>>9515782>this game might have been one of the early innovators of the branching path/multiple ending plot structure that the industry loves to make a point out of and highlight nowadays.definitely, only instead of
>a handful of dialogue lines changeit actually gave you almost an entirely new experience/plot line/enemy types/etc.
It was most likely inspired by choose your own adventure books.
>>9515782>Tell me, just how much would you self insert as her back in the day? My senses tell me extremely.Extremely. I was so young when I played it I don't think I even could have read the text from the dialogue.