>>16753917Yeah, there're always some of those moments unfortunately. Sometimes people make scripts to automate those things and upload them online if they're too egregious but Idk how it is in your case.
>>16753920And now you hate germans?
>>16753921Idk, render it at whatever resolution you think is necessary to show the work you put into it. Lots of fine details means higher res, unless you add in some close ups of those things.
You could try setting the line thickness lower on the wireframe, and/or rendering it as a texture on top of the regular materials. I would suggest isoline wireframe but that only works if you've worked on a lowpoly model which gets subdivided to a higher res finished result.
Good luck.