>>14663201well that is certainly a factor, shoot a guys leg of he has to crawl away, shoot his arm of he cant shoot you back maybe he can use a side arm with his other arm (lol), by the way i forgot to mention not that im a aspiring game dev or anything but everything should be completely physics based as well including all the characters, like in gif in the other posts, there are no animations at all, only active ragdolls having physical forces applied to them, my dream is a beautiful fps or thirdpersonshoooter where every character is a fully physically simulated active ragdoll that is completely dynamically deformable, ive wanted this feature in games since i started playing them when i was six years old and god fucking damn it if im not going to make it happen myself, im allready making good progress tho the gif previously posted couldnt even be called an attempt at an alpha, its more like a slight concept test