>>16011007>And for any really big scene at scale, it's gotta heavily cull anything not in field of view. So scrolling or panning can be a bit harder, but it's possible.this comes down to the way brains work
for computers, CPUs and RAM arrays are completely different things, for brains, RAM and CPU are integrated into the same part, and it just so happens that the ratio of processing power to RAM of grey matter is way on the side of processing power, so even though brains have fairly chonky processing power (we obliviously can't do parallel mathematical processing, we're not graphics cards), but despite our processing power, we get completely fucked by the RAM
also the brain is like several different organs, you have the part of the brain that takes the signal from your eyes and reads it, the part that takes the visual informationa nd creates a 3D map of the environment, you can use that part of your brain to make 3D renders, then there's the sound processing part, the smell processing part (pretty small in humans), and then all the motor coordnation and limp control parts
Also a thing that is important to understand: biological neuron stuff not only are strongly RAM limited, but the way they control muscles in analogic, AKA voltage is an issue
that's why big animals have big brains, not necessarily to give them a lot of processing power, but simply because of their muscle is 10 times bigger, then they have 10 times more muscle fiber cells, which require 10 times more neural connections to contract, which means you need a brain 10 times bigger