>>6461551The way it is now is mediocre.
Innovation is the reason Cowboy Bebop is a masterpiece, they took so many different turns from the same shit being peddled in the rest of the industry. It's why Made in Abyss, as fucked as it is, is amazing for even getting on screen -- same with FLCL and Paprika.
Almost everything Ghibli did, something innovative. Even fucking Gundamu, like this anon pointed out
>>6461425from the old Wing to the new Iron Blooded Orphans. Granted, Seed had a lot of the issues noted and the newer Uniporn was fairy shit with a couple good scenes. Thunderbolt, while it felt contrived at times, was interesting and innovative enough to make up for it.
Hai to no Grimgar > DanMachi > KonoSuba, in terms of depth of novelty. I can laugh more often at the latter, little lol's all over, but the former two give me *feels*. Grimgar had me in tears recalling a buddy who died running streets with the gobs-Priest scenes. Only feels in KonoSuba were "Season 1 Megumin a goddess, Aqua a shit."
>>6461524Agreed! That harem shit has got to go two directions. The first, fucking solve it dammit. Add some humanity to the mix, the girls fighting dirty, the grit, the truth of how it might actually turn out -- even if the MC gets all the girls, finish it so he gets them. Or so she gets the guys, or girls, or whatever. The other direction is to just have legit relations and interpersonal connections instead of going only for the cheesy, cheap, shilled schlitz route.
>>6461551As for killing videogames and movies, I'd argue against that. Even TV series, like GoT, are changing drastically thanks to innovation. Ori and the Blind Forest, Minecraft, Undertale.
Yeah, we notice a lot more shit peddled, but there are a lot more gems. The same cannot be said for Anime. Except, mind you, Chinese anime. That's starting to really take off, and the less they focus on eight minute ep.'s chalk to the brim with rotoscoping and CGI-shit, the better they'll do.