>>7633506It was a good game but it had its limitations and sometimes it showed. Some of it was for game balance but there's multiple ways to deal with balancing that doesnt actually nerf anything.
> mfw garbage spec ops missions, and humm-vees and buggies that were kinda shit against soldiers even though they were supposed to counter soldiers (soldiers did more damage)>>7633514does not have the same effect at higher resolutions,
also the soldier model sprites are too large compared to the original (they were in fact resized, in the worst possible way)
>>7633515>>7633516>>7633512its mostly this, but its only because the full 3d experience just wasnt available and that lowered expectations.
But since this niche of creative visualizing, and suspension of disbelief is basically gone now thats the reason indie/retro stuff is getting popular
> its not being done right>>7633520yup, it was the wild west
I tried to get in on it, and it ruined my life
and for movies, they have lost their creative edge, there are no new stories to write, its all been done by now and if anyone does anything different the public will just say "that reminds me so much of lord of the rings" or "its another slasher flick" or "guardians of the galaxy was better than this"
How about a gritty sci-fi movie with lots of gore where everyone feels vulnerable? Done in the same artistic style as Alien3 and The Thing. Like some warhammer shit.
Also how about movies that get a retro filter put on them so it looks like it did back in the 80s, and release an HD version on dvd. Instead of this crap like Stranger Things and Sabrina The Teenage Bitch which pretend to be retro but are shot at full 30fps and digital clarity.
>>7633523> name one gameMeh im gonna have to go with Dark Souls on that. But thats the only one I think.
>>7633524whoa, what new devilry is this?