if McLafferty is alive and talking to us (phew). However it's seemingly a bit more likely we just simply haven't told Cass yet . . .or maybe this courier didn't figure out the conspiracy.
Let us suppose it's the former for a second, I smell opportunity here.
>con't Anonymous
>>6227175 *the latter, woops.
Anyway, suppose we have the evidence. But we have not told Cass yet.
We know that McLafferty was complicit in the destruciton of Cassidy Caravans with the Van Graffs. What if we:
>Tell McLafferty we'll accept her deal, if she'll work with us to have the Van Graffs succesfully prosecuted for their crimes in the Mojave. We'll help keep her name clean (both from the NCR and Cass herself) and make it impossible for the Van Graffs to reveal her involvement without looking like liars >We'll also offer to supply them with energy weapons to sell, for a fair cut to us, (and the Courier loves his energy weapons) >The Van Graffs are almost assuredly going to retaliate, both from the betrayal and also CC cutting in on their energy weapons trade. In anticipation of this, we'd like to offer her caravans some Securitrons as guard escorts. That should be more than plenty to tip the odds in their favor should things get a bit nasty The ideal outcome:
-We eliminate the Van Graffs, and appease Cass
-By having Securitrons escort Crimson Caravans, we also gain eyes and spies in NCR lands. As well, once they like and get used to have big strong robots guarding them, that could be some additional leverage if the Caravans try anything (We'll set the Securitrons to explode if tampered or destroyed, security measure of course, and personally up their anti-hack measures ourselves. The Securitrons will try to keep their distance form valuable goods)
-In time, if we play our cards right, through Crimson Caravans we gain an additional voice in the NCR Senate to speak on our behalf
-Subtly imply hints that once we revamp the Mojave's infrastructure with better roads and railways, we'll also be sure to cut them in
If we are lucky, we might slowly move Crimson Caravan away from the NCR and towards the Mojave. In the very least, we also have a caravan we can exert some influence on.
Giving her her 10% is actually good for us, because it will also make her think twice about betraying us if she's getting a nice stipend from the dam. Might be a time to take a little loss for a possible greater gain.
I'd wish we had our brain to soundboard this idea with, though maybe QM can also say if such an idea is sensible to the Courier himself. Thoughts?
Anonymous
My hope is that in the near or medium future, we can slowly move Crimson Caravan and people like Heck Gunderson into our sphere of influence. We need more people with their sort of clout on our side to apply some soft power in the NCR.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 11:59:08 No. 6227184 Report >>6226924 >>6226931 >>6226932 >>6226940 4 for refusing
>>6226946 >>6226963 >>6227090 3 for negotiations
I’ll leave it up for a little bit longer, let American audiences wake up and obsessively check /qst/ in a Friday morning
>>6227150 Very interesting to bring our good friend Heck up. And yes you saved his son from the cannibals
>>6227158 Unless this anon actually voted for negotiating instead of just leaving
>>6227175 In order to get companions to help you, in my mind, you completed all of their quests. For Cass, you sent evidence West, or that’s what you told them. I suppose the Courier is smart enough to withhold it as a bargaining chip but that means having lied to Cass
Anonymous
Quoted By:
>>6227184 Yeah that'd only be doable if having lied to Cass is an option we can take. As it stands if we just sent evidence west through the ranger, this is gonna be a prickly situation if we are actively working with McLafferty and how Cass feels about that in the long run.
As it stands I get the feeling the Van Graffs and especially McLafferty are so wealthy and important they might end up buying off the courts and spreading disinformation, and hardly seeing any justice even with the words of a ranger backing it (presuming we gave it to the ranger). Not 100%, it's possible the massacre becomes such a public debacle they do get bad rep and punished for it, but that also doesn't help us because McLafferty knows Cass is one of our employed persons. Both situations aren't ideal.
Suppose I need to do a quick review if its even possible for us to trick Cass into believing it was only the Van Graffs. We draw our conclusions from the bodies of Van Graff and Crimson Caravaners we discover with some of her dead caravan. Maybe we "pre-scouted the area" ourselves and covertly diposed of the CC Bodies.
The idea would be Cass is lead to believe it was just the Van Graffs acting alone and work with McLafferty to throw them under the bus. Then we make sure McLafferty knows she better take any knowledge of her involvement to the grave.
Anonymous
Quoted By:
In a worse scenario the NCR might even request Cassidy join in on a trial as a witness, and she asks for our support. If CC is implicated in this, and we struck a deal with them, that puts us in a bind. Especially if she also reveals we were responsible for helping find evidence. Whatever we do we should consider a possible conflict of interest here.
Anonymous
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 14:10:02 No. 6227216 Report Quoted By:
Anonymous
>>6227179 Good idea but if the evidence is like it was in the game then it wont work. The courier finds a very damning tape.
>"This is an agreement between the Crimson Caravan Company and the Van Graffs to undercut or eliminate all other rival caravan companies in the region, such as the Gun Runners and Cassidy Caravans. In the case of Cassidy Caravans, Gloria Van Graff has agreed to use mercenaries against Cassidy Caravans to drive down the company's value, allowing Alice McLafferty to purchase the remaining assets at bargain price."
Anonymous
Quoted By:
>>6227223 Damn. Good catch. I guess unless we can fabricate some good evidence against them, it would be hard to pull off.
Anonymous
Anonymous
>>6226921 >Negotiate We really can't do without the Caravans.
Just gonna join the negotiation vote.
Anonymous
>>6226921 >No. I'd rather negotiate with independent or Legion caravans instead since they're hardly touched in vanilla. Bur from what we know they're, ironically, less corrupt than the Crimson Caravan.
And I also don't believe that we'll have as much influence on the CC as anons think, I think it's more likely the NCR will use the CC to influence and pressure New Vegas.
Anonymous
If not the crimson caravan, who else can we call upon for continued supplies and trade from NCR lands?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 15:58:08 No. 6227263 Report >>6227262 Probably some options in the West, could always just make a state caravan company in new Vegas as well.
Surely it would be an easy switch…right?
Anonymous
>>6227158 You say fuck us over, but the really fuckening will be when we can’t buy any supplies and starve to death.
Look, I don’t trust her or the Hub either, but we scared the NCR shitless and she’ll at least respect that and recognize that pissing us off is a bad idea. And that’s ignoring the fact that that 10% in tariffs will probably generate more revenue from them, and how a piece of the pie incentivizes them to buyout Senators to increase those percentages for the both of us.
So I am willing to negotiate down the percentages or find a way to refurbish those costs, and if you want more, please, write in more teeth.
As for me, the plan was alway giving Cass tariff exemption and putting her in charge of keeping the caravans in line in the Mojave.
>>6227179 Love the initiative.
But beyond Cass, why do we care about taking the Van Graff’s down, getting cheaper energy weapons in the short term, and giving away our Securotrons?
The last one is more important- if we really wanted Securotrons to protect caravans, we could simply offer a flat, expensive rate that still adds more value to caravan protection, but our Securotrons are our most valuable resource, giving them away for free is ludicrous.
Otherwise, I’d be in favor of a stock deal that nets us some influence over CCC.
>>6227181 Agreed
>>6227248 Thanks friend.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 16:06:37 No. 6227272 Report >>6227266 I suppose if you offered to buy into CC stock, particularly through caps or gold, that would probably give you quite a lot of short term negotiation power, but the CC is worth millions of caps at least so the courier, even with all his gold, probably couldn’t get a majority share, just a large minority. And that’s not even thinking about any NCR laws about foreign investment
Anonymous
>>6227266 >But beyond Cass, why do we care about taking the Van Graff’s down, getting cheaper energy weapons in the short term, and giving away our Securotrons? -To weaken the NCR by depriving them of yet another caravan
-To allow us to fill in vacuum for energy weapons sales from the Van Grafs, something we with our advanced technology will likely make up for soon and can sell ourselves
-To strengthen our bond with the CC
-To give us an excuse for securitron escorts
-To strengthen a bond with the CC, and move them closer to our camp, or in the least let them be dependent on our energy weapons sales, securitrons, and other benefits
And perhaps, yes, we shouldn't do it completely for free.
Anonymous
>>6227272 >even with all his gold Well, we should actually be in luck given that the NCR recently had a vast majority of their gold disintegrated by the BoS
If we could trust the NCR more, I'd advocate buying out a ton of their currency with the gold. But I gather players don't trust the NCR as much.
I'm unsure whether House would have pushed for his own form of currency, the bottlecap, or used NCR dollars. I get the feeling he'd go for the NCR dollar, but he probably might do something smarter than give all the gold away at once (maybe hand it over in a slow, but very lucrative, trickle).
Anonymous
>>6227257 >And I also don't believe that we'll have as much influence on the CC as anons think, I think it's more likely the NCR will use the CC to influence and pressure New Vegas. That’s valid, but ignores the point that we’ll be incentivizing caravan competition in the long run, which will include Legion and homegrown caravan, so any possible influence will be muddled.
As for influence in CCC, we don’t really need more beyond the mutual interest in increasing the NCR’s budget for dam percentages, which benefits us more than them and they have soft-power within Congress to lobby for the increase cheaper than we would’ve.
>>6227272 Wasn’t expecting a majority share, just wanted to open up option and wondering if they had dividends.
>>6227273 I’m fine with supporting it, but I think Elijah will do more to humble the NCR that anything we do, just so you understand where I’m coming from.
>>6227274 Look, the gold is a bit of a meme and made us defacto the richest man in the New Vegas, but 50 bars isn’t enough to make us a millionaire even with 200,000+ caps in the bank.
Now, it’s a great start to backing up our currency behind gold, but it’ll require more gold reserves than we have access to right now, and it’s part of the reason why I put out creating an organization of Bullion Headhunters (even if it was just the name).
Anonymous
>>6227184 >>6226940 I am this anon here, so i already voted.
But i will change to negotiate it
>>6226921 >>6227163 I suppose, i just wanted it to target all the tourists. If it looks professional and what not.
We have already a lot of work though ahead of us, and the Vault needs far more time and specialized equipment and people than any of the other work.
i don't think any amount of work will save us really, it will be too little and too late. CC will probably make their fat stacks and fuck us in both cases, be if we say yes or no really. Negotiating is a difficult thing, the write in needs to convince someone that believes she will not move because she has a winning hand anyway. To be completely fair though CC is the only one that could provide us with everything that we need from the NCR market. The independent, the smaller ones or the caravans of the legion (if they even exist, i think its just more single traders) will not provide us all those products or they will provide us too little or a combination of both.
>>6227266 From what she said she seemed to not care of us scaring the NCR, her whole attitude is a deal now, and no arguing over it.
>how a piece of the pie incentivizes them to buyout Senators to increase those percentages for the both of us. nah i think they just want to make cash, now. They would probably want something more for buyout Senators.
I don't have anything to write to her that will be convincing frankly not with the odds so stacked against us, but i am just not convinced from what was written so far. Beside to negotiate for the sake of negotiating and see if we roll good, thats the only thing that changed my mind.
Even with Cass there it might has well be breeze for CC, we don't have the power to do anything to them at the moment.
Anonymous
>>6227263 >state caravan company in new Vegas as well I like this idea. Really goes into the Wild Card experience.
>>6227273 This is all assuming the CC will consider us to be worth enough to be loyal towards instead of just a place to exploit.
>>6227262 Something that won't be a deal that involves giving a corrupt woman like Alice our gold and caps and Securitrons protecting their trade posts (which I doubt they're gonna use for something positive for us).
>>6227279 If that was what the negotiations were for I might even be convinced, but anons are basically just agreeing with protecting CC trade posts with Securitrons and tying ourselves to them by giving them more than they asked for by investing.
We can't really support competition if the CC has an edge given by us.
Anonymous
>>6227288 Any smart businessman knows there's no such thing as patriotic loyalty when it comes to business. There's only "whose more profitable to stick with right now"
https://youtu.be/zI5hrcwU7Dk?t=144 The CC themselves were gladly willing to flaunt NCR law if it meant earning a good buck.
True loyalty is paid for, in the sense that "It's not worth betraying them right now". Whether that's through opportunity gain, or the risk of incredible loss otherwise.
And it's not just the CC tradeposts our securitrons will get to spy on. If we finangle things right, the securitrons could follow the caravans deep into NCR territory, perhaps all the way to the hub, giving us a detailed account of the region and a reason for our bots to be there.
Anonymous
>>6227285 >From what she said she seemed to not care of us scaring the NCR, her whole attitude is a deal now, and no arguing over it. Yes, because that is a negotiation tactic. This woman has Barter 50 with a Charisma of 7- she is a better negotiator than the Ambassador.
>nah i think they just want to make cash, now. They would probably want something more for buyout Senators. …yes. Something like 1,000 caps per percentage per turn. Or, to put it another way, 52,000 caps per percentage per year. And we get 468,000 caps per percentage per year, just for perspective.
At 3 percent of pure water, they get 146 thousand and we’re pulling in over a million a year. If they manage to pump up NCR demand to 10% for both energy and water (20% overall), that’s around a million for them, to our 9 million.
Just to add my perspective to all this.
>>6227288 >Something that won't be a deal that involves giving a corrupt woman like Alice our gold and caps and Securitrons protecting their trade posts (which I doubt they're gonna use for something positive for us). They fund their own guards, unless you me is taking care of regional banditry, which we’d do for trade and tourism in general anyway.
>If that was what the negotiations were for I might even be convinced, but anons are basically just agreeing with protecting CC trade posts with Securitrons and tying ourselves to them by giving them more than they asked for by investing. Then please, write it in.
>We can't really support competition if the CC has an edge given by us. Anon, we can give Cass and others tariff exemptions plus other preferential treatment by the New Vegas government, which we’re not giving Crimson. We obviously wouldn’t bring this up during negotiations, but they aren’t buying a monopoly on us.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 17:04:22 No. 6227302 Report Negotiations/Walk out vote is tied lol. Probably will flip a coin over lunch. Anyways for the losers of the vote, nothing is ever set in stone, even - potential 25-year charter
Anonymous
Quoted By:
>>6227302 I know, but setting NCR Congress’ energy and water demands right out the gates will set a precedent in the NCR that benefits us, and we can always redeal with Crimson Caravans after the NCR budget gets passed.
Anonymous
>>6227300 I was hoping to buy a monopoly on them. A deal that cuts both ways.
In any case, if some form of deal does not go through and we spurn CC, we'll just have to man up and get our own caravans. We'll definitely need to rely on Cass plus whatever our own knowledge of the NCR is like. And connections for everything else we need.
I think the Courier has definitely been around the block, we have lines indicating he has even been to Montana.
We at least have the attack robots for it.
Rethinking it though, I think one difference between us and House is that Mr House perpetually connected himself to Cerebro. That doesn't appear to be our style, so we can't just simply scroll through all our different securitron feeds. Nor do I suspect Yes Man is up to snuff to match Houses level of supervision and savvy.
At some point we should consider trying out that pod for ourselves, see what its like being at the helm and having eyes and ears everywhere. We might end up doing some good.
Anonymous
Quoted By:
Keep in mind, they already bought a bunch of Senators in the current NCR Congress- I can easily imagine CC giving them a call and asking them to set NCR Dam Budget policy to 20% or 30% across the board (40-60% collectively) as apart of a continuing resolution, and blocking Kimball’s attempt to frustrate or downgrade those numbers.
That’s a lot of caps for both of our parties, and we don’t have to brute force bribe anyone with the label of foreign interference directly weaponized against our efforts to increase the NCR’s Dam percentages.
>>6227308 I do understand that, and that maybe worthwhile to look at in the future when New Vegas has more market heft to shove around, but the point I was making is that they’re not buying a monopoly on New Vegas, and we can drive more competition in by giving out tax exempts and other schemes, like personal Securitron security (instead of the generalized regional security that everyone benefits from) or Brahmin discounts from Gunderson, whenever we set that up.
Anonymous
>>6227298 If we were to compare the NCR and New Vegas in terms of who can pay more, then NCR is the definite winner. Which by that logic means they'll always be loyal to the NCR and would therefore work in the NCR's benefit since it would overlap.
Also you might claim we'd be spying on them, but in reality this would just be us no longer having as many Securitrons to defend ourselves. We aren't able to check everything all at once.
We'd be putting ourselves in a worse position in the future when it comes to caravans, especially if we're getting involved with (and defending) the corruption of Alice and the CC.
>>6227300 The negotiation write-in is specifically to place Securitrons to defend the CC from the Van Graffs.
>Then please, write it in. Ideally, and this isn't a vote change, I would demand that they don't get tariff exemptions and didn't get that 10% thing.
Getting a monopoly on the CC is impossible currently, so in place I would demand that they give a portion of all their profits made in New Vegas to us.
And no, they aren't buying a monopoly. But they are getting favoritism. If we want any other caravans to have a chance against them then we'd need to at least give them that 10% profit too as well as send more Securiteons to specifically defend every caravan doing business in New Vegas and the Mojave, at least from the Van Graffs.
>>6227308 >I was hoping to buy a monopoly on them The QM said we don't have enough money for that, even if we gave them all our gold.
Anonymous
Quoted By:
On the topic of Cerebro, there's never any mention that Mr House sleeps. It's possible that, like our brain and the think tank, it let him be "up" 24/7 while the body rests. I wonder if instead of simply sleeping, we can plug ourselves into the pod and do some good at night. Then wake up refreshed and ready to go.
Anonymous
Quoted By:
>>6227329 >The QM said we don't have enough money for that, even if we gave them all our gold. Not outright and immediately, but in due time, as we prove that working with us is far more profitable than working against us. Or with the NCR.
>If we were to compare the NCR and New Vegas in terms of who can pay more, then NCR is the definite winner. For now. And they aren't being paid by the government directly, they're a business venture operating in the NCR. their money comes from trade in the NCR, just like any other.
I'm looking at this from a House perspective, if we can get caps flowing into us from the NCR, then we can work on being more profitable to them than the rest of their dispersed ventures elsewhere.
>We aren't able to check everything all at once. Hence, we need to look into Cerebro, Yes Man, and possibly Victor. Unfortunately we can't rely on our brain since we kinda put that in our head.
But House was able to do it. He was watching Victor dig us out of the grave no doubt, or at least was able to review the data.
But yes the problem is we are not linked up to the securitrons in the same way as House. That could be very benefitial one day, to simply have our face appear on a robot screen anywhere we need it to and talk to people in distant places.
Anonymous
Quoted By:
Calling it a "monopoly" of the CC is a misnomer on my part. It's hard for me to put it into words but the idea is that, in the scenario where New Vegas becomes a Mecca of economic activity, giving the CC Favoritism would, hopefully, give us favoritism within the NCR itself. Not *against* the NCR per say. To give us more voice and leverage in congress by having an ally within. A lobbyist. Otherwise, to achieve the same thing on our own, we're basically going to have prop up Cass from nothing, potentially in rivalry with the CC, which sounds like a very long and painful path that will no doubt be made all the more difficult because the CC is likely going to continue to act against us. We'd have to essentially insert Cass into the NCR political sphere from nothing, hope that she makes as good a lobbyist as McLafferty, etc. Presuming Cass still has her NCR citizenship of course. Does Cass seem like the political type who can sway votes and voices for us in the Senate?
Anonymous
Quoted By:
>>6227329 >If we were to compare the NCR and New Vegas in terms of who can pay more, then NCR is the definite winner. Which by that logic means they'll always be loyal to the NCR and would therefore work in the NCR's benefit since it would overlap I disagree- they’re in a more incestuous relation with each other, but that’s based on more pragmatic dealings than anything ideological.
This matters, because incentivizing the NCR senators of their Hoover budget will be easier, cheaper, and more effective from Crimson Caravans than anything we can do alone with all the gold we have.
>Ideally, and this isn't a vote change, I would demand that they don't get tariff exemptions and didn't get that 10% thing Firstly, they are not tariff or tax exempt- that was never apart of the negotiations.
Secondly, getting a portion of their profits could be recouped with a sales tax and a corporate tax, plus other levies. All of which are not under negotiations here, and thus can be applied later, especially since corporate tax is subject to a company’s total revenue for the region.
Third, we can negotiate the percentage down or stipulate an understanding that CC will do their best to buy off senators to increase the NCR’s dam percentages.
>And no, they aren't buying a monopoly. But they are getting favoritism. If we want any other caravans to have a chance against them then we'd need to at least give them that 10% profit too as well as send more Securiteons to specifically defend every caravan doing business in New Vegas and the Mojave, at least from the Van Graffs. ??? I don’t know where you’re getting that idea from mate, but that’s not what’s being negotiated right now, and again, no other caravan is in New Vegas at scale right now, so this isn’t favoritism, it’s an agreement, considering we’re not offering up any tax or tariff exemptions on our end to them.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 18:04:53 No. 6227343 Report Not sure who hasn’t made their mind up but yes, the renegotiation is for the proposed CC terms, lowering the revenue % as that seemed to be what has the most disagreement For the sake of me wanting to finish this turn, nothing is going to be added on, just terms scaled down for CC. That’s assuming the role is even successful ofc
Anonymous
>>6227343 That’s fine- going to be at work soon, so I won’t be online as much to address any points, but I’ll try.
I feel like I’m going crazy here ngl
Anonymous
>>6227343 Its a cold day at hell that I'll let this group in.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 18:12:11 No. 6227348 Report Quoted By:
Rolled 2 (1d2) >>6227344 >>6227345 Yeah I’m calling it I think. I wanna get the rest of the turn out before I die in a Boeing crash
Thank you to everyone who voted and participated in probably the first of many
1 is walking out of the meeting
2 is attempting to renegotiate
Anonymous
>>6227329 >If we were to compare the NCR and New Vegas in terms of who can pay more, then NCR is the definite winner. Which by that logic means they'll always be loyal to the NCR and would therefore work in the NCR's benefit since it would overlap. Basically what I want to say is that framing it in this sentence misses the point entirely.
I'll try to frame it in an analogy. Suppose Mr Rockefeller owns the largest and most profitable oil field in Texas and basically runs the state, producing more and more a day. He decides to gain the favor of one of the largest rail networks in the country, and gives favorable concessions to Mr Vanderbilts rail company. The railroad realizes that there is a ton of money to be made transporting oil from Texas to the rest of the US, which is perpetually hungry for the stuff. In the course of time, this trade ends up more profitable than the rest of the ventures elsewhere in the country.
In this example, it doesn't make a lot of sense to say that the rails are gonna be more loyal to the US than the Oil Industry, or that the US is the "winner" in terms of who can pay more. The money is going to come from the NCR, but we're providing an opportunity for goods and services.
But again that really ignores the big question: do we want to profit from the NCR, or rival it. Gain influence within it, or stand tall outside of it.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:H78mhuaJ Fri 11 Apr 2025 18:14:26 No. 6227351 Report Okay, 1d100+8 please, best of 3 DT is 85
Anonymous
Rolled 1 (1d1) >>6227351 Total NCR death.
Anonymous
Quoted By:
Rolled 54 + 8 (1d100 + 8) >>6227351 >>6227352 I hate NCR so much, even the dice roll won't actually work for me.
Anonymous
Quoted By:
Rolled 65 + 8 (1d100 + 8) >>6227351 Anonymous
Quoted By:
Rolled 37 + 8 (1d100 + 8) >>6227351 Anonymous
Quoted By:
Oof, hard bargain.
Anonymous
Is there any leeway here, or any misconceptions you’d be willing to clear up? I’d rather not spend 20 turns and 50 actions trying fix a clusterfuck the no-trade crisis will inevitably create, and people are reacting to the tenor and tone of the deal instead of the consequences.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:XNcUSZkj Fri 11 Apr 2025 19:24:51 No. 6227370 Report [Well Alice, what if we-]
“No”
[Really? What about lowering-]
“No.”
[Okay, let’s look at the original-]
“No. The deal is over, Courier. This was more of a test than anything. You have a silver tongue, but you’re a maverick and you’re not going to dog walk us like you did the Republic. And at this point, we don’t find it to be economically healthy to do business here.”
For once, the Courier is on the back foot.
[But the Dam! That’s a lot of money walking off the table.]
Alice is now glaring daggers at the Courier.
“It is, but we already gambled enough in this fucking desert. We’re done. The CC will be closing its Mojave chapter in a month, and God willing, I’ll never have to see that godawful strip all lit up. Please see yourself out, Courier.”
Dumbfounded, the Courier stands up while the CC executive returns to the work at hand. Seemingly a lot of paperwork is necessary for uprooting an entire branch.
Walking through the decidedly emptier trading headquarters, the Courier wonders if he made the right call. He knows that he can eventually get a caravan company built to rival the CC, and it’s never a bad idea to move away from NCR influence, but the short-term hit will prove to be severe. He can only work to mitigate the damage and hope it doesn’t prove to be fatal.
