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already played it this year. i really do appreciate how every chapter is a new little gimmick that doesn't last too long. I also appreciate how hand-crafted a lot of the events are, like the first time you get the revolver:
>placed on a table that is purpose-built to tip over if you run into it
>enemies burst through the door a second after
>get to have a goofy shootout while crouched behind the table