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No-Sleep Campaign 1

ID:Ip8dG/sO No.3290763 View ViewReplyOriginalReport
Fuck it. I'm bored, you're bored, everyone's bored. Let's start the No-Sleep Campaign! We, the people of /bant/, are going to try and take over the Underworld! Digits decide how we conquer these new virgin lands!

If the last digit on your number ends with these, then:
0: Critical fail. Everything in your roll backfires horribly.
1-3: Your roll barely succeeds, and not everything goes right.
4-6: Your roll goes forward, with no penalties or benefits.
7--9: Everything in your roll goes outstandingly well, and you get some major benefits as well.

Bonuses:
-Flags that are in timezones where it is still day, you get the daywalker penalty. For whatever roll you make, you subtract -1 from the last digit. BUT, if you get repeating digits, the penalty doesn't count.
-Flags that are in timezones where it is still night, you get the nosleep bonus. For whatever roll you make, you add +1 from the last digit. BUT, if you get repeating digits, the bonus doesn't count.