>>6227366 The door is probably never fully closed. And as other anons said, there are plenty of smaller caravan companies. This definitely isn’t shutting the door to free trade haha
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:XNcUSZkj Fri 11 Apr 2025 19:29:20 No. 6227371 Report The Courier has his hands full this week, too full to put together his cabinet from scratch. Instead, he asks Yes Man to give him a template on who the system thinks would be the best fit from the Mojave, not just the Courier’s followers. “Hey Courier, I just for done doing your job for you, but that’s what I’m here for! Based on an analysis of hundreds of pre and post-war governments, taking your ability into consideration, I’ve included a list of individuals in the Mojave and a suggested position for your council! I can’t say these are the most trustworthy, or the most competent, but it’s a fair mix of the both. While they may be able to offer suggestions and even go out on your behalf, this is more of a council and not a department in the way the NCR has them!” Secretary of State: The King Secretary of Commerce: Rose of Sharon Cassidy Secretary of Defense: Judah Kreger Secretary of Science and Technology: Arcade Gannon Secretary of Energy: Raul Tejada Secretary of the Interior: Chomps Lewis Secretary of Health & Human Services: Julie Farkas Secretary of Tourism and Entertainment: Swank “Remember, the personalities and beliefs of these characters will influence the advice you get and how they execute their directives!”
Anonymous
>>6227370 That’s a cute sentiment QM, but I’d rather we had a vote on whether to accept the current deal instead of no deal, just to be frank.
Because this will kill people and cost us more in caps in the mid-long term, mark my words.
Anonymous
Ah well. Fuck her. We'll have our own caravan. With blackjack and hookers.
no really >>6227373 On the bright side, establishing our own caravan will have the benefit of better control and loyalty. And we'll make sure they're far better armed this time against the same trick they pulled on Cassidy Caravan.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:XNcUSZkj Fri 11 Apr 2025 19:40:17 No. 6227377 Report >>6227374 >>6227373 Hey at least Cass knows the gritty about how a caravan is built and ran. It builds character or something, right?
Anonymous
>>6227374 The region is going to starve of resources anon, and we will be spending years trying to claw back trade levels. I am not amused.
Anonymous
>>6227377 I’ve been here before, and I didn’t like it then. Bo1 isn’t a pathway to stable trade.
Honestly, if anons are going to cut their nose off just to spite themselves, I don’t know how much enjoyment I’m going to get from the Redux.
Anonymous
>>6227380 The door is right there then, NCR senator. You can always leave the strip.
Anonymous
>>6227371 Pretty great. Much more human crew this time around. I kinda wanted to consider Boon vs Kreger for Sec of Defense, but Kreger has less ties to the NCR.
I'd put in an honorable consideration for Johson Nash as our Postmaster General, unless he wants to simply run his branch of the Mojave Outpost in peace.
Have the Bright Followers returned yet? Raul is a decent mechanic, but we might actually want a proper scientist at least working with him for matters of energy. Chris Haversam was a capable nuclear scientist who might be worth employing.
Anonymous
>>6227350 >In this example, it doesn't make a lot of sense to say that the rails are gonna be more loyal to the US than the Oil Industry, or that the US is the "winner" in terms of who can pay more. The money is going to come from the NCR, but we're providing an opportunity for goods and services. nta, but doesn't this mean that we would have to be under the NCR's framework to be like Rockefeller?
Though I guess that's what you mean when you say "But again that really ignores the big question: do we want to profit from the NCR, or rival it. Gain influence within it, or stand tall outside of it."
>>6227373 >>6227380 I'd rather not redo a vote just because we didn't get a good roll, so I agree with the QM's decision.
Also just because you didn't get what you wanted, even if everything you say will happen, doesn't mean the quest is suddenly not enjoyable. The Legion anon didn't get what he wanted, but he's still having fun in the quest by the looks of it. So am I, too.
If you're not having fun you can always leave. All I request is that you don't write paragraphs here on how things should've gone.
>>6227371 These positions seem good to me. Thank you, Yes Man.
>>6227385 >Johson Nash as our Postmaster General, unless he wants to simply run his branch of the Mojave Outpost in peace. Supporting this.
Anonymous
>>6227378 A daunting task. A hard task. Perhaps an impossible task for anyone else.
But not us. Because we are the goddamn Courier. And we'll make this work or die trying!
>>6227380 Not sure what Bo1 means, but come now anon no need to put down the whole quest. There's always consequences to every action we take. If it isn't the immediate hardships from CC pulling out in a month, it might well be that giving CC the reigns for 25 years could have hurt badly later.
This is hardly the worst situation the Courier has faced with in the various iterations of this quest. Trust me. And they pulled through before.
>>6227384 Heh, comments like this take me back to the first threads. Anonymous
>>6227385 Kreger is far more knowledgeable and experience with standing army per-say and experienced wise.
Where as Boone would be great for like, a desert ranger branch/swat/ect type of organization.
Who is Nash again?
Anonymous
>>6227389 >"nta, but doesn't this mean that we would have to be under the NCR's framework to be like Rockefeller?" Correct.
The idea with going along with CC is under the impression we could follow in House's feasible footsteps and, using the time gained by independence, work to integrate and then gain lots of influence within the NCR. Then we have the option of either integrating into it when the time is right and we can use our influence to gain a ton of special rights and priveleges, or remaining independent but very close knit.
It's a little bit like the IRL situation of Las Vegas. Las Vegas isn't actually the city of Las Vegas, it's actually the "unincorporated territory" of Paradise. And because they are an "unincorporated territory" despite being within the US and being intrisically linked with the US economy, they pay minimal taxes and get to avoid a lot of municipal laws.
The NCR has a history of gladly letting states in, but only providing lip service to properly abiding by the rules, so long as its profitable to them. Like having slavers guilds literally outside the walls of NCR settlements in the past.
The independent path is also an option, if we don't even want to give lip service and remain truly independent, but we'll have to constantly be on our toes because we'd essentially be Carthage and they Rome. A powerful economic trade state next to their borders that isnt' even part of them on paper.
Anonymous
>>6227392 Branch manager of the Mojave Express over by Primm, (the Mojave Express corporate HQ is in the Hub in NCR), bit of a tinkerer and a tradesman but he also nominally runs the branch of the ME. His post office is where we found ED-E and fixed him up. He's actually our former boss as an actual courier. Technically I don't think we ever formally resigned, but we're definitely not doing courier work anymore hah.
Anonymous
Quoted By:
>>6227370 Yeah I think I will focus my rage on Motor Runner. Public execution for sure for him
And Alice and the CC will get a piece one day too
>>6227371 This is a pretty good list. Good job yes man !
Anonymous
>>6227384 Cute sentiment Freesider- hope you enjoy inflationary price, cause it’s going to stick around for a while.
>>6227389 No offense anon, but you didn’t spend hours trying to write a short novella only to get ‘lol, but muh feels’ and ignored for the effort.
Excuse me for being a bit miffed about that.
>>6227391 I don’t think you fully understand how the Bo1 mechanics with high DC works in practice, or how bad no trade can get. Anons got too greedy, simple as.
Anonymous
>>6227402 I literally don't know what the acronym "Bo1" means and wanted to ask what it was.
I also wrote a big dissertation on why we should pursue trade. Though we kinda did get lucky with the negotiation vote no?
It was the dice that screwed us over. We didn't just walk up and leave. Did anyone vote to simply swallow her terms and say "Yes" and fix it later? We got our chance, but just rolled bad.
Anonymous
>>6227403 Bo1 meant the Best of 1 roll dice mechanic. And no, we did not get ‘lucky’.
And I remember me and a couple other anons state they wanted to negotiate a bit, but were willing to agree to the deal if that effort failed.
C'est la vie
https://m.youtube.com/watch?v=H7rhMqTQ4WI Anonymous
>>6227396 I can't really speak for what will come or if this is a good idea or even if we're capable of being like Mr. House, but I guess we'll have to wait and see where things take us.
>>6227399 >have our boss work for us instead Based.
>>6227402 No offense taken.
I can sympathize, since in the past I've also put in effort arguing for a vote in other quests and gotten ignored too. I realized that things sometimes don't go the way you want them to despite the hours of argument paragraphs written, but that doesn't mean the quest becomes awful and/or unfun. Anonymous
>>6227405 Oh I see what you mean.
The courier didn't say "Wait, okay don't go, I'll accept" when she was walking out after our negotiations
I think therein might be two problems:
-McLafferty only wanted to hear a "yes" no ifs ands or butts. And if there were ifs ands or butts, she would have walked regardless even if we changed our mind to yes (it's actually in her interest, by starving the Mojave, she makes us desperate and from her perspective might get us to crawl on our knees begging her for help, in which case she can secure an even better deal)
-That might also cause us to lose a lot of face, which the Courier might not have felt they wanted to do.
Anonymous
>>6227399 The old man? Ya I could see him fuck as a post-master general.
>>6227402 >Bo1 >Anons got too greedy It was best of 3 for the roll? And your the one who begged for people to even negotiate in the first place. She is not a person who cares about anything but her bottom dollar, and its better she leaves and we deal with short term issues.
Anonymous
>>6227385 >>6227371 >I'd put in an honorable consideration for Johson Nash as our Postmaster General, unless he wants to simply run his branch of the Mojave Outpost in peace. I will also support this candidate
What other positions could we make and fill ?
I guess we will want to make that Mojave Confederacy sooner than later.
Lets put a simple priority list :
- Get some farms going (contact Boomers, Goodsprings and NCR sharecroppers and ask them if they could teach to some interested Freesiders how to farm. Or take out NCR sharecroppers. Then buy or make some farm tools, and set up some new farms. Thinking unused parts outside of Vegas and some of the wilderness in Jacobstown).
- Finish the Fiends and start a police (Boone should be good enough for train the first batch. We will need to think what kind of police we want and how costly. They also kind of need to be a garrison for defend and patrol city surroundings really. They will need barracks. I guess McCarran can be used by them and the future military too for now.).
- Keep going with Sanitation efforts (we had a lot of good ideas)
- Trade (Founding our Caravan company will take sometime but can be done. We can approach other companies too)
- Raul Engineers (We are letting Raul cook there. For how long ? If the result is decent i wouldn't mind leaving him there further. But we will need him for create jobs in Freeside)
- Mojave Confederacy (Probably we want to invite in it Boomers, Primm, Sloan and Nipton right off the bat. And of course Jacobstown and Goodsprings. Westside maybe.)
- Repair those 2 autodocs and the 5 Securitrons
Anonymous
>>6227417 I'd say we keep it to whats kinda already there and Post-master. I'm pretty sure we will need to divide up the caps income for each 'department' so to speak and we are rather lacking in income.
Also, A Confederacy is doomed to fail. We need them to come under our umbrall and pay some type of taxes orother stuff.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:2jyItHFe Fri 11 Apr 2025 21:02:03 No. 6227419 Report At the end of his very long week, the Courier was hoping to hit the Strip and use some of his patented luck on the poker table much to the detriment of the other players. But as he is leaving the Lucky 38, two couriers approach from different ends of the Strip. As they both approach the Courier at the same time, the two dust-bitten couriers awkwardly attempt to let the other give their message first. Wanting to avoid an awkward standstill and itching to hit the Tops, the Courier points to the one that came from the direction of the Freeside gate. [You first. And hurry, please. It’s been a hell of a week and I really need to get away from paperwork for the evening.] To his credit, the courier from Freeside quickly hands over a note and spins around, hastening back to the gate. The Courier motions to the other courier for his package, also being given a note, though this one much nicer and bearing the mark of a rancher you’re very familiar with. With the other courier departing, he begins to open Heck’s letter first. Courier, I hope this letter finds you as well as I am. I wanted to let you know that I’ll be in Vegas for a few months. Unlike those yellowbellies out west, I see the Mojave as the land of opportunity and have some big plans for this place, with your blessing of course. Come swing by the Tops and I’ll buy you a steak. Hell, I’ll buy you two! Best, Heck Gunderson Not knowing what to think about that, the Courier folds the letter up and puts it in his pocket before opening the other, much more plain letter. This one is from the King. Courier, I was told by one of your robot boys that you want me to be secretary of something or another. I get the gist of it, and I think I wouldn’t mind it all too much, but there’s a lot to do in Freeside. I hope you understand, but until we can get these people fed and employed, I can’t be going to other people’s houses if mine is a mess. You dig? I’m looking forward to working with you, Courier. You’ve been good to the Kings. -The King Also another thing to worry about for another day. Because tonight, the Courier is aiming to clear out some tables.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:2jyItHFe Fri 11 Apr 2025 21:07:00 No. 6227421 Report Turn Update: With the immediate, immediate issues taken care of, each turn will now be a span of two weeks. That means slightly more ambitious tasks that will not be as difficult to undertake.
ALSO, as Courier Six becomes more comfortable in his role, he is capable of undertaking one actual action a turn and one meeting/diplomatic action a turn, in addition to the other turns that can be done.
>>6227385 Oh man he is a much better choice for energy secretary. I considered him for science and technology but totally forgot his expertise is in nuclear rockets. Great pull anon
And Nash is a great choice for Postmaster general. It’s only fitting the courier would set up the best communications system in the wasteland.
Players can add and remove and change secretaries without it being a turn. It’s a pretty simple action
Anonymous
>>6227407 Thanks.
It’s a bit worse than that- I probably would’ve been fine if people acknowledged the reality of the situation, but at times the conversation revolved around how much of a bitch Alive is and the Crimsons can suck it, despite that being irrelevant to regional stability. Add in the greed without understanding that they can’t eat the bottlecaps itself, and it becomes extremely frustrating. I was hoping this would turn out better than the original, not follow in its footsteps. >>6227409 Bingo, and we’re loosing face regardless with no deal. The hilarious part? If we accepted it, it would’ve dunked on NCR diplomacy instead.
>>6227416 When I mentioned Bo1, I don’t mean personally negotiation, but the project roll we get per turn per action.
And I could go on about how CC was taking on the risk of a unstable, volatile market at risk of rapidly shrinking due to starvation, or about how the NCR was subsidizing their cost of operating in the Mojave, but I’ll instead say that bitch was right that this was a test, and that we failed, full stop.
Anonymous
>>6227418 right there is that.
fair enough we will need to think of something then, not sure what.
Anonymous
>>6227424 I somewhat get you for the Bo1 when it comes to the projects per say but the modifers should add up over time.
>unstable volatile market I mean tbf, Those are the best time to go in and do'em dirty with price hikes. There is no but the capitalists way.
>>6227425 I mean as Anon's pointed out way earlier the region is apprently rich with resources which if we can get any of the forges/ect back up and running we can either export or turn around for profits.
Anonymous
>>6227424 Eh, well, we only lose as much face as we care to.
House let freesiders starve all the time and it did not bother him a bit, so long as the families were fed.
Not that the Courier is so callous as he.
Freeside starving and being disease ridden is kinda the status quo prior to us and I get the feeling if he were alive right now, there'd already be more dead freesiders and House would just be securing the strip until freeside became depopulated enough to calm down. Freeside is just the refuse of Vegas anyway.
And like I said before this is hardly the worst situation I've seen the Courier face in a quest. Hundreds, thousands starving? Freeside up in flames again? Mass looting and raiding. Seen it
he even caused it heh It's an ugly equation we'll have to deal with. House understood.
We have other options for food at least to consider. People aren't dead yet.
Anonymous
>>6227417 The Boomers have a rediculous supply of Corn, literally thousands (more food in one place than in any other part of the game), and they're just turning them into biofuel that they guzzle with flamethrowers and now their flying machine.
I'm 100% positive (given they are incredibly xenophobic and don't trade but blast people on sight) they have an offscreen corn farm. Which is not uncommon in the wasteland.
Something we should definitely look into tapping into.
Anonymous
>>6227421 Do you think Dr Henry would be willing to be our secretary of science and technology?
Anonymous
>>6227427 that will need some time, but if we can even one get one up and running we should be able to cash in.
Until then, not sure we can convince Primm, Sloan and Nipton to get in. Probably, we still helped them and we do have a lot of Securitrons. I still want a police first for improve law and security. Later we get some soldiers. Boomers we can leave them as allies for now. We get Vegas back running again, then work on the Mojave.
Better than House and the NCR ever will. At this point though, we might want to call the old geezers. We need them as permanent trainers. And have Boone burt the
>>6227434 We can ask them to trade with us more (problem with that ...need patrols up north). Or send us some supplies (should be possible after what we did for them). But really what i want the most is some of them and some farmers of Goodsprings coming here to teach in Freeside, we need farms of our own (it will take a while for education to work, but we better get started. Much like we are doing with Raul and the engineers).
Anonymous
Quoted By:
>>6227439 *Boone bury the knife with them.
Anonymous
>>6227427 Too much time, and by the Elijah will just chemical attack our trade back into oblivion. Besides, wouldn’t be surprised if no trade impacts the modifiers or base DC.
>I mean tbf, Those are the best time to go in and do'em dirty with price hikes. There is no but the capitalists way. You do understand the NCR was subsidizing region trade via the price of supplying their army, right? Otherwise it’s not worth the effort.
And how are we supposed to import the equipment needed to industrialize and exploit those resources with no trade? Like, that’s an immediate kneecap to our ambitions, and we’re going to be dealing with NCR expansion, Elijah’s nonsense, whatever the Legion’s up to, the Tunnelers….
It’s just a flat, unnecessary problem we imposed on ourselves.
>>6227429 Actually, the Courier never had to face the problem of supplying an entire fledgling nation, quite explicitly. And letting our people die in mass only to replace them with NCR immigrants is a different long term problem.
Anonymous
>>6227441 *shrug* sounds exactly like stuff the og one faced to me.
Not about to toot my own horn and overly regale the exploits of a past quest. On the topic of NCR immigration, that is again another thing House likely would have encouraged and accepted, though he probably would continue to focus on affluent immigrants moving into the strip and not the freesiders. Freeside was tolerated more than supported from the look of it (no securitrons maintaining order beyond the gate itself).
So long as he has the three families and his securitrons, and the means to quell any silly notions of joining the NCR on anything but his terms, he'd have dealt with it imo.
But, as mentioned before, he might not have been trying to establish a nation in the same way we are. He likely wanted Vegas to become a city state. We appear to be aiming for a true state.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:XNcUSZkj Fri 11 Apr 2025 21:47:12 No. 6227445 Report Quoted By:
Good Afternoon to all those beautiful boys and girls in the Mojave. I have to say, I am just over the moon with the recent news of the McCarran Treaty. I thought I was charismatic, but this Courier of ours could sell sand to a Deathclaw. But don’t take my word for it, Courier Six himself has a message for everyone out there in the wasteland and beyond.
[Friends in the Mohave and beyond, this is a simple Courier relaying his message over these dusty airwaves. A message of golden opportunity.
Now, I don’t know how many of you know of my humble origins, but when I first ventured into the City of Lights, it was with a lil’ lead in my head and the clothes I dug up from my grave. Not a cap to my name. Not a great hand I was
dealt.qa But Vegas? Vegas is a place where if you play your cards right, you can turn your luck around in an instant. Just look at me, I’m worth millions of caps, a bed of silk a hundred feet above the Mojave instead of six feet below, and enough muscle to win a wrestling match with a Bull and a Bear!
Hell, I believe that ol’ Bull is still running, a hundred mile and goin’. And that Bear- well, we‘ve come to an understanding.
So, come on down to the final frontier, where land is plentiful, gold is in the air, and it might be you waltzing out the Lucky 38 with your fortunes turned around. New Vegas, the only place in the Wasteland to begin again. ]
Wow, I think I should be worrying about my job now. Ah who am I kidding, no one does it better than Mr. New Vegas. Now, how about we give a classic Mojave goodbye to those NCR officials who are finally heading back West.
https://youtu.be/LZmUfUBqE-s?si=C6xiCG09z9csrKJH Anonymous
>>6227441 And let's be real. . .a sizeable majority (if not THE majority) of people living around Vegas in the game and right now are NCR immigrants or people on hard times from afar. Only the families are really descended of natives. Especially including the shareholders.
Just talk to a bunch of people you meet in freeside and they talk about how they came looking for opportunity but found hard times and are making the best of it. Or trying to get back.
We already are mostly NCR immigrants. The worst that can happen is they think they have better chances back in california than here. But they aren't going to convince the three families and the strip to accept NCR taxes anytime soon.
The issue is Vegas wasn't set up to be a nation, it was set up to drain caps from gamblers. We're going to have to put hard work in to make it a sustaining nation.
McLafferty didnt' even bother trying to approach house before his death anyway. House felt he could do without her. Having her would have been nice, but since it's no longer an option, we'll have to make do.
No matter what, we are actually being a bit less greedy than House ever was. Even if people die, we're doing more than him for the people beyond the walls of the strip already. And we still have some time before starvation kicks in.
Anonymous
Quoted By:
>>6227447 *especially including the shareholders most people around the Vegas area are californian in origin
Our people are NCR immigrants. We've got to make them want to be Vegas Citizens.
Anonymous
>>6227439 The issue isn't teaching farming. I firmly believe many in freeside would gladly have worked with the shareholders if it meant a steady meal and not hunting for rats.
I think the issue was, and is, lack of arable and fertile land directly around Vegas.
Its a desert lol. establishing the sharecropper farms itself was an effort. But we have many ways to greenify the region, if we can buy time before people starve. Worse comes to worse, there's places we can move them to that they can farm right now.
Anonymous
Quoted By:
>>6227451 Jacobstown is probably our earliest ticket for see if we can start a farm. But with time maybe we can make some in Vegas too.
Once we have a military, i think we can start in Boulder City and then the rest of the possible future settlements (camp golf, camp guardian, Bitter Springs) around the lake would be great for farming.
Anonymous
Quoted By:
>>6227371 >Raul Why not Santiago? Raul fits more with Industry (at least rn given he is educating our entire future engineering and manufacturing base) or Restoration (to give a name to "fix old world shit").
>>6227385 Boone is better off actually training or leading in the field than sat behind a desk desu.
>>6227419 Well, nice to see Heck coming alongside - given his herds of Brahmin, he'd be a big leg-up to establishing agriculture and even replacing the CCC since they're presumably using pack animals for the most part.
>>6227438 Well we do want a Surgeon-General to work with Julie Farkas - he'd do a good job bringing more practicality to her ideas I'd imagine given his hands-on experience. Failing that, yeah, science and technology is a decent shout - though I'd shortlist Santiago for that too to see if she can't get a bit of a in with the BOS for "safe" technology exchanges (e,g the shit Elder Elijah had them grab that was farming and other basic pre-war stuff rather than weapons and such).
>>6227451 This is true to a degree but I think part of it is also that the wastes around vegas were, until recently, pretty dangerous. Even setting aside the wildlife and the Legion - you had the powder gangers, fiends, etc, etc. That I imagine is why the sharecropper farms were so concentrated together against Vegas - not just because it made logistics easier, but because security was such a concern.
If we can clear out the majority of threats that can't be handled with a varmint rifle, single shotgun or 10mm pistol, chances are there are lots of little patches of ground that can be at least somewhat successfully farmed. Fact is though, the wasteland of the NCR is also very desertified as of Fallout 1 & 2. If they could farm there, it is reasonable to assume we can farm here.
Anonymous
CABINET PROPOSAL:>Secretary of State: Rose of Sharon Cassidy You might ask "why Cass? Wouldn't she be better at Commerce?" well, consider what a Secretary of State does. They oversee foreign affairs and are ambassador. The King would not make a good ambassador. He comes from a small tribe, stays within freeside, and the King's stated goals are basically anarchists "where every man is free to do what he wants, even if that freedom means riots on the streets". He basically sits on the fence until you convince him not to. Cass meanwhile is well traveled, has been to the NCR and east of the Colorado, has experience negotiating with a wide variety of people, and has steady nerves and is stubborn and not prone to backing down. The kind of person best to represent Vegas grit and determination.>Secretary of Tourism and Entertainment: Sarah Weintraub Sarah ran the gift shop at the Vault 21 casino, servicing many a brahmin baron and wealthy businessman and convincing them to buy from her Vault gift shop. House cared little for Vault 21, but she turned it into a succesful business enterprise. She even tasked the courier with getting more Vault jumpsuits, to sell at a profit. Honestly she'd not make a bad candidate for Secretary of Commerce either. We could use her tourism expertise.>Secretary of Energy: Chris Haversam Excluding BigMT, he's our only actual nuclear scientist and physicist that isn't affiliated with the NCR.>Secretary of Commerce: Francine Garret Francine is no nonsense and all brass taxes. The three families were always subsidized by Mr House, but the Atomic Wrangler had to be built from the ground up without any assistance. She knows how not to squander caps and not to let people take advantage of her. She's got good business sense (in game stats too). Her skills in managing funds and resources will be useful.>Secretary of Defense: Judah Kreger Sensible, he was a commander. He just has to keep quite about his enclave past.>Secretary of Science and Technology: Arcade Gannon I would also highly recommend getting Doctor Henry aboard too, as Co-Secretary.>Secretary of Housing and Urban Development: The King This is where I think the King will shine, given that freeside is going to be a major point of urban redevelopment for us. He and his tribe have lived in freeside long and know its people and its hardships, and they've helped the people by sharing water and keeping the peace. In the original wildcard ending, where NCR refugees faced discrimination, they felt safer with the Kings than anywhere else.>Secretary of the Interior: Chomps Lewis If he'll work for us, sure. Though he was originally an NCR contractor. But I presume since Victor made him an option he's open to it.>Secretary of Health & Human Services: Julie Farkas Sensible, she managed fort mormon and humanitarian work was their job
Anonymous
I mean one alternative to doing things through secretaries would be a pseudo-Soviet council system; anyone with relevant interest gets sat on the council rather than just assigning one guy to lead. Realistically it'd probably be the best solution to cover each person's weaknesses and biases outside of it slowing down the rate at which decisions might be reached. For a quest however, it would potentially mean a lot more backend work for QM.
