>>4313393Nothing, by themselves. Vanishing is what matters. Vanishing reads
>This permanent enters the battlefield with N time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.Since the card gains vanishing, if you don't add the time counters, it'll disappear next turn. Making the +1 just retardedly good removal.
This way, it takes two turns for it to disappear. Which is much worse.
>>4313396True, but phasing and flicker suck with PWs, since it resets their counters. A way to protect itself is fine, but those are rare in Mono U aside from unsummon effects. This +1 is really good removal, just have to wait a turn to get it. Leaves it vulnerable to 4 power creatures on turn 3, but hey, worst case scenario it's mono U destruction suspended for 3. That's not half bad.
>also since he never actually killed anyone>implyinghe killed millions.
>>4313398If she swan songs, then she should sacrifice. As it stands this is repeatable shatterstorm. That's a little too good.
Something like
1RG
Reach
2RG, Sacrifice Chris: Shatterstorm
2/4
Is much more reasonable.