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Galapagos League ideas
>Arrive on starter boat like SS Anne instead of a starter town
>Professor Mangrove asks you and your rival to help him catalogue all the pokemon on the islands
>First town is harbor/resort where the only pokecenter and shop is. Rest of the 'towns' are research camps and other vital things like a power plant or radio tower.
>Each major camp has a Ranger who gives you a license/badge required to use HMs on the islands and continue to the next one. Their 'gyms' are usually puzzles.
>Local team wants to kick humans off the island to protect the delicate environment.
>Your rival initially is a dick who doesn't care about the environment or local pokemon.
>Side quest to find all the research journals of the guy who found the islands first.
>Team leader is the guy who found the island and regrets telling the world about it.
>Small side islands and routes to explore. General feeling of wilderness and unclaimed wild to the landscape with little to no human presence.
>Berries and acorns, as well as local healers and acorn makers abound. Not a lot of actual items like potions or pokeballs to be found.
Ideas? I'm thinking the elite four would be a challenge to join the rangers or something like that. Around the fifth gym you get surf and can leave the big main island to find the others. Another idea are 'sandy' areas on beaches that act like tall grass for stuff like Krabbys.