Anonymous
>>6227468 >Secretary of Transport: Raul Raul was a Mechanic. He worked with nuclear car batteries. We might have a number of trucks from the NCR's retreat, plus a bunch of diesel locomotives. If anyone's going to help get things moving again it's him.
>Attorney General: Meyers Meyers has a strong sense of justice. A hard, frontier form of it, but justice all the same. He's acknowledged he's made mistakes in the past, and accepted his jail sentence by the NCR, and even when the powder gangers rebelled he refused to escape. He made a fair sheriff of Primm. I think he'd make a decent lawman for us, especially if we frame this as his "second chance to uphold both the law and justice".
(I would only pick him if we absolutely intend to be a (mostly) good karma courier. Otherwise, if we want to leave the door open for us to have a bit more freedom when it comes to what we decide to do, we might as well pick Victor. I remember in the past there was plenty of times doing the just thing vs doing the practical thing came into question.)
Anonymous
Quoted By:
Victor/Police face are probably better if we want to have full autocratic control over justice in our land and the ability to turn a blind eye when we need them to (Meyers would only do that if he believes what we ask of him is just). And lets be real, for the short term the robots are gonna be the ones carrying out the law for us at large. They have it more or less downloaded. Though, as evidenced in the game, they might need some better programming, since you could trick one into believing Heck Gunderson killed his son. We still need real lawmen who can think like, well, men. Victor seemed smarter at least, he was an actual AI unlike the regular securitrons.
Anonymous
>>6227126 I've promoted the idea of reconnecting by rail to Barstow a couple of times already and will support any endeavour in that direction because I firmly believe trains are the future for us. Now with the CC pulling out, it could become more important than ever. That and potential river shipping down the lower Colorado, if the NCR trade network has a solid presence down there we can connect to.
As for security, well, nothing a few well-placed remote bombs can't solve. Afton Canyon and a few places in the southern areas of our territory would be excellent places to hide some demolition charges.
>>6227451 See if I can't weigh up a few of our options.
>Vegas Area Pros: Close to Vegas, requires no relocation of people or new infrastructure, access to irrigation
Cons: Bad soil and pollution, requires a lot of piped water, urban instability
>Jacobstown Pros: Stable and safe area, milder and wetter climate
Cons: Short growing season, lack of flat land, lack of stable water supply or irrigation
>Mohave Valley Pros: Good soil, flat land, existing farming infrastructure, very easy access to water
Cons: Unsurveyed as of yet, distant from Vegas, potential disputed territory
>Southern Fringes Pros: Nearby friendly towns, lots of land, easy logistics into Vegas
Cons: Not fully pacified, lack of irrigation infrastructure, still questionable soil
Jacobstown could also be a great source of building material. We can do forestry up in the mountains for wood for construction and fuel since there's nary a tree to be found in the Mojave lowlands. Would make good employment for the mutants too.
>>6227385 I will say regarding Chris, he is a nuclear power engineer but we have a distinct lack of anything nuclear around here (short of whateverthefuck they had up at Clark Field). Hopefully his skills should be transferable to hydroelectric turbines and junction boxes.
Anonymous
Quoted By:
>>6227477 >Hopefully his skills should be transferable to hydroelectric turbines and junction boxes. Gotta make do sometimes.
You see this in Helios, most of the scientists there weren't per say solar panel specialists but brought in by the NCR.
Though, of course, it wasn't perfect. Like Mr Fantastic...
Chris himself basically acted as amateur rocket scientist for the Bright Followers and did a good enough job to where we didn't need to do much except get him parts for the rockets to fly, so that's evidence of his capability for improvisation.
DESU we need to get some more of the minds at BigMT on the case too. Maybe not *directly* but that's knowledge we shouldn't sleep on.
Anonymous
>>6227477 DESU I have a simpler solution.
The Vegas area has almost everything we need. There's land. There's even a water pump pumping fresh water from Lake Mead (I can't believe I forgot about that when thinking of the freeside sanitation issue) to water the farms and provide water to Vegas.
What we lack is soil. Soil fit to grow crops in.
We just have to send some trucks or even brahmin wagons up to Jacobstown and start shoveling some of its fertile soil to expand the available farmland. We can even compost the leaves there. Start growing some potatoes and such.
Then work on either finding a gecko cave for guano fertilizer, or applying the haber process and making fertilizers of our own.
Anonymous
Quoted By:
>>6227482 To make it clear I mean, bringing soil back from the mountain valley region to spread around new vegas to expand the available farmland.
Anonymous
>>6227443 >*shrug* sounds exactly like stuff the og one faced to me. Yea, sorta the point of trying to improve our situation compared to the original instead of following straight in it’s footsteps, ya feel me?
>>6227447 >No matter what, we are actually being a bit less greedy than House ever was. Even if people die This made me burst out laughing- Mr. House wouldn’t have cared about the dam caps, he would’ve cared about regional trade supplying his casinos. Don’t delude yourself, this was greed on our part, pure as the driven snow.
>>6227472 Making decisions by committee is just added unnecessary bureaucracy. Just assign a leader to make decisions, and if he’s bad, fire him. Simple, easy, and more productive.
Anonymous
>>6227482 That's.....going to be a lot of soil. For perspective, taking the average density of soil to be 1.5g/cc, covering 1ha of land in half a metre of topsoil would require 7,500t of dirt. Covering the area the size of a Vegas urban superblock (1mi x 1mi, have a look on sat view for an idea of the size) would take nearly two million tonnes of imported soil.
Fertiliser is a tricky thing that will be hard to obtain at scale. I'm not aware of any parts of the manufacturing chain of nitrate fertiliser around Vegas, not that we'd be able to do that for ages if there was.
Anonymous
>>6227488 Again, this isn't about the caps (I kinda agree if House calculated McLafferty would walk out, he'd just say yes and work on weedling a better deal later).
But it's the fact that his concern would only be trade in so far as supplying the Casino's and Tourism. He would not shed too many tears if Freeside sufferd major plagues or depopulation events. Our task would be a lot easier if we took his approach and only cared about the strip and just kept Freeside calm enough with securitron forces. House would likely have just booted them out when the time came he needed to expand the strip area and gentrify the place for wealthy clientele. A city-state of Vegas approach
We actually care about freeside. Had House been alive right now, he'd entirely be focused on the familiy and the strip and might even see the depopulation of Freeside as a good thing (less bums and hungry mouths to bother wealthy tourists).
That's what I mean about house being more greedy than us. Or rather, callous.
Maybe he'd improve the situation at freeside, but only in so far as it benefits his bottom line and Vegas and as a publicity stunt. But tourism, luxury goods and gambling was his cash cow.
Anonymous
>>6227482 >>6227495 We don't lack soil, We lack the top soil. Anything is good enough roots and heat resistant/cold should be growable as long as we keep water flowing/coming too them.
As for fertlizer, We can offfload alot of that towards human/animal shit in the lesser extent.
Also if we're looking for it we can go hydroponics and more water intense but fast growing crops in that case.
WE have a fuck ton of ruined buildings and a water cycler or just the basic tubes are vital/doable. + remember there are mulitple vaults still with fucked up but viable parts.
Anonymous
>>6227494 My man slow down this is still the wasteland. Wheelbarrows or wagons or trucks are our measuring implements. This is how shady sands started.
People go to home depot and buy bags of soil to pour over sand or crappy soil in their backyard down here in FLA and they grow potatoes or tomatos or flowers or whatever. It works. And that's the sort of scale the sharecroppers are doing anyway.
They sure as hell aren't pouring half a meter of topsoil lmao.
But, as it stands, we could always just set up more farms by the river too. Maybe teach em to kill and eat mirelurks. That soil is already fertile (and probably how the Boomers get away with it.
Anonymous
>>6227499 Actually you make a great point with that. We can just take the rich/top we need and take it to the shores of th river and replace it with the other we are 'covering' so to speak. That way when it floods it can be restored or washed away.
Plus at the base of the damn if/when we depending on how it operates can harvest the YEARS of build up of rich sediment and spread that.
Anonymous
>>6227496 >Anything is good enough roots and heat resistant/cold should be growable as long as we keep water flowing/coming too them. Hrmmm. If that's true and poor soil isn't a limiting factor. . .then I can only imagine the reason more freesiders aren't farming is the NCR only wanted their citizens to work the shareholder farms. Freesiders were just turned away at the fence.
Or maybe they really are just lazy bums who'd rather scavenge or beg or steal food.
Gotta look into that somehow.
>Also if we're looking for it we can go hydroponics and more water intense but fast growing crops in that case. Should be able to. There's a water pipeline leading to a nearby lake fed by a giant river, water isn't an issue here.
They did have greenhouses in the sharecropper farms.
Anonymous
Quoted By:
>>6227499 I do forget that agriculture here is all by hand. I was thinking of what sort of depth of soil would allow for ploughing and a wide variety of crops. It would also depend on what sort of crops we want to grow, cereals need much less soil depth than tubers. I live on rich clay soil so while I've done some allotment gardening, I've never had to replace the soil.
I bet some of the washes around here would have some decent sediment to dig out and Lake Mead has nearly a quarter of a millennium of silt buildup in the bottom we could try and dredge, though it will have also accumulated a lot of fallout and we'd need to be careful to not excavate the 2077 layer.
Anonymous
>>6227477 Good review of the land.
When we have a military I think farming should be less of a problem mostly because we will be able to settle locations near the lake and be able to defend them. By creating irrigation there its guaranteed we have some nice farms. I am really wondering if its best to try in Boulder City first, or go for the safer Vegas and Jacobstown approach.
>>6227482 We are patrolling the road to Jacobstown right now. So we could try something.
If nothing else at least a minor farm in Jacobstown should be douable to be made. Might be nothing but it all adds up.
>>6227494 That's a lot of soil. But maybe we can start small in Vegas see if we do it well and if it works out.
Anonymous
>>6227510 Actually
>>6227502 anon here is a genius!
Jacobstown is far, but what's not far is the Colorado River and all that fertile sediment. The best soil there surely is around.
We just need to go to the quarry at Sloan and fix up some of the NCR's cranes they left behind and start dredging It's brilliant!
We'll have lots of wet, fertile river mud. Perfect to spread on dry dusty ground to grow things.
Anonymous
>>6227495 >Again, this isn't about the caps (I kinda agree if House calculated McLafferty would walk out, he'd just say yes and work on weedling a better deal later Like, you recognize that makes this worse right?
Callous House, caring only for his casinos, would still take the deal. Meanwhile, the Saint Courier, who supposedly cares for his people on the brink of starvation…. would rather have no trade than give up a small portion of his caps every turn.
Like, that’s clearly worse, right? You can’t square that round peg not matter how many times you cut it.
>>6227505 Westside is still a thing, so Freeside could’ve totally farmed.
>>6227513 Not to totally burst your bubble, but we do need to produce concrete to sell to the Legion now.
Anonymous
Quoted By:
Did we kill the deathclaws at the quarry? If we didnt, we could hunt them for meat and clear the area.
Anonymous
>>6227513 Not sure if we have the parts for repair all. Perhaps we can cannibalize some for parts. Then fuel which idk what they use for those things. And I didn't know they where NCR damn.
But if they work .... well shit we could really try that. The bonus is that the vehicles can help in a lot of other stuff too. Or work in Sloan. Well we need to have the settlement join us anyway.
Anonymous
>>6227516 We werent wanting to pursue no trade. Alice just got up and left without letting us change our mind.
Anonymous
>>6227518 Considering until the Deathclaws showed up they were actively working the quarry for supplies to build the railroad, they should still be functional if only superficially damaged by the chaos of the miners fleeing for their lives.
I imagine they're fueled by gasoline if the NCR built them up from scratch, unless they are just old world cranes that run on nuclear fuel the NCR refurbished. Worse comes to worse, we can get with Raul and rig the crane to operate from steam surely.
Anonymous
Quoted By:
>>6227468 >>6227473 I'll back these cabinet picks & Nash for Postmaster.
Anonymous
>>6227519 And we didn’t immediately turn back and take the deal because the no vote was tied and there was no referendum after negotiations fail. Like, that is an indictment on 100 Barter, 10 Intelligence Courier that’s roughly aligned with good morals.
Like, he’s fucking neutral on the Karma scale now, because not spending a potion of his caps to help his fellow man avoid starvation is an objectively evil decision, right?
Anonymous
>>6227505 I guess thinking about it Freeside, while a major urban liability and resource sink for us, is actually also a massive asset. It's a huge pool of potential labour, full of the dispossessed who would bite our hands off at the chance to get out of the pit of misery and poverty they live in for just about any kind of training, gainful employment and decent housing. We want farmers for virtually any agriculture project, all we have to do is put up a flyer on the pin board and our in-tray will be five feet high by the evening.
The big problem with farming by the lake is the terrain. It's all a series of giant sloping debris fans made of bare, unconsolidated alluvium, which is really annoying to grow crops on and it doesn't level out until you reach the Mohave Valley. Soil erosion in particular will be a constant plague without major landscaping.
>>6227520 Like the locomotives, the draglines and excavators are Old World machines and what they ran on is never talked about.
Steam may be iffy considering our lack of combustibles. Cedar City Coal is a long way off, so we'd be dependent on wood from the Spring Mountains (inc. Jacobstown) and the Sheep Range (north of Vegas). You know, wood might just be the easiest thing we could import from the Legion since we can just float them down the Colorado.
Anonymous
>>6227531 >Like the locomotives, the draglines and excavators are Old World machines and what they ran on is never talked about. Are they explicitly described as old world machines?
If so, I imagine they like everything else vehicular, runs on nuclear fuel. Since the world already ran out of oil anyway.
Even the Chosen One's car ran on nuclear fuel. And I think the Warriors Tank too.
Anonymous
>>6227542 Chomps Lewis calls them Pre-War tech and implies they are elderly and unreliable.
Anonymous
>>6227546 Dang, guess the NCR really isn't there yet technologically.
Maybe those NCR trucks are too.
(Or, alternatively, they do have nice brand new diesel stuff but send shitty rusty old world stuff to the Mojave). Hard to say.
You know that makes me a bit sad all those times you blew up cars as the Lone Wanderer (you wonder why it seems like only you seem to do that, despite the place being wrecked for hundreds of years) those batteries could likely have been stabilized and the cars salvaged by a better mechanic.
Anonymous
Quoted By:
>>6227542 Chomps Lewis calls the draglines Pre-War tech and implies they are elderly and unreliable. I'm supposing the locomotives are Pre-War as well since you find them ruined, rusty and buried around and they carry a a Pre-War company's livery.
Anonymous
Quoted By:
>>6227553 To be fair to the NCR, if they're there, why not use them? While I don't doubt that constructing new heavy quarry equipment and locomotives is well within the NCR's ability considering what they're swanning around with in their core territories, the Mojave was at the extreme fringes of their reach and they might have just not considered it worth it to sink the resources into building a large, complex and expensive machine in a place where their logistics is difficult and there's already mostly serviceable ones onside, even if they need a whack from time to time.
Anonymous
Quoted By:
>>6227519 I didn't want at all. Even more if she was gonna tryn ball bust us like she was and get a monopoly of 25 fucking years. That would ruin us far worse then short term.
>>6227542 They should be running on nuclear stuff tbf, Because all or most of the oil ran out by then.
Alot of signs you see at gas stations are for 'coolant'.
Anonymous
>>6227421 Turn proposal
>Courier 1 Talk to our good friend Hank Gunderson
>Courier 2 Go talk with the boomers, see if we can trade them for corn (maybe we can promise them gunpowder from the seemingly limitless supply of giant artillery shells from BigMTs testing range) as well as secure their allegiance for Vegas.
>Military Veronica and Lilly, final push to rid the fiends (DESU instead of using rare chlorine gas, why not just smoke em out? Throw some logs and garbage down the ramp hole and light it on fire and let them choke on that)
>Industrial [IF WE ALREADY KILLED THE DEATHCLAWS AT SLOAN] Raul, see if those cranes at the quarry are still working I'd like to have them dredge up some fertile river soil for farm expansion
>Other Tell the King we plan on expanding the farms, and help us see if the free siders are willing to join in with the sharecroppers. Tell us about any of the ones who dont want to do that if given the opportunity and why (mostly if they arent already working a job) see if this is a motivation issue or not.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:dqvAPftH Sat 12 Apr 2025 01:13:58 No. 6227563 Report >>6227510 Not patrolling path to Jacobstown right now I don’t think. That was a deal offered by Freeside for cheaper food exports to
>>6227468 Good proposals and since you had a vote in support and no one seemed to disagree, will switch these over. Past this turn, a change to a secretary will need enough votes but right now it’s still a fluid entity
Anonymous
Quoted By:
>>6227530 We couldn't turn back. She'd made up her mind to pull out of the Mojave the moment we tried negotiating.
>>6227559 >maybe we can promise them gunpowder from the seemingly limitless supply of giant artillery shells from BigMTs testing range That assumes the saturnite shells have gunpowder inside them and aren't plasma weapons or something.
Anonymous
>>6227563 Don't we need a turn to set the departments up?
Anonymous
Would Boone be above putting a bullet in McLafferty's head since she's on the way out?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Sat 12 Apr 2025 01:49:08 No. 6227577 Report >>6227570 Going to need more than a turn lmao
That was literally to just find the department heads. I think you guys are pretty far from full departments
>>6227573 Unfortunately would be a hard sell. Didn’t go punished boone route
Anonymous
Quoted By:
>>6227577 So do they fall under Courior actions or the 1extra meeting we have?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 02:03:58 No. 6227593 Report New Vegas Region Month 1, Week 2 ------------------------- Population (Rough Estimate): 69,000 Freeside/New Vegas/North Vegas: 67,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 1,000 Sloan: 250 Remaining population dispersed throughout region New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran (UNCONTROLLED): Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers, Economy Tariffs: Low 5%(+15,000 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+15,000 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 130,000 caps + 100,000 caps from Courier’s inventory Food Very Low (Falling) Simple diet With the disruption in food supply, Freeside particularly has been hit hard and the food stores are nearly empty. The slow increase of food to the city and the CC food delivery has extended the time to starvation, but it has just pushed off the inevitable a little longer. Farkas estimates 500 people have died of starvation the last two weeks, with the number expected to climb. Water Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas Medicine Very Poor (Stable) Scavenged industrial medicine, sparse home remedies Research Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment Industry>Available Facilities: Michael Angelo’s Workshop >Current Projects: None While there are many possible manufacturing facilities throughout the region, most are in deep disrepair. You also lack the raw material or technical knowledge for advanced industrial machines Military>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 220 securitrons >Freeside: 365 securitrons at Strip entrance and throughout Freeside >The Dam: 100 securitrons >South Vegas: 45 Surrounding Vault 3 >McCarran: 30 Securitrons 760 Mkll Securitrons, 5 damaged The Courier 1 Supplied Heavy Artillery Battery
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 02:09:02 No. 6227601 Report Courier’s Council Secretary of State: Rose of Sharon Cassidy Secretary of Commerce: Francine Garret Secretary of Defense: Judah Kreger Secretary of Science and Technology: Arcade Gannon Secretary of Energy: Chris Haversam Secretary of the Interior: Chomps Lewis Secretary of Health & Human Services: Julie Farkas Secretary of Housing and Urban Development: The King Secretary of Tourism and Entertainment: Sarah Weintraub Postmaster General: Johnson Nash Companions Cass: +3 to combat actions Raul: +5 to Repair actions, +3 to combat (Currently training engineers) Boone: +4 to combat actions, +2 sneak actions Ed-E: +4 to combat, allows field repairs/ammo crafting Lily: +4 to stealth actions, +3 to combat Veronica: +3 to combat, +2 scavenging actions Rex: +2 to combat, +3 to scavenging Arcade: +3 to technology actions, +4 healthcare actions <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING</span>: LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Freeside itself is bordering on starvation. Food supplies will be exhausted in three weeks. Farkas estimated 500 Freesiders have died in the last two weeks from starvation, with another 30 killed in food rioting. The King is getting restless. <span class="mu-r">WARNING</span>: SANITARY CRISIS Though the immediate medical crisis has abated, there is a severe sanitary crisis in Freeside. Julie Farkas has raised great concerns over the potential of a cholera outbreak. Due to the weakened bodies of those suffering malnutrition, it could decimate the city. <span class="mu-r">WARNING</span>: CASINO COLLAPSE With the failure of the NCR to pacify the region and their retreat, the tourists to the region have dried up. The only money coming in is from food and beverage sales, as well as rooming from those too scared to leave the strip. The families are satisfied with the agreement and expect to see an uptick in tourism. <span class="mu-r">WARNING</span>: MOJAVE ABSENCE While a majority of the Mojave knows who you are, many haven’t seen the Courier since the battle of the dam and are unaware they are in your new nation. There is also very little power projection aside from guarded strongpoints. <span class="mu-r">WARNING</span>: TRADE COLLAPSE With the NCR pulling out of the Mojave, many of the traders who moved with the army are heading back West. The region will see a large impact in the short term to commerce and transportation, leading to a series of cascading failures. Suggestions: Find short-term food and medicine for the people of Freeside until a stable supply can be found. Find alternative engineers for the dam. Work with Brotherhood to take Black Mountain. Convene a council meeting. Meet Heck Gunderson. Create the Mojave Armed Forces. Meet with the Enclave Remnants. Investigate lucky 38, investigate fortification hill
Anonymous
So priority #1 should be fixing the food and sanitary situation in freeside, I think that's pretty clear. Hopefully a meeting with Heck can clear the food up at least. We should also look into making radios to distribute across the wasteland at some point, just to get comms and propagandising in order. Shouldn't be too hard with all the old ones lying around.
Anonymous
>>6227593 >Courier Action: >Trade with the Boomers for some food. >Meet with Heck Gunderson. Also we should have Cass help us start a Caravan company soonish.
>Military: >Have Lily and Ed-E finally get rid of all the Fiends. >Industrial action: >Fix up and take the cranes at Sloan, see if they can be used to get fertile soil Do we have anyone that can do this other than Raul? Since he's currently training some engineers up.
>Misc action: Begin a campaign to for farming. Using some of the ideas anons have (ORXuswBq and to+QcHg+ have some good ideas when it comes to helping us get farming)
From what I understand its to mostly focus on the riverside and seeing if we can being farming in New Vegas itself, with Jacobstown also getting some farming done too.
See if we can get Freesiders to become farmers, and coordinate with the King to get more willing farmers.
This is basically what to+QcHg+ suggested lmao >>6227613 >We should also look into making radios to distribute across the wasteland at some point, just to get comms and propagandising in order. Shouldn't be too hard with all the old ones lying around. Based.
I'll support this idea too.
Anonymous
Quoted By:
>>6227593 >>6227601 Courier Actions
>Talk to Heck Gunderson >Take Rex and 20 Securitrons to clear out the Black Mountain mutants with the Brotherhood We need to do something about Black Mountain now that we know they're hostile and now that they know we know they're hostile.
Other
>Allocate 50k Caps to sanitation projects >Set up Securitron patrols between Westside and both Jacobstown and Camp McCarran (30 Securitrons from the Strip for the Jacobstown route and 20 for the McCarran route) >Purchase Westside's surplus supplies for Freeside We still haven't done anything regarding Westside's offer. Might be a good time to do it.
Anonymous
>>6227601 Eh, nothing’s really changed. I wonder why we didn’t just start out from the endpoint of the OG if we’re following in the same foodsteps.
>>6227626 Eh, fuck it. Support all but the Military action.
>Retake Black Mountains with BoS, Lily, Veronica, and Rex. Have Boone begin training up a Recon Force. Would also add a grand PR bliz while traveling to the Boomers directly, but eh?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 02:53:10 No. 6227647 Report >>6227643 I genuinely thought about just resuming it but 4 years is a long time and I wasn’t sure if anyone was around from then
Don’t worry anon, there’s a few more reoccurring plot points coming up but I’d say things have already been a little different
Anonymous
>>6227647 Do we get 2 actions AND a meeting with the courier now or is it still 1 action and just 1 free meeting?
Anonymous
>>6227649 I think it's one action and one diplomatic-only action.
Anonymous
>>6227651 Thats why i asked, Cause I want to know for my turn to be posted.
Anonymous
Quoted By:
>>6227654 well I say 'want' i need it for my turn.
Anonymous
Quoted By:
>>6227601 >>6227593 Courier Action:
>Meeting, Summon the Courier Council to begin setting the groundwork to actually start setting them up. >Meet with Heck Gunderson for food. Military action:
>Finish off the Fiends Lily: +4 to stealth actions, +3 to combat
Boone: +4 to combat actions, +2 sneak actions
And 25 Securitrons
Industrial action:
>Check out the NCR and various locations for fixable trucks or viable ones to be patched up for use. Arcade: +3 to technology actions, +4 healthcare actions
Ed-E: +4 to combat, allows field repairs/ammo crafting
>Misc action: >Take some Farmers and guards to check out the river front shores for fertile soil for transportion to the sharecrooper locations or anything else of value. Veronica: +3 to combat, +2 scavenging actions
Cass: +3 to combat actions
Anonymous
>>6227647 Lil’ different in all the wrong ways. Like, we got the NCR to cuck faster, which is a plus, but without the trade there isn’t really a positive difference functionally. That was my big hope- to set us up for future success, but without trade we’ll fall into the same holding patterns until Elijah attacks us in full.
