>>22867458Dumb GF game:
Camera verifies girl is girl. Matches her with a guy. Both girls and guys try look as best as they can for the camera/game, so are matched with someone similar.
Both are put in game. And are given different clothing that matches what they do in game.
They pay to play, part of the pay goes into sending them one of a kind clothes. And a ticket to a destination to find eachother based on their appearance. Somewhere that suits the clothes, their actions, them. And gives them some role to earn money in, bringing their thing into being, or administrating, participating, anything alike what they were doing or building towards it.
Guy tries to make what they are fun, as not to lose her. Her approval and closeness to him, or amount of actions, or similarity to how he sees and moves, whatever is complimentary to him, gives him more power in the world.
Guy does things and goes to her, puppets her doing them, and waits for her to do them with less and or no puppeting. Optional, but doing things are fun.
Girl can like nice things, homely stuff, farming, socialising etc. Do them, get competent, and go to them IRL.
Or battle. War. Rescue. Adventure. Or freedom. Or power, organising people, making them under some idea untill foundations have been made by them and they can be upon it, making it higher.
They can be observers, trying not to let lovely things be lost, and not intervening except to save things. Or doing a lot to prevent wrong from corrupting everything, spreading, obscuring the good, being all there is.
GF can be the only good in whatever case. Thinking of her man, getting him back after the rest successfully attacks by giving it to him. Man can make what GF wants, even if it doesn't exist. Doesn't have to pick flowers etc, all bad he can make what is better or just good, drawing from him and gf instead of it. Or seeing him and gf in things. Get good at seeing good and giving it to her, where it's enjoyed, and part of an ecosystem. Build