The political implications of releasing a videogame 10 years later
Anonymous No.19050059 View ViewReport Quoted By:
I remember playing GTA Vice City as soon as it came out. I was in my late teens back then. After that I picked up San Andreas and Liberty City when they came out. I spent thousands of hours with them and got to know every corner of the world map and every easter egg. When GTA V came out I was already out of Uni so I didn't have much time or interest in playing it, and even thought I bought it, I got bored after a few hours and never finished it. Now ten years later Rockstar FINALLY announced they're releasing GTA VI. My question is, after 10 years of profound social changes, who are they releasing this game for?
I'm approaching my late 30s and I couldn't care less about videogames, much less one that would take hours to finish. But maybe I'm too old, let's say you were in your early teens when you played GTAV for the first time, would you still be excited about a videogame now that you're in your twenties? Maybe this is targeted to really young people who are playing GTA for the first time, but how are they to capture an audience who's been playing current gen videogames for years, and who's only idea of GTA is a dated sandbox that doesn't hold up to the what's in the market nowadays.
I think the reception GTA VI gets is going to be a good thermometer to measure how much society has gone through in the last decade, what do you think?