>>32513574Alright, more Gen 2 maps!
The whole trek north from Bloomingbud looks good, with Game Freak-style mapping and map connections instead of gatehouses. I like the flower boxes in Bannaga City, too.
Bannaga and Riverside have the same roofs; and I may have said this before, but original roof colors (and even tiles) would really help if feel like a new region.
Riverside uses G/S's traditional building tiles. How about Crystal's instead? They have windows and improved roofs.
Is Riverside supposed to be north of Route Paradise? The river would be more fun if you could actually navigate it; maybe use a waterfall so you can go south but not north, if you need a roadblock.
Route 28 looks too similar to, er, Route 28. Or is it supposed to be the Kanto/Johto one? Same goes for Route 27 (although if it's supposed to be the one connecting Kanto and Johto, what happened to New Bark Town?) If it *is* supposed to be the same, that explains why you named your region Tohjo. Cool idea. Although, the Town Map doesn't look like a real land mass.
If you edit the Town Map, can you post one with labeled routes+cities?
Oh, just so you know, you're the second person developing a Gen 2 hack named Coral. Pic related is the other one, from the previous /heg/ thread. (For a minute I was wondering how both maps fit together.)