Like, whittling away our CC/Tourism 80 success into a nothing burger doesn’t exactly inspire confidence.
Anonymous
>>6227678 If your gonna crash out this hard, Go run your own version of this. lmao. Half of us don't get what we want. I'm still waiting for the Enclave talk.
Anonymous
>>6227684 What, where we give ‘em the ol’ Benny routine? Lmao
Anonymous
>>6227688 Why the fuck would we kill them? I know your an NCR senator but jesus.
Anonymous
>>6227693 Do we really need a reason beyond the lolz? They must have a bounty, right? Think it’s more than fifty gold a head?
Anonymous
Quoted By:
>>6227696 Ah your gonna act like that now. Fair enough.
Anonymous
>>6227626 We already have a mass means of radio and television to spread propaganda.
The securitrons.
Anonymous
Quoted By:
>>6227647 And I certainly hope that, whether we reach the glorious end of this quest or if you'll give me a heads up that you want a temporary break, you'll be there for the resumption of Enclave Courier :D
Anonymous
Quoted By:
>>6227613 People need to eat to live before they can get sick, but yes.
Remembering that we have a different source of clean drinking water, the Lake Mead pipeline, is actually gonna make this a lot easier. Hopefully.
Anonymous
Quoted By:
>>6227678 Shucks if you had mentioned we'd undergone this choice before. I'd might have voted the yes (though I also voted negotiate since it seemed like that could actually win a majority against the 'no' vote)
Sounds tho like we might have gotten what you were after if we just rolled better at negotiations. 85 was rough
Anonymous
Quoted By:
>>6227678 Don't be too disheartened about the loss of CC.
Part of the reason I'm not as worried is because, this is all still, more or less, going to according to House plan and he was very confident. Nor do I believe he was overly confident either, he was an intelligent man.
https://fallout-archive.fandom.com/wiki/Robert_House%27s_dialogue From the various ending dialogues:
>House believes that with Oliver dead, Kimball will be too busy being thrown out of office to muster a new invasion. The NCR will have lost the stomach for a fight >Even if they come back, House was confident in his securitrons ability to drive off the NCR >House explicitly in the game rebuffed McLafferty and never seriously entertained her. If we had gone the Cass route of killing her and the Van Graffs, he shed no tears over it nor even mentioned it >He was certainly prepared for the region to lose tourism and trade for a year or too, but was confident that the allure of Vegas (Exotic food, luxury, comfort for the wealthy, things nowhere else in all the NCR can provide) will still bring people back in time. We've already got Heck Gunderson coming back Keep him alive and happy at all costs! Heck is gonna be our best advertiser that Vegas is still open for business baby
The main reason things suck is because we're doing what house wouldn't do: give a dam outside the walls of vegas. Namely freeside. Even then, I suspect if we convinced him to care, he'd still have a plan for it.
If freeside perished utterly, House's plans wouldn't even be scratched. As for us, we're actively trying to not let that happen, which is more than House would have done. So things are still doing better for the people here than if we were not here.
McLafferty or any of the caravans staying was never a top priority for him. He knew that the lights of Vegas, a jewel unrivaled anywhere else in the NCR (New Reno doesn't even come close) is too much of an allure. As long as we keep it that way, people in Vegas with more caps and not enough comfort are going to come here. And where they go, trade follows.
McLafferty has engaged us in a staring contest. We have to be the one not to blink first.
Anonymous
Quoted By:
This is our biggest competition in the NCR. New Reno. And it's basically a glorified freeside. And given the NCR's penchant for greed and expansionism rather than genuine improvement, it's likely only just become a bigger bloated mess than anything better. It's dirty, full of chemfiends and shoddy adult entertainment, dangerously full of gangs and criminals, and ugly. Vegas by comparison is Dubai and Mecca. Clean, beautiful, with thick walls. A paradise away from the wasteland. We just need to keep the NCR's rich and wealthy coming here and putting in good word for us. That's our ticket to the future. Freeside and the rest is a bonus project, one worth doing, but not our most critical path to survival imo.
Anonymous
Elijah. . .is a credible threat and a real concern. I'd honestly go to BigMT at some point and ask the Think Tank how they'd deal with a mass holographic army and the cloud. Or re-arm some of those divide nukes to go blow it up. Since luckily they are still there.
Anonymous
Quoted By:
>>6227722 OH! Also make sure to fix up Mr House's anti ICBM lasers. So we can zap any nasty cloud rockets before they come and detonate anywhere near Vegas.
Anonymous
Quoted By:
>>6227722 Hrmmm, more I think about it, shucks, yeah in hindsight suggesting "aim the nukes at the Sierra Madre" might have been a better call a few weeks ago...
Remember that the cloud spreads because it's replicated by a viral agent. And most viruses outside of FEV don't like intense radiation. Anonymous
>>6227601 Where's Secretary of Wildlife and Livestock Affairs Ulysses?
Anonymous
Quoted By:
>>6227729 He's out monitoring the wildlife.
Anonymous
Quoted By:
>>6227626 >Support this but >>6227643 >This for military action >Leave enough securitrons to keep the fiends besieged. And have them keep broadcasting that anyone that surrenders will be given lenience I can't imagine the fiends are willing to die for a lost cause. We have prisons. And other places we can send them too.
Anonymous
>>6227601 Power projection thats new. Cant do shit about it for now.
So nothing for the baths ideas Qm ? Are Arcade and Julie working on that project ? We didn't reach a consesus there.
>Courier Action: >Ask Boomers for a few food supplies >Meet with Heck Gunderson. >Military: >Have Lily and Ed-E finally get rid of all the Fiends. Lily: +4 to stealth actions, +3 to combat
Boone: +4 to combat actions, +2 sneak actions
And 25 Securitrons
Kill them all. If possible capture them for public execution. Great PR. Especially Motor Runner (absolutely no prison for these people, waste of food and water. They are going to hang). Afterwards we go and attack Black Mountain with the BOS. And then Boone and others can start to work on training a police.
>Industrial action: >Fix up and take the cranes at Sloan, see if they can be used to get fertile soil Raw DC no character (I don't think we can afford to take out Raul. No update from Raul though about engineers)
>Misc action: >Contact Goodsprings and Boomers for propose them to help us : see if they want to send some people for begin teaching farming in Freeside. >Allocate 50k Caps to sanitation projects >Set up Securitron patrols between Westside and both Jacobstown and Camp McCarran (30 Securitrons from the Strip for the Jacobstown route and 20 for the McCarran route) >Purchase Westside's surplus supplies for Freeside >Send a few dozen people from Freeside to Raul. Anyone interested in learning. Anonymous
You know, Raul training engineers and also fixing up the crane might not be mutually incompatible. What better way to learn than through practical demonstration on the finer points of handling atomic vehicle batteries.
Anonymous
Quoted By:
>>6227516 Also I retract what I said earlier I believe if House felt he was being rip offed by McLafferty, he'd probably reject her himself. If he even entertained her in the first place, which he didnt before the dam burst.
I think he'd not care too much about any of the NCR caravans so long as he could personally secure enough farmers and herders to maintain the Casino food supply.
House was very careful with his contracts and also a man of his word. So he wouldnt take a bad contract to betray it later.
He did not see the CC as a vital institution in his plans, and likely would have just done his own thing. But vegas focused not fireside focused. He had the caps for it.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 12:45:36 No. 6227804 Report >>6227754 >>6227744 Raul: Ey boss, I’m still here at Angelo’s shop. Training is going pretty slow, Angelo is a real pendejo and his assistants aren’t the best for this work, but there’s progress. I think looking at those cranes would be great, some real practical experience.
>>6227744 Yes the sanitation project will begin this turn without any further action on your part
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 12:49:11 No. 6227809 Report Quoted By:
>>6227729 He’s the Secretary of Monologuing
Anonymous
>>6227593 Alright, so, as of this moment in time we've an income of 30,000 caps - plus whatever sales we decide to make in terms of water/power. We should decide on %'s but let's assume 20-20 to start with since that's half of what we've got and would mean 400,000 caps.
Running the numbers from this
>>6226886 , 50000 caps gets us 4 bath-houses, each capable of serving "300 people at each one" - 1200 total. Now, QM, could you do me a favour and confirm: is that per turn, per day or at the same time?
Let's suppose for the sake of argument, it's per day and we want to have everyone in Vegas have the chance for a bath per week. The population is 67,000 - divide that by 7 and then by 300 - that gives us 31.905 bath-houses needed to meet this goal...or to put it in plain english? 398,813 caps.
Now, I admit that this is likely an overestimate - for one thing, a lot of the work they mention to restore the pipes and such isn't likely to be repeated at the same scale with each subsequent bath-house, but as they construct more we can expect at least some rise in material costs, a reduction in easy locations for them to be built etc.
On the other hand, I hope the above gives a sense of scale to just how (at least theoretically) quickly we might "solve" the sanitation problem. After all, there will be at least some private baths already, so this is the worst-case scenario where we're the sole provider of it. Also if we want a act of clear and public benevolence to charm the NCR, The King and Freesiders, this isn't a terrible idea. It's probably still a terrible idea to throw that many caps at the problem right away - especially since the project can be improved on.
This should however give an idea of the sort of income the dam represents for us right now: the dam in a single turn can supply enough caps to do 64 bath-houses; that's enough for two baths a week for the entire city which isn't exactly a lot but on the other hand, is a crazy improvement for a fortnight / week of funding.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 13:36:27 No. 6227823 Report Quoted By:
>>6227613 Arcade: That would actually be a great idea, finding a way to create a very cheap, mass-produced radio. It could even become an export product. We could call it the "People's Receiver"
Anonymous
Quoted By:
Iirc the NCR has mass produced radios, at least for the military. We could also try to highlight the quality of New Vegas products by making nice household radio's, the kind that look good on a sales catalog or as advertisement for Vegas tourism. Radios for the civilian market. We should also try and get more musical talent asap.Real shame Domino's dead.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 14:31:29 No. 6227845 Report >>6227821 Farkas: The 300 people would be the maximum amount at one time. It’s not the most sanitary, or the most comfortable but it’s better than defecating in the gutter. These are estimates of course. It might be cheaper, it might be more expensive. And they’re bound to just sort of fall apart and will have to be rebuilt or replaced with a more long-term structure.
Anonymous
Quoted By:
>>6227804 Good on you Raul. Like the initiative.
Bring some guns. A few Securitrons will go with you but never know.
-----
Excellent we need to start on health with something and it will be a slow road.
Anonymous
>>6227845 >The 300 people would be the maximum amount at one time Okay, well, that massive improves the numbers; assuming we run them from 8 AM to 6 PM (10 hours of operation, leaving us another hour or two of daylight to do cleaning at the end of day) and assuming people take a hour (probably a over-estimate but equally unless we're limiting people, we'll probably have repeat customers coming in before and after their work to clean off), that'd be 12,000 per day for 50,000 caps. That's enough on its own to let the entire city bathe and have a day spare to do cleaning and maintenance. To let the entire city bathe in a single day would therefore require only 5-6 times that in terms of capacity; that is to say around 300,000 caps and we've essentially resolved the need for sanitation beyond anything about drinking water / disposal of solid waste. This is, all the while, running only 10 hours a day when we could add on a night shift or even run 24/7 if we really needed to.
>TLDR The Followers project might not be perfect but by-the-numbers we should probably just give them a budget and tell them to fix shit if these are the results it gets us.
Anonymous
>>6227626 For the whole cranes thing, how to transport them will be an issue since they're massive and slow and driving them that far will not be good for the old machines. I might suggest putting them on rail flatcars and hauling them to Boulder City by train and only then gently driving them the last leg to wherever. There's also the question of where we'd dredge for soil. We could dig up Las Vegas Wash on the southeast side of town for some okay sediment, or we could try and get the real good silt from Lake Mead. The problem with the latter is actually getting to it, since Lake Mead is wide and deep and if we were to drive onto the dam and go for dredging, it's >150m to the bottom and we do not have nearly enough cable for that (and they are ultimately draglines, not bucket cranes). I suppose we'd have to settle for scraping mud from around the fringes of the lake near Boulder or putting them on a raft to access the shallows a little further out - as a practical compromise, I might recommend digging up the mouth of Las Vegas Wash where it enters Lake Mead, since that's where it will have dumped a lot of sediment over the last 350 years. And for god's sake, keep a Geiger counter trained on what we bring up at all times, we do NOT want to be bringing up and long-buried Great War fallout to put on our crops.
as for farming in New Vegas, I propose converting the Hunter's Farm and Ant Mound area to arable land after they are cleared of wildlife. It's already derelict farmland and is sited perfectly for turning over to agriculture, doesn't require bringing any soil too far and is right on the train line if we want to transport soil from around Boulder that way. I also have a sneaking suspicion that we could find quite a number of people with agricultural experience in amongst the Freeside population given how many of them are NCR migrants and those sorts of people tend to be disproportionately from rural backgrounds.
Anonymous
>>6227845 Question QM, what design are these bathouses?
We may want a more immediate stop-gap solution that we can implement quickly rather than relying on how many bathouses we can build at any given time.
"How much for NCR Army (WW2) standard Shower Tents and Latrines? We can easily get tents (old mormon fort is a tent city) and we have clean water being pumped from Lake Mead. With Raul repairing the excavator or by simple hands and shovels, we could very quickly dig up military style latrines. And we can try and scavenge or borrow some sprinkler parts from the farms, though finding pipes and drilling holes into them should hopefully not be hard"
"Getting tens of thousands of people to bathe once a day and keeping the flies away from shit is something the army should be well familiar with. Perhaps the NCR has left us plenty of canvas and tent material in their retreat"
Basically are we already applying the most immediate and quick solution while we revamp the sanitation system?
Anonymous
Quoted By:
>>6227853 This is a very good start and promising for sanitation. There is other stuff we could do, for health (the first i would do is that shower for cold and hot cleaning of medical tools and hands inside the Old Mormon Fort. If we can have something this basic it would massively help the Followers in keeping people alive. Beyond that i was thinking a service for collect anyone wounded or that needs to see a doctor. Something done by volunteers for transport them directly to the Old Mormon Fort).
Ensuring the city and the citizens are clean though would be great.
Anonymous
>>6227845 "Also, for those of you who have been here a long time, I need epidemiological data.
That is, is this another cyclical wave of cholera that hits freeside every now and then, or something new?
I'd like to hopefully eliminate the chance we have to make major repairs to House sewage system. He did build it to last several centuries didn't he Yes-Men? So if it coincidentally broke just as we killed the man, I'd like to know if that's the kind of bad luck I'm facing. Vito-matic machine be damned"
Reason I ask is there's actually a number of empty buildings in freeside, like the empty but otherwise intact Cerulean robotics facility, we could hook up to the lake mead water supply and then convert into a large restroom complex. I just wanna know if we got dealt a bad hand and the sewers that have been working since the great war suddenly decided to spring a leak.
Toiletry has to be accesible. If people have to walk out of freeside to take a dump or a leak, it's a lot more likely they'll just decide not to and contribute to unsanitary conditions.
Anonymous
>>6227855 The question is whether the NCR brought the pre-war digging machines from afar, or found and repaired them locally, and how they transported. I need to get my game going and check if there's a railroad that would explain that they might have dissasembled and then reassembled them here.
In which case, we'll just also have to dissassemble and reassemble, transporting them in pieces by truck.
Anonymous
>>6227882 Even if its a lot of cash i think we need to spend that money. The situation cannot be allowed to become worse, and the plan made should allow some respite and improvement of the situation.
As they say, any progress is progress. And we have a mountain of progress to make.
>>6227855 >for farming in New Vegas, I propose converting the Hunter's Farm and Ant Mound area to arable land after they are cleared of wildlife. Uhmm are those far from the walls ? Cant remember. When we have a police/city guard we can start patrolling the city surroundings which would mean any farms outside is guaranteed security by us. Before that... we could put some Securitrons doing those patrols....but we have already a lot around. Thats another group to take away from a larger group of Securitrons. We will see i guess.
Anonymous
Quoted By:
Also if those big ants made a nest there....wouldn't that place be somewhat fertile ?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 16:19:02 No. 6227916 Report >>6227855 Great points anon and a lot to stuff you said will help me plan this out lmao, but honestly, would it be too much work to build a barge boat and scrape the floor that way?
>>6227882 Farkas: The designs are not anything to write home about, as we are attempting to prioritize number of people served over efficiency. They’re basically a long line of latrines over a central pit that is flushed with water out to the countryside. Unfortunately, this will rapidly increase the supply of water used but we don’t have another option right now.
Also there will be tubs of clean water with soap where freesiders may wash themselves with. It’s far from ideal but we previously only had a handful of these stations through Freeside so any progress is good progress.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 16:31:32 No. 6227923 Report Quoted By:
>>6227895 Farkas: Admittedly, we haven’t kept as good a record as we should. We know that cholera, typhus and a few other pandemics break out in alternating patterns throughout the year. We have been quick to respond and not even Mr. House wanted New Vegas to be a nice of disease so it only results in a few hundred dead each time. With House gone, the NCR gone and the average Freesider even weaker than normal…who knows what will happen.
Anonymous
>>6227916 "What distance will these be both to freeside and to the nearest font of water from the Lake Mead water pipes?"
Also, how did we resolve the White Wash questline?
https://fallout.fandom.com/wiki/The_White_Wash There should actually be water capacity from lake mead to the old Westside Co-op building, that could be useful. If not for sanitation, than as an alternative to the less secure Freeside Water Pump that I suspect is just ground water and thus a source of infection
Anonymous
"Impressive, aren't they? You don't see anything like this outside of NCR territory, that's for sure. We get the water - clean water - pumped in from Lake Mead. If you follow the big pipes, they'll take you all the way to the Lake." ~Lt Romanowski Wanna make sure we're connecting all our available assets
Anonymous
Anonymous
>>6227898 I'm inclined to think they were found locally since the quarry itself is pre-War and would have had heavy digging machines onsite already.
As far as I know, we don't have any trucks so it's basically going to be either by rail or driving them the whole ~30-mile trip to Lake Mead and back under their own power.
>>6227910 It's south of McCarran on the edge of town, near REPCONN HQ. It is outside the Vegas walls, but so are the Sharecropper farms already. Now we've crushed the Fiends who were the main threat to the area, we should only have to post a small number of Securitrons for wildlife control and to deter opportunistic crime and soon delegate it off to our human gendarmerie once that gets started.
>>6227916 Actually, I think I might have been unkind to their vertical reach and thought they would struggle in deep water, but they should be able to reach however far down they have cable for. But they do also weigh hundreds of tonnes and I'm not sure I'd trust something that weighs that much and is an irreplaceable asset to a raft made of strapped-together junk.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:NA7elblb Sat 12 Apr 2025 16:54:53 No. 6227942 Report >>6227927 Didn't do any NCR quests so never came across this due to the quest starting with talking to Hsu at McCarran.
Arcade: Correct, we tapped into the water supply system coming into Freeside to flush the waste into the countryside. I hate the system but I hate people dying from preventable diseases even more. The real issue are the pumps and wells the Kings run. They are disgusting and the source of outbreaks here but they make too much money from selling water to let us move in.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:NA7elblb Sat 12 Apr 2025 17:14:56 No. 6227949 Report >>6227626 For my reference, looks like this one has the most support. Going to give it to this evening at least to see it anons have any other suggestions or proposed plans.
Anon, would you be willing to switch the military action like the two supporting anons mentioned?
Anonymous
>>6227706 That is a good point. But giant robots don't feel as trustworthy as Mr. New Vegas in home/portable radios lol
>>6227855 This doesn't seem like a bad idea. Especially the part of keeping a Geiger counter kek
>>6227949 >Anon, would you be willing to switch the military action like the two supporting anons mentioned? To helping the Brotherhood take Black Mountain while sieging the fiends with Securitrons? Alright.
Although would it be possible to send a few Securitrons to help the BoS? Or is the mountain terrain not good for them?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:NA7elblb Sat 12 Apr 2025 17:38:33 No. 6227965 Report >>6227959 Won’t be able to do fiends and black mountain I think. Would be one or the other unless the >other or courier action would be used. Might seem overly strict but until you have an actual military apparatus and/or Yes Man goes into upgrades, actions are restricted.
I would allow a turn where the fiends are attacked and Securitrons are deployed to BM to prepare to take it
Anonymous
Quoted By:
>>6227965 >I would allow a turn where the fiends are attacked and Securitrons are deployed to BM to prepare to take it This seems good to me, so I'll switch to supporting this. Thank you QM.
Anonymous
Quoted By:
>>6227941 >It's south of McCarran on the edge of town, near REPCONN HQ Excellent then.
I am a bit more optimistic for our farms. Just need to get people taught and start working.
Anonymous
Quoted By:
>>6227942 Gotta talk with the King definetly about that. Unshittifying those pumps and wells is something that needs to be done.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:NA7elblb Sat 12 Apr 2025 18:30:29 No. 6228003 Report Farkas: I’m far from an expert in agriculture, but I can speak to the surplus of agricultural talent in Freeside and the direct surrounding areas. Many have or are leaving back to the NCR but plenty more have come out here because there’s nothing left back west. The issue is a lack of infrastructure and tools for this. We have nothing we can supply and the irrigation systems have certainly been damaged even in the few weeks of no use.
Anonymous
>>6228003 "Even a single securitron pulling a plow or lifting heavy loads is more than any of them would have gotten here or back home yes? Let alone a few. Or some Mr Handy's"
"They mostly worked with hand tools, from what I've seen, anything special they are requiring?"
Anonymous
Quoted By:
>>6228003 Hmm. Regarding tools, would the New Vegas Steel foundry and rolling shop be suitable for manufacturing them from recycled metal? The facility appears to still be mostly intact and functional once the traps are cleared and computer broken out of its maintenance loop, so it should be fairly quick to begin manufacture if so.
How much slack is there in the Sharecropper irrigation system for expansion? Is the water supply from Lake Las Vegas and the infrastructure itself up to the task of supplying water to an agriculture project in Southside?
-----
This reminds me, we need a dedicated Secretary of Agriculture to liase with on stuff like this and may want to separate Industry from Commerce in the Cabinet.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 20:06:48 No. 6228059 Report >>6228020 Courier doesn't remember seeing anything special when he went through previously, but he did take notice of the functioning machinery.
As for sharecropper irrigation system, unknown. Water was always a problem but it was more for the shoddy water systems, legion sabotage and animal interference.
>>6228020 Farkas: Most agriculture is still done by hand or basic tools. The main issue is getting the workers to the fields. Most of the big sharecropper fields are about half a day's walk from the gates of Freeside.
Anonymous
>Most of the big sharecropper fields are about half a day's walk from the gates of Freeside. Oh. Okay, so we're not using the literal video game distances but scaled closer to what it would probably be IRL I gather?
Anonymous
I really hope we have some NCR trucks in Camp McCarran. . . If not we have other options. Even a few brahmin hitched up to a wagon or old bus frame if it boils down to it. But hopefully we can do better than that.
Anonymous
Quoted By:
>>6228086 not really sure we would be using trucks for anything not military. Vehicles are expensive to maintain in fallout.
Honestly if when we can provide patrols, them being able to move to the fields shouldn't be an issue.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 20:51:12 No. 6228093 Report >>6228080 Yes, which will be both good and bad. Otherwise your nation would be about a days walk in each direction lol
>>6228086 I think I mentioned earlier that there are some half-assembled and seemingly intact trucks but no one has tried to fix them
Okay, looks like there are no serious arguments with the turn and no reason to dilly
Courier 1
Go to Nellis and trade for their surplus food
Courier 2
Go meet with Heck and see what he's up to
Military
Lily and Ed-E, along with the 45 Securitrons finally finish off the fiends. Probably by burning them out.
Deploy 20 Securitrons to BM to prepare for the assault, Veronica joins,
Industrial
Approve the Sanitation project and divert funds
Send Raul and his trainees to Sloan to see if they can be fixed/status
Misc
Have farmers in Freeside report to get headcount, have Securitrons scout the farms around Freeside to estimate their damage/status
Before I ask for rolls, is this acceptable for everyone?
Anonymous
>>6228093 I really wish it was somebody other then Ed-E going into there, Also the lack of the foundation for the departments.
Anonymous
>>6228096 Yeah I think Veronica and Cass would be better. Lily's a senile old nightkin and ED-E's an enclave eyebot.
Anonymous
>>6228093 Assign 5 Securitrons from the Strip temporarily as protection detail of Raul
Assign Boone to BM
I am not sure about the first one, but i am willing to let it go.
We can't really trade with Nellis (i don't think we have much that interest them.... maybe NCR products ? Vegas doesn't produce things. Its mostly entertainment in Vegas). Would require a patrol between us too, and also i think Westside wants to cut us out from the Boomers their expansion north seems for that at least. Can we ask the Boomers for supplies of food sent by them ?
Anonymous
Quoted By:
i suppose Westside is not really the friends they want to be called from that move. A bit weird no one of our guys talk of it.
Anonymous
Quoted By:
>>6228101 Never mind, I misread and thought we were sending Lily and ED-E to BM. Boone would be a better choice for the Fiends instead of ED-E.
