>>96257621>>96258708Success when ultra simplified is profit=(revenue-expenses) > 0 basically, but also count in living expenses. If the minimum cost of living is $1000 then you add that onto monthly expenses, and you distribute one-time expenses over multiple months like a year or quarter.
If you're an indie and you only spent $2000 on your model and never invest anything else, then you can consider it over your entire career. Over a career of 5 years you would still need about $1034 every month, and if it's only from subs on Twitch then it's roughly 414 subs. If only half your subs watch at one time then that's about 200ccv, if they all watch that's about 400-500ccv. At that point you've made the poverty line for streamers.
If we go with an estimate of only a quarter of subs or members watch at one time, then there is a lot more leeway, and 100ccv is okay for poor indies, double it and 200ccv is okay for poor corpos. Based on the idea that corpos probably take about half of the revenue but bear all the expenses, then 400ccv to 800ccv is manageable but not the best job ever.
Anything below has to be a hobby or a failure. It doesn't matter if you're in the top 1% or top 10% if you're a failure and can't pay your bills, and you would unironically be better off flipping more burgers to earn money.