>>8125522when you create a track/level, you'll just add an object and then you just simply set if the thing is a nitro, or a random powerup. this powerup is hardcoded in stk, and you cant implement your own unique powerups unless you dont edit the code.
it would be nice if someone would implement powerups that would be more fitting for /bant/ kart. say, a random number generator per lap where once you stop the generator, it would identify your nitro counts on that lap, if dubs, even more nitros, and with trips and up, much even more nitros. etc..