>>22906106Ill look into that
I'm the one that sent you the PMs on project pokemon forums by the way. No need to reply now that I have all this information here now.
the first 0x200 bytes dont seem that important. Seems like most of the data I care about is much farther down in the 0x1FBEF00 range or so. Gonna need more dumps so I can map out static data and pointers and such, if this works anything like cheat-engine that is and I'm chasing down pointers and heap allocations.