>>12591655Why?
Lol..
>>12591710Doesn't look too bad. You baked in substance? If so remember to apply one smoothing group to the entire model first, and also remember that the final result can be affected by the uv layout.
I'd start with the uv's or the projection settings for the bake.
>>12593035Lolmo.
>>12593118Oh.. Today isn't one of the long days is it?