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Kek is more Tzeenth or Malal?
Tzeentch, also known as the Changer of Ways, is the Chaos God of Change, Evolution, Intrigue and HAPPENINGS, he who weaves the threads that connect every action, plot and subtle intrigue in a galaxy-wide game of manipulation and subterfuge. At the end of each of these threads lays the ensnared soul of a human puppet; those of his servants and agents who believe they serve the Lord of HAPPENINGS in mutually beneficial pacts. The truth is that Tzeentch's every action is planned with its ultimate goal as his own establishment as the pre-eminent Chaos power in the World. Of course, the very nature of the Lord of Entropy is such that, were he to attain this triumph, he would still strive for turmoil and change. In many ways, Tzeentch is both the best and least understood of the Dark Gods.The Chaos God's masterly comprehension of time, history and intrigue allows his ploys to intertwine seamlessly, forming a web of causality that spans the stars. Tzeentch is aware of the visions and plans of all mortals in the galaxy. He takes great delight in the plotting and politicking of others and favours the cunning over the strong.Tzeentch nevertheless has a strong and firm hold on the hands and minds of mortals. In fact, many more mortals serve him than are aware of it, his scheming and many names often obscuring the true force behind events.
Malice is the embodiment of Chaos' indiscriminate and anarchic tendency toward destruction, even of itself and its own agents. The nature of Malice's powers is parasitic, as the Renegade God grows in power only when the other Ruinous Powers do. Malice's sacred number is 11 (dublets) and his favoured colours are black and white. As such, Malice is both feared and hated by the other Chaos Gods. Malice's worshippers, too, are loathed by other Chaotics; they are outcasts beloved by neither the friends nor enemies of Chaos, dependent upon the least whim of their patron deity.