Rules:
This huge motherfucking boss appears out of nowhere.
Read the full rules here:
http://drgchan.ddns.netHere's some info about this boss:
name@Sonynigger
dificulty@Hard
element@random
If your ID starts with a number you are a HEALER.
If your ID starts with a vowel you are a BARD.
If your ID starts with "Y","X","Z", a RANGER.
If your ID starts with a "/" or "+" you are a PALADIN.
If your ID ends with a "/" or "+" you are a DEATH KNIGHT.
If your ID starts AND ends with a "/" or "+" you are DRAGONBORN.
If your ID starts with "W","R","L","C" or "K" you are a WARLOCK.
Otherwise you are a KNIGHT
Your last 2 digits represent the damage you do
If you roll under 11 you die. (your posts will no longer do damage)
http://drgchan.ddns.net/669700HEALERS revive fallen soldiers
BARDS can boost the party damage by posting images
RANGERS are luck based, better rolls = more damage!
KNIGHTS can critical hit and avenge!
PALADINS can avenge AND revive!
WARLOCKS can summon minions by posting an image.
DEATH KNIGHTS can continue attacking after they die.
DRAGONBORN can avenge and revive when alive, and attack after death.
you can be avenged/revived 6 times max
If you roll 00 or 69 you REVIVE everyone! their damage will count again!
The boss will enrage bellow 20% HP, the minimum roll will be 22. however, he will no longer heal himself