Quoted By:
>plot
Ah damn it. You've been captured during a war against the invading arume. You are now their prisoner of war and now you dwell in a prison, on a different planet. This planet is the homeworld of arume, and they're blood thirsty. You don't like it here. You're used to earth. So, your goal is to get to earth and finish what the arume started.
>rules
-your rolls will vary in success at the mercy of the last two digits at the end
-you find the value of the last two digits by reversing their places (e.g. 20 would actually be 02)
-if your roll goes below a 20, expect things to go wrong
>setting
-you live in your own individual cells
-you are in a prison, and some of the arume are sympathetic, and possibly interested in you
-inmates are free to meet eachother in their cells or during meal times, this gives you time to socialize
>episode 1
4 anons are brought into the prison. One of them starts to scare the guards, and 2 other anons start chatting up the other guards. They have dinner, and everything is calm until a fight breaks out. A man named Jason is thrown around, and has a gun pointed to him, he takes it and points it at the guard. Everyone drops their jaws and everything they have, including weapons. Now the 4 anons have a gun.
>episode 2
One anon gets incredibly lucky and finds 2 maps of the prison and city, a gun, and a bunch of grenades. Another anon finds another map. Now confident since they have these things, they start a plan. Unfortunately, it backfires and one of the arume guards (c1g1, the guard one of the anons talks to) hears it and shit hits the fan. She is knocked out by Jason, one of the anons loots her. She wakes up and she calls a silent alarm, which then Jason and Noob are sent to fight in a death tournament to the amusement of the arume. Meanwhile, Bill, spends some time with c1g3 (an arume guard) in her own room. You fill in the details.
Rock n' Roll.