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Made a Celebi concept because why not
>Ability: Natural Cure: When entering a bush, Celebi removes all status conditions and restores some HP. When this activates, also gives stealth for .5 seconds when exiting the bush. Cooldown is reduced when Celebi damages an opposing Pokemon, with the maximum cooldown reducing as Celebi levels up.
>Boosted auto gives a small movement speed boost.
>Magical Leaf: Summons leaves in the designated direction, damaging enemies for a few seconds. Celebi gains increased movement speed for each opposing Pokemon hit.
Upgrades to
>Leaf Storm: Same as Magical Leaf but wider area, lasts longer, and slows.
>Future Sight: Place a trap in the designated location. If an enemy walks into the trap within 10 seconds it explodes, dealing continuous damage in a larger area for a few seconds.
>Life Dew: Place in an area, allied Pokemon heal while they stand in it.
Upgrades to
>Healing Wish: Celebi sacrifices some of its current HP to heal an ally for a larger amount and increase their movement speed.
>Perish Song: Celebi targets an opposing Pokemon, causing them to take increased damage for several seconds. While this is active, Celebi also takes increased damage and has its HP continuously drained. If the targeted Pokemon faints, Celebi restores the HP it lost from this move.
>Unite Move: Forest Blessing: Celebi restores the HP of itself and nearby allies. An additional amount of HP is restored to each ally for a portion of the amount of damage they took in the last 3 seconds.