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was minecraft factions the greatest MMO ever created?
>thousands of players loaded into the same open world
>no subscription fee
>the ability to create your own server
>economy based on resource rarity and limitation, no ability to ruin it by purchasing items with real world cash
>clans, in this case factions are actually given something to fight over, 'quests' are actual tasks with actual gravity given by actual people
>cosmetic customization, including making your own textures for the entire game AND your playermodel, all for free
>involved, hands on combat system that doesnt just revolve around menu clicking
>world has lore that really happened, doesnt feel like youre the center of the world
why did this have to die?