>>1321418Lackluster weapon impact and variety
>You stop using the SMG when you unlock the AR2>Gravity Gun was gimmicky AFBland and idiotic enemies
>Half Life 1 had Xen life-forms that behaved like real animals>Same variations of combine, head-crab, and ant-lion>Combine are Valve's storm-troopersShit writing
>Trying to characterize an expressionless mute (Name one game that where that has ever worked)>Explain how the Combine managed to take over the Earth in seven hours when most their army can't more than a few shots from conventional firearms used by some schmuck in an orange suit>Adding characters that never existed in the first game Gimmicky level design
>Shows off all the fancy things you can do with the Source Engine that you can only use once in each chapterHalf Life 2 is two steps backwards from Half Life 1. Need I say more?