>>22540726>You get 110 f2p pulls per patch on average in ZZZ>he actually believes thatIn those 110 pulls they count all the achievements, dates, web events and Hollow Zero challenges that you won't be getting "for free" and other back-loaded pulls you are not getting unless you play and grind, which your average player won't. I also slightly exasperated and you do get like 90 to 100 depending on the amount of events, but never fucking say you get 2 limited per 3 patches. The 50/50 system is the worst system introduced in a gacha history and you should never count it when counting average pulls. The average to get a limited in ZZZ is 160 period, the majority of player lose 50/50 and have to go to double pity at 80, that is the reality, don't use the system for purposely obfuscating pull counts and stop trying to defend the most predatory practices in gacha games. Even if ZZZ is a fun game, you should always criticize and bash it for the horrible gacha.
There is no reason for the first 50/50 to be a random character, the first M0 should always be the guaranteed limited character.
There is not reason to not let you farm Mindscapes for free, even if it takes months for one of them.
There is no reason for engines to have a 75/25 split and not be guaranteed.
There is no reason for the game to only give you 1 standard pull per week and not make it like 5 or 6 so you get more cope engines from standard.
Whales would still whale while normal F2P or low spenders would be happier, even if they act like domesticated cattle praising Mihoyo for insignificant QoL one per patch.