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I'll be replaying fallout 1 for a few days this week, give me ideas for how I should spec my character.
The main categories are Strength (melee damage, carry weight)
Perception (chance to hit, affects various sub stats)
Endurance (max hp, poison/radiation resistance, healing rate)
Charisma (determines the amount of companions I can have)
Intelligence (literally all of the dialogue in the game, even plot points)
Agility (action points, directly affects how many things I can do per turn)
Luck (dumb bullshit)
There's also a shitload of skills but I don't want to list all of them because that would take a year
The main categories are Strength (melee damage, carry weight)
Perception (chance to hit, affects various sub stats)
Endurance (max hp, poison/radiation resistance, healing rate)
Charisma (determines the amount of companions I can have)
Intelligence (literally all of the dialogue in the game, even plot points)
Agility (action points, directly affects how many things I can do per turn)
Luck (dumb bullshit)
There's also a shitload of skills but I don't want to list all of them because that would take a year