>>41832067i played it through, and honestly it feels needlessly edgy and has some *really* annoying parts. it was still fun though
a lot of the fakemon or new megas are...kind of badly designed, although some are really cool (grass starter, quetzal inspired line, lightning-themed pseudo, etc). like this guy physically hurts my eyes
https://pokemon-uranium.fandom.com/wiki/Whimsicott#Mega_Evolutionlots of gameplay bullshit:
-the new "nuclear" type is super effective against everything except steel and weak to everything. the nuclear eeveelution (because of course it has one) gets hyper voice and pixilate but for nuclear type. slap a choice scarf on that and gg:
https://pokemon-uranium.fandom.com/wiki/Nucleon-one of the elite four equivalent has a scarfed contrary fire type that only knows overheat. yeah.
-the same boss has this piece of shit
https://pokemon-uranium.fandom.com/wiki/Inflagetah. its mega has 175 base speed (5 lower than deoxys-speed for those keeping track at home). its signature ability gives it stab for all priority moves, and it has a +2 priority 65bp fire type move. that hits for 146bp, and extremespeed hits for 120bp. yeah
-you have a 50% chance of facing this boss, while the rest of the league are totally manageable.
-this bastard has 130 attack and 125 speed with pre-nerf gale wings, acrobatics, and u-turn
https://pokemon-uranium.fandom.com/wiki/Harptera-also you can't fly between the two halves of the region just because :)
the postgame is unfinished, except for a sidequest for an ugly legendary (
https://pokemon-uranium.fandom.com/wiki/Lanthan) and the game hypes up the postgame but it's literally unexistent