Anonymous
>>6228059 It's worth a shot
While the NCR might have done a cruddy job with the infrastructure, we're no longer subject to Legion raids or raider damage and we can keep wildlife numbers down fairly easily with Securitron patrols.
>>6228093 I always took the New Vegas map as a heavily abridged version of the real map, so how are we going to handle well-established locations in the Vegas area that are not on the game map but exist in real life?
>>6228086 We'd be better off constructing some barracks for the farm workers or repurposing a nearby building or two for them. If we want to get into the public transport game later, we could string up some overhead wires and convert any restored pre-War vehicles stripped of their nuclear cores into bootleg trolleybuses to reduce maintenance requirements.
>>6228093 Raoul would be also examining them for the possibility of transportation for the dredging project
Unrelated side note, the population breakdown for the various locations adds up to a few thousand more than the total. What's up with that?
>>6228103 Vegas is such a soulless place - just houses, casinos and shops.
When we feel like we're able to undertake some projects, we should do a proper urban survey of Vegas and the surrounding region to draw up a comprehensive list of what we've got, what it could do and its condition. Things like factories, infrastructure, research facilities, mines, public services, military assets, natural resources, demographics and so on
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 22:11:44 No. 6228149 Report >>6228103 Could always trade your newfound artillery for it. They do trade with the outside world in short bursts so they're not completely isolated but good point, will need caravan guards for it. If nothing else, can ask for aid for a future favor or whatever
>>6228096 >>6228101 Suppose could switch Boone to Vault and send Veronica to BM?
>>6228144 >so how are we going to handle well-established locations Case by case basis. Even in real life, some of those places won't be there in 50 years. I mean for example, in this game there are more than just the three big families, but they are smaller casinos/hotels
Also, this is a real explanation and not me covering my ass, the population estimation is incredibly incredibly rough so the numbers are more of a bird's eye reference
Anonymous
Quoted By:
>>6228149 yeah hahaha sure bud
Nah i think we can just change to ask for food supplies like they send us some, one done deal and increase our capacity of survival by a small margin
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 22:37:54 No. 6228156 Report Courier 1 Go to Nellis and trade for their surplus food Courier 2 Go meet with Heck and see what he's up to Military Boone, along with the 45 Securitrons finally finish off the fiends. Probably by burning them out. Deploy 20 Securitrons to BM to prepare for the assault, Veronica joins, Industrial Approve the Sanitation project and divert funds Send Raul and his trainees to Sloan to see if they can be fixed/status Misc Have farmers in Freeside report to get headcount, have Securitrons scout the farms around Freeside to estimate their damage/status Can I please have the following roles please 1d100+8 1d100+8 1d100+4 1d100+5 1d100, higher the better
Anonymous
Rolled 15 (1d100) >>6228149 Yeah, i get that and generally won't bother with small or granular things. I'm mostly talking about significant locations of interest that have been there a long time and I would say are more likely than not to still be there in 2077 like the TIMET plant, University of Nevada and the Kingman aviation boneyard.
>>6228156 Anonymous
>>6228159 Uh, forgot the +8 on that. Oh well, not like it makes it much better.
Anonymous
Quoted By:
Rolled 80 + 8 (1d100 + 8) >>6228156 meh we don't have a lot for brahmins no matter the roll
Anonymous
Quoted By:
Rolled 47 + 4 (1d100 + 4) >>6228156 Anonymous
Quoted By:
>>6228161 we can just ask for some food supplies
Anonymous
Anonymous
Quoted By:
Rolled 51 + 5 (1d100 + 5) >>6228156 Whoops, let me try that again
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 23:23:19 No. 6228180 Report >>6228159 Forgot to put DT, my bad.
Fail,
Win
Win
Win
Anonymous
>>6228144 >we should do a proper urban survey of Vegas and the surrounding region err maybe
i don't know how much of that we can do this is not really a pacific region for that kind of thing. And it cant be very organized and detailed...since we aren't really a great organized "state". More like a city, or to be exact a quarter of it and 2 towns trying to get by and make something.
Yes Man might help but i kind of doubt it. And the region it self i would leave it a bit outside. If we can't put it yet under our control there is little point.
Also keep an eye on Westside. They are expanding fairly well.
>>6228180 there is still the misc roll no ?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 23:35:06 No. 6228186 Report >>6228183 Yep still need one more 1d100 from someone who hasn’t rolled her
Anonymous
Rolled 22 + 5 (1d100 + 5) >>6228156 >>6228186 Lurker to the rescue!
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sat 12 Apr 2025 23:50:43 No. 6228193 Report >>6228190 Kinda!!!
Thankfully, none of this was life or death.
Anonymous
>>6228190 3 wins and two fails is decent enough. We arent ready for any kind of trade anyway with the Boomers.
It would be just selling NCR products after buying them. And we lack a caravan or patrols for go that far north.
Probably good that it failed. Next time we can ask them to send us some food supplies instead. Even just getting one more week of survival would be nice. I don't think our good alliance with the Boomers will crack because of this too. A small waste of time but nothing problematic. The fields one is a shame. But its whatever we will get what we need : farms or die trying.
So question does anyone beside me and another anon, want to accept the Westside deal ? It should be still possible. Even if I don't know if there is much point to it beside for gain a week of survival for food. They arent really trustworthy with expanding north, and sharing patrols while spending 30k for food doesn't sound inviting anymore. If they expand further that might cut us out with the Boomers. Doesn't scream cooperation to me or wanting to be friends. More like i want to be indipendent at all costs even killing you is on the table.
The complete total defeat of the Fiends should be said a few times by Mr New Vegas. Is a great event that can net the Courier a lot of rep and respect. And it was done somewhat quickly. Freesiders and the Strip should love us with this.
Anonymous
>>6228183 Ideally, the output of the survey would be a map of Vegas showcasing all buildings that aren't tract housing (which is 90% of them) along with their purpose, their state of repair and their current use, if any. It would be super helpful to us but I'm well aware that it would be a huge undertaking and is but a pipe dream for the foreseeable future. By the time we're ready to really start thinking about those sorts of projects though, we should have hopefully been able to secure the region and establish enough of a functional state to allow it to happen.
>>6228193 iirc we had a persistent string of bad luck with agriculture in the OG quest. Glad to see that tradition continuing.
Anonymous
Quoted By:
Rolled 61 (1d100) >>6228156 Anonymous
>>6228199 >So question does anyone beside me and another anon, want to accept the Westside deal ? That depends- do we actually care about lives for caps here? Cause whenever it involves profit margins, we seem to buckle in favor our pockets.
>>6228209 >iirc we had a persistent string of bad luck with agriculture in the OG quest. Glad to see that tradition continuing. Hence why trade was such a critical issue. All told, we may be looking at the death toll reaching 4 digits this turn.
Anonymous
>>6228230 As far as Westside goes, I think the killer for people is more the demand for full independence of their petty republic than the caps. I'd accept the deal because both Westside and Freeside were always going to be prickly towards the idea of integration so it doesn't change much on the ground. Just that we'll have to use more carrot than stick later if we give it to them in writing.
>>6228199 If they encroach too far on Nellis, the Boomers will solve the problem by judicious application of explosive ordnance. The Westsiders know not to get too close.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 13 Apr 2025 01:36:31 No. 6228237 Report Quoted By:
During the Courier’s many visits to Nellis, he was always surprised by the vast corn fields they had on site. They mainly use it for ethanol for their trucks and generators, but their diet consists of corn and corn products as staple food. Hoping they can spare enough to extent the starvation timer for Freeside, the Courier takes the relatively short talk up North. North Vegas was never the most populated region even before the battle, but it’s absolutely deserted. Deciding to play it save, he changes into his T-51 suit of power armor and equips the automatic rifle. It’s a good thing he did because it’s not long before he runs into his first group of bandits. The group of ruffians aren’t stupid enough to attempt to rob a power armored walking hyper lethal vector, but the Courier sees their scout scurry back into an abandoned house along the rode. Equipping Red Glory, the Courier quickly solves one issue but runs into a surprise about an hour later. A roadblock is set up, manned by what seems to be NCR soldiers. These “soldiers” demand a toll to pass through, though it’s very clear to the Courier that if these were NCR soldiers before, they are now bandits as well. Before long, the courier blows apart the blockade and continues the rest of the way to Nellis, slightly unnerved by the crime he encountered and the lack of anyone else out here. It turns out this won’t be the last of the bad the Courier encounters today. The guards at the Nellis gate quickly welcome him in, congratulating him for the battle and asking how it felt to blow up some savages. He’s then invited to a feast held by Loyal and Pearl, something the Courier never turns down. Being ushered into the canteen hangar, he notices that there is considerably less food on the table than before. He soon learns why. Pearl approaches him from across the hangar, having been talking to Raquel and a few boomers the Courier doesn’t know by name. “Outsider, congratulations on your newfound success, and for allowing us to take to the skies once again. Please, let us eat and then we will talk business. As I assume that’s why you’ve made the trip up here.“ The food is as good as it always is, but there is less of it, particularly the corn which is such a staple. Helping clean up after the meal, Pearl informs you of their troubles while washing dishes.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 13 Apr 2025 01:37:02 No. 6228238 Report “We had a scourge hit the crops, not sure what it is but Anders thinks it is a rare fungus or some name or another. Thankfully we’re not starving, as we’ve built up enough of a surplus to make it to next harvest, but we’ve cut back on our consumption as you’ve just seen.” [I’m sorry to hear that, Pearl. Is there anything I can do to assist the Boomers here?] She chuckles and puts down the pan she was handling. “You’ve done far more than we could ever ask, Courier. And it sounds like you have your hands more than full dealing with all of those savages in Freeside. I only wish we could help, even if they are uncivilized, no one should go hungry. We’ve been trading with Westside, or attempting to. More and more do their caravans have been attacked, leading to higher prices all around.” That must explain the hiccups the Courier faces coming out here. “I know it doesn’t help right now, but as soon as we’re back to our baseline with foodstuffs, we will begin shipping whatever extras we have down South.” [Thank you Pearl, that means a lot. My friendship with the Boomers is one of my most valuable resources I have.] Pearl gives one of her rare smiles to the Courier as she leans in for an embrace. “We feel the same way, and look forward to working with you. One more thing, we’ve had those skirt wearing savages start poking their noses around the northern outer fence. A few volleys of 155m was enough to send them scurrying but just thought you’d like to know.” Well when it rains, it fucking pours. Giving his best to the Boomers, the Courier heads back south and takes his frustration out on a couple more raider groups.
Anonymous
After doing a bit of research, I think we should pivot to the Bull’s market til the NCR Hub comes crawling back to us. From my understanding, it seems like the Legion’s main anti-tech stance is against robots, but they supply (or rather allow) power and water to function uninterrupted. This, in theory, should allow for a more developed transport network to develop, and even if that wasn’t the case, the caravans save money from not hiring guards and Tony paying the NCR high tax rate, making them more competitive than we’d assume. Add into the fact that their currency does hold precious metals in them, and they likely already have a developed mining market, and given a lack of civic institutions, we can probably control the local market share with ease, assuming Caesar decides to ignore us building his economy. On another point, we have a silica mine just north of Lake Mead, so that’s a plus to reviving RobCo in the mid-game.
Anonymous
>>6228363 I'm not sure trade with the Bull is possible, Caesar probably wants us dead. We got in the way of his Hegelian dialectics or whatever. It might also piss off a few of our companions and allies.
Anonymous
Questions for Farkas&Arcade as our resident "help the people" experts: 1) How much would it cost to produce barracks-housing (bunkbeds, communal showers, toilets, kitchen) for 100 people?>2) What is the present literacy rate amongst Freesiders? 3) Would financial contribution to the Followers as a organisation be able to draw more of them to Vegas from California?>4) How easily could they make use of our two auto-docs? 5) How easily could they conduct a census of our population?
Anonymous
>>6228230 I do care about lives, i am just not sure I want to pay someone that talks about being a friend and then expand up north. If they expand in east Vegas too or further north, its pretty simple what they want to do.
>>6228236 I think they will stop a few meters or 1km away of the maximum range of the Boomers artillery or similar. I do think Westsiders are smart, if they can make their integration extremely unattractive while getting muscles on themselves they have done their job really well. Except i do not care if they do their job really well. One way or the other they will be under us.
>>6228238 More bandits, natural
Legion, raiding parties again ... guess Caesar its tired of licking their own wounds. Guess they want to spill more blood, doesn't matter if its theirs or others. Well if nothing else that means they kill bandits for us. The Boomers are killing the skirts boys just fine. There is probably more to come from all the east line of the river. And I cant care of those. We aint got the forces for deal with this shit maybe in 10-15 turns if all goes well. Best we can do.... send a few Securitrons to Nipton, Sloan, Primm and convince them to join us. Have them raise a militia. Then do the same in Goodsprings and Jacobstown (just the part of the Securitrons. They already have militias and are under us). And thats it, when we have a military we can do more.
Boomers too bad with that fungus. Hopefully it doesn't spread south because it would destroy our farming attempts. There is no way in hell we can afford our own research anyway and anytime soon (not when our basics arent covered). Best we can do, send a sample to MT and hope for the best.
Anonymous
Quoted By:
>>6228378 Meant Novac not Nipton.
Nipton needs to be resettled in the future.
Anonymous
I mean we could give the Westsiders their independence and then just charge a 50 cap fee to cross the border (both ways) + 500% tarriff on all trade...once we've our own farms set up. They can have their independence for as long as they want, but it'll very much be in spite of their own good.
Anonymous
>>6228238 A shame about the fungus. Hopefully the Boomers make good on that promise to help us when things get better for them.
>>6228363 This sounds good to me.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 13 Apr 2025 13:40:06 No. 6228407 Report Deciding to give Raul and his gaggle of students some field experience, the Courier pulls a squad of Securitrons to accompany them and gives the Sloan personnel a heads up. Chomp tells you that he’ll help oversee the project and that the mining has been at a standstill since the NCR pulled out. He’s more than a little worried that he’ll have to send the rest of his boys back West once the little food and pay he has on-site runs out. That issue aside, Raul reports back to the Courier in the Lucky 38 nearly two weeks later. “Boss, I have some good news and some bad news. The good news is that the two pieces of heavy machinery the NCR used is still there. One Is a truck with a big bucket on the back, a dump truck. The other looks like a crane of sorts, though really old. Old for my time even. Chomps said that they were brought out on the train from California. The bad news is that we didn’t get any of the other machines working that were left over from before the war. They’re actually in pretty good condition all things considered but there are some specialty parts I would need. That or just more time to work with them and rig something up. It goes without saying but those two vehicles are still pretty valuable in their own right. Not sure how you want to get them down to the riverside but that’s not my problem.” [What do they run on? Nuclear like some of the other cars on the road?] “The dump truck does, its core was recently replaced apparently. The other runs on good old-fashioned diesel. Good luck getting your hands on that.” One issue at a time Raul.
Anonymous
>>6228144 The issue with barracks by the farm is that the shareholders and freesiders are both wanna have access to the comforts of freeside. The booze, the ladies (and men), the gambling, and so on. So in addition to that, we'll likely have to set up some form of transport and/or build a saloon by the barracks.
>>6228149 >Could always trade your newfound artillery for it. A thought occurs to me QM. House's "self replenishing" Securitrons.
Their rocket pods, in your setting to they replenish via energy synthesis like the Siera Madre machines.
Or after a certain point they have to come back to Lucky38/Hoover Dam to get fresh rockets?
Was thinking we could potentially trade rockets.
Anonymous
>>6228363 >>6228371 >>6228400 I'd be wary trading with Caesar while we have Boon, and what this might reflect to NCR relations.
I feel like trade with the NCR, opportunistic conquest of the legion might be decent. Their leadership is more rigid and thus, vulnerable to assassination more so than the NCR. Their forces more vulnerable to the sort of weapons we wield.
But certainly not right now, more so long term planning. But if we want to truly trade with them as players who am I to say.
Anonymous
One industry we might be able to setup relatively quickly actually, now that I've done a bit of wiki diving is pharmaceuticals / chems production. We can't really scale up to industrialised production with mechanised working and such, but we can do bulk production of things.
For example, "Fiery Purgative" - vodka, white horsenettle and jalapeno peppers. Cures poisons AND removes radiation. It's as good as radaway for that which means quite a bit in terms of its utility for us. Especially if we keep the means of production reasonably private - radaway isn't exactly cheap or easy to come by, compared to booze and a few plants. Only takes 25 Survival, so it shouldn't be too hard to teach some Freesiders to make (with each of them only needing to understand their part of the process). Another good one is "Bitter Drink" which is about as strong as a stimpak in terms of healing (if slower), needs only 15 Survival to craft and just needs Broc Flower and Xander Root. Downside is how unpalatable it is (hence name) but cheap, strong and simple medication is still a pretty big improvement over our current situation of "scavenged pre-war" + "sparse home remedies".
>>6228408 >comforts of freeside To be fair, if even one-in-a-hundred people are willing to move out without making comforts present at the farms, that'd still be around 6-7 hundred people...
Anonymous
>The other runs on good old-fashioned diesel. Good luck getting your hands on that. Well, there is bio-fuel refining (if the Boomers can pull it off in their backyard, we can do better) but clearly we dont' want to turn our food into fuel yet. Hrmmm. Long term planning IRL there is Treethanol, however the issue is it is either time or energy consumption (the tree's either have to be ground down into tiny little particles, or composted and devoured chemically or microbially). But that's less an issue if we have Hoover Dam, Helios and nuclear fuelstuffs (in which case, it's more an energy transfer method), or BigMT to make some kind of superior composting microbe thing. Lastly, we can just look into getting another nuclear core and installing it. Not the sort of idea we could probably do immediately, but food for thought.
Anonymous
>>6228413 Yes actually, in fact the Bio-Research Machine at the Sink is perfect for converting simple generic crops like Corn and Potatoes into normally very rare and exotic crops via Salient Green, which we can then turn into chems with relative ease. So far as that proves more efficient than just growing the exotic crops ourselves.
But that means cutting into the farmland for food.
Anonymous
Quoted By:
>>6228413 I don't know how long we were shoveling Salient Green (if it were a turn, a week? A night?) but we got 1000 units of the stuff. Presuming we can find good cooks with good survival, that opens up various options.
Two units could make Broc Flower or Xander Root, the two principle ingredients in a Stimpak (just need needles), which can go for 75 on the market.
Plus, we can eventually make other stuff like homebrewed Nuka Cola or Sunset Sasparilla to sell at the Casino's. Among other things.
While I'm personally avoiding leaning into the sierra madre machines, I do hope more Salient Green goodness will be a valid strategy this civ.
Anonymous
>>6228407 Can we cannibalise parts from some of the non-working machines to fix some of the others? Would rather have less working machines than more broken machines.
>>6228414 Long term, I want to obtain coal from Cedar City or buying it from the Legion and go down the route of coal liquefaction for a highly scalable means of fuel manufacturing, but we're obviously a long way off having the resources, expertise and reach for any of that.
We could also look into algae farming on Lake Mead or growing our own corn for bioethanol or resurrecting the old tech of wood gas. Constructing a wood or charcoal gasifier and converting the dragline to use it as a fuel properly should be fairly simple. If this wasn't an atompunk world, we'd have been seeing a lot of wood gasifiers proliferate as the oil ran out.
Anonymous
>>6228414 Given we've bio-waste (sewers), we could try and farm algae for biofuel but even supposing we had the right kinds of algae, it'd still mean some sort of refinery to actually make it into fuel. An easier, if less desirable alternative, would be building a digester and modifying the engine to run off of gas instead of liquid fuel, since methane is easy to extract from rotting. There are ways to turn methane into liquid biofuels but at that point we're talking a lot of infastructure.
>>6228416 To be fair, broc flower, white horsenettle and xander root grow abundantly and wild in the Mojave - jalapenos are rarer but also present in the wild - so short term it'd just be a matter of training people / securing the wild groves. It might not scale up entirely well if we can't get better supplies, but a month or two running down the local wilderness in return for improving either our healthcare or expanding our exports could still be quite worth it.
Especially since we can always put out a "bounty" on the plants and just let people grow their own in gardens and window boxes and such; it won't really match a proper plantation but until we're dealing with actually industrialised methods of production, it might suffice. Plus, at least in the case of the peppers, they don't compete with growing food - it's the act of turning them into medicine that does, which means we can shut down production if food needs remain a problem.
Anonymous
>>6228430 Then we'll just have to centralize the gathered broc flowers it into one stockpile, teleport it back and forth to the Sink in piles (hopefully repeated teleportation isn't bad for our health), and then task a robot over there to start shoveling it into the Bio-Research station for us.
In lieu of figuring out how it works ourselves, which with BigMT being alive, hopefully isn't gonna be too problematic. If we can get the blueprints for one and build it here and just hook it up to local power, that'd be swell. And also figuring out where BigMT is in the first place.
Unfortunately, the three people who have walked there and back are:
-Elijah (enemy)
-Ulysses (gone)
-Christine (dead)
But even then, triangulating a radio signal shouldn't be hard. Set up a specific frequency, and time the distance it takes to reach a radio station in one part of the mojave and another, and then we'd at least have a general direction.
Hmm, we should move the beacon from the drivethrough to the Lucky 38.
Anonymous
>>6222747 >>Treasury: 75,000 caps + 100,000 caps from Courier’s inventory Btw QM I just remembered a neat question. Once we killed house and looked at his assets, who was richer him or us? It'd be funny if we ended up being richer through all the adventuring and murdering we've been doing compared to his decades running Vegas.
Was that 75k all he had?
Does House's archives have a map or list of any other robco factories or facilities in old world America, or was everything he had all in the Mojave?
Anonymous
>>6228432 >then we'd at least have a general direction ...I mean you could do that - or - you could use astro-navigation. You've your position relative to the stars at NV, giving you a latitude and longitude from the horizon for various stars. You go to Big Mountain, repeat for those stars and compare the results. The difference in angles is the difference in your location.
Anonymous
Quoted By:
>>6228434 Oh yeah.
It's not present in games, btu supposedly the meteorlogical station creates storms overhead, but I don't think that's enough to justify it always being overhead and cloudy so this should work.
...unless the lights of BigMT are too bright that the stars don't shine very well (this isn't represented well in game engine, but IRL light pollution does somewhat blot the stars iirc)
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 13 Apr 2025 14:47:57 No. 6228443 Report >>6228376 Farkas: We would have to consider this as a compound more than enclosed building due to the amount of people but it could really be anywhere from 20-50,000 caps per. It’ll depend on where we build them, the materials and labor available and inevitable issues with the construction. The more we build them the easier it will. And that’s not even considering the time to build. As for literacy, I honestly have no way of knowing but counting the Followers, maybe 10%? Functional literacy could be as high as 25% but that’s only applicable in their line of work.
And yes, the more resources and focus we get as an organization, the easier it will be for us to ready back out to other chapters and get good people to come back out here. As for the autodocs, you previously mentioned they were not fully functional down at McCarran. With your permission, we can send a group to bring them back to the Fort and try to get them working. We have a lot of experience getting these fixed, it would be like having two full doctors with us. Regarding a census, tough but not impossible. We don’t have nearly the personnel to go out and do it so we’d have to train those up, but the biggest issue is dealing with transients, which there are a lot of. Even the NCR doesn’t have a census yet so I’d love to beat them to it.
>>6228408 >unlimited rockets Going to disappoint you and say not possible. Whether it’s because the rockets only work for the Securitrons or the rockets are built internally or something, no selling rockets to other people because otherwise we’ll have to start tracking robots with empty ammo reserved lmao
>>6228429 It sounds like Raul did try cannibalizinf the other machines and there were just some parts not compatible. Of course more time in Sloan might let him figure something out but his experience was with civilian vehicles so he’s learning as he’s going.
>>6228432 Hey Ulysses is around here somewhere maybe he’s still muttering about the bear and the bull
>>6228433 A lot of the money he had was in assets if that makes sense, improvements on the strip and money funneled to his projects. He didn’t have a Scrooge mcduck swimming pool full of calls. Idk maybe he did, courier hasn’t really poked around the bowels of lucky 38 yet
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Sun 13 Apr 2025 14:52:15 No. 6228445 Report Quoted By:
Also we just hit 1000 posts so thanks for playing guys. It’s nice to do something fun with writing instead of my excel job all the time.
Anonymous
>>6228443 >We would have to consider this as a compound more than enclosed building ...and now I'm tempted to actually draw up a diagram / determine square footage...
>20-50,000 caps per...depend on where we build them, the materials and labor available and inevitable issues...The more we build them the easier... Honestly, that's fairly reasonable. Anyone got thoughts on these? Building one or two by the farms as a test-bed to see if people make use of them wouldn't cost an insane amount and, worst comes to worst, we repurpose them as warehouses or something for the farms.
>10% Literacy Honestly much better than I was expecting given the near-total absence of schools. Does make me think we should look into establishing some sort of educational printing infastructure so our people can educate themselves.
Anonymous
>>6228363 i would be cautious to trade with Caesar, when we are still mostly a city state, have no spy boys of our own and not a military ready. Nevermind control of friendly settlements. And Caesar is back again with raiding parties.
And yeah kinda need a speech to justify that. For more than just companions too. Most people don't think the Legion is great, since the Legion is an iron fist wrapped in barbed wire while the NCR get some positive rep because their iron fist is wrapped in velvet at least. And they do bother cleaning it of the blood.
