Quoted By:
last game beetles dominated and btfo'd everyone
Last number determines your insect
0- Slug (40HP)
>Slow
>Loves rain
1- Caterpillar (50HP)
>Must roll dubs to become butterfly (100HP+ flight)
>Eat leaves
2- Spider (80HP)
>Makes a sticky web to trap enemies
>Intricate spider cities
>Poisonous (-5HP every post if Spider attacks you with an 8 or higher, for 10 posts)
3- Snail (90HP)
> protective shell (takes half damage)
>Pacifist (can't attack)
4- Bee (50HP)
>Works well with others of its kind (+1 damage for every bee rolled)
>Protect the queen at all costs (first bee is the queen, has 120 Hp)
5- Stickbug (90HP)
>Long, like a stick
>Looks like a stick
>Blend in with shit
6- Ladybug (80HP)
> he want's to fuck
>Can fly
>Bad at combat
7- Praying Mantis (100HP)
>Deadly as fuck (1.5x damage rounded up)
>At war with grasshoppers
>Based on the Pokemon "Scyther"
8- Beetle (150HP)
>Tank
>Melee brute (+2 to damage rolls 8 or higher)
9- Grasshopper (90HP)
>H-he's fast (attack twice per turn, roll twice for this)
>Genocide the slugs
>Sounds like a maraca
Roll 5-9 to take a successful action
1-4 is failure and 0 it backfires
Doubles is always a success, trips is mega-success
Every 10 successes, level up (+10HP, +1 to damage rolls)
To attack, reply to someone. Your last digit is the attack damage, if it's dubs then double the last number. Trips, triple the last number.
Your goal is to be a successful bug, work with others of your kind, give each other quests and shit etc. enjoy
Oh and LIGHT BLUE IDs are birds (190HP)
>Double damage
>Soulless creatures