There are already millions of other 3D artists out there that do a better job, there is no chance to be successful anymore, the only boost is being very different than anyone else or work for a big company like Blizzard.
Also one need to be an expert in standard traditional/digital drawing beforehand. Anyone can drag some shapes around to form a 3D figure, but you want real or cartoonified anatomy and beautiful clean textures.
Also the few people who currently search for 3D artists are vtubers, who want a 3D model of themselves.
Half of the population of China and India can be summarized as code monkeys, which will provide anything for the lowest wage possible.
Like art and programming in general, the video game market is saturated as well. Anything has been already tried and told through a story in some form or other. Anyone who still wants to try has to come up with something so unique right now that normalfags will call the developers mentally ill or on drugs in a good way. But by doing this, the chance is high that no one will ever want to touch the game and it becomes an obscurity on the indie market only edgy Youtubers will ever review.