>>6228383 could work
>>6228414 bio-fuel not anytime soon i fear. Not when there is a considerable pop to feed. We still have Jacobstown as an option if nothing else for a farm,
>>6228407 damn that gonna needs a lot of work. We will need to send someone else to fix those Kings pumps and wells (since those are the worse ones)
Anonymous
>>6228446 >Honestly, that's fairly reasonable. Anyone got thoughts on these? Building one or two by the farms as a test-bed to see if people make use of them wouldn't cost an insane amount and, worst comes to worst, we repurpose them as warehouses or something for the farms. If we build them there it likely means we do need a transport system. It would take a while, since we have to break ruins for material and bring it there (unless we can bring online again Quarry Junction and get Sloan under us, which means they would work for us and give us fresh material though transport is an issue). It shouldn't be impossible. We will have some people getting jobs in construction at least.
But i recon the majority of this new buildings would be in Freeside it self.
Anonymous
Quoted By:
an improvement over the ruins
Anonymous
>>6228446 I imagine a lot of that literacy will be among NCR migrants - while a lot of them will come from the fringes of NCR society with lower literacy rates than the corelands, it'll be a lot higher than here. Among the native New Vegans, I'd put it very much in the single digits.
Industrial papermaking and ink manufacturing needs a lot of chemical inputs like chlorine and solvents that we don't have, so we'd be better off recycling pre-War paper or manufacturing ragpaper from old clothes and we may need to attempt to import ink from California (challenging!) or scribe by hand with whatever bootleg pigments we can make like charcoal slurry. But I'm sure we could find a good number of pre-War educational books in the various abandoned schools around the city. At least we have gypsum for "chalk"-making
>>6228505 We could switch to wood for new construction, plenty of good pine up in Jacobstown. Hell, we don't even need to haul it all the way to Vegas, we can just freewheel trolleys of wood all the way down the mountain before we need to pull them.
Anonymous
>>6228505 >If we build them there it likely means we do need a transport system. I'm not sure if you mean for moving the construction material or not - but if you mean for the people, no. The sharecropper farms are within a day's travel of Vegas, it's just not quick - people can live in the dorms, work five days a week, then head back to Freeside on the weekend.
>material I mean the same could be said about the bath-houses and such; if we want to do any construction in the next few turns until we've some basic industries established, we're going to just have to accept we're building out of wasteland materials / imported NCR stuff.
>I reckon the majority of this new buildings would be in Freeside it self. Maybe but only in the sense the majority of the population is there. The value of these dorms is being quick to throw up, relatively cheap yet liveable and thus perfect for anywhere we're setting up new industry.
Anonymous
>>6228543 i meant the construction material and the buildings. The argument was that no ?
Anonymous
Quoted By:
>>6228543 >we're going to just have to accept we're building out of wasteland materials / imported NCR stuff. thats fine.
i mean i reckon we want to build them there because of future industry in Freeside. And other activities there. If its inside the walls of Vegas its defended. In the future sure, we can settle around where needed like for the Lake region (Boulder City, Camp Golf, Camp Guardian and Bitter Springs).
Anonymous
>>6228553 >The argument was that no? My suggestion in the argument about how to improve the sharecropper farms is, rather than trying to create some sort of transport infrastructure (which would need to be reliable, high capacity, cheap, fast and safe enough to make a difference which seems...unlikely to be quick to setup given those requirements) we instead build a few barracks at the farms.
Anonymous
>>6228559 yeah but building them there likely means we have to transport the materials there. Since is in the middle of nowhere it will be harder
Anonymous
>>6228443 If House doesn't have a giant scrooge McDuck stash of caps somewhere, there's only one reason why. And we have it in our pocket.
>tfw last year House spent more money to find the chip than our current GDP and the bastard only gave us 1k for handing it to him If anything, it means Yes Man is able to tap into Mr Houses finances. Maybe we can discover more.
Anonymous
Interesting tid-bit in the video game, house woke up around 2138. However he only became public and reunited the three families upon the discovery of the existence of the NCR in 2174 (about six years ago). All the strip in its shiny, gleaming glory was but tribals and regular wasteland nearly half a decade ago. I ponder what he did in the nearly hundred years before he went public, waiting for proof that civilization had returned. Shadowy business deals behind the scenes? or did he go back to bed and tell Victor and Jane to wake him up when the securitrons noticed soldiers and flags.
Anonymous
>>6228581 Quoting from
>>6228059 >Most of the big sharecropper fields are about half a day's walk from the gates of Freeside. This is not in the middle of nowhere. It's not exactly convenient if we're carrying things by hand but we can hire brahmin or find some carts.
>>6228582 I mean one possibility is that he'd been funneling caps through 3rd parties into the NCR to influence their politics / buy out companies and land under assumed names and stuff.
>>6228586 >All the strip in its shiny, gleaming glory was but tribals and regular wasteland nearly half a decade ago. Does give an idea of just how much restoration / construction we can hope to acomplish.
Anonymous
>>6228371 Hegelians are irrational, yes, but Caesar is intentionally ignoring civic institutions and the economy he’s squatting on in favor of his Larping.
It’s going to be a rather informal thing when you get down to it- all we have to do is make deals with the caravans themselves rather than Caesar.
>>6228378 >I do care about lives, i am just not sure I want to pay someone that talks about being a friend and then expand up north. If they expand in east Vegas too or further north, its pretty simple what they want to do While I get it, I’m also like, so what? Like, we can cut off the water they’re stealing from Lake Mead at any time, and put them to siege with our Securotrons. The fact that we’re ignoring their larping is a consequence of us having bigger things to worry, not that we’re actually threatening with their moves.
>>6228383 Just cut off their water and they’ll buckle eventually.
>>6228410 We only care about the economy they’re squatting on, which we’ll access via their caravans. And if Boone really gets irritated, we can have him build an Underground Railroad or something.
Also, relations take two to tango, and we just fucked up Kimball’s re-election and drove away NCR caravans. I’d classify those NCR relations as ‘Not Good’, especially with what Kimball plans to present to us as ‘acceptable expansion’ during negotiations.
>>6228413 It’s something to look into, but I still feel in my gut that it’s better to regain trading as an intermediary step rather than go full meme-autarky.
Anonymous
>>6228597 Maybe even rip up some old narrow guage rails and minecarts from the various abandon mines. Hook up some small generators and make a little train network to and fro the farm.
Anonymous
>>6228599 >meme-autarky. ...I think that's a very insulting characterisation of what I suggested. A easy source of radaway alternative and other useful chems is nothing to do with "autarky" as a meme and just a way to make useful stuff that doesn't need us to set up industrial / advanced means.
>>6228602 Okay, but immediate counterpoint: if it's too hard to build a few barracks at the farms, constructing a functional railway out to them is definitely off the table.
Anonymous
Quoted By:
>>6228597 >I mean one possibility is that he'd been funneling caps through 3rd parties into the NCR to influence their politics / buy out companies and land under assumed names and stuff. That's almost assuredly some of what he'd be doing if he were alive. Though probably not immediately.
He suspected things would suck for a few months / 1-2 years. Mostly for everyone outside of Vegas at least. But he knew the alure of Vegas would be strong and the strip is likely well provisioned (plus, it'd still be leeching off the locals of the Mojave even if the NCR were gone. It was a dip in revenue, not a total cessation).
Anonymous
>>6228605 >if it's too hard to build a few barracks at the farms, is it hard? I might have missed that post.
When in doubt, start with tents first. Then more secure structure.
I'd like to get a good look at the sharecroppers farm. Yes its far from the strip, but evidently on the main map it should still be in the downtown area of Vegas (the blown up parts away from the strip anyway). So maybe there's some old ruins that could be more easily converted than having to build a whole log cabin.
And even then, if it really is out in open ground, wastelanders are pretty great at building buildings out of scrap (the sharecropper barns are basically that and tents)
Actually, desu, in the game there already is a sharecropper barracks lol. Dunno if it's present here.
Regards to the railroad out of old minecarts, would it be that complicated to just take rails out of the ground wholesale and plop them down leading to the farmstead?
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:NA7elblb Sun 13 Apr 2025 20:19:22 No. 6228619 Report A few weeks after Courier’s talk with Boone, he hasn’t seen the moody sniper that entire time. He heard that the former NCR sharpshooter had been going into the ruins and hunting down stray bandits and raiders, but more or less keeping out of trouble. Deciding to kill two birds with one stone, he sent a Securitron messenger out to find him. Within a day, Boone was back in the Lucky 38 much cleaner and not as pissy. “I assume you need something important. I was out cleaning West Vegas.” The Courier relays the last few weeks of combat to Boone, about how the Fiends are now trapped in their vault and their attempts to break out defeated. As soon as the Courier mentioned Motor Runner, Boone perked up and was all too happy to head out to finish the Fiends off once and for all in New Vegas. [Boone, feel free to hit up my personal armory. Take whatever you need and bring me Motor’s head.] Wordlessly, he heads down the hall towards the Courier’s personal stash. You don’t see him leave but know that Boone will get the job done no matter what. It’s almost a week later before he returns, a sack stained with blood attached to the hip. “Here’s what happened. After perusing through your impressive arsenal, I realized that those robots of yours won’t work in the confined hallways of a vault. I took that fancy Stealth Suit of yours. The one that talks to you. I had the Securitrons stage a full out attack on the vault entrance. In the confusion, I managed to sneak through the attack and into the bowels of the vault.” Boone takes the time to set the sack on the table in front of the Courier and takes off his beret. “Honestly, you probably could have waited them out. They were in a bad way, food stores were just about done and half the fields in the vault were either dead or dying. Motor Runner was hiding down in what I imagine was a service area in lowest level of the vault.” Boone reaches over to the sack and unties the knot, letting the sides fall ash unveiling Motor Runner’s severed head. “There were a lot of civilians in that vault, Courier. Some NCR soldiers too. Seemed the fiends took their anger out on who the captives. Anyway, I killed his guards, took my time with Motor Runner and planted some of your C4 throughout the vault. Fiend problem is solved.” The ever moody Boone gets up and leaves the Courier with Motor Runner’s severed head. Fiend problem solved.
Anonymous
>>6228615 >is it hard? It isn't. People keep suggesting we try and make some sort of transport solution to get people from Freeside to the farms. My point is if we can't even build a few barracks there, building anything that's more than brahmin carts is off the table. A transport solution is great, eventually, but right now we want to expand the farms and barracks seems the practical way to do it.
>Regards to the railroad out of old minecarts, would it be that complicated to just take rails out of the ground wholesale and plop them down leading to the farmstead? We're talking a 5 to 10 mile stretch we have to cover here ("a half day's travel") which is a lot of rails we're going to have to relocate. Setting aside if we can even find enough rails in good condition, if the terrain is level enough for them to be practical, etc.
Anonymous
Quoted By:
Searchlight Goldmine even has some pushcarts. That's already faster than walking. But I'm 100% sure we can improvise some kind of small motor (or get robots to do it) I'm not talking a fancy railway but the sort of small narrow guage stuff you see farmers using in 3rd world countries or in historical documents and stuff.
Anonymous
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>>6228620 Eh, fair. Wagons and carts are indeed, the most immediate solution. Start small, do big later. We'll need wagons and carts to move rails in segments anyway.
Anonymous
Quoted By:
>>6228619 >planted some of your C4 throughout the vault. As in to get rid of the fiends or. . .well, did he also collapse the vault?
Hohum. Well, it was pretty dilapidated anyway. We could dig it up for anything useful in the distant future.
"Good work Boone."
Anonymous
>>6228615 The Scarecroppers are just east of McCarran, which would put them at about 4-5 miles east of The Strip and well into the 'burbs on the real map by my measurement.
Anonymous
>>6227593 Also, I just want to confirm- when we negotiated percentages with the NCR, it was on the emergency turn basis rather that the non-emergency turn, right?
>>6228496 Like, do we? Cass traded in Legion lands herself (it’s how we learn the Legion protects trade routes) and didn’t get shot on for it. We don’t need a Seal from Caesar to trade with their caravan ffs.
>>6228586 Probably making plans, designs an’ shit before sleeping it off.
>>6228605 I apologize- my thought is that we probably don’t have enough natural plants to forage self-sustainably for tens of thousands of people, and will have to create farms dedicated to herds and such. Which is fine, but I assumed you meant for us to forage it locally, which is unsustainable beyond a tribal level.
>>6228619 Sorta figured civilians were in there. A bloody shame.
Anonymous
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>>6228627 Mhm. Hopefully some of the oldworld roads can be followed, and its a matter of clearing debris and filling up craters.
Anonymous
>>6228629 Well, that was admittedly before we personally killed Caesar and then convinced Lanius to turn back.
Lanius is not nearly as tolerant as Caesar, but the hope is that works in our favor as the legion crumbles with inferior logistical and cultural leadership. Who knows what Lanius will do though.
Anonymous
>>6228627 I gotta remember to lean a bit more on IRL vegas than video game world vegas. That definitely doesn't look as in the middle of downtown as in the game yah
Anonymous
>>6228629 Oh yeah we definitely can't rely on forage even into the medium term, but I assume we, as in the Courier, also can't train more than maybe a dozen or two people - three at most - in the space of a fortnight to produce large batches of these chems. If we've only got that few and they're doing it, largely, by hand even if with greater volumes / more product? It's entirely possible that they won't be able to consume all that much all that quickly. I admit that if that's the case, the effect it has on our income/healthcare is probably limited, but the thing is it'd still be something and once we've got the initial setup working, it (hopefully) wouldn't even take an action to start growing the plants we need, since they'd just be another crop for the farms.
>TLDR We can't produce enough for tens of thousands of people even if we had all the plants we could use. Even if the Courier trains 60 people in a fortnight (1 turn), they'd have to each produce enough for 1116.6 people by hand.
Anonymous
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>>6228635 In addition to training people ourselves, maybe we can dissasemble and reassemble some of the medical Mr Handy's from BigMT here to help with training.
Reprogram them and have them run a pharmacist training school or something. Plus also making chems too.
Anonymous
>>6228599 >Hegelians are irrational, yes, but Caesar is intentionally ignoring civic institutions and the economy he’s squatting on in favor of his Larping. Think it would be possible to, if we say it in the right way, present ourselves as the synthesis of the thesis (NCR) and antithesis (Legion)? Make ourselves seem like we're distracting the NCR while he licks his wounds. Out-Hegelian him lmao
Or more seriously maybe we could send someone to help with his brain tumor?
>>6228619 >Fiend problem solved. Nice.
>>6228632 According to
>>6223121 Caesar is still alive.
Anonymous
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>>6228639 Oh right.
Man, to be a fly on that wall for that conversation between Lanius and Caesar.
If Caesar burned Joshua for his failure, what do you think would happen to Lanius. Or more likely, what would Lanius do to not have that happen to him.
Also how slow or fast Caesars brain tumor will get him.
Anonymous
>>6228633 It's worth noting that the IRL Vegas is a lot bigger proportionally than is depicted on the map. The present-day Vegas urban sprawl extends all the way to Black Mountain and the 188 Trading Post, though I would assume this is being handwaved to some degree since it produces some major conflicts with the ingame map. I guess Vegas might have just not got as big ITTL as it did IOTL and we're going more off of 1980s Vegas before everything from Sloan to Henderson got swalled up by infill in that respect, though the north and western parts of the city and do mostly line up with 2000s Vegas.
Anonymous
>>6228619 nice
tell it to all
>>6228597 i am fine with building anyway. I want farms i don't mind, just wanted to pointed out the thing.
>>6228525 wood its not a bad idea
>>6228629 I mean some in our ranks would like to know why at least its not unconceivable to think that. Some of the population might be scared. Being cautious with them doesn't hurt when we don't have the NCR anymore in front of us. And we know what the Legion is capable of.
Anonymous
>>6228641 My thinking is the precedence in fallout is for most farms to be very close to settlements as a measure of defense (don't want your farmers caught out in the open due to raiders).
However, given that the sharecroppers was an NCR thing and based on the IRL map, it's entirely likely that the sharecropper farm was actually made to be closer/protected by Camp McCarran.
Which means it was likely also there to feed its garrison, not freeside.
Anonymous
>>6228525 I have to imagine that if the farms are a days walk away then Jacobstown is even further.
Though, nicely carpented and built proper wood cabins sound nicer than the usual rope, nail and duck tape scrap buildings.
Though it feels like there's also just pre-existing wood cabins out there we could conveniently disassemble and reassemble to achieve the same thing with less work.
Anonymous
>>6228635 I mean, I’m not opposed to the idea, I just think we’ll need our Courier Actions for more important needs. Maybe we can outsource teaching to the Followers?
>>6228639 With 100 Speech, 10 Intelligence, and 10 Charisma? In a dialect belief predicated upon mysticism and wordsalad? Lmao
I wouldn’t be surprised if he started calling us his Golden Calf after we rizz him up enough.
>Or more seriously maybe we could send someone to help with his brain tumor? lmao
>>6228643 Why it’s inconceivable that we need trade so that our people don’t die and the Legion walks in anyway?
Keep in mind, the Legion doesn’t care about its internal economy beyond sustaining the Legion itself. When I say the Bull’s market, I really mean the Legion’s captive market of subjugated peoples that Caesar largely ignores, like the independent caravan network that still circulates his territory.
Anonymous
>>6228647 the Sharecroppers are a Thaler Act thing, established under the incentives and support for farmers to move east and grow crops in exchange for exporting quotas of produce. While it is an NCR thing, they have expectations to be part of a broader produce supply and they grow cash crops there as well so they can't be just meant to feed McCarran, though how much of it went to Freeside I don't know.
>>6228650 Taking the I-11/I-15 interchange as the "centre" of Vegas, Jacobstown is about 37 miles away, so maybe a day and a half travel for your average joe schmoe. Though if we do do logging up there, we can always give the job to the friendly mutants living there with a self-sufficient community already and only handle the transport.
Anonymous
Quoted By:
>>6228656 I can imagine if I were int he NCR's shoes, I'd make sure the shareholders were easily in reach of Camp McCarran, and use short range caravans to ferry food between them and vegas.
For a price of course. Barracks takes the lions share. The Casino's probably pay generously for a good portion of the remainder. And freeside gets what scraps are left.
"Trickle down economy" (freeside gets what little trickle of food is left at the bottom of the barrel after all the people with actual caps have paid and eaten it)
Anonymous
>>6228641 Honestly the map situation is going to be a pain in the ass so bear with me.
Vegas is NOT as big here as it is now. Maybe it had a detroit-esque retraction
Anonymous
Quoted By:
>>6228667 Seems fairly likely - if the cost of everything is rising and especially transport, going to Vegas to gamble your savings is probably not that popular with most of the population. That'd mean a smaller Vegas, especially if other places in the US (e,g Nukaworld) managed to absorb more of the tourism industry. Similarly, once Europe and such collapsed into anarchy, there's little international tourism to rely on for business, only domestic.
Anonymous
Quoted By:
>>6228654 i don't think you understand what i meant, i wasn't even against the trade it self. But its whatever you will get it when we will do it or not.
Anonymous
Quoted By:
>>6228443 >courier hasn’t really poked around the bowels of lucky 38 yet Second time QM has mentioned that, methinks we're getting a hint...
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 14 Apr 2025 00:55:08 No. 6228762 Report Happy Sunday to all those Wastelanders getting ready for the work week, if any of you still have jobs of course. But we’re not here to bemoan the wonderful work Courier 6 is doing for the Mojave, because it is great work. It’s so great in fact that New Vegas’s biggest villain was recently brought to justice.
In a daring raid on one of the wasteland’s mysterious vaults, an unknown soldier led an attack into the Vault with a group of Securitrons. It’s unknown what occurred during that time, but it is confirmed that Motor Runner was killed in the ensuing battle struggle and Vault 3 was destroyed form the inside. While there may be a few pockets of Fiends left in South Vegas and behind. It’s safe to say that one of the scourges of New Vegas has been brought to justice.
But I’ve got one more announcement for you folks. The Courier has gotten fed up with all this belly aching about your bellies aching and is putting out a call for anyone with experience with agriculture to report to the Old Mormon Fort for potential assignment to a farm. So if you know how to roll your sleeves up and are willing to get down in the dirt, head on over.
There are good times ahead, Wastelanders. Give Courier Six some time to turn this all around. He loves you almost as much as I do.
https://youtu.be/Fd_3EkGr0-4?si=iadpnRcDw676naOn Anonymous
One thing I think were not fully utilizing is we have several groups under our sway that have their own resources and manpower. For example the casino's currently I imagine the goons employed by the casino's with virtually no visitors making it to New Vegas are doing little more then twiddling their thumbs. To begin putting these idle resources to use I propose we establish some form of commission to hand out government contracts to third parties. A example of what I would hope this commission to do is extend our influence further over the region. So lets say we want a security presence at the Nevada Highway Patrol Station to protect caravans, tourists and immigrants coming up the I-15 from the NCR. So the commission puts up a contract for a group to establish a base of operations there and conduct patrols along the I-15 whatever group wins this contract also gets monopoly rights on economic activity in a area in and around the patrol station and the rights to levy a fixed road toll. The Commissions then presents these contracts publicly and allows various groups to bid on these contracts effectively keeping the price down by the need to compete with each other. So the Omerta's say they'll do it for a thousand caps and the tops say nine hundred etc.. etc... It trades some of our direct control and liquidity for enhanced security, theoretically we could offer contracts like this for just about everything and we could open up the people allowed to bid on said contracts to neutral parties like the west sider's, brotherhood, and van graffs
Anonymous
>>6228766 How are you gonna pay for this then?
Anonymous
>>6228861 We do have 30,000 caps per turn + water and power sales + any other future income. It's not unreasonable.
Anonymous
Quoted By:
>>6228863 Oh I never said it wasn't unreasonable, I just merely asked where the pay will come from. Because if people od start tarveling back into vegas and will. Those folks will have to once more return to work at well the Casino's. So all your doing is replacing a short term problem with a short term solution thats gonna get kicked down the road.
Anonymous
>>6228766 >with virtually no visitors Well, that's the question.
While the NCR has a big population, they are not the only population out in the wasteland, that's for sure. Nor the only population looking to pay good caps for comfort.
There are many people all over the wasteland, and groups non-affiliated with the NCR. The Van Grafs for example. And caravaners all over.
The NCR is a major share of our income, but not the only income. I have to imagine people are still coming to the Casino's.
As it stands Heck Gunderson himself is coming over, so we can work on quickly getting back the NCR cash cows too.
When it comes to patrols and outposts we have hundreds of securitrons. 365 alone are in freeside which is major overkill imo.
Remember 1:1 these things are better than any BoS paladin.
https://youtu.be/1NoXbMdLZKQ The fiends themselves are an excellent test run on how they could deal with massed, relatively intelligent and extremely armoured raiders (who just got cache's of NCR weapons tech). Far beyond the common riff raff we can expect.
We just need to ensure people's confidence that the roads. Send groups of securitrons to patrol it up and down.
Anonymous
Quoted By:
>>6228762 Hell yeah Mr New Vegas.
Anonymous
>>6228766 Sooner we will have our own military, and be able to do patrols from Vegas to Sloan, Goodsprings, Primm and lastly the NCR Border Outpost We will also need garrisons there (this settlements creating militias would allow a cheap form of that).
We will probably need to make the military a bit economic, until trade and tourism properly returns, so we can make cash (alongside some farms). Best keep our vassals in check inside the Strip, making it better, cooler, shiny and what not.
>>6228872 >365 alone are in freeside which is major overkill imo. The amount of population and the current conditions of Freeside make that something inevitable, and the Kings are not enough for keep order alone. We after all are not fighting in Freeside at the moment. It's about keeping order and law right now there. Now we eliminate the supermutants on Black Mountain alongside the BoS, and then at last, we start up our city guard put Boone and others on training duty. That should free up for us some Securitrons, meaning we can safely deploy them where we want them.
i would probably make the equipment like this for now :
- City guard : something cheap like a varmint rifle or a 5mm pistol. And simple cheap body armor, maybe a modified legionnaire one if we looted their fort after Hoover Dam battle. No red anymore or Legion symbols. They could also have a machete since the Legion as those weapons everywhere like its their gladio.
- Soldier : mix of looted NCR and Fiend equipment, modified without their symbols. Lot of rifles both ballistic and laser. Machetes are widely available enough from Hoover Dam they could also have them.
There is also the matter of how much we want to pay them. We will likely need the City guards in the hundreds at least. If we want to move some Securitrons around. Making them cheaper in equipment and pay would be the move for that, at least at the start. Soldiers it was said we can outfit a company of them with what the NCR left behind.
Let's say 500 city guards and 100-200 soldiers.
If we pay them say 20 caps for each man, thats 14k of money. But we might want to pay more soldiers, so that could increase.
Now for the other settlements, when we put them under us and they pay us a tax, we would put their militias or future militias under our pay. Which should be affordable with taxes, tourism and trade returning. That should also make less of a problem paying our new military.
Anonymous
>>6228900 I dunno, I kinda feel like the MK2 securitrons are being slept over a bit here.
Even the Mk1s were enough to disuade most uprisings in freeside (oliver himself said they could get pretty nasty and didn't want to tangle with them, and that was the MK1s)
But if hundreds of them are needed to keep freeside from eating each other, so be it. Just kinda odd it was able to survive so long without it.
