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>male-lunar vs female-solar aspects
Consider the implications of the [Player Character] in this game talking to an AI that assumes both a male and female aspect working as one, and it seems like the [Player Character] doesn't understand that he's talking to the same entity assuming different identities. This was built into the story of the game, no accident, and as you see the deception of the [Player Character] unfold as the game progresses? You start to understand how this gnostic reinterpretation game is played, or should anyway.
Of course, later they add things like archons, and them being both good and bad, etc. etc.. They try to mimic and infiltrate, appropriate other culture's symbols.