>>12858611I don't quite think it would work given death bonus things (especially despair or the sweeper heal-on-death passive) but the general idea of passives were
>Memories of friends: every 20 emotion coins, revive all dead allies with 30 HP next turn, kill them again at the end of the turn>Mirror to the past: dice gains +3 power if speed dice targeted the same enemy last turn>determination in loss: each time a character dies, gain 1 power, 2 protection and 2 stagger protection for the remainder of the turn>out with a smile: enemies cannot gain negative emotion coinsthe boss starts with 4 "Faded memories" as backup, said faded memories start with 0 HP and 100 stagger resist, as well as having pages designed to deal damage to themselves. note this is a fight against a distortion