>>14218357well the big issue was last session we really weren't sure what to do next and didn't have a lot of leads, so we spent a lot of time arguing about who to go talk to then eventually deciding on what npc to go faff around with then using the information they gave us to argue about where to go next etc.
in the end we still aren't really sure what's going on, what we're supposed to do about it, or how we're planning on going about doing something about it so next session is likely to be more of the same unfortunately