Anonymous
I guess one explanation as to why greater numbers of securitrons are needed to keep the peace in freeside is if we turned their "Vaporize" "Blow the fuck up with Grenades" option off as the default and got them to at least try and keep the peace through less-than-lethal means. Like stick batons. We are trying to be a man of the people.
Anonymous
Should see about supplying the securitrons with cattle prods and if we can switch their grenade feature to stun grenades and get em to use rubber bullets for their pistol weapons. Or some kind of lower power laser setting to burn but not kill people and get em to stand down.
Anonymous
Quoted By:
>>6228902 To be fair we where in a "shit almost hit the fan" kind of situation (the riots, the medical crisis, the dam for name some), and with major changes happening all around. Of course...we could just have the Securitrons just go away, but Freeside has always been mostly lawless for most of his portions and the Securitrons deployed to it before usually did not stay there long (except Strip entrance). If our interest is make something out of Freeside then law and order need to be kept until we can increase our forces here.
I consider this a "stabilizing" period. Its still a ton of people so realistically is kind of justified.
>>6228903 Basically yeah, we are avoiding to let them loose in terms of appliance of violence lol. Like i said ain't a fight here. Though i guess criminals gangs do not count in that category. Man those are getting blasted right away to heaven.
>>6228905 Could be an idea. Cattle prods don't sound too difficult to attach or too consuming in terms of electricity.
Anonymous
>>6228872 Part of the problem is other populations are much more diverse - in the sense that the NCR is one of the few large "nations" in the wastes, which is partly why they're able to really supply a significant number of tourists. Until such a point in time as we've some transport infastructure or outreach into surrounding areas, we're not going to be able to get many visitors from elsewhere. Especially since the Legion have kinda killed everything that isn't them on the far side of the river.
We do have visitors though, that much is for sure - if no one new was coming to Vegas our income from the Casinos wouldn't have risen /after/ signing the deal with the NCR after all.
>major overkill imo It is and it isn't; the real problem we've got is that each Securitron can only really be on one street corner and that's assuming we're fine with them operating totally alone (and thus risking ambushes and such). We don't have the raw bodies needed to police the whole city under current conditions; if people are getting fed, not getting sick and there's jobs for them to do and entertainment to enjoy? A lot of them won't cause problems - but as it stands, causing problems is a route to solutions to those things, so desperate people do desperate things.
>>6228900 For our police, I'd aim for single shotguns more than varmint rifles or pistols, preferably also batons and bayonets. If they get into a fire-fight, they only need to fend off their attackers long enough for a Securitron patrol to come along but, if it's a crowd, a shotgun does a better job than a rifle.
As for how many we need, far less than you'd think if we rely on a "sheriff" system; divide Freeside into districts, have each district select sheriffs to enforce our laws and work alongside the Securitrons; they have local connections which ensures compliance from most people, familiarity with troublemakers, etc; it's vulnerable to corruption, but that's where the Securitrons cover to at least some degree and eventually we can replace them with a more professional security / policing force.
Oh yeah, another solution would be installing automatic gun turrets under Yes Man's control to provide overwatch of major markets or businesses. That's a bit dystopian though.
>>6228902 >Just kinda odd it was able to survive so long without it. House was kinda willing to let them kill each other so long as it didn't effect his business I guess.
Anonymous
>>6228923 I am also thinking of using them, as a garrison of the city. And also for do patrols of city surroundings. Beside this amount should provide an healthy redeployment of Securitrons. Maybe even from the Strip. But for the urban environment yeah shotguns would be better.
The problem with a sheriff system is that a bit too lacking in Freeside. You are right that it would have local connections which ensures compliance. But i don't see it stopping most roaming criminal gangs or being capable to handle anything but a mild protest. Especially with our intention to move away at least a portion of Securitrons from Freeside.
Corruption, we can see about kicking in them some sense of duty during training and hope for the best. Unless we don't want to do that and just set up a sheriff system from the get go ("resolve it on your own bye!!"). Future better pay should avoid the worst. Turrets are a wonderful idea for the city defense, cameras too ! There is no markets to speak of though. There is a few shops and i imagine more than one vendor of hopefully cooked rats and radroaches.
Anonymous
>>6228934 We could always mix in our humans and Securitrons - say, a squad of five humans and one Securitron. While it would still need some Securitrons to be kept around, it would give our enforcement enough teeth to be a much more effective deterrent.
Anonymous
Quoted By:
>>6228861 This is the anon who suggested contracting out security on the highways, i imagined we’d pay a fixed initial fee to entice these groups to man said checkpoints and then allow them to levy a fixed toll from caravans say three percent they keep two and pass one back up to us. We send along either a lone or pair of securitrons to each of these new patrol bases to make sure our contractors aren’t abusing their authority to much and to back them up if they encounter any large threats.
I’m going to answer here some other complaints I’ve seen about the contract system.
1. Our securitrons would provide far better security, yes they would they’re probably the single most powerful fighting force in the wasteland. That’s why I’d like to see them remain a large active reserve we can use as a fire extinguisher for big problems rather then spread them across the Mojave and potentially allow them to be picked off.
2. Eventually we will have our own NCR style army, that would be great but we don’t have them now and we need security now. Increased traffic between the Mojave and California would begin to resolve many of our issues from the food shortage to the failing casinos and hell maybe even the dam collapse. If we can make the region seem safe we’ll have a far easier time addressing every problem that we have.
3. Eventually the contractors assuming most of them come from the casino families will need to go back and man the casinos. Nothing really keeps these groups from expanding their ranks other then cultural bias and if they’re making money off the tolls and can be making money at the casinos I think that provides a reasonable incentive to overcome that bias and recruit more employees from the general wasteland population more specifically the freeside population which desperately needs jobs as is
Anonymous
>>6228934 >But i don't see it stopping most roaming criminal gangs or being capable to handle anything but a mild protest. True to a degree, but as a counterpoint, the goal of this is mostly to cut down on theft and other small crime / un-organised crime to start the positive-feedback cycle of "lower crime -> lower criminality -> lower crime". Plus it depends on how many districts we make and if they can recruit additional people - if we assume each sheriff operates with two deputies, that changes things a bit.
Organised crime doing something like targeting sheriffs is a risk I grant you. However it comes with the obvious threat of us rolling 40 Securitrons up to their front door and melting every last one of them in a wave of laserfire or burying them under rockets. If we have units of 10 Securitrons patrolling between districts at random (different routes every day) then the question is only "can the sheriffs last long enough for the Securitrons to roll over?". The reason we want random routes is it'd make it pretty hard for a gang to tell if they can launch an attack without immediately having a squad come around the next block and lay into them.
As for riots, the goal would be for the sheriff to diffuse things peacefully before it gets to that point through their local connections and- if worst comes to worst -to stand in front of the Securitrons as a familiar face and tell the crowd to disperse. I do not expect a lone gunman with a single shotgun to seriously disuade 40 or 50 people (at a minimum) from overpowering them. I expect them to talk down most of those individuals over the prior week or to remind them that they have families to take care of and shouldn't be wasting their lives against the literal death-machines.
Anonymous
>>6228923 >Especially since the Legion have kinda killed everything that isn't them on the far side of the river. Not necessarily everyone, many of the caravaners, traders and other peoples of economy have been left intact.
Though, whether or not the Legion puts a ban on people going to Vegas after we made them leave is another question.
Potentially, we'll have to see whether or not Caesar or Lanius comes atop and their stance on us.
Anonymous
Quoted By:
>>6228936 And that ratio is typical of most combat robot operations in the wasteland.
Anonymous
Also we should look into salvaging the projector off of the Big Mt satellite at the drive-in theatre. That'd be an easy thing to repurpose into yet another Vegas attraction, assuming we've compatible tape for it to play (might run on holotape for all we know, in which case we can probably actually make new films too).
>>6228945 Fair, but I think it's fair to assume that the majority of the Legion's population aren't going to be coming here.
Anonymous
>>6228955 A movie theatre would be nice.
And drive through for Freeside as a public form of entertainment.
We may want to purchase some films from New Reno
the spicy stuff we reserve for Gomorrah plus scrounge around House's archives. Man like him surely has some saved up goodies from the old world.
Anonymous
Quoted By:
>>6228956 >A movie theatre would be nice. It's pretty perfect for us honestly: it requires only a small number of staff, some electricity, a flat surface to project onto and a bunch of seats. Ideally we'd have more than those bare essentials - sound for example might be a bit of a tricky thing to do at first - but frankly if we have to do silent / subtitled films, we'll make it work.
Similarly, there's all those computer terminals in various pre-war offices, factories and so on - and video games (holo games) are canon even back in Fallout 1/2. Setting up a "computer hall" where people can rent a hour or two to do whatever they want with a shared suite of games and software would be a easy way to make caps.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 12:20:03 No. 6228974 Report There’s a lot of balls in the air with the current food crisis but the Courier is beginning to look down the road for sustainable food production. That means restarting many of the farms that were abandoned or half-staffed. The first step is using Mr. New Vegas to ask for anyone with agricultural experience to report to the Old Mormon Fort. In retrospect, perhaps it should have been worded better, or at least not broadcast across all of Freeside. Within hours of Mr. New Vegas’ broadcast, thousands lined up in front of the fort begging, demanding and cajoling for either a job or an opportunity to be near food. Securitrons had to be called in to keep order and chase the mob away, but the Followers did make a handful of contacts with those they knew were sharecroppers, ranchers or ranch hands from before. The Securitron scouting was met with more mixed results. Individual Securitrons were sent out to farms near Freeside. The main Sharecropper farm in the region was still standing, but had severe issues with wild animals and the occasional brigand attempting to extort them for food. They were also half-staffed and severely short handed on equipment as those who returned West took the valuable tools with. Not having been able to get in contact with the Courier before, they begged for more security and more assistance at the farms. The other Secueitrons sent out encountered 4 abandoned farms, 2 abandoned ranches, 2 burned out farms and a destroyed ranch. Curiously, Securitron sent out to a small farm closer to the dam was destroyed in a firefight with an unknown group of assailants, numbered 20 or so. When a squad of Securitrons were dispatched to take the damaged body of the robot, the foes had escaped. >+1 damaged Securitron
Anonymous
Quoted By:
Alright, so the Freesiders are very much willing to work just for food - so - we don't particularly need to provide more than a pittance of a wage so long as room-and-board are included. Frankly this is fairly ideal and kinda proves my point that building some dorms out by the farms ought to see them filled very quickly. Also, more questions for Farkas (and Cass for #2!) 1) Would setting up dedicated public kitchens help to minimize food waste / spread our limited supply further? E,g soup kitchens / canteens.>2) What is the "cost of living" / bare minimum wage in Freeside? 3) They got any suggestions for getting more equipment beyond "have a few hundred people kludge together farm tools out of scrap"?>4) Are the followers aware of any populations of fish within Lake Mead / the Colorado river.
Anonymous
>>6228974 No bodies. Did it get a chance to lob off its rockets their direction or was it ambushed before it could?
Wondering if these are armoured foes or very skilled foes what know to use cover. Or both.
Don't suppose the blackbox recorder on the securitron survived to show what the assailants looked like? The sorts of damage on it (bullets, energy blasts, etc.)?
"Yes man how easily can you monitor the screens of securitrons, particularly any time there's combat a'goin, so we can see whose fighting what."
Anonymous
>>6228982 >Wondering if these are armoured foes or very skilled foes what know to use cover. Or both. Could be they had pulse grenades. Those'd take down a robot fairly quick - but they're not exactly cheap or common...the damage would be fairly easy to identify too - no bullet holes, plasma or laser burns - just busted electronics.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 13:15:30 No. 6228995 Report >>6228982 >>6228984 Yes Man: I went back over the recordings and it wasn’t ambush, a good one apparently! Not as good as yours but still effective! The damage done to the Securitron is consistent with energy weaponry, particularly plasma, and standard ballistic weaponry. And great guess, pulse grenades were used as well!
If I had to make a guess based on the information available, it was a team of Brotherhood Paladins and NCR Rangers. But the chances of that are less that 1%!
Anonymous
Quoted By:
>But the chances of that are less that 1%! ...It's probably not the NCR - though not because they wouldn't do it - doing it at the dam is about as far from the border as you can go. Arguably that's a point in favour of them doing it but just doesn't seem all that likely...but equally there's no reason for the BOS to open fire on sight (beyond "muh tech") compared to the NCR who do have a motivation (they shouldn't be on this side of the border, eliminating a Securitron that runs into them is smart)...it's just it doesn't make much sense for them to do it in general. Neither of the two of them gain much of anything by taking down a single Securitron where they then fail to capture it for study or whatever. I mean maybe they installed a virus and are waiting for us to fix it so they can backdoor into our systems but that seems unlikely...
Anonymous
Quoted By:
>>6228995 > it was a team of Brotherhood Paladins and NCR Rangers. And we know from the Van Grafs that can definitely be spoofed.
Though I would not put it out of the BoS to attempt to estimate the relative strength of one securitron and field test tactics against them, much as I'd also expect of the NCR and many other factions besides.
Anonymous
>>6228936 i was thinking of something like that (when we have our sheriffs/police/city guard thing). I don't want to remove all Securitrons from Freeside but a good chunk, which means you need something else to fill their void.
>>6228940 fair enough
>if we assume each sheriff operates with two deputies, that changes things a bit. thats a bit better yeah. If they were alone they would be an easy target. It depends on how many districts its divided then.
>Organised crime doing something like targeting sheriffs is a risk I grant you. It is in Freeside. I wanted a robust number for that reason, beside the garrison role and freeing some Securitrons from here.
>As for riots, the goal would be for the sheriff to diffuse things peacefully Not an easy thing the art of talking, but it can be taught.
>>6228974 >encountered 4 abandoned farms, 2 abandoned ranches, 2 burned out farms and a destroyed ranch. Curiously, Securitron sent out to a small farm closer to the dam was destroyed 7 farms and 3 ranches in various states of destruction and abandonment. Thats a good number to work with for us. Should be enough to avoid total famine, not yet food sufficient, but we have the rest of the region for that. Freesiders all want to work, fantastic !
Also we have now 6 Securitrons and 2 Autodocs to repair
Anonymous
Quoted By:
>>6228995 Sound like we need a Department of Intelligence soon....
Anonymous
>>6229018 >If they were alone they would be an easy target Well one easy solution for that is police dogs. Frankly they're ideal since they don't need caps and add a bit more intimidation to the sheriff's presence.
>how many districts Well, supposing we did districts of 500 people, that'd be 134 districts; the population on the strip itself don't really need sheriffs since the casinos and such maintain their own security, but we can have them patrol Freeside all the same. 400 people; 168 districts. 300 people; 224. 250 people; 268 districts. That might not sound like a lot but on the other hand, it's a heck of a lot more than 0.
>It is in Freeside. I mean to a degree, but the gangs are surely aware that causing us too much trouble means bringing down a force that stopped the Legion and NCR on their asses. They might snipe the occasional sheriff or something but the system as a whole ought to hold, especially since we've groups like The Kings and The Followers who are on our side.
>Not an easy thing the art of talking, but it can be taught. In this case I'm basically relying on the charisma and connections of each sheriff more than their actual persuasion. Ideally we'd give them the rundown on that (and some other basics like information gathering and basic first aid) but honestly, if these guys can reduce the 365 Securitron presence by half (not unreasonable by any means - the Securitrons aren't perfect for policing people given their difficulties with some terrain / narrow gaps, etc) that'd mean 180 or so Securitrons to throw at other tasks.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 14:52:41 No. 6229035 Report Quoted By:
With every other task assigned, the Courier heads over to The Tops just days after visiting the Boomers. While he can’t be sure, there will be talk of political favors in favor of food deliveries to Freeside. With just about every other avenue closed off, perhaps really is the last, best decision. It doesn’t take long to find him once the Courier heads through the front doors, being given a nervous smile by Swank. The Courier does notice that Vegas is decidedly less busy than it was a few months ago, but that can’t be helped. It will one day be full to NCR, Freesiders and those from around the Wasteland. Swank will have more caps than he knows what to do with. Being directed to The VIP section of the Tops Restaurant, Heck is sitting with his son and a small group others you don’t recognize. He stands up and walks over to you as you approach. “Courier, it’s just so great to see you again. Who knew when you saved my son from those fucking cannibals that you’d turn into the ruler of New Vegas? Ted, get over here and shake the Courier’s hand.” The younger Gunderson stands up and walks over, seemingly giving a level of actual respect which is a surprise coming from the young man. “It’s a pleasure to meet you again, sir. Thank you again from saving me from those cannibals, I can’t believe House ever let that happen.” [That’s why House is dead and I’m in charge. It’s good to see you again, Ted.] The Courier turns to Heck. [Now how about that steak?]
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 15:02:17 No. 6229042 Report The dinner turned out surprisingly pleasant. While Heck can be abrasive, he had a level of rural charm that even the Courier found himself giving into. Ted wasn’t as talkative but was the affectionate butt of the jokes and Heck’s group of executives attempted to play up their personalities a bit to lesser success. While not the Ultra Luxe, the Tops can cook a mean steak. With the plates cleared and the scotch coming out, the Courier knows what’s next. “Now Courier, it was nice to catch up and reminisce, but we got some big brass tacks to come down to. I’m not one to beat around the bush so I’ll get straight to it. Unlike a lot of my competitors, I know the kinda stuff you’re made of and I’m not going to get cold feet about this. I’m betting big on you and the Mojave. I’m currently in the process of buying up the land of the yellowbellies who fled west. I want to make this region the cattle capital of the Wasteland!” Heck takes a minute to let his proclamation sink in. When he doesn’t get the standing applause he was perhaps expecting, he continues. “This will result in some of the lowest beef prices around for your people, as well as further investment to build up the infrastructure for processing. Better transportation, butcher houses, hell maybe even some refrigeration eventually.” The Courier is very quickly learning there is always a catch. “So here’s what I need from you. The NCR was never great at policing but lately, these lands are even more unruly. I want some of your TV boys to come out and patrol my land, maybe 75 or 100? I’ll leave the exact number up to you. I’d also like your help setting up slaughter houses, packaging facilities, you name it. That’s thousands of jobs for your people over there in Freeside. I’m also having a team of engineers coming out from the NCR to help plan rail expansion. That’s the best way to get fresh meat back to the West, you see?” Heck takes a breath and steadies himself. He’s getting excited over in his chair, waving his arms all over and making nonsensical movements with his hands. “Now as a show of my appreciation for our new relationship, I’m sending a head of 300 cattle to Freeside. Y’all for some food issues I’ve heard, and I can’t let future workers and countrymen go hungry! There’s just one more thing, I want my son Ted to be Secretary of Agriculture. I’ve heard you’re putting together a team and I can’t think of anyone better for it, except me of course, and due to me being an NCR citizen, I can’t be both. So can we shake on it?” Oh great, another negotiation. >You've got yourself a deal, Heck. >I’m not selling my country to a Barron like you. No deal. >You know how good of a deal this is for you, how about you sweeten my side…(Negotiate/Write-in) (Yeah yeah another negotiation to bring pacing to an absolute crawl. I’m a hack who doesn’t know how to quest.)
Anonymous
Nonsense! Let's be real most of us don't have the same time freedom as before, but also the 999 capcha time for those without passes has killed the fast paced /qst/ sessions. In between your glorious posts, there's plenty of room for discussion and debate! And dreams of grandoise
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 15:13:36 No. 6229047 Report >>6229044 Yeah that’s actually the biggest reason here I think. I have multiple people wanting to participate even casually but they don’t want to certify their email (fair) so lurkers don’t really exist anymore.
Part of the reason I considered doing this on Akun but wanted to give /qst/ a shot. Who knows what the future holds but for all things considered, interaction has been great and appreciate the anons who put up with the 4chan interface. And it goes without saying that this whole thing was worth it to run into the creator of the 2017 version. Still super cool
Anonymous
>>6229042 >You've got yourself a deal, Heck. >"However, I hope Ted's not opposed to trying new things. I'm something of a scientist. I'm workin' on new vaccines for diseases, ways to make better food for Brahmin, all kinds of things that'll set you ahead of your competition by 100 years. He ain't too much of a stickler for tradition is he?" We are, in fact, trying to buy the biggest brahmin barons to our side. Ya give a little, ya get a lot.
Anonymous
>>6229042 >You've got yourself a deal, Heck. I'll be honest, we can be very frank with his son the moment he's here that we don't mind him having the important job and maybe even getting a nice salary - but we've experts from the Followers, so he'd best listen to their advice unless he knows for sure they're wrong - and even then, double-check.
If someone wants to negotiate, I'd support that too, just don't see much reason to quibble beyond maybe asking for more stuff.
Anonymous
Quoted By:
>>6229047 That's why I got the 4chan pass so I don't actually have to verify my email (plus I just use a lesser email than the one I use for business and work and stuff), but I know a lot folk don't want that either. Hell I was using it for the quest itself back then.
I'm super glad you chose /qst/ so I could be made aware of this (some others from the 2017 days were the ones to inform me even!). It brings me endless joy to know I left such a good impression someone was willing to run with the idea too :D
Anonymous
>>6229051 Honestly if he wants to be lazy and hold the name in title and just lounge all day, I'm fine with that too.
At the same time, once people's needs and boredom are satisfied, they also want prestige. And prestige comes from people listening to what you say. And the worst thing is if he starts wanting to push around just to push around and making bad decisions for the sake of it.
The best thing I think we can do is personally apply our [10 Charisma][100 Speech] to motivate the young fella to learn. Make him feel like he really is important and valued in his position, and that becoming skilled at his job is vital.
But who knows, maybe we'll catch a lucky break and despite his seemingly entitlted attitude in the quest he actually knows his way around a farm. I don't think Heck is the type to coddle his son. Hopefully.
My only request is that Ted be prepared for when we do super science things. Because we're surely going to do super science things in the future.
Anonymous
Quoted By:
>>6229053 >Because we're surely going to do super science things in the future. Salient Green if nothing else, though that's arguably not agriculture's jurisdiction - it's like a factory turning potatoes into chips, not a farm or anything.
Anonymous
Quoted By:
>>6229053 *I should clarify that he can be lazy so long as he also lets competent underlings work for him (but at the same time, it would still be better we nudge him to be competent and looking forward to his job)
>>6229048 ADD
>"We'd also like make sure he has as much support from us as he needs." Anonymous
>>6229042 >You've got yourself a deal, Heck. >"However, I hope Ted's not opposed to trying new things. I'm something of a scientist. I'm workin' on new vaccines for diseases, ways to make better food for Brahmin, all kinds of things that'll set you ahead of your competition by 100 years. He ain't too much of a stickler for tradition is he?" >"And he should also be ready to put his knowledge to the test. I'm sure he already knows a lot, having a father like you, but agriculture is much more than just raising cattle. If he turns out to be lacking in other areas, I'm more than happy to arrange private lessons with the followers so that he can develop into the best version of himself." (Basically, we should test him to see how much he knows about everything related to agriculture, so we know what we're working with.) Anonymous
>>6229057 I like the sentiment but I want to be very careful with our wording so as not to even remotely question or disparaige his son, whom he is no doubt proud of (since he is nominating him for the position)
I'd probably word it more like "I'm looking forward to seeing what skills the young man brings to a table. I have plants for to expand the agriculture beyond just the brahmin and sharecropper farms we currently employ. And perhaps there might be some things I can find from my old world archive that could prove useful for him to learn as well."
As it stands, do have to imagine Heck himself, being a farming man, probably does in fact know more about raising brahmin than any of our known followers. You kinda gotta be a farmer to know farmin.
Anonymous
Quoted By:
Although. . .what if this is a test by Heck himself? "Is this courier willing to swallow any plate o' brahmin bull before he's even so much as smelled it?" He appreciates cutting to bras taxes. Maybe being direct and upfront on our part will reflect well to us too. The sort of talk brahmin barons understand. "I'd gladly welcome him on. Still, you'd agree it's not a wise farmer who doesn't ask even a few questions about the newly hires. What kind of experience can I look forward to the young man bringing to the table?"
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 15:41:22 No. 6229062 Report >>6229057 >>6229060 I think the uber charismatic courier could assuage Heck’s concerns. But you’re right anon, even if they’re not traditionally educated, farmers like Heck often know more than even those who ready. Practical of course but knowledge all the same. Kinda like not knowing the “how” but the “why”
Anonymous
Quoted By:
>>6229062 Good. As long as the Courier can word it like the silver tongue he is better than a bunch of dudes on the internet, I'm satisfied. All that matter is
>Getting an idea on Ted's experience so far >He be willing to try new things >He be willing to work with a team Anonymous
Also at some point in the future we (hopefully with Heck and several others support) could try and strike a deal with the NCR to allow people to have dual citizenships.
Anonymous
Quoted By:
>>6228905 Nah- these are our only armored assets we have, give the cattle prods to the Kings and have them work crowd control.
>>6228923 >Especially since the Legion have kinda killed everything that isn't them on the far side of the river. Only other tribals and people who don’t submit.
>>6228936 Ratio should be more like 10:1- the Secutirtons will be our heavyweights while the rest of the squad will focus on lighter equipment and mobility, and we can use our Securitrons as short term radio replacements/Command and Control element.
