>>20662356>Explain?I know that most people in this thread are probably shitposting (i have read zero posts), but I can actually explain it:
Germany as a country has a massive bureaucratic problem. And I don't mean that in the sense of regular institutional burden, but rather as a spiritual problem. Germany has an immense, and I mean immense, reliance on strict bureaucratic procedure, the intensity of which fluctuates throughout the years.
You must understand that in Germany, the state is essentially a proxy-god and there is no problem that cannot be solved by the introduction of yet another law.
Let me explain to you the four phases of german thinking (and I'll use WW2 terminology to make them clear, but be aware that this works in any other constellation as long as the bureaucracy is elected in by germans):
>1) Führerbefehl (Fuhrer Order)If there is a problem, the highest authority gives an order to solve it. That highest authority is not to be questioned.
>2) Endsieg (Eventual Victory)Since the order came from the highest authority, the cause must be just. And since the cause is just, eventually, there must be a victory over the problem.
>3) Wunderwaffe (Miracle Weapon)If victory becomes less likely, there must be a miraculous weapon that pulls the cart out of the dirt.
>4) Untergang (Downfall)When victory becomes impossible, the resignation phase sets in. At this point germany is completely on the ground and has to restructure itself.
These phases happen in almost every problem. From the Ukraine to Climate Change, it's always the same in Germany.
Now what does that have to do with video games you ask? Easy! In Phase 1 ideological blindness and bureaucratic procedures are the most present. With every step in becomes less.
Currently germany is run by green ideologues. So every, and yes I mean EVERY, product has to follow the green führerbefehl, which is: "Stop climate change"
Don't believe me. Take a look at pic related.