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Yes, this is back. It's been so long, hasn't it? I'm sorry for the absence, my HDD died a while ago and it took a while to recover all of my files.
The rules are simple. The fortress starts at 100 HP and you roll with collective effort to bring it down to 0, destroying the fortress and winning the game.
Rolls:
>0 - Get killed by an archer. (Can no longer reroll after this)
>1 - Yell profanities at the fortress. (1 Damage)
>2 - Fight against a guard. (Has 5 HP. Kills you if you don't kill him after 5 rolls. You can't reroll after he kills you.)
>3 - Slash the fortress wall. (3 Damage)
>4 - Repairs the fortress.
>5 - Try to break the door down with a log. (5 Damage)
>6 - Releases a rolling log at you. Rolling a 6 or higher saves you from getting killed.
>7 - Revive a dead anon of your liking.
>8 - Get a shield (Lets you defend yourself against 1 archer attack.)
>9 - Burst through the wall with a tank. (10 Damage)
>Dubs - Double damage.
>Trips - A dragon in the fortress wakes up and kills everyone, causing a game over.
Good luck!
Guard rolls:
>0, 1, 2, 3 - Miss
>4, 5, 6 - 1 Damage
>7, 8 - 2 Damage
>9 - 3 Damage
>Dubs - Instakill