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let me correct a mistke you guys made:
will is not the fastest in any of the 3 training, a lot of times he will let the enemy sync on auto, especially against brycen with endure
if you're on macro, the most optimal build revolves around dusclops and placing an extra button to force your team make a critical move where AI wont, sometimes sneaking 2 moves into 1 turn
the extra buttons need to be placed on dire hit+, or icy wind in case of strike course, what happens in each case:
strike:
studdie buddies 2
unbreakable bounds 1
dire hit+ 1
icy wind
tech:
unbreakable bonds1
direhit+ 2
close combat
(most optimal scenatio is dire hit+ is pressed before bonds, then bonds will activate late game)
support:
study buddies 1
dire hit 2
shadow ball
9 times out of 10 boss is killed before sync, will let brycen syncs a lot of times, worst case scenaios in these builds is waiting time for shadow ball and close combat, but its a very low likely hood compared to will letting enemy sync plus a free turn immediately after sync