>>51372633>>51374698>>51375109>>51378702>>51381551>>51381593Ik this is a bit of topic but since I got some tg and game devs in here...
I'm thinking of running a homebrew Pokemon trpg, where all the combat will take place in Pokemon Showdown since it'll be more fun then learning a new system
I would still like to have my players pick Trainer Classes tho, so I'm thinking of messing with the Showdown code to add minor benefits depending on what trainer class the PCs or NPCs are.
My question is what would you like to see in a properly fleshed out Pokemon Trainer Class? Or just anything else you'd like to see in a Pokemon TRPG