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Though, there is one thing that it comes really handy with when you get the chance to use it for, that is breaking turrets and cameras, destroying robots, and being paired with gas nades. Plus using EMP grenades, I think?
Needs some explaining first. There's something called minimum damage threshold with some things in the game, that applies to things like cameras and doors. If you don't deal the needed amount of damage with a single hit, then you do zero damage. That's why you can't just hit a turret with your Dragon's Tooth until it breaks. But if you use Combat Strength, then it lets you do exactly that. Which is pretty cool. If I knew about it sooner, I would've made more use of it than only around late-game. You can also break laser tripwires, which saves you all of the headaches from the deafening sound they make. That alone on it's own is worth the aug, now that I think about it.
But frankly, I don't think I ever encountered any turrets that were problematic enough that I would've absolutely needed to destroy it with melee. I just did it for the cool-factor when I figured out that I could. Which is, well, cool. It earns a point for that. Not to say it's completely unnecessary, because if you just really hate some certain cameras, then you can also destroy those with it. Convenient, I suppose.
What's also cool is that you get to carry the Dragon's Tooth around in a non-lethal run, which is definitely not a hindrance. You NEED it for spider bots. Fuck those things. I think you'd have it with you anyway, just that you get slightly more use out of it this way. (Plus, why would you not have it with you, even if you weren't gonna use it? It's a nano-sword.)
Although, yeah, you do need to first get that nano-sword before being able to do any of this. But it's pretty cool when you finally can.