>Mechanic: DR - Damage Reduction, or DR is a variant of defense that works similarly in that it subtracts the damage that its possesser takes from an enemy attack roll. Unlike defense, it cannot negate damage to 0, and a successful attack roll will always deal at least 1 damage if it does not have any defense. (e.g. a monster with 3 DR will still take 1 damage from a roll of 2, though it takes a roll of at least 4 to deal more than a single point of damage. DR does not stack with defense, but a monster can have both defense and DR (i.e. a monster with 1 Def and 3 DR requires an unmodified roll of at least 2 to damage it, and will take one point of damage for rolls of 2-3.) A monster cannot have higher defense than it does DR, or rather, a DR lower than defense is pointless. Elemental damage ignores DR entirely.>Mechanic: King - You are the King! You cannot die from random encounters as per stated in the rules, but watch out - that doesn't mean that they can't leave you mangled and need of rescue, your majesty!>The mechanical monster notices you and springs into action in inhuman response time; it appears it bows to no king, not even one such as yourself. The glare of its lit visor focused on you feels warm. https://www.youtube.com/watch?v=MrLX8kyP9Ik>ENCOUNTER:Octotron +4, DR 4, Def 1 [140/150 HP, 30/30 MP]
You got the first strike! Octotron rolls to resist being *Held*!