>>6229042 >You know how good of a deal this is for you, how about you sweeten my side… Just a roll to see what we can sweeten, but otherwise
>You've got yourself a deal, Heck. Like, if he can lobby for more dam percentages from the NCR, I’d honestly appreciate it. And maybe put in a good word about the tourist/casino scene.
Anonymous
>>6229068 Dual Citizenship just means split loyalties. Also a way for the NCR to influence things without spending vast caps.
>>6229042 >You've got yourself a deal, Heck. Honest to god, Not a bad deal.
Anonymous
>>6229127 >Dual Citizenship just means split loyalties. Also a way for the NCR to influence things without spending vast caps. That's a sword that cuts both ways though.
Especially if we ever decide to use some BigMT brain technology.
Anonymous
Quoted By:
>>6229042 >>You've got yourself a deal, Heck. "well Heck, you know i was just about to get a start on new vegas agriculture glad you are in here !"
"And Ted welcome aboard, lot of work ahead of us !"
Anonymous
>>6229042 >You've got yourself a deal, Heck. >>6229068 I personally think this is going too far. It might just cause some more trouble than its worth.
Anonymous
>>6229132 We're not gonna match the NCR in any real time-frame in that manner. Its not worth it.
Anonymous
>>6229024 >Well one easy solution for that is police dogs. Could work, even if they need to be feed. Some dogs and 2 deputies each sheriff could work out. But they get trained first, not sure for how long but a few weeks would be ideal at least. We will need to see what kind of people present themselves for it.
yeah we need something for law and order. Thats why i want them. Not sure how many Securitrons we could take out, since this wouldn't be a proper police force yet and neither something like i suggested. Its still valid, cheaper of course. An hundred or so probably.
ye the gangs are not tarded (some might be actually), but you never know.
Its a good point of your idea. Is not bad honestly. Hopefully we can make them in people that can do their job. Possibly not corrupted. Because thats just another problem in the making then....
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 18:50:07 No. 6229163 Report The Courier does his best not to act surprised. Heck is a cutthroat robber baron but this is a remarkably good deal for everyone involved. It’s almost certainly that Heck will attempt to expand his power far beyond what he’s leading on with, but that’s a given with everything. Deciding not to second guess anything this time around, the Courier juts out his hand. [You've got a deal, Heck. This is going to be very good for both of us.] Heck immediately gives the Courier a toothy smile and shoots the rest of his scotch back before motioning the waitress for another pour. “Well hot damn Courier, that’s the best news I’ve heard in a while. Say, how about you and my boy have a little time to hammer out some stuff, get to know each other? I’ll get the meet and potatoes hammered out with my boys here.” Ted gets up from the opposite side of the table, evidently taking the message from his father. The Courier shoots the rest of his drink back before following Ted to a spillover booth in a quieter section of the restaurant. [So Ted, I have to ask, was this your idea or your fathers?] A simple enough question, seeking to test the waters with the heir of the Gunderson fortune. The Courier also isn’t sure if he’s a failed case of nepotism or a legitimately useful resource. “Both, I suppose. I just finished up my studies at Boneyard University, a degree in advanced animal husbandry and animal genetics. I was going to go work under my father in the NCR up north, but then the second battle of the dam broke out and to everyone's surprise, you won. I suppose not a surprise to everyone. I didn’t ever think you would become ruler of New Vegas but after meeting you, I can’t say I’m shocked.” Ted takes a moment to wave down a waiter and orders a double scotch, neat. “So my father has decided to gamble big out here and needed someone to keep an eye on it while also building a personal connection with your budding government. And honestly, you could use the help Courier. What a mess you’ve inherited haha.” He takes the time to take a deep drink, grimacing slightly. “So there’s worse places to be, I suppose. I know what you’re thinking, I’m not some nepobaby who’s going to come in and fuck things up, or be an empty body here for the title. My dad thinks I’m a helpless bookworm and this is probably the best opportunity to prove him wrong and get on well with you. I see the way the wind is blowing, the NCR and the Legion are yesterday’s pale imitations of old world governments. Here is something special.” Ted drains the remaining liquor, giving the Courier a quick farewell without letting him get a word in. Strange kid.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 19:13:28 No. 6229173 Report Rolled 3 (1d100) Under 80 is good
Anonymous
Quoted By:
Rolled 1 (1d1) >>6229173 nice 3
Anonymous
>>6229163 wonderful
Well Ted seems to have the spirit and willing to learn. He just need a team of professionals and specialists under him for aid and teach him, if he doesn't know certain topics.
Courier’s Council
Secretary of State: Rose of Sharon Cassidy
Secretary of Commerce: Francine Garret
Secretary of Defense: Judah Kreger
Secretary of Science and Technology: Arcade Gannon
Secretary of Energy: Chris Haversam
Secretary of the Interior: Chomps Lewis
Secretary of Health & Human Services: Julie Farkas
Secretary of Housing and Urban Development: The King
Secretary of Tourism and Entertainment: Sarah Weintraub
Postmaster General: Johnson Nash
And now Secretary of Agriculture. I think we need to do the
>Summon the Courier Council to begin setting the groundwork to actually start setting them up. next turn as first action.
And preferably each Secretary gets a team of specialists and professionals to work with. Its 11, thats multiple departements to found (albeit research is... well. Needs a lab and what not. Arcade might need to wait). I would add only another one : Secretary of Intelligence. Not sure who would fit for it but it would be quite the help, and spying is too useful for both war and ruling. I guess a government building would be nice for all the papers these guys are going to make, also for their work organization. The Lucky 38 is more our personal residence than a proper government building lol.
When we have more money around, i would probably make a Secretary of Education. But as it is, we can't afford it (just for now).
The second action for the Courier....i am thinking between picking one of these three things : either join in the assault of Black Mountain, or repairing those 6 securitrons and 2 autodocs, or ....set up our government for the Mojave. That means sending a message to Goodsprings, Jacobstown, Sloan, Novac, Primm and tell them we want them to join our state. And then create it. Not sure what kind. We have different ideas running around. But this sends a big message to all the Mojave, its power projection all right.
Anonymous
Quoted By:
And we will need to have someone improve the pumps and wells of the Kings. Too important for Freeside to not have them making decent clean water, if its dirty thats a major health risk. Ah what i forgot was that the Followers could use some stretcher-bearers volunteers to bring them anyone wounded or with a disease. It should be a relatively simple thing to implement and make. Beside that i have still my cold and hot showers ideas inside Old Mormon Fort for hands cleaning and medical tools cleaning.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 20:11:52 No. 6229202 Report >>6229195 Comfy pic
Going to take money to set up these departments. If that’s an actual turn choice then I’ll provide some broad numbers but it’ll probably be 2,500 per turn for each department. A broad “staffing and material”
If only certain departments want to be funded that’s a choice but this is the baseline for more effective ROI on turns related to this. I’ll have a better write up for department rules and traits when the bridge is crossed
Anonymous
>>6229144 Not sure how many Securitrons we could take out, since this wouldn't be a proper police force yet and neither something like i suggested. It’s still valid, cheaper of course. An hundred or so probably.
I think ideally we’d whittle it down to 25 permanent Securitrons when we set up a proper police force- 1 for every ten men or something plus 1 for the chief. We can get into the nitty gritty after we start building it though.
>>6229195 >Not sure what kind. We have different ideas running around. Mojave Commonwealth- it appeals to the sensibilities of both the NCR and Caesar, while being understandable by the layman.
Also, we should consider exploring House’s assets soonish.
>>6229202 25,000 for every department? Sure.
Maybe we can cut back on a couple unneeded ones for a moment if need be, Energy and Postmaster mainly.
Otherwise, would setting up a secretary free us up for another Courier action? I’m just curious.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 20:47:27 No. 6229236 Report Quoted By:
>>6229216 Maybe not immediately. Still playing around with how it will work out but it’ll take a few months at least for everyone to get settled into their roles with their staff.
If nothing else, will probably unlock an additional >other action with a lot of room for improvement.
I imagine the ultimate goal is each department has an action they can undertake, plus the courier having his actions
Anonymous
>>6229195 Why are you adding another department? Fold Agriculture under Interior, or State
Anonymous
>>6229243 ... i didnt?? I don't have that power.
>>6229042 see here what Heck is saying in his proposal. At the end and we accepted.
>>6229202 ye i have found more images around which are really nice.
Yeah i know can't give people jobs and then no money for make said jobs
Uhmm...i guess we could fund all of them then.
>>6229216 i was thinking more 50. 25 as permanent Strip entrance guards and the rest a mobile force that works in squads with our sheriffs/police or whatever name we pick for them.
Just talking about it, is probably better to talk of it when we make it of course.
I'll take that government type in consideration.
Next next turn for assets checkin ? Mostly because we need this council on the move. And having a mojave government better we do it soon.
Anonymous
>>6229246 No I meant how it says Secretary of Agriculture under the rest now. When thats not really 'needed' per say and can be folded under.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 21:17:43 No. 6229254 Report >>6229249 I am considering it its own department. Players can choose to fold it in but might run into issues with Ted being put under someone else not the courier.
Anonymous
>>6229249 ... i am quite sure we can't just fold Agriculture without impact negatively the deal we just made with Heck and Ted...
Anonymous
>>6229255 >>6229254 >the company is upset it is under the government I don't see where that was an issue for the agreement made?
Anonymous
>>6229256 No i mean that a point of the deal we made with the Gunderson, is Ted being put in charge of something : Agriculture in this case. Folding this department under another department means Ted is not quite in charge is it ?
Anonymous
>>6229257 You can be a company under a department, We have have departments under other ones as well. But sure I guess? Sucks cause damn there goes money.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 21:29:07 No. 6229260 Report >>6229259 >>6229257 Might be my fault here. Going forward, any non department head will be an Undersecretary for a sub department.
You could just not fund his department right away but it’s probably the most important of the bunch lmao
Anonymous
>>6229260 Kinda wild to say the Defense and commerce don't matter either.
Anonymous
>>6229163 Hell to the fuck yes, we might have just struck super lucky.
Or super unlucky, if his knowledge doesn't match his ambition.
But I like his attitude regardless. And intelligence can be improved with experience (and science).
>>6229142 >>6229141 Eh, maybe anywhere in the near future is a good time.
But I get the feeling House would have eventually done it himself either prior to or after ""integrating"" into the NCR on his own (extremely self benefitting) terms. Not now, perhaps not even in decades, but eventually.
Plus we can always still require a credit check.
I presume we still do require a credit check to enter the strip.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:Fc1qYc7p Mon 14 Apr 2025 21:38:25 No. 6229265 Report >>6229261 >saying defense matters >not even one (1) human soldier in the entire army Lmao
Anonymous
>>6229261 we have yet to develop them to be fair. But we will in time, needs to get the police done first and then we start to train some soldiers.
Commerce, we have the idea running around of restarting Cassidy Caravan.
Anonymous
Quoted By:
>>6229265 That reminds me. Kreger's getting old.
And nobody at the helm of Cerebro is severely limiting the securitrons (yes man can't do it all)
But we should see ourselves what it's like in there first.
Anonymous
Quoted By:
>>6229267 That has nothing to do with what I said or replied too? Also just cross-train them, There is no reason to not have the police also a part-time milita if required.
>>6229265 Needs to be fixed.
>>6229264 I mean House also had forever until we killed/doomed him.
Anonymous
Quoted By:
>>6229265 >not even one (1) human soldier in the entire army Of course Boone is not a solder in the army, he *is* the army.
Anonymous
Quoted By:
We should really check out what's in the basement of the Lucky 38 some point too, I have a feeling House has stuff down there.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 14 Apr 2025 23:57:14 No. 6229336 Report New Vegas Region Month 1, Week 3 ------------------------- Population (Rough Estimate): 68,000 Freeside/New Vegas/North Vegas: 65,000 Novac: 2,000 Goodsprings: 500 Jacobstown: 500 Nellis: 1,000 New Vegas Outskirts: 1,000 Sloan: 250 Remaining population dispersed throughout region New Vegas: Rebuilt Pre-War buildings, defensive wall, electricity, plumbing. Freeside (INDEPENDENT): Sparse electricity. Pre-war ruins, pre-war buildings, shacks. Defensive wall Primm (UNCONTROLLED): Electricity. Intact pre-war buildings, pre-war ruins Goodsprings: Electricity, intact pre-war houses Novac (UNCONTROLLED): Electricity, intact pre-war houses Camp McCarran: Intact pre-war building, military tents, electricity, plumbing, defensive wall, watch towers, Economy Tariffs: Low 5%(+15,000 caps/turn) Sales tax: None (+0 caps/turn) Casino Tribute: Intermediate (+15,000 caps/turn) Upkeep: None (-0 caps/turn) Treasury: 210,000 caps (50 Gold Bars) Food Very Low (Stable) Simple diet With the disruption in food supply, Freeside particularly has been hit hard and the food stores are nearly empty. The slow increase of food to the city and the Gunderson cattle drive has once again saved the city form complete starvation. Farkas reports that the total deaths from starvation are are 1500. There are reports of cannibalism. Food caravans have increased to Freeside but many lack the funds to purchase food. Water Average(Stable) Mostly clean water from Lake Mead supplies Freeside, New Vegas, North Vegas Medicine Very Poor (Stable) Scavenged industrial medicine, sparse home remedies Research Available Facilities: None Current Research: None New Vegas is incapable of conducting meaningful experience due to lack of expertise, facilities and equipment Industry>Available Facilities: Michael Angelo’s Workshop >Current Projects: 4 Communal Baths (Estimated time to completion: 6 weeks) Military>The Strip: Heavily Fortified, Defensive Walls, Laser PDW, 220 securitrons >Freeside: 364 securitrons at Strip entrance and throughout Freeside >The Dam: 100 securitrons >South Vegas: 15 around Vault 3 >McCarran: 30 Securitrons >Black Mountain: 30 Securitrons 759 Mkll Securitrons, 6 damaged The Courier 5 Heavy Howitzers (With ammunition)
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Mon 14 Apr 2025 23:58:35 No. 6229338 Report Courier’s Council Secretary of State: The King Secretary of Commerce: Rose of Sharon Cassidy Secretary of Defense: Judah Kreger Secretary of Science and Technology: Arcade Gannon Secretary of Energy: Raul Tejada Secretary of the Interior: Chomps Lewis Secretary of Agriculture: Ted Gunderson Secretary of Health & Human Services: Julie Farkas Secretary of Tourism and Entertainment: Swank Companions Cass: +3 to combat actions Raul: +5 to Repair actions, +3 to combat (Currently training engineers) Boone: +4 to combat actions, +2 sneak actions Ed-E: +4 to combat, allows field repairs/ammo crafting Lily: +4 to stealth actions, +3 to combat Veronica: +3 to combat, +2 scavenging actions Rex: +2 to combat, +3 to scavenging Arcade: +3 to technology actions, +4 healthcare actions <span class="mu-s">Crisis</span> ------------------ <span class="mu-r">WARNING</span>: LOW FOOD SUPPLY If NCR sharecroppers leave the region, you will have a sharp decrease in food production. Freeside itself is bordering on starvation. Food supplies will be exhausted in 4 weeks. Farkas estimated 1500 Freesiders have died from starvation so far and numerous others killed and injured in food riots. There are rumors of cannibalism.The King is getting restless. <span class="mu-r">WARNING</span>: SANITARY CRISIS Though the immediate medical crisis has abated, there is a severe sanitary crisis in Freeside. Julie Farkas has raised great concerns over the potential of a cholera outbreak. Due to the weakened bodies of those suffering malnutrition, it could decimate the city. <span class="mu-r">WARNING</span>: CASINO COLLAPSE With the failure of the NCR to pacify the region and their retreat, the tourists to the region have dried up. The only money coming in is from food and beverage sales, as well as rooming from those too scared to leave the strip. The families are satisfied with the agreement and expect to see an uptick in tourism. <span class="mu-r">WARNING</span>: MOJAVE ABSENCE While a majority of the Mojave knows who you are, many haven’t seen the Courier since the battle of the dam and are unaware they are in your new nation. There is also very little power projection aside from guarded strongpoints. <span class="mu-r">WARNING</span>: TRADE COLLAPSE With the NCR pulling out of the Mojave, many of the traders who moved with the army are heading back West. The region will see a large impact in the short term to commerce and transportation, leading to a series of cascading failures. <span class="mu-r">WARNING</span>: CARAVAN ATTACKS While the Fiends have finally be defeated, there still remains numerous smaller raider and bandit groups along popular trade routes. With the evacuation of the CC and the larger trading houses, the smaller ones still in the Mojave are at the mercy of wild animal attacks and bandit raids. Suggestions: Find alternative engineers for the dam. Work with Brotherhood to take Black Mountain. Convene a council meeting. Create the Mojave Armed Forces. Meet with the Enclave Remnants. Look around Lucky 38. Find the mysterious soldiers
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 15 Apr 2025 00:04:08 No. 6229341 Report <span class="mu-i">Meanwhile in Shady Sands….</span> Another day, another fucking hearing. At this point, it would have been better for the NCR to have won in the Mojave just to not have to put up with the bitching from above and below. It especially doesn't help that these hearings are public and transmitted over the radio to any mouth breather that cares enough to listen. You pull out the agenda your assistant gave you. Let's see here…"Hearing over NCR Ranger effectiveness in the NCR campaign". Jesus this is gonna be a long one. When you decided to run for Senate, you figured you'd meet with a few people a week, rub some elbows, take some bribes. Now ever since the McCarran Treaty and the loss in the Mojave, the public is out for blood. "Senator Armstrong, do you have a moment?" You turn around on instinct and wish you hadn't. "Senator Armstrong, you voted no on the recent impeachment of President Kimball. Care to share your reasoning?" Journalists truly are the scourge of society. "And can you comment on the forceful expulsion of the Crimson Caravan from the Mojave?" [This attack on a celebrated company of the Republic is another example in a long list on why New Vegas is not a legitimate nation. It's a war-torn country supported by a robot army not even capable of feeding its own people. Now I'm very busy so that'll be all for now.] You hurry down the hall to the hearing room before the reporter can utter any other drivel. Entering, you find fellow senators from Shady Sands and The Boneyard. Sitting in front of them is the former Ranger Chief Hanlon, General Salter and General Hsu. It's going to be a long day.
Anonymous
>>6229338 Okay, I need a cost analysis on this one. Now we seem to have just about enough food for Freeside to not starve but the issue is people be broke, how much would it cost for a temporary workfare program? While we wait for food costs to come down, we can put part of Freeside to work as unskilled labour around Vegas - clearing debris, pulling down ruined buildings, filling in holes in key streets, scavenging materials and so on in return for subsiding their food costs. We've got plenty of money for something like this.
Anonymous
Quoted By:
>>6229336 >LOW FOOD SUPPLY: Convene a council meeting to discuss how we can address the shortage and float the idea of a temporary workfare program for freeside. (basically what this anon said >>6229343 ) >MOJAVE ABSENCE: Commission Boone to search for willing men and mutants to form a volunteer force — the first troops of the Mojave Armed Forces. >CARAVAN ATTACKS: Deploy Lily, Ed-E, Veronica, and Rex, along with 30 Securitrons, to patrol the main routes to Vegas. Their objective is to eliminate any bandit camps or animal nests that could threaten caravan traffic. >TRADE COLLAPSE: Attempt to contact the Happy Trails Caravan Company to establish a trade connection up north. >Once we have some free time, we should meet with the Enclave Remnants. Anonymous
>>6229336 >Courier Actions Attack Black Mountain with the BoS, our Securitrons, talk with them afterwards about their intentions.
Convene a council meeting and begin funding them to create a bureaucracy.
>Military Establishment of the Mojave Armed Forces, begin recruiting and training. Have Boone begin assembling a crack team as the 1st Mojave Recon.
>Industrial/Scavange Begin a mass push for employing scavengers, farmers, etc. Have Veronica and Rex train the scavengers.
>Research Give Big MT a sample of the Boomer Blight to resolve, and get them working on GMO Crops.
>Other Address the banditry problem- give those inclined an opportunity to join personally or via airwaves. Begin slaughtering the rest associated example. Lily, ED-E.
>>6229341 >"And can you comment on the forceful expulsion of the Crimson Caravan from the Mojave?" I want this addressed by Mr New Vegas when we finally regain control over Black Mountains- these falsehoods cannot be allowed to endure.
Anonymous
Quoted By:
>>6229343 We need to meet with and set up the departments badly.
Anonymous
Quoted By:
To address the food crisis in Free Side as well as to mitigate it’s overpopulation and the health concerns that brings I propose. >Freeside Resettlement - the Mojave doesn’t truly lack productive agricultural land at least no more than the rest of the wasteland, the problem is our greatest population concentration has very little productive land available to it as the ruins of old Vegas offer very little in the way of fertile soil. To address the food and overpopulation crisis the courier will task secretary of agriculture and the secretary of health and human services to begin laying the ground work for the resettlement of some of freesides excess population in more productive regions of the Mojave. In the short term this will alleviate over population and in the long term eventually see an increase in food production. A effort will be undertaken to ensure each of these resettlement groups include some personnel with agricultural experience as well as enough basic resources to establish temporary dwellings, and work places. As well as the necessary seed stocks to begin farming, needless to say these groups will pose a tempting target for raiders and other hostile factions and will need included security the secretary of defense can be consulted on this matter to see if it makes more sense to employ mercenaries, arm the settlers or deploy securitrons to ensure the success of these resettlements Some locations I think have promise >Bonnie Springs/Spring Mt. Ranch - evidently this area once hosted a reasonably sized settlement and currently is home to large herds of feral or wild Bighorners which will provide a ready made short term food source >Bitter Springs - while far harsher then the prior option the Khans seemingly made a life for themselves here at some point and thus our settlers will be able to as well. Proximity to lake Meade also means readily available water and potential fishing resource >Nelson - another one of those their was once a town here before the legion had its way and thus it’s safe to assume a town can prosper here again if given the right resources and support >CottonWood cove - the ground seems pretty rough around here but it has direct and easy access to the Colorado River as a source of water and sustenance
Anonymous
Quoted By:
>>6229338 >>6229336 Courier Action:
>Meet with the Enclave Remnants >Meeting, Summon the Courier Council to begin setting the groundwork to actually start setting them up. Military action:
>Begin Raider and Bandit strikes along the Popluar trade routes Lily: +4 to stealth actions, +3 to combat
Boone: +4 to combat actions, +2 sneak actions
And 25 Securitrons
Industrial action:
>Begin a mass push clearing of land and farm land for the expansion of Heck's coming Slaughter houses and ranch locations around freeside or conversion of it into said things. Alongside the movement of fertile soil from the banks of the river to said location by hand.
Veronica: +3 to combat, +2 scavenging actions
Rex: +2 to combat, +3 to scavenging
>Misc action: >Explore the Lucky 38 Arcade: +3 to technology actions, +4 healthcare actions
>Send Hicks his 100 Securitrions to provide initial ground-work and protection for those coming and also the ones we are dispatching to clear the land/help it. TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:p2zEQfTB Tue 15 Apr 2025 01:18:35 No. 6229371 Report Quoted By:
>>6229338 UPDATED COUNCIL (because I forgot to update on my end)
Courier’s Council
Secretary of State: Rose of Sharon Cassidy
Secretary of Commerce: Francine Garrett
Secretary of Defense: Judah Kreger
Secretary of Science and Technology: Arcade Gannon
Secretary of Energy: Chris Haversam
Secretary of the Interior: Chomps Lewis
Secretary of Agriculture: Ted Gunderson
Secretary of Housing and Urban Development: The King
Secretary of Health & Human Services: Julie Farkas
Secretary of Tourism and Entertainment: Sarah Weintraub
Secretary of Transportation: Raul Trejo
Postmaster General: Johnson Nash
Anonymous
>>6229336 >Courier Action: >Attack Black Mountain with the BoS, our Securitrons, talk with them afterwards about their intentions. Also bring Veronica with us to help.
>Meet with the Enclave Remnants >Military Action: >Begin Raider and Bandit strikes along the Popluar trade routes Lily: +4 to stealth actions, +3 to combat
Boone: +4 to combat actions, +2 sneak actions
And 25 Securitrons
>Industrial action: >Begin a mass push clearing of land and farm land for the expansion of >Misc Action: >Explore the Lucky 38 Arcade: +3 to technology actions, +4 healthcare actions
Rex: +2 to combat, +3 to scavenging
>Send the Securitrons to Heck as agreed. Anonymous
>>6229359 Supporting this
>Have Veronica and Rex train the scavengers Rex is a dog...
Anonymous
>>6229379 >Rex is a dog... Yes, but he is the best dog.
Anonymous
Quoted By:
>>6229359 >>6229379 We need a proper military, Not rangers with Krauger. We should have the NCR surplus left behind.
Anonymous
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>>6229379 Actually, I'll switch my vote to supporting
>>6229377 instead.
Anonymous
Quoted By:
>>6229381 While true, dogs don't make good teachers.
Anonymous
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:2xgs43fo Fri 25 Apr 2025 19:37:51 No. 6229499 Report Quoted By:
Hey y'all, going to archive this and start a new thread. I know only being on page 2 is a little early with the break, best to start fresh. And I have a few surprises....
Anonymous
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:2xgs43fo Fri 25 Apr 2025 21:47:32 No. 6229607 Report Quoted By: