>>11915568Is there at least something to connect the more disparate elements? Throwing in everything but the kitchen sink is just going to make it harder to keep track of everything. I think you should narrow it down a bit so you don't run into problems or contradictions later
Needless to say, having one strong, recognizable character would be the best way to unify everything. But if it spreads over so many years, that could be difficult
>like tabletop?Mhmm. I've written both self-contained scenarios for prexisting rulesets, and also am trying to develop my own setting from scratch. Of course it's hard to make it 100% original when it's more or less standard fantasy, but I'd like to think it's assembled in a distinct way
I've heard that other languages can be more varied with their phrases, or at least that's what I heard is true for insults and swears.... Is that true? Does that make it more difficult to translate?