>>2263675 Since the first game, the whole story is about having no point to do anything. In the end, shit will always come to it's standard form, it's a cicle. The good/evil ideia is submerged in tons of shades of grey, and the judgements you come to make right away are always superficial and erroneous, shit is not simple, there is never one true answer, there is never an only way, there is no saving without dooming and the only thing that moves us is our pretentious perpective and the selfish need to change other peoples lives, the pure necessity of being a sort of 'hero'.
Yet we've played two more games. I think it's a beautiful metaphor for what's like being human. You'll never break away from it.