>>37012945In context of a remake, it's not, and it's a nice feature that adds flavour to the game.
That's not the point though, the point I was trying to make is that you have to strike a balance between development time and the result. Let me break it down for you:
GB Radio - easy and fast to implement, resources are already available, adds a lot of flavour and atmosphere with little time and resources spent.
Alola Photo Club - a monster of a feature that required quite a lot of time and resources to be spent in order to develop it. While initially fun, gets bored quickly and doesn't have much of a replay value.
See the difference? That development time spent on implementing Alola Photo Club could've been spent on making, I don't know, maybe the games not sucking so much ass?