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The final fantasy 7 remakes, it’s funny how the recession is interchanged with poverty, and they use these different aspects to represent I guess poverty in essence. Like Ff7 is pretty interesting because I think the style and theme is set sort of before the 1950s yet Shinra and Midgar clearly have some analogies based on America. So that’s interesting they didn’t make the style more modern.
I’ll have to go back and look through all the towns to see what they were based on or what the overall theme was.
They have a lot of ruins made of bricks everywhere, that remind me of the old ruined buildings I would see laying around in the countryside in Canada from like the early 20th century or some type or forgotten time period.
What I find interesting is how they portray religion. There’s a type of spirituality in the games but it’s not overstated or insinuated very much, and I wonder why that is. There’s the shinra abandoned railroad tracks that are full of ghosts which they make use of vaguely religious themes in the lighting and everything, and then they do this at the start of Ff7 remake when you’re in Midgar, not really the slums at all, but I can’t remember what area it’s not the slums but I can’t remember if it’s underneath the plate or not I think it’s probably up top, so it’s interesting the use of religious iconography there.
Personally the whole thing with the ‘life force’ of the planet and materia could very well be spiritual, but they approach it in a whole different way that makes it not obvious, but I felt like it was sort of a missed opportunity by the team to make those areas of the story where it focused on the life stream more spiritual then it did, but I kind of get the sense that it only really shows the piece of a greater whole theirs, they only hint at what their spirituality really is. But that leaves me on the next point and that’s cosmo canyon. I suppose